[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vip /vp / vr / w / wg / wsg / wsr / x / y ] [Search | Home]
4Archive logo
XCOM General - /xcg/
If images are not shown try to refresh the page. If you like this website, please disable any AdBlock software!

You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 875
Thread images: 191
Still the Best XCOM game Edition

Previous Campaign >>131030945

XCOM GENERAL (full information, all links):
>http://pastebin.com/Rd2nfr3n

Beagle's Live & Legendary:
https://www.youtube.com/watch?v=K-qpBV9U9FE
https://www.youtube.com/watch?v=ni9yZHKBGDY
https://www.youtube.com/watch?v=mjZkyb-gdhM
https://www.youtube.com/watch?v=AlbzFtX3Gtc
https://www.youtube.com/watch?v=tubIofm1rpU
XCOM Operatives videos:
https://www.youtube.com/watch?v=GjE_JSqLt0Y
https://www.youtube.com/watch?v=jWtntHx74qA
https://www.youtube.com/watch?v=RW8wVFR-fgE
https://www.youtube.com/watch?v=FGh0DECDWB0
https://www.youtube.com/watch?v=7RyNRJg65cI
Other Articles:
>https://xcom.com/news/en-long-war-studios-preparing-xcom-2-content-for-launch
>http://www.nowgamer.com/interview-with-xcom-creator-julian-gollop/
>http://www.pcinvasion.com/xcom-long-war-mod-creators-working-with-2k-on-xcom-2-mods
>http://www.engadget.com/2016/01/15/qanda-with-jake-soloman/
>https://xcom.com/news/en-recruit-the-developers-of-xcom-2-in-the-character-pool

Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN

New Modlist:
>http://pastebin.com/4Hdthmpi
Dreadnought MEC Trooper voicepack:
>http://www.reddit.com/r/Xcom/comments/31wn6m/
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
hugely detailed spreadsheet:
>https://docs.google.com/spreadsheets/d/13CvoSAyapnC2p9a_r9SV5cTA2r3G9UqtsAazTg2_be4/edit#gid=970853268
Namelist generator:
>http://daiz.io/xcom-namegen/
Alternate in-game text .inis (AYY LMAO):
>b15f : https://dl.dropboxusercontent.com/u/19805654/ayylmao.7z
/xcg/ Operation Name Generator 0.1 (doesn't take effect until you get a new mission):
>http://pastebin.com/i9KbDkF2
>>
turn limits were a mistake
>>
File: t.hinman.png (149 KB, 243x343) Image search: [iqdb] [SauceNao] [Google]
t.hinman.png
149 KB, 243x343
xth for speaker
>>
>>131049541
So, no funny business, was Interceptor any good? It sure sounds cool. I don't mind the genre change.
>>
xth for bring back MECs
>>
>>131049690
God no.
>>
So what's the difference between executing a dark vip and taking one alive?
other than him being ded
>>
>>131049675
That's what pistols are for, silly.
>>
>>131049803
You get intel from a vip being taken alive.
>>
I never ever shot a zombie once in 15h of gameplay

Balls deep into pectoids 24/7
>>
>>131049710
ADVENT already has mecs though what are you talking about :^)
>>
File: Interpretative Ayy.jpg (364 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
Interpretative Ayy.jpg
364 KB, 1920x1080
>>131049690
You have to understand that OP maker is a big fan of air games in xcom. So its a joke
>>
Any fix for crash on startup?
I'm a filthy pirate, if that helps
>>
RAMEN IN PIECES MY BEST RANGER SMIRNOVA
>>
File: 1445754833526.jpg (133 KB, 600x800) Image search: [iqdb] [SauceNao] [Google]
1445754833526.jpg
133 KB, 600x800
>>131049903
Advent has robots.
I want robutts.
>>
File: 2016-02-05_00007.jpg (341 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-05_00007.jpg
341 KB, 1920x1080
>>131050016
>tfw you lose your mission 1 sharpshooter
>>
>>131050012
MSVCR120.dll error too? You got the 3DM right? I installed MSVCR120.dll and it didn't work, it gave me a new error.
>>
File: SAVE ME.jpg (82 KB, 680x827) Image search: [iqdb] [SauceNao] [Google]
SAVE ME.jpg
82 KB, 680x827
>stun lancers
>>
File: 1444118619222.jpg (330 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
1444118619222.jpg
330 KB, 1920x1080
>Trying to advance research/scan stuff for resources.
>Literally every day someone has a new super important mission for me to do.
>Literally can't do anything or let my soldiers heal because they keep getting stuck doing more missions.
I keep having to send Rookies in because I can't even get my Guerrilla Warfare up and running. Can't they fucking give me a break? I haven't even opened up the next area because I'm just constantly spammed.

At least pic related happened.
>>
What rank would you say a Soldier earns a weapon color at? Pattern?
What rank do they earn an armor pattern/color?
>>
File: 2016-02-06_00001.jpg (612 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00001.jpg
612 KB, 1920x1080
Psi is versatile.
>>
>; FallbackExclusionList includes all character template names that will never fallback to the mission objective location.
>FallbackExclusionList="Berserker"
>FallbackExclusionList="Chryssalid"
>FallbackExclusionList="PsiZombie"
>FallbackExclusionList="PsiZombieHuman"
>FallbackExclusionList="Sectopod"
>FallbackExclusionList="AdvStunLancerM1"
>FallbackExclusionList="AdvStunLancerM2"
>FallbackExclusionList="AdvStunLancerM3"
>FallbackExclusionList="Faceless"
>FallbackExclusionList="Chryssalid"
>FallbackExclusionList="PsiZombie"
>FallbackExclusionList="PsiZombieHuman"
>FallbackExclusionList="Sectopod"
>FallbackExclusionList="AdvStunLancerM1"
>FallbackExclusionList="AdvStunLancerM2"
>FallbackExclusionList="AdvStunLancerM3"
>FallbackExclusionList="Faceless"

Just digging through the ini to see if there is some interesting stuff to note. I think this just means that these units will always chase you to the ends of the earth once they see you.
>>
>>131050142
poison counters them pretty hard, they won't move if you hit them with a gas nade

but they don't seem to give a shit about flashbangs for whatever reason, guess bangs don't limit mobility any more?
>>
>>131050012
First of all fuck you for being incompetent.

As far as cracked games go... Did you put it in program files (x86)? Did you run as administrator? Did you apply crack? Did you turn off false positive anti virus software during install?
>>
>>131050192
What was your research order to get them without fucking your other guys' progression?
>>
>>131045329
Sure it is
https://www.youtube.com/watch?v=HCKPnLv9GzE
>>
>>131049690

No is not really good. Passable maybe but that's an stretch.

>>131049931

I still want to see what the Firestorm will look like in XCOM 2.

Plus, I want to do more than just running away from UFOs.
>>
>mfw faceless
>>
>>131050227
>this implies that enemies won't run into you and will stay back at the objective
woah
>>
File: SoExciting.jpg (7 KB, 245x245) Image search: [iqdb] [SauceNao] [Google]
SoExciting.jpg
7 KB, 245x245
>Berserkers can turn on their own allies
>>
>>131050482
I haven't seen that happen, but then again, I've always aimed to kill them turn 1.
>>
>LastResortTargetEffects: Targets that have any of these effects will not be considered as valid target unless no other targets are available.
>EffectName="Bind"
>EffectName="Panicked"
>EffectName="MindControl", ApplyToAlliesOnly=1

So apparently aliens don't consider your panicked troops as valid targets if they can shoot anyone else? Can any confirm this, just seems odd that aliens wouldn't target a panicked soldier who flanks themselves.

>>131050443
>FallbackChance=0.5f ; Chance to fall back to mission objective when unit is the last remaining unit in a multi-unit group

Didn't read further. This is what it means. These aliens will never retreat.
>>
>>131050281
Yes, yes, yes, yes and also turned off firewall, tried restarting computer, and all the other misc suggestions.
>>131050089
No, the game starts and immediately crashes. Doesn't give an error.
>>
File: 2016-02-06_00002.jpg (280 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00002.jpg
280 KB, 1920x1080
>tfw you didn't join XCOM to save the world
>you're just in it to kill the ayys and defile their women
>welcome to earf
>>
>>131050631
Nice.
>>
>>131050590
I noticed this, yeah. It's not too ridiculous because the enemy basically just sees them as out of the fight and focuses on actual threats.
>>
>>131050590
Current threat vs later threat. Though I have had Panicked and a MC soldier gunned down before while I sat around unable to help.
>>
I missed most of the day. Did Beagle had a stream today? Any Highlights worth mentioning?
>>
File: CINEMATIC.png (989 KB, 1384x1067) Image search: [iqdb] [SauceNao] [Google]
CINEMATIC.png
989 KB, 1384x1067
Hey it's me, a fellow Advent who loves the alien overlords
Let me in
>>
>>131050597
Can your hardware run it? Do you have latest Microsoft redist? Is there a crack fix?
>>
Have you downloaded any mods yet?
>>
>>131050631
hahahaha awesome.
>>
So, do I only need to equip the skulljack?

How do I use it?
>>
>>131050864

SMG,leader class and no timers
>>
Any way to respec my skillpoints? I fucked up
>>
>>131050864
The camera mod and the top hat mod
I mean what else is there?
There's those, the 3 LW guys did and the rest are for shitters who can't deal with timers
>>
>Chryssalid overwatch lets them attack whoever the fuck they want to attack so long as they are in movement range

What kind of bullshit is this. I moved a grenadier with three armor and hazmat near where a chryssalid was burrowed and the fucker popped out IGNORED THE GRENADIER and made a huge fucking move to attack my gunslinger.
>>
Fuck I don't think bladestorm even works.
>>
>>131050940

Run up to a dude and ram it through their skull. Honestly, I don't really see the point to it besides story requirement.
>>
wghosts 45 degree camera rotation
>>
>>131051031
Hallelujah
>>
FUCKING CODEXES REEEEEEEEEEEEE
>>
>>131051031
wghat?
>>
>>131050063

The thumbnail makes those Gremlins look like Interceptors flying by, protecting the Avenger from possible UFO counter-attacks during the recovery maneuvers.

;_;
>>
>mfw now have 2 badass fem rangers with deadeye

that shit is just nuts on a shard gun with

>>131050940
it's an arc thrower. equip it on a soldier and get into melee range

however DO NOT use that shit until you're ready. Because after you use it fucking codexs will start spawning 2+ times for every goddamn mission and codexs are easily the most bullshit enemy in xcom 2

also complete the proving ground project for skull mining, it gives skulljacks +25 hack skill which is godlike for specialists
>>
How do I into XCOM Apocalypse? This interface is kind of a clusterfuck.
>>
>>131050965
How does it feel to be shit at XCOM?
>>
>>131050991
I think you can do that in the Advanced Warfare Center.
>>
There should be an achievement for katanaing a fucking gatekeeper to death then promptly letting its death kill your entire team.
>>
>>131051085
play a real game like xcom 2

not a grandpa game -.-
>>
>>131051138
What the fuck was your entire team doing that close to one?
>>
>>131051095
WHY do those things make 'em shit
>>
>>131051095

I also modified my INI files so my gunslinger can get an SMG
>>
>>131051195
Katanaing it to death.
>>
Machetes and shotguns need to be on separate classes and rebalanced completely.
>>
Should I remove one Ranger for a Pistol Sharpshooter? They seem fun.
>>
>>131051021
>+25 hack not useful
>>
>>131051179
>Play a real game like XCOM 2

You're right, Terror from the Deep could be fun right about now :^)
>>
File: 2016-02-06_00001.jpg (360 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00001.jpg
360 KB, 1920x1080
>When you land all the shots just right
>>
>>131050263
>but they don't seem to give a shit about flashbangs for whatever reason, guess bangs don't limit mobility any more?
its a video game champ
>>
Is it worth buying this at launch in its current state?

Or would it be wiser to wait for patches and price drops?
>>
>>131051308
wat is that?

oh yeah another grandpa game -.-

fuck off kid
>>
>>131051085
Patience
>>
why does the power armor make the colours look shit reeeeeeeeeeeee

greens come out looking bronze
>>
>>131051308
So did you just find out about 4chan? Because that bait is so fucking obvious that it may as well have a big fucking neon sign.
>>
>>131050991

yes. need to build a facility for it though. Forget which, but you can.
>>
>Play XCOM2 on the difficulty under Legendary
>Do the tutorial just to see cutscenes
>First mission has the mandatory rookie deaths
>Second mission starts
>Ok this is a long tutorial as I haven't started base building and scanning yet
>It's not a tutorial
>Two weeks in 3 Guerrilla ops, Retaliation and one VIP misison
>Lose four rookies and one squaddie by then


Holy fuck this game is kicking my ass and I love it. At May now and I feel like I'm ahead but I'm expecting the game to fuck me at any moment.
>>
>Base Generic Enemy
>even if flanked at the start of your turn, don't immediately back off - instead, try to see if a normal move, which automatically attempts to not be flanked has a valid destination.
; if it does, great, take that move. If it doesn't (i.e. returns false), and you're flanked, then you can go to a fall back move to get out of being flanked, though by all means... KEEP LINE OF SIGHT if possible! Don't break LOS?
>will also try to shoot, even if flanked, if the hit chance is over 66% or the target target is wounded / likely to be killed on a hit and the hit chance is at least 50%.

Flanked enemies will take good shots, they won't automatically run away.
>>
<snort>
>>
Steam reviews going nuts over optimisation and timers.
>>
File: pls.png (142 KB, 246x297) Image search: [iqdb] [SauceNao] [Google]
pls.png
142 KB, 246x297
>>131051339
pls
>>
I'm about to do my first Blacksite!

Legendary/Ironman
>>
>>131051570
Good, maybe if they're loud enough, Firaxis will patch the issues.
Warming up to the timers, though.
>>
>>131051570
Considering there's literally already 3 fucking mods to either change or completely removed them, shitters should fuck off
>>
File: 2016-02-05_00001.jpg (281 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-05_00001.jpg
281 KB, 1920x1080
>second mission with jake
>activate a muton, 2 viper pod
>kill the muton, but the vipers are alive
>viper 1 pulls and binds jake while the second one poisons him.
>Combat protocol the viper off, heal jake, and have him finish it off.
>Second viper wants a piece of that fine ass too and pulls and binds him.
>Sniper with a stock knocks her off jake.
>Jake puts down the second viper too.
>>
>>131051589
I've heard people have had real issues with the game as far as performance. I'm waiting for patches and sales because I'm a cheap miserable cunt.
>>
Any disadvantages to killing aliens with bombs in XCOM 2? I remember getting yelled at for blowing up bitches in EU.
>>
>>131051631
I just got my ass kicked on one on Commander, but I made a string of stupid mistakes trying to save a downed trooper.

Take your time, you do literally have all the time in the world on blacksite missions. Also pepper your angus for a MEC in close quarters.
>>
>>131051719
yes there are
>>
>>131051589
Im running on high textures with AA off, Vsync is a must, and shawdows option turned down to directional only. The rest is medium or off.

7870
i5 3570k
8GB RAM

The game is playable.
>>
>>131051719
Loot (elerium cores and weapon mods) don't drop if you kill them with explosives. you still get their corpses however.
>>
>>131051778
Ah good. Been avoiding it as a force of habit but when I had to resort to it I wasn't warned about anything so I wasn't sure.
>>
File: wirXNSF.gif (2 MB, 385x215) Image search: [iqdb] [SauceNao] [Google]
wirXNSF.gif
2 MB, 385x215
>>131051709
I cant even play the damn thing right now, and apparently I'm not alone.
>>
File: 1453455634931.png (234 KB, 460x464) Image search: [iqdb] [SauceNao] [Google]
1453455634931.png
234 KB, 460x464
>>131051339
>>131051589

I think its worth it. I was hype as fuck for it this week waiting on it and all.

The game's difficulty is definitely higher compared to Xcom1, its like long war's difficulty was taken as the baseline. Youll get your shit pushed in by the starting enemies, especially the sectoids which can just cuck your shit up if not taken out asap.

So I feel that its worth it, the only legit complaint is stuttering, but i think thats because of the game loading and there is also some weird frame rate drops occasionally at odd times like when using a battle scanner in certain locations, but they havent taken away from me absolutely loving the game.
>>
>>131051864
But anon I didn't tell you what kind of damage they do
>>
File: 1452208500469.png (464 KB, 610x488) Image search: [iqdb] [SauceNao] [Google]
1452208500469.png
464 KB, 610x488
>>131051752
>1st Blacksite
>Reach the MEC
>Previous mission my offesnive hacker got Haywire
>mfw making it Allah ackbar the pod it spawned with then tank the 2nd pod thatw as in the room
I would edit it to be xcom/advent, but I'm too lazy
>>
>>131051709

Well, you could buy it now if you want, give it a try for the 90-120 minutes Steam allows then refund if you get unplayable performance then just keep an eye on it until it gets any patches or improvements.

For what it's worth, my performance while below what it should be hasn't stopped me from playing at all. I get full 60fps when playing, it's just made me dial it down to medium instead of high settings. I don't regret buying it.
>>
Do not sell advent trooper corpses, apparently they're balls to get once you go past a certain threshhold.
>>
So do Chrysalid pods spawn on your side if you mind-control them? I killed an advent with poison but the Chrysalid died right before and the pod spawned as an enemy.
>>
>have to destroy a transmission relay
It's stationed in a small building in the middle of a parking lot with zero cover in it's proximity
>there's a pod of mutons inside it
>if I blow the walls to shoot the relay the pod gets activated and I have to kill them and waste turns
>if I try to push my squad up to destroy it they get caught in half cover and proceed to get anally penetrated by muton grenades and bayonets
>pretty much half to sacrifice two people to destroy the relay in the 1 turn I have remaining

RIPIP Guldayev and Adamson
>>
>Mind control on the first mission
I wasn't ready for this
>>
>>131052076

Should've moved faster, or have a different team setup.
>>
File: Darling~.png (836 KB, 1280x1920) Image search: [iqdb] [SauceNao] [Google]
Darling~.png
836 KB, 1280x1920
>>131051661

Jake likes his snakes with Extreme Prejudice.
>>
>>131052076
Man all these stories that come out of playing xcom 2 are pretty great
I guess there's just a ton more variety in missions meaning a ton more shit can go wrong
>>
>ADVENT MEC
>; MicroMissiles is an Active(2)

ADVENT MEC Mk2
>; MEC Mk 2 can target only a sinlge enemy with its micro missiles.

MEC1 only uses Micro Missiles when they can hit more than one soldier
The MEC2 will target a single soldier with Micro Missiles
>>
>>131052129

>'oh its just a scarier looking sectoid with a pipboy and more life'
>'ill ignore it and take out the dude with the scarf'
>sectoid mind controls 1
>then reanimates the dude you just killed
>goes around and flanks you afterward

Shit is worse than fighting thinmen at times.
>>
>>131051932
It's harder than Long War imo because of the timers. LW team didnt want timers but I XCOM2 made them work and it feels good blowing holes in a wall and going loud to get to a goal in time.
>>
>>131052076
That is why you bring a sharpshooter, they can reliably one shot the relay early game. All you have to do is get another soldier in range of it. You could have even had him run up to provide the squadsight then fall back
>>
Can you recruit sneks or not?
>>
>>131052076
When I had this problem I put 3 guys in charge of stalling the trayytors and one sniper taking potshot at the computer
>>
>>131052247
Hell yea
You can't be an overwatch bitch and take forever
You gotta improvise
Feels so great and tense

Fags complanining about it should fuck off and stop being shit
>>
>>131052223
>-------------------- Codex (Formerly 'Cyberus') ----------------------------

Straight from the AI ini.
>>
>>131051570
the timers are not a big deal. desu i haven't been punished for being too slow yet at all, and it makes me wonder how these shitters are fucking up so bad they're losing entire squads because they couldn't uphold the time limit.

also, the idea that seems to be going around that "timers aren't tactical" is absolutely fucking retarded. no, you're not allowed to move 2 tiles per turn until every situation is in your favor. but to claim there aren't multiple routes to objectives, multiple angles/terrains to work, multiple ways to deal with multiple types of packs is fucking absurd
>>
How long do hacked turrets stay on your side?
>>
>>131051072
I wonder why X-COM would use Vaygr ships instead of Hiigaran.
>>
>>131052332
>; Updated Suppression for mutons to have a chance of 10% per visible ally.
and
>; 66% chance to PsiReanimate, 33% chance to Mind Spin ( if both are available ). Otherwise use whatever is available.
>>
So traveling on the map seems to spend time on the clock in the corner but doesn't seem to advance research or anything, what's up with that? Does avatar progress or anything bad actually advance while I'm flying around?
>>
>>131052245
You know what the worst part is? If they run out of psychic bullshit to pull on you or get flashbanged, they suddenly remember they have a gun. Every time I've seen a sectoid shoot something it's hit and 4/5 times it's critted.
>>
>>131051328
>that guy with the aviators on the left

He just looks so fucking smug, it's glorious. Like he took on a squad of ADVENT on his own as if it was nothing.
>>
>>131052449
traveling does speed up research etc. but you have to realize it only takes a couple hours at most to get anywhere
>>
>>131052446
That's pretty cool how ini's have flavor text in them :o
>>
>>131052352
They are all used to beagle strats, blue moving and overwatching but desu I got used to sprinting once to three times straight away on timed mission while concealment is up.
>>
>>131052513
Yes it is, otherwise a scrub like me could never decipher any of it.
>>
>>131052247

I agree, you can always just say fuck the meld and retreat then let the niggers come to you. Cant really do that with timed missions and they are definitely done right, I agree that it feels incredible when you just go loud and fast, blowing shit up to get the objective on the final turn.

I dont really understand why people cry about it so much and I feel that those who do cry about it just are too used to overwatch turtling and playing ultra safe or get cucked because they think they will have extra moves after reaching the VIP or whatever.
>>
lmao

the stun lancer is worse than chrysalids

im nerfing their health down to 3 in the ini. Fucking bullshit enemy.

If you dont kill them in the first turn they appear SOMEONE is getting fucked.
>>
>>131051074
So it has to be used when the soldier is alive then?

Am I forced to use it? I'm not the best Xcom player, and I'm not that far in right now, so I don't really want to forcefully complicate the game for myself right now, not until I get some better shit.
>>
>>131052324
not mention the timers aren't even legitimate ticking clocks. they're turn counters.

god forbid you have to actually plan ahead your moves in a fucking tactics game
>>
the camera is frozen looking at a berserker who isnt moving

whyyyy
>>
>>131052245
I don't get why people underestimate them.
>Pectoid with 2 troopers
>Has a plasma weapon and can do Psi shit while the troopers suck ass
What one is more likely to fuck your ozone?
I've never had much trouble with them though, so. They always seem to prioritize making zombies in my game, which is nice.
>>
>>131052625
shhh its time for her closeup.
>>
>>131052392

Because they look better. Plus the battlecruisers are fucking 100x better as Vaygr because they shoot that big fucking red plasma or whatever then launch a bunch of missiles from the top, where Hiigaran just sweep laser beams over and over.
>>
>>131052564
I looked into the ini and I believe I figured out stun lancers. If I read the ini correctly: if your unit has 4 health or less, they can be knocked out.
>>
>pirate xcom2 cause no money
>extract it into program file x86
>the folder puts a lock on it and disappears
ADVENT is doing this
>>
>>131052550
exactly.

the game isn't perfect, but imo the design decisions regarding the dynamics between the concealment system and the timed missions is really smart and works really well. makes you actually have to plan your moves, and actually try to set up advantageous situations
>>
>>131052731
>extract it into program file x86

Literal brain damage.
>>
File: 1426337841809.png (166 KB, 1013x767) Image search: [iqdb] [SauceNao] [Google]
1426337841809.png
166 KB, 1013x767
>Still on my first playthrough
>Survived through the power of savescum and frag grenade

Mix of guilt and fun, it's an abstract kind of feeling
>>
>>131052682
The Vaygr just wanna do some Itano Circus.
Hiigaran Pulsar Corvettes/Vaygr Lance Fighters a best. Fite me.
>>
>Sectoid runs through everyone's line of sight
>Slow motion montage of six different soldiers all missing their shots ensues

okay fuck off
>>
>>131052636
Because of Beagle
He said sectoids are useless
People here actually complained for 5 threads how easy the game is even on legend

And now everyone is getting literally squad wiped on vet and coming here to bitch
It's glorious
>>
File: marlboromaniniraq.jpg (40 KB, 549x396) Image search: [iqdb] [SauceNao] [Google]
marlboromaniniraq.jpg
40 KB, 549x396
>>131052778
At least you'll never know the pain of having to carry your xcom waifu's corpse back to the avenger.
>>
>>131052773
I got the idea from here >>131050281, the first time I extracted XCOM2 to a folder on my desktop and I couldn't even launch it.
>>
>>131051301
pls respond.
>>
>>131052697
is this for real? are you implying lancers won't bumrush anyone with over 4 health?
>>
>>131052846
I'm on commander and having heaps of fun, but I ran out of intel to do the redzone thing contact, I think I'm fucked. Might be first time ever I successfully finish XCOM with no restarts. Long War taught me well.
>>
File: WbrCll5.png (127 KB, 1280x1927) Image search: [iqdb] [SauceNao] [Google]
WbrCll5.png
127 KB, 1280x1927
>>131052564
They are just the knew thinman.
New version of pic related with "STUNS" when?
>>
>>131052941
No, they will still bumrush you. That's unavoidable. What IS avoidable is the chance for knocking your dudes out. If you have over 4 health, stun lancers cannot knock you out, only disorient or stun you.
>>
>>131052636

Because if you come from xcom 1, directly to 2, you dont think much of them. You just think they got some visual upgrade and thats it. Its more of a 1st time surprise when theyll fuck you up.

>>131052784

I dont know what it is, but seeing those missiles slowly fly from one ship to another gives me such a fucking boner. Its the reason I started playing Vaygr over Hiigaran
>>
>>131052913
Dude make a folder though don't just extract it straight into it fucks sake I'm never giving advice again.
>>
File: 1437959227584.jpg (94 KB, 1280x720) Image search: [iqdb] [SauceNao] [Google]
1437959227584.jpg
94 KB, 1280x720
Reposting from the last thread.

IF YOUR GAME IS RUNNING LIKE SHIT:

http://steamcommunity.com/app/200510/discussions/0/846960628563773260

Follow the tweaks here; yes, they're from EU/EW. They still work, the Engine file is more-or-less the same.

This won't fix everything, but it definitely has a marked improvement on your quality of play.
>>
>>131052846
Oh.
I don't really watch other people playing vidya aside for some background noise.
At least not ones I haven't played/beat already.
Had no trouble adjusting.
Fuck Vipers tho.
>Dodge - Grazed
Eat shit
>>
>>131052802
>It Ayyn't Me plays
>>
>>131053015
>>131052941
I've found aiding your foremost guy who's hopefully a front lines class helps a lot. It baits them and then it's only a matter of blowing them up.
>>
File: image.png (85 KB, 500x284) Image search: [iqdb] [SauceNao] [Google]
image.png
85 KB, 500x284
Just finished first mission, going to bed, please tell me once the game gets going all the cutscenes go away , they are a nice touch but defeat one of my favorite parts of EU/EW which was the emergent stories that could arise ,
>>
I don't think I've ever gotten a likelihood of of success above 40 when trying to hack a comm tower with a gremlin

What's even the point of trying
>>
>>131053053
I don't see how extracting it into a folder fucks things up. I'll just extract the xcom2 to the desktop. Whatever
>>
>>131052778

First playthrough, especially if its your first xcom game ever I dont mind people savescumming.

Afterwards though, you got literally no fucking excuse as to why not play Ironman. If you just savescum to beat the game, your actions literally have no consequence because youll merely reset after making a bad decision and youll never get better.

>>131052905

Does corpse carry actually do anything? Ive carried an unconcious soldier before but I was even wondering if leaving them on the field would have any negative consequences, the obvious answer would be that you lose them, but just want to be 100% sure.
>>
>>131052846
People forgot about beagleluck. According to the AI files, they have only a 66% chance of psizombie if a corpse is available. For beagle, they did it all the time, which made them predictable to him.
>>
>; 66% chance to PsiReanimate, 33% chance to Mind Spin ( if both are available ). Otherwise use whatever is available.

That's sectoid AI
Figures

Would any of you guys be able to figure out how to give them a chance to simply shoot?

Like 33% to shoot if they have someone flanked or whatever
So annoying to see them use their shit abilities while they have people flanked

There it is

Behaviors=(BehaviorName=TryPsiReanimationOrMindSpinOption, NodeType=RandSelector, Child[0]=TryPsiReanimation, Param[0]=66, Child[1]=TryMindSpinOption, Param[1]=34)
Behaviors=(BehaviorName=TryMindSpinOption, NodeType=Sequence, Child[0]=IsAbilityAvailable-MindSpin, Child[1]=SelectTargetForMindSpin, Child[2]=SelectAbility-MindSpin)
Behaviors=(BehaviorName=SectoidNoEnemySightedMove, NodeType=Selector, Child[0]=GenericOrangeMovement, Child[1]=SectoidYellowAlert, Child[2]=GenericGreenMovement)
Behaviors=(BehaviorName=SectoidYellowAlert, NodeType=Sequence, Child[0]=IsYellowAlert, Child[1]=SectoidYellowAbilitySelector)
Behaviors=(BehaviorName=SectoidYellowAbilitySelector, NodeType=Selector, Child[0]=TryPsiReanimation, Child[1]=GenericAlertHandler)
>>
>>131053036
Well, I played ufo defense first. You don't underestimate those fuckers, ever.
Even the nu XCOM ones could score those lucky crits across the map...

Hiigaran Torp frigates without the upgrade are better. That splitting warhead.
>>
>>131052913
Where did you get your filthy pirated copy from?

mine is downloading slow as balls.
>>
File: chiamad.gif (7 KB, 150x150) Image search: [iqdb] [SauceNao] [Google]
chiamad.gif
7 KB, 150x150
Reminder. Faceless are the original Mutant Chias from Neopets.
>>
>>131053285
3DM, it downloaded quite well tonight.
>>
File: stuns.jpg (402 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
stuns.jpg
402 KB, 1920x1080
>>131052982
>>
>>131053193
Are you playing with the tutorial on?
>>
>>131053250

If you leave a corpse, you leave all the consumable equipment you had on them
>>
>>131053193

All the cutscenes are packed pretty much at the beginning, so the answer is yes, but eventually. After youre rolling, they are pretty scarce, but not completely gone.
>>
>>131053250
If you complete a mission where you get auto-extracted at the end, usually the "kill all aliums" type mission objectives, then everyone is picked up in the skyranger.

If you complete a mission where you have to make it to an extraction point, and a soldier is left behind, they get captured. If you leave a dead body behind then you lose whatever custom mods/equipment they had.
>>
>>131053250
>Does corpse carry actually do anything?

On missions where you have to extract to finish, yes. If you don't take back an unconscious dude, they get captured. If you don't take back a dead dude, you lose whatever equipment they had.
>>
Oh god.
What happens to CAPTURED soldiers?
>>
>>131053234
steam cracks wont work unless installed properly but if you can't work it out on your own fuck it then
>>
>>131053015
That is only partially true. At least from my own observations.

From what I've seen, if an attack takes you below 4 health you can be knocked out. Final health after the attack, rather than actual health is what is important.
>>
So, is the avatar project another minigame, another time counter?

I'm only a few hours in, nothing special has happened, and I've defended 1-2 retaliation strikes, but the avatar project started at around 4-5 blips in... it's just increased again and I'm heading to a retaliation site, so how do you freeze or revert the process?
>>
>>131053432
There's a chance they're gonna be a VIP you rescue later on
>>
I didn't immediately rush armor OR weapons.

Should I just quit the game now and restart the campaign now that advent is popping up with advanced troopers and codexes every mission.
>>
>>131053432

They're POWs that you can eventually rescue
>>
>>131053461
That sounds plausible. I knew I read the 4 health part right.
>>
>>131053432
They're not on the memorial... That means they're fine, right?
>>
>>131053432
dunno. I am waiting for them to show up as named officers of advent
>>
>>131053476
If you actually followed the story line and skulljacked an officer with only ballistics and kevlar, how the fuck did you win against the codex when it appeared?
>>
>>131053467
Blacksites
>>
>>131053476
What DID you research?
I had nothing to research but [story advancing item] or weapons and armour, and EU/EW told me the former is bad if unprepared
>>
>>131053467
Attacking blacksites will set it back. When it fills up you have 2-3 weeks before game over.
>>
>>131053467

Do a black site mission, which is pretty difficult so dont attempt it without having your A squad ready to go, but that will make it go down.
>>
>>131053432
Don't worry
They did nothing to him
Just go ahead and take him back to your base
>>
>attempting to disable a Mec
>78% chance
>fail
>save scum
>fail
>save scum
>fail L I T E R A L L Y 9 more times

DUDE LMAO
>>
>>131053557
I did that. It wasn't hard since I just took out a patrol and had nothing else around. Got to unload a full round into it. Sniper shot took it under half, it split, then grenades and sword on the last ones
>>
>>131053645
>What is a seed.
>>
>>131053623
I find black site missions to be the easiest in the game
Because no timer
>>
>>131053276
>Child[0]=TryPsiReanimation

Does that mean they resurrect dead kids?
>>
File: 2016-02-06_00002.jpg (479 KB, 2560x1440) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00002.jpg
479 KB, 2560x1440
Did mai Dr Mengle knock off waifu turn Quisling?
>>
>>131053645
>has no idea how the game determines chances

Get fuck savescum grognard.
>>
How do I get all them alloys required for tier 2 weaponry? I did the research but I don't even have alloys for one pistol.
>>
>>131053645

>Pick a card of a deck
>Shit card so I go back in time
>Pick same card off the top of the deck
>Do this 9 times because I'm retarded as fuck
>>
>>131053434
Guess I'm fudged then, the directions are in Chinese. I can wait till summer to play it when it is dirt cheap and the dlc is out.
>>
>>131053557
Through hacking it to pieces, disorienting it, and focusing fire.

>>131053569
I researched the corpses and the comm array. Only recently did I research the guns.
>>
File: 1441345374603.png (168 KB, 326x284) Image search: [iqdb] [SauceNao] [Google]
1441345374603.png
168 KB, 326x284
>>131053171
>>
>>131053723
it means they have no "child" unit, aka no reanimated unit or mind controlled unit
>>
>>131053645

I'm going to give you the (You) you're after

lol.
>>
>>131053728
There's various easter eggs about her

Sometimes Bradford mentions faint broadcasts in German
>>
Man the AI ini is crazy detailed

The first part of it is the list of all AI commands and what they do
Incredible
>>
File: 2016-02-06_00001.jpg (381 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00001.jpg
381 KB, 1920x1080
The Bull Moose has died. A faceless came and ripped his head off.
>>
>Faceless uncloaks unprovoked, moves halfway across the map and instantly explodes a vehicle, killing my soldier in cover
incredible
>>
File: 1386912175375.png (87 KB, 399x382) Image search: [iqdb] [SauceNao] [Google]
1386912175375.png
87 KB, 399x382
>>131053927
>sex kitten
>>
ALL MY RESOURCES ARE SO SPARSE WHAT DO?
>>
>>131054030

What, you don't give female soldiers lewd nick names?
>>
File: 1439865675298.png (72 KB, 265x294) Image search: [iqdb] [SauceNao] [Google]
1439865675298.png
72 KB, 265x294
>>131053807
>Sectoids consider the corpses they reanimate their children
>>
File: 1447604896650.jpg (46 KB, 636x651) Image search: [iqdb] [SauceNao] [Google]
1447604896650.jpg
46 KB, 636x651
>>131053686

>activate a pod with a snake in it
>kill the dudes and fail at killing the snake
>snake retreats into the fog and goes into another pod

this shit is the worst. Also I managed to activate the pod with a snake and the mec one time. If it wasnt for no turn timer, I wouldve been so fucked. Literally backing up and firing/overwatch/reloading was enough to handle it but took like 10 fucking turns.
>>
File: pepe 60.jpg (27 KB, 508x524) Image search: [iqdb] [SauceNao] [Google]
pepe 60.jpg
27 KB, 508x524
>he doesn't have black squad member
>>
File: 2016-02-05_00002.jpg (298 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-05_00002.jpg
298 KB, 1920x1080
>>131054053
any time an advent supply raid comes up you fucking take the opportunity.
>>
>Enemy VIP capture mission
>Sneaking to the VIP so I can grab and run
>Scanner thing blocks my path
>Hack it to trun it off
>60% Disorent or 5% Intel Lead

Eh fuck it Ill go loud and take the mind control, Im almost to the VIP

>VIP group lights up as I take over someone right ontop of the VIP

wait why are all the enemies still red?

>Fucking realize it randomly mind controlled the FUCKING VIP
>No chance to move the VIP
>Killed by the Viper that was guarding him at the start of the next turn

WHY
>>
>>131053557
Are you kidding me? I'm still in ballistics and kevlar and I'm fighting fucking mutons and berserkers. Only because the game doesn't seem to want to give me any advent troopers.
>>
File: 1296347118013.jpg (27 KB, 400x327) Image search: [iqdb] [SauceNao] [Google]
1296347118013.jpg
27 KB, 400x327
Where is the soundtrack located exactly?
>>
File: TeddyRJoe_003.jpg (122 KB, 400x576) Image search: [iqdb] [SauceNao] [Google]
TeddyRJoe_003.jpg
122 KB, 400x576
>>131053927
>The Bull Moose has died. A faceless came and ripped his head off.
It takes more than that to kill a bull moose.
>>
>>131054017

It means he was the last alien on the map.
>>
>>131054142
He died first

they always die first...
>>
>>131054173
TRAITOR!
>>
>>131054142
>Black South African squad-mate
>Accent sounds like Crocodile Dundee doing an impersonation of Leonardo DiCaprio from Blood Diamond
I appreciate they tried but, holy shit, that is the absolute worst
>>
>>131054224

\Steam\steamapps\common\XCOM 2\XCOM 2 (Original Soundtrack from the Video Game)\
>>
>>131054121
>Not taking a Haywire Specialist on every mission
Shig.jpg
Fuck Vipers and their dodge shit though.
>>
>>131054094
I would have made her Monica "white stain" Lewinsky.

>>131054224
E:\SteamLibrary\steamapps\common\XCOM 2\XCOM 2 (Original Soundtrack from the Video Game)
>>
Hope someone makes a nice gore mod. I want to see a Pectoid get sliced in half by an overhead sword swing or a squaddie explode from a faceless hit.
>>
HOLY SHIT I just realized ADVENTS ARE LITREAL ROBOCOP CLONE
>>
File: 1283706003903.png (321 KB, 377x406) Image search: [iqdb] [SauceNao] [Google]
1283706003903.png
321 KB, 377x406
>>131054142
>get a black squad member
>white-ify him immediately

Feels almost as good as changing the majority of my women to men.
>>
File: 2016-02-06_00013.jpg (238 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00013.jpg
238 KB, 1920x1080
>>131054094
Actually....

she is modelled after a friend
I didn't want to put her real last name in and couldn't come up with a decent name so I just remembered how much I'd like to put my dick in her mouth.
>>
>>131054238
No, he wasn't. I was engaging an ADVENT officer at that exact same time.
>>
File: muton playground.png (4 MB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
muton playground.png
4 MB, 1920x1080
so civs just chill at the playground with mutons?
>>
>>131054319

Dude don't you remember what Monica looked like? She was a dog. Bill could have (and has) done a lot better.
>>
When people say to rush weapons, do they mean I should immediately go for mag weapons? 28 days seems like way to much time
>>
File: 1269294787272.jpg (92 KB, 725x692) Image search: [iqdb] [SauceNao] [Google]
1269294787272.jpg
92 KB, 725x692
>>131054235
Also, FDR.
>>
>>131054142

>tfw I cant make my black guy with sunglasses+beret and mutton chops like I could in xcom1

I always had one and made him assault because thats why he wears the beret.
>>
>>131054173
Mission complete commander, get to the evac zone.
>>
>>131052590
>Am I forced to use it?

what do you mean?

It's an objective for the main story, just like capturing ayys in EU/EW
>>
File: lamldjca2680.jpg (535 KB, 1280x1024) Image search: [iqdb] [SauceNao] [Google]
lamldjca2680.jpg
535 KB, 1280x1024
this thread needs more sexy vipers
>>
File: 1296346747802.jpg (27 KB, 368x335) Image search: [iqdb] [SauceNao] [Google]
1296346747802.jpg
27 KB, 368x335
>>131054310
>>131054319
I am fucking retarded, thank you.
>>
Is there any news for a patch on XCOM 2?

Game's unplayable at the moment. Runs and looks like garbage, the fuck firaxis.
>>
HOLY FUCK
The ability ini has advent abilities listed as well
Looks like it's so easy to change even I could do it
>>
>>131054352

Cockgobbler should be the nickname, not the last name.

You had 1 job, anon.
>>
>>131054365
>If you come to the city center then your child will have an even better playground citizen.
>>
File: 1320225882829.jpg (63 KB, 286x286) Image search: [iqdb] [SauceNao] [Google]
1320225882829.jpg
63 KB, 286x286
>>131054335
>Feels almost as good as changing the majority of my women to men.
>>
File: monica-lewinsky.jpg (114 KB, 970x1293) Image search: [iqdb] [SauceNao] [Google]
monica-lewinsky.jpg
114 KB, 970x1293
>>131054371
she weren't awful
>>
File: 1389701358707.jpg (86 KB, 640x512) Image search: [iqdb] [SauceNao] [Google]
1389701358707.jpg
86 KB, 640x512
If I get a russian key does it mean I have to use a VPN only when I activate or every time I play it too?
>>
File: 1294741910555.gif (78 KB, 225x225) Image search: [iqdb] [SauceNao] [Google]
1294741910555.gif
78 KB, 225x225
Time for a poll now that the game is released. Curious if opinions changed.

http://strawpoll.me/6740150

http://strawpoll.me/6740150

http://strawpoll.me/6740150
>>
File: 1427560098161.gif (3 MB, 304x376) Image search: [iqdb] [SauceNao] [Google]
1427560098161.gif
3 MB, 304x376
>(AbilityName="InTheZone", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)
I'm going to try adding that to the Ranger to see if it procs on sword kills. Which tier has the worst abilities?
>>
>>131054335
careful anon you'll trigger someone
>>
Amazing how much enemy design has improved. Mutons are actually pretty intimidating now, they used to be goofy as fuck. Not to mention Faceless nightmare fuel.
>>
>>131054592
Fuck ayys
>>
>>131054589
It means you need to change your steam account to russian and have a russian VPN up all the time you have steam open.
>>
Post clusters.
>>
>>131054142
I did. He was killed by a stun lancer at full health while everyone else was almost dead.

Even in the future cops hate blacks.
>>
>>131054142
>random soldier looks just like ride
>awesome
>he gets fucking rapid fire from AWC
>awesome

he got pretty NOIDED by some advent shitter last mission though

>>131054627
codexs are bullshit on a level never before seen, they are honestly worse than late game LW heavy floaters
>>
>>131054592
I'll be honest, I've always wanted to be a tin-pot dictator ruling my own island nation with an iron fist, and I've always wanted to orchestrate my own guerilla campaign against evil overlords.
Between Tropico and XCOM, my life has meaning.
>>
>>131053728
Holy fuck she has a name. I always assumed her name was just Doctor.
>>
>>131054486
But she is actually nicknamed "myu".
I figured it's kinda like how some people are called "shufflebottom" or somesuch.
>>
>>131054373
Please respond
>>
>>
>>131054428
>>
my god how do i not get fucked

should i be making connections as soon as i unlock them or go for the random supplies they scatter early on?

no alloys for upgrading my weapony
and the most unlucky fucking mind controls

these missions really hammer in the urgency with most of them having a time limit

ironman is rough but im only on veteran, im getting old and bad at games

fun game so far tho
>>
>>131054365
>Move into the ADVENT cities human, our playgrounds have those wall climbing things with the chains
>>
>CharacterBaseStats[eStat_Offense]=65

There you go
Anyone annoyed by rookies being shit at aiming just needs to change this value to whatever they want
How cool
>>
>>131054741
black market has an option to rush research in exchange for intel. A lot of research also becomes instant after mag weapons.
>>
File: Mvyxr.jpg (97 KB, 800x1200) Image search: [iqdb] [SauceNao] [Google]
Mvyxr.jpg
97 KB, 800x1200
>>131054428
Snake inferior. Human superior.
>>
>>131054698
Nice. Not a lot of games scratch my itch to be the evil overlord. Particularly the evil alien coalition overlords occupying Earth and using humans as auxiliaries.

In fact I don't think any games let me do that, unless you count Soulstorm with the Titan mod but that's kind of shit so.
>>
>start a legend ironman run
>basic advent crits a rookie through full cover
>>
File: 2016-02-05_00034.jpg (390 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-05_00034.jpg
390 KB, 1920x1080
>>131054672
believe it or not I got the advent VIP out alive
>>
>>131054592
ADVENT(because of Berserkers)
>>
>>131054697
How often does the AWC proc bonus abilities?
I've seen that shit once so far and I really wish it happened more often.
My best soldier of this playthrough is almost top rank and hasn't had a bonus ability yet, feels bad.
>>
God damn null lance is some hot shit, I fucking love the psi op.
>>
>>131054848
Any 4x where you knock out the humans early on?
>>
File: f97.png (31 KB, 496x462) Image search: [iqdb] [SauceNao] [Google]
f97.png
31 KB, 496x462
>>131054827
nah, snake can wrap around you for 10x better cuddling
>>
>>131054876
Until like an hour ago I had a single one in like 6 hours, then I just got like four in a row.

sometimes they're shit like ever vigilant or kinda shit like guardian but I have two Deadeye rangers and the RF mc ride
>>
File: 1450749358014.png (227 KB, 817x787) Image search: [iqdb] [SauceNao] [Google]
1450749358014.png
227 KB, 817x787
>>131054428
Does your anaconda want some?
>>
>>131054827
How about you suck a dick too you faggot? She is at a point where most of her feminine attributes are gone.
>>
>retaliation
>2 mutons
>1 shape shifter
>two stun lancers

So, I'm truly fucked... how do I even combat this with low tier units...
>>
>>131055020
>She is at a point where most of her feminine attributes are gone.
She could beat the shit out of me and I'd thank her for the opportunity.
>>
>>131055003
The only one I've had in 10 hours playtime is the one for Reaction Fire on any action.
>>
>>131055008
>legs just so they could draw an ass

Fucking ass loving niggers.
>>
>>131055038
if you're at the point where mutos are showing up in bulk you should have mag
>>
>>131055038
if the faceless already revealed itself you gotta kill it first.

hopefully you have a grenadier to fuck up the stun lancers. if not, just kill the faceless, fall back, and go into overwatch. mutons won't advance on you that much if they have good cover
>>
File: 1454416903296.png (403 KB, 700x800) Image search: [iqdb] [SauceNao] [Google]
1454416903296.png
403 KB, 700x800
>no air game

yay1
>>
>>131055120
You could totally give her an ass while keeping the tail, the hips imply an ass.
>>
File: 977392_1436631000.jpg (61 KB, 700x614) Image search: [iqdb] [SauceNao] [Google]
977392_1436631000.jpg
61 KB, 700x614
>>131055008
legs look dumb, needs that glorious snake body
>>
>>131051072
XCOM 3
youve beaten the ayy and attack their home with spaceships youve build based on their tec.
pls let it happen
>>
So how is it? XCOM EU the sort of proper version+timers?

How are the timers? Are they too short or do they give you ample time while gradually pressuring you like invisible inc?
>>
>>131055160
You are the airgame now.

Hacking is the new RNG hell. Seriously someone rebalance this shit I'll download right away.
>>
File: Capture.jpg (70 KB, 904x565) Image search: [iqdb] [SauceNao] [Google]
Capture.jpg
70 KB, 904x565
>>131053927
>Not Bill "The Thrill" Clinton
>Not John "Bulletproof" Kennedy
>Not William "The Shaft" Howard Taft

Step your Presidential naming game up son!

>MFW I made an entire block consisting of US pres.

>They all have the same Bio.

>The stories say when the United States sees its darkest hour, the spirits of its presidents while rise to defend the land they so loved and served.
>>
>>131055126
You make it sound like I'm far. I've done 5+ missions... I've barely got a unit above 2 promotions...
>>
>>131054950
I guess you could pretend but there's no representation of it. It's not like you're getting popups or seeing the human (or even other alien) side of things. Ah well. One day maybe.
>>
>>131055256
Even though I'm a shitposter I would like that pool please.

On a sidenote can someone rebalance the perks like chainshot since rapid fire is basically a better version of it...
>>
>>131054428
>>
File: 2016-02-06_00002.jpg (598 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00002.jpg
598 KB, 1920x1080
>>131054672
There's a sectopod and some friends around the corner too.
>>
>>131055256

I used some of their actual nick names.

However I am going to be redoing Clinton as The Big Dog since that's a new nick name I've heard and I love it.

OH neat, got a new nick name for JFK "Crash Kennedy"
>>
>>131053927
>>131055256
Can't wait to see Bernie Sanders added to the presidential bad asses this year.
>>
>>131055262
what month?
>>
File: 1454206189645.jpg (616 KB, 1280x1150) Image search: [iqdb] [SauceNao] [Google]
1454206189645.jpg
616 KB, 1280x1150
>>131055220
I was hoping someone had the tail edit of it.
>>
File: 2016-02-06_00007.jpg (300 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00007.jpg
300 KB, 1920x1080
>>131055135
>first encounter with a faceless on ironman
>went incredibly well nobody even fired at me
>faceless spawned after killing all the ayys somewhere to the east of the map
>move my forces in the general direction and overwatch
>he moves, takes 3 overwatch shots to the face and drops dead.
probably going to be the best mission in this entire save for me.
a bus spawned right in the fucking middle of the map blocking my sight and forcing me to dance around it, Without that, I would likely have had had only 1 civilian loss.
>>
>>131055432

>Clinton
>Not being 'Slick Willie'

fucking young kids.
>>
File: Ip785IQ.gif (726 KB, 500x329) Image search: [iqdb] [SauceNao] [Google]
Ip785IQ.gif
726 KB, 500x329
>>131055008
>Snek that can function normally
>The fear of it eating people mostly removed
>Lower energy requirements and increased mobility
I approve.
>>
Is there an xcg steam group or nah?
>>
>>131055472

I don't think he's gonna be the candidate.

;_;

>>131055512

I was thinking of Slick Willie too, but I kinda like Big Dog.

Fuck it, it's a coin flip.
>>
is there an instant autopsy bonus anywhere?
>>
>>131054592
>http://strawpoll.me/6740150
>i'm the only one who voted for sneks
hell yea, I'd fight for Advent to have the opportunity to have a viper gf
>>
>>131055478
April
>>
>>131055565
lol he is though

#feelthebern
>>
>>131055593
no but if you research 2 advent soldier types (officer, lancer, soldier) the third becomes instant.
>>
>>131055593

Yeah, if you do an autopsy on a faceless, you can do sectoids and the human niggas instantly afterwards if I remember correctly.
>>
>gas nade a biological non snayyke unit
>they completely sperg out and don't move
>>
File: 1438804339507.jpg (93 KB, 640x640) Image search: [iqdb] [SauceNao] [Google]
1438804339507.jpg
93 KB, 640x640
Anyone else watching that bahroo guy right now

He's just spamming potshot while remaining static in one fucked up flanked spot

He keep taking 40% shot with his sniper on the ground, even some at close range instead of pistols and the entire chat is rambling about how "snipers suck" while the man complain about RNG

This is both a disgusting and entertaining sight
>>
>>131055616
I'm with you snek bro!
>>
>>131055432
I used the actual nicknames for a couple of the less historically relevant presidents, but most just were snappy enough.

Some are in pretty poor taste too.

Such as Ronald "Where am I?" Regan
and Thomas "Junglefever" Jefferson

>>131055365
I need to make 10 more, I took a break to actually do a mission or two. Making them is how I keep sane when impossible ironman goes south on me because I grazed 5 shots in a row on a fucking snake.

I also have Andrzej Duda in the pool. With just the bio

>Don't forget Poland... Poland does forget you.
>>
fuck stun lancers.
their fucking disable also known as one hit "kill" is broken as shit.
>>
>bernie shills ITT

whats it like not having a basic understanding of economics
>>
File: 2016-02-06_00003.jpg (411 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00003.jpg
411 KB, 1920x1080
>>131055565

Coin flip came up heads, so Slick Willie it is.

...Slick Willie won't fit so I am spelling it Slick Willy

>>131055738

I've been doing a full(ish) bio outlining some of the shit they do and then a sentence or two as to why they are there (my commander is a necromancer).
>>
Sectoids are going to be easy.

They are going to raise a zombie and then die doing nothing.
>>
>>131055486
i wish that artist would draw more snek
>>
>>131055812
oh yes i'm sure building that wall will truly make america great again
>>
>>131054876
They are preset to show up at a specific rank. Kinda like training roulette. Don't worry, you will always get the free perk eventually.
>>
>>131055812
shh FREE STUFF

honestly i'd prefer bernie over shillary, but thats like saying i'd prefer brain cancer over stomach cancer because brain cancer'd kill me quicker
>>
Advanced warfare center paying off
>>
>>131055752

Kill them before they get to you.

Increase the distance between you so they dont just run up and slap your shit.

git gud
>>
I don't understand how people are having trouble with this but maybe I'm not far enough in or I need to be playing on legendary.

>shit ton of health
>ambush invalidates the first pod of your choosing
>aliens spend their turns do useless shit (pectoids doubly so what's that wrist thing even do lmao)
>why is supply in the game has anyone had a supply issue ever?

I don't feel like listing all the other shit someone spot me.
>>
>>131054142
A NON WHITE RACE

WILL NOT SET FOOT ON THIS FLYING BASE
>>
do you ever rescue cute alien hybrids before they get mindraped to fight for you Quake 4 style?
>>
>>131055952
>Increase distance
Not that guy but no that's not a strategy to fight them. Their sprint is ridonculous, best either overwatch or boost protection on the closest to them with specialist.
>>
>>131055812
WE'RE GONNA BUILD A WALL

AND THE AYY ARE GONNA PAY FOR IT
>>
>>131055231
They give you plenty of time.
>>
File: bewp.jpg (104 KB, 500x729) Image search: [iqdb] [SauceNao] [Google]
bewp.jpg
104 KB, 500x729
>>131056007
>black doctor
>ching chong engineer sjw gamer girl
>>
>>131055961

I dont know if the massive amount of health goes into the higher difficulties, but soldiers are almost walking tanks by the time theyre captain rank.

All your points are dead on, sectoids can fuck your shit though if they get lucky and you can very easily run out of supply but theres almost always 1 supply thing waiting for you to scan it and clearing debris gives more supply.
>>
>>131055961
Wait until Dark Events keep fucking you over.
I've had constant half supply drops for a while now because it is the (somewhat) least debilitating thing that can happen to me.
>>
>>131056047

>minority male and female subordinates lead by a white older male

This shit must be as common as orange and blue.
>>
>>131056047
>The do nothing but work for me.
>They're anything but servants.
>>
>>131055889
>>131056025

>anyone who doesn't agree with me is a poopyhead trump supporter!!!!!

whats it like being 12 years old?
>>
File: rare buddha.jpg (95 KB, 512x556) Image search: [iqdb] [SauceNao] [Google]
rare buddha.jpg
95 KB, 512x556
>tfw my ranger gets deadeye
>Don't even sword with her anymore, her shotgun is just 2gud now
>>
Why the fuck did the resistance spend years wasting time and resources rescuing a commander that already failed them once?
>>
>>131056146
>>>/pol/
>>
>>131056164
he didn't fail them.
they were sold out
>>
mor balaten
>>
>>131056203

You mean [/spoiler]played like a fucking fiddle[/spoiler]
>>
What the fuck is up with this guy's gun?
>>
>>131056164

Were you even paying attention? They were betrayed by the council, the commander didn't fail.
>>
File: 1454395856521.jpg (150 KB, 600x450) Image search: [iqdb] [SauceNao] [Google]
1454395856521.jpg
150 KB, 600x450
>>131056250
>[/spoiler]played like a fucking fiddle[/spoiler]
>>
>>131056250

>tfw I fuck up a spoilertag

thats it, time to go to sleep.
>>
>>131056164
nigger this is explained like right after the 2nd mission. the council was afraid of the aliums and made a deal with them for unity. give them xcom and then they can get all that alium tech
>>
>>131056267
Weapon and armour design outside of ADVENT is pretty retarded to be quite honest. That gun would probably weigh like 50 fucking pounds jesus christ.
>>
>>131056354
dude who gives a FUCK about the story in an xcom game

just fucking skip them all nerd
>>
File: 1451862566628.jpg (91 KB, 500x500) Image search: [iqdb] [SauceNao] [Google]
1451862566628.jpg
91 KB, 500x500
>>131055908
>mon fucking visage when I have two Deadeye shadowstrike rangers
>>
File: 1338437482367.png (24 KB, 113x99) Image search: [iqdb] [SauceNao] [Google]
1338437482367.png
24 KB, 113x99
>Operation Spider Face

I- I'm scared.
>>
>snake tits
But I don't want to be a degenerate. Why, Firaxis? Why?
>>
>Wei Cheng
>China
>Is a black guy
Explain further
>>
>>131056354
If the commander couldnt deal with a betrayal then they weren't a good commander.
>>
>>131056426

They arent even that good looking. Honestly they look quite silly.
>>
>>131051021
It gives a massive hack boost after a proving ground project. Also pretty cathartic.

Plus, being able to run up and instakill officers with the potential of some intel on the side is pretty sweet.
>>
>make contact
>lol no you need x building
>build x building
>lol no you need x materials x time
>acquire materiels & waste time
>lol too late

Really? I mean, I'm not even far in, and I just feel as though I'm being fucked over here.

I might just start again... any advice for building & research progression order?
>>
Just bought xcom and will play xcom2 when it goes on sale because I'm a massive faggot so is a monk class archetype exists in this game or I should fuck off back to shadowrun also can I create generics?
>>
>>131056280
>>131056354
Why would you waste time resources and lives on one commander anyway? I'm not the only mother fucker who can command people. They weren't even sure I was going to live. Xcom 2 Bradford is full retard.
>>
>>131056267
>>131056375
firaxis has action figure syndrome, however now it's worse because they made the character models more realistic but kept the guns the same spess mahrine hueg shit

need a mode that decreases the size of all the guns by like 40%~
>>
all this shit and what ended up happening is my sniper got squad sight on the macguffin and killed it in 2 shots. Cue 20 turns of trying to get everyone back on the fucking avenger while 60 buses full of advent faggots fall out of the sky
>>
>>131056404
>implying you aren't the spider

Come on honey
>>
>Rookie lands two shots below 10% in a single mission
She really hates aliens
>>
>>131054856
>Checking out my starting rookies
>Find this smug fucker

Had a right laugh about him apparently making it into XCOM.
>>
>>131056516
The mission isnt only about you, it's also to discover what the fuck they're doing with the bodies and with the chip
>>
File: 1317002086662.jpg (10 KB, 305x254) Image search: [iqdb] [SauceNao] [Google]
1317002086662.jpg
10 KB, 305x254
>>131056507
>monk class
>>
>>131056507
>so is a monk class archetype exists in this game or I should fuck off back to shadowrun also can I create generics

what the fuck? What kind of game do you think xcom is?

your post is very confusing
>>
>>131051301
Gunslingers are fucking broken.

Have some buddies along to tear away armor, and a gunslinger with the proper ammo can solo pretty much anything other than a Codex, Andromedon or Sectopod.
>>
>>131056516
xcom was failing without the commander. they were at their last rope with their last men. it was a last second asspull from being completely eradicated. not saying it's a great story but it makes sense.
>>
>>131056614
>>131056628
Any close range class, not necessarily a naked dude punching aliens
>>
>>131056539

>macguffin

10/10 anon. I like your style
>>
File: 454353121.png (11 KB, 300x300) Image search: [iqdb] [SauceNao] [Google]
454353121.png
11 KB, 300x300
Is it possible to change the size of your squad in Xcom 2?
>>
>>131056686
The ranger has a shotgun and a sword. That's about it
>>
>>131056516
One could assume that the guy who was picked to run XCOM, an organization staffed by the best of the best, would have the best commander you can find, and a good commander is something the resistance really fucking needs.

Clearly the aliens knew that too since they were running combat simulations in your brain that was training the Advent soldiers.
>>
>>131056593
looks like he'll be making a donation to the human fund... a donation in bullets.
>>
>>131056686
Have you even watched any gameplay footage of xcom? Do you even know what genre it is?
>>
>>131056507
Nope, just various flavors of riggers and street Sams. Psyonics come in later but if you're expecting anything like shadow run you're gonna have a bad time.
>>
how do i deal with the running stun baton guys
they keep fucking my shit
they just sprint from the other side of the map and one-hit kill my soldiers
>>
>>131056706

And by size I mean Height, I want everyone to be space marines.
>>
>>131056787

Prioritize them over the other guys nigger, what do you expect for us to tell you? You go after the biggest threat to the least biggest.
>>
>>131056706

Yes.

>>131056798

No? Maybe? Not easily anyway.
>>
>>131056787
retreat and overwatch
>>
So guys.

Shadowrun mod when?
>>
>>131056787
Shoot them until they die
>>
>>131056712
>shotgun and a sword
My favorite combo
>>131056771
It's pretty much lolrng stop doing stupid shit you stupid fuck and lrn2manage your resources from looking at the threads when xcom came out
>>
Any guides for new players?
>>
>>131052076
>relay missions

Don't worry, they can become even more horrific in the mid / late game.

>tougher relays
>pods full of aliens that take forever to kill (Andromedons, Sectopods)
>you still have 8 turns to power through it all

It's a wonderful kind of hell.
>>
>>131056686
mate this is a squad tactics game with a strategy layer, not a turn based RPG or something

the ranger can spec to use a machete, thats close I guess?

>>131056787
kill them
overwatch them
poison them
flashbang them
panic them
>>
>>131056906
1. be good
2. don't be bad
>>
>>131056863

Dude's already working on it, he's expecting it to be done by 2017.

Also he didn't get the rights because Harebrained and Microsoft are Jews so he renamed it to something else to be "Not Shadowrun".
>>
>>131056906
Shoot them until they die
Don't get shot until you die
>>
fire bullet>poison bullet?
>>
Plot spoilers
>Vipers are actually Thin Men
AAAAAAAAAAAAA
>>
>>131056787

suppression
snipers
flashbangs

I think I've only been hit by one once, and I just picked him back up with my medic
>>
What class do you guys stick your exo suit on?
>>
>>131056906
1. rush mag weapons
2. run two grenadiers on every squad and blow up cover
3. autopsy a muton asap for plasma grenades
4. remove ayy
>>
>>131056973
>spoilers
>they fucking tell you this the first time you encounter them
>it's been said repeatedly by firaxis
>>
Why the fuck do my own troops throw grenades at my squad when they panic?

How in the fuck does that make sense
>>
>>131056990
ranger or specialist.

i never put it on my grenadiers because they already have nades. Of course this is only for the rocket attachment
>>
>>131055908
One of my rangers got that ability that gives you a guaranteed hit for like, 3 ammo.

Being able to oneshot aliens from across the map with a crit boosted shotgun is funny as fuck.
>>
Do I need to actually hack to make the skulljack work or can I abort it and still get a free kill?
>>
File: tPw0pJ.png (881 KB, 836x753) Image search: [iqdb] [SauceNao] [Google]
tPw0pJ.png
881 KB, 836x753
>>131057053
oh yea pic related took more than an hour because my ace sharpshooter missed 3 90%'s in a row and naded the squad when he panicked
>>
so has anyone found any good ways to optimize for better performance?
>>
>>131057165
3 titans in sli
>>
File: 1433261020729.jpg (167 KB, 630x460) Image search: [iqdb] [SauceNao] [Google]
1433261020729.jpg
167 KB, 630x460
>>131056973
>Not knowing the Thin Men were Snakemen all the way back in EU
>>
>>131057053
>OH GOD, WHAT IF THEY ARE FACELESS
>Throwing the grenade at shapes in the heat of the moment
>Accidently fumbled the grenade

God anon, lacking imagination is one of symptoms of autism. You might want to get that checked out.
>>
>>131055961
You're not far in enough.

ADVENT HP scales surprisingly well, and the later game aliens are really good at drawing out their deaths.

>Codex's need to be killed in one hit or will clone
>Andromedons need to be killed twice because fuck you
>Sectopods

The game actually has a really nice difficulty curve on Commander.
>>
>>131056973
They aren't nearly as good at killing people behind heavy cover.
>>
Is it just me or are swords really awful?
It just seems so rare to be able to use one without leaving your guy horribly exposed
>>
Here's a good question.
Why can't a Specialist send his drone ahead of him to scout without risking his ass?
>>
File: Team leader.png (187 KB, 242x397) Image search: [iqdb] [SauceNao] [Google]
Team leader.png
187 KB, 242x397
Alright, alright. Enough re-making other characters and real life people.
SHOW ME YOUR OCs /vg/!

I'll start

Here is Calorus 'Lucky' Adolphus (Because I'm a faggot and like Sabaton)
He's a Swedish man who fought in the First War, rumored to have been the last man out of the X-Coms HQ because he refused to let the base fall to the ayys
He is the defecto team leader, and get his nick from his out standing fucking luck. Having sprinted through over watched ADVENT soldiers several times without getting hit.
>>
>>131053756
pls respond
>>
Who is our streamer guy?
>>
>Solider takes two boxes of damage while wearing armor
>Out for weeks

WHY
>>
>>131057359
>defecto
>>
>>131056787
Poison from the gas grenades makes them a lot slower and almost guaranteed to miss their hits in melee. Flashbangs also work.
>>
>>131057362

stick it out, you'll get a mission soon that will give you 50+.

I actually just ran out and it gave me a landed ufo
>>
>>131057283
you can sword attack over some half covers, and you can choose the angle at which they attack so if you know no one is going to be aiming at him next turn its fine

I still agree with you though, it should deal more damage without having to allocate all those promotion points into it.
>>
>>131057283
My problem was that any situation where I could slash someone, my shotgun would do more damage AND have a higher hit chance. Might just be my lack of sword training, though.
>>
File: paranoid.png (108 KB, 300x278) Image search: [iqdb] [SauceNao] [Google]
paranoid.png
108 KB, 300x278
>first defense mission
>totally overwhelmed by the amount of ayyliens the game is throwing my way
>reload
>get all my guys in overwatch without taking more than 2 steps forward from their spawn
>activate pods when everyone is set up
>it's a massacre
>slowly move forwards while ayylien transports are setting down left and right, kill troops as they disband
>finally destroy the fucking spike which had set down INSIDE a building somehow, had to blow said building up so i could take potshots at it without leaving highground


33 fucking turns, but everyone except a rookie made it. My resolve was thoroughly tested on this one.
>>
>>131057283
I've had better results just shotgunning problems away until the Ranger gets bladestorm / Reaper. Up until then, using the blade is generally a liability.

They become top tier for retaliation missions and become quite good in cleaning up the messes Grenadiers make.
>>
>>131057460
Posts like these are why I always stop "hunt the avenger" Dark Events above all else.

I'm fucking terrified that I'm going to miss one because I don't bother to expose the hidden event.
>>
File: 2016-02-06_00001.jpg (321 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00001.jpg
321 KB, 1920x1080
implacable bladestorm
>>
File: 2016-02-06_00003.jpg (604 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00003.jpg
604 KB, 1920x1080
>Gotta kill or extract enemy VIP
>One of my A-Team is injured so I bring a Rookie
>Rookie is 1 tile away from VIP gets shot and panics
>Kills VIP
Maybe you should just stay on the avenger from now on.
>>
>accuracy percentage typically above 75%
>always have men in full cover
>breaking LOS like a motherfucker
>abusing explosives as much as possible
>getting my ass thoroughly beat

Holy hell. Only done 2 missions but so far this is really unexpectedly hard.
>>
>>131057606
VIP was a clever faceless.

That Rookie knew what was up.
>>
>>131057571
err implacable or bladestorm i mean

im leaning towards implacable
>>
>>131057631
>breaking LOS
Enjoy failing missions you shitter.
>>131057681
bladestorm with arc blade is one of the best counters to stun lancers
>>
>>131057663
My god imagine being on the skyranger and the VIP turns into a faceless.
>>
File: HORRIBLE.png (724 KB, 1043x538) Image search: [iqdb] [SauceNao] [Google]
HORRIBLE.png
724 KB, 1043x538
>>131057606
>Commander, whose going to stand in for Anon!? We need him!
>Don't worry, my child, I'm sending Richard in in Anons place.
>The entire team starts panicking
>>
do personal combat sims last forever?
>>
>>131057460
the worst part is when the overwatch shots bugout when they immediately react to the reinforcements falling from the sky every turn
>>
>>131057571
If you're asking for an either or, I prefer Implacable. It lets you pull off some flanks you otherwise wouldn't be able too, or lets you get into position to pull off another flank.

It provides a lot of flexibility, which I really value. Bladestorm only really helps keep angry bugs and Andromedons away.
>>
>>131057563
I got lucky too. First wave had 2 berserkers in it, both got "Blind Rage" after a few shots and started pounding their own allies instead.
>>
File: 1419659237320.gif (57 KB, 156x267) Image search: [iqdb] [SauceNao] [Google]
1419659237320.gif
57 KB, 156x267
Is there a mod for 2 that changes the text "aliens" and "enemies" to Ayy?
>>
>>131057713
>Not falling back to a tactically superior position
>>
>Need to stop the Advent timer holy shit
>Half my team is disabled from injuries
>If I don't infiltrate the ADVENT forge literally right now I'm going to fail
>Half my squad are rookies

Wish me luck boys
>>
There's a UFO out hunting for me, what happens if it finds me?
>>
>>131057997
Good luck, commander.
>>
>>131057997
This is the plot to at least 10 movies.

Only this one wont end well.

At least out fit them with nice shit. So they can die in style.
>>
File: 1440628146860.png (1 MB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
1440628146860.png
1 MB, 1920x1080
>>131058008
Bad things.

Very bad things.
>>
>>131058008
It crashes you, and you need to do a base defense mission or else risk an immediate campaign failure
>>
>decide to make a blade ranger
>take her on my next mission
>she gets mind controlled and cuts 2 rookies in half

Is there any reason to make a ranger that focuses on blades?
>>
>>131058072
Well as you can see it really hurts to get stabbed
>>
>>131058072
killing sneks and stun lancers
>>
>>131058008
You get shot down, have to defend the Avenger, kill a shit ton of ayys to destroy a EMP device... thing.
>>
File: 2016-02-06_00003.jpg (985 KB, 2560x1440) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00003.jpg
985 KB, 2560x1440
WHAT THE FUCK IS THIS
>>
>>131057893
I'm still waiting for [muffled 'ayy lmao' in the distance].
>>
File: pepe 50.jpg (7 KB, 250x242) Image search: [iqdb] [SauceNao] [Google]
pepe 50.jpg
7 KB, 250x242
>you have to choose between run and gun or conceal
>>
File: 1454341607117.jpg (60 KB, 960x944) Image search: [iqdb] [SauceNao] [Google]
1454341607117.jpg
60 KB, 960x944
>>131058132
>Letting a faceless activate
>>
File: Aw fucking yeah.png (238 KB, 299x412) Image search: [iqdb] [SauceNao] [Google]
Aw fucking yeah.png
238 KB, 299x412
>Mfw the Codex is pretty fucking crazy, but not nearly as bad as I thought it would be.
>>
>>131049541
>It's not cheating if it's a single player game

Modfags removing the timer in a nutshell.
>>
>>131057571
Implacable is like hit and run except it doesnt allow you to shoot twice. Since hit and run is one of the best skills in long dong, i would recommend implacable. Bladestorm is like a really shitty version of the 4 tile reaction ability in long dong. A really shitty version.
>>
File: 2016-02-06_00001.jpg (652 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
2016-02-06_00001.jpg
652 KB, 1920x1080
any reason not to take all rangers?
>>
It rumbles my autism that my gunslinger has to tote around this fucking huge long rifle

is it appropriate to mod the .ini so I can give him an SMG instead?
>>
>>131058292
Does being a massive faggot count?
>>
File: AllOfThem.png (94 KB, 218x170) Image search: [iqdb] [SauceNao] [Google]
AllOfThem.png
94 KB, 218x170
>>131058264
The timer feels really constricting at first, but there is something fun about barely marking it out of the mission zone by the skin of your teeth
>>
File: kingshaped.jpg (225 KB, 760x596) Image search: [iqdb] [SauceNao] [Google]
kingshaped.jpg
225 KB, 760x596
>>131058226
HOW COULD I HAVE KNOWN?
>>
>>131058132
A friend, he's gonna hug you good.
>>
I'm mid October on legendary and just beat my first two sectopods. Is my progress fucked up? I held off researching the codex shit.
>>
>>131058339
Trust no one not even yourself.
>>
>>131058318
Appropiate for who? You are on an anonymous image board, it's just a +3 mobility buff to the class
>>
File: 1454192763984.png (53 KB, 107x222) Image search: [iqdb] [SauceNao] [Google]
1454192763984.png
53 KB, 107x222
>tfw AWC gave my sniper Cover fire.
>>
>>131058119
Maybe, but those rookies didnt have upgraded armor on.
>>
File: 1454180037195.jpg (218 KB, 557x605) Image search: [iqdb] [SauceNao] [Google]
1454180037195.jpg
218 KB, 557x605
>>131058337
>tfw running from enemy reinforcements to get teh VIP to extraction and your last soldier evacs on the last turn
I'm always a sucker for those sort of missions where it gets down to the fucking wire
>>
>>131058484
>It wasn't hail of bullets
>>
File: damnit.png (66 KB, 295x280) Image search: [iqdb] [SauceNao] [Google]
damnit.png
66 KB, 295x280
I think my only issue is I CAN'T GET ANYTHING FUCKING DONE
I don't mean that in a bad way... I think?
But everyday I get a new alert telling me I have a new mission that needs doing some where.
Seriosuly I just want to make contact with a cell in Inid- oh theres a supply raid? Well alright.
Alight now to make contac- oh there are new recruits chilling in Aisa? Okay.
Okay good, now onto that radio thi- oh ADVENT built Avatar base? Well shit I better get a move on with this con- they build another one? what the shit?
>>
File: 1428557724303.jpg (20 KB, 420x351) Image search: [iqdb] [SauceNao] [Google]
1428557724303.jpg
20 KB, 420x351
>lancer escapes
>ayy escapes
>mfw they joined another pod to form a 5 man rape squad
>>
>>131058339
unlock and use battle scanners. scanners reveal faceless and force them to activate.
>>
File: FubukiGunVoice.jpg (156 KB, 1920x1080) Image search: [iqdb] [SauceNao] [Google]
FubukiGunVoice.jpg
156 KB, 1920x1080
>>131055228

This.

>>131055160
>>yay1

Not Funny.
>>
>>131058072
my rangers are doing 12 dmg + stunning any enemy within sprint range, good to have 2 blade rangers instead of one to take down big aliens like the faceles