my potions are too strong for you edition
>Tips for new players
You can change vocations at level 10 at the Gran Soren inn or BBI.
Character appearance can be changed later on.
You don't need pawns, but they help.
Don’t miss your sidequests: http://dragonsdogma.wikia.com/wiki/Side_Quest_Progression
Make sure you understand the romance system before you get too far: http://dragonsdogma.wikia.com/wiki/Beloved
>Wiki you lazy shit
>In-depth Beginner/Advanced Player Guide and FAQ
>/ddg/ Pawn Sheet
>Character Creator Sliders
>Current mods available
>Modding on console and old pawns
>Hotkey Script for PC Players
>Guide to get DDO
>[un]official Steam group
Old thread: >>129552715
Is the pawn rating system fixed now? It says my pawn has been rented 0 times but he has knowledge of a bunch of unknown enemies, and someone who rented him actually added me on Steam so something's wrong here.
>want to make burly Amazon pawn into baller old man linebacker Warrior
>don't have Secret so can only change once
>afraid of drop in hires
Ran across one of your pawns in Urdy's room today, ddg.
>believe anodyne meme
>apply it to my pawn
>by level 30 even leveling nothing but mage and sorcerer at piss-poor health, anodyne barely heals enough at far too slow a rate when standing in it
High anodyne it is. No ragrets.
>"Your pawn has returned"
>last few rents have had lackluster results
>returns with 28k RC, 5 stars all around and a fucking Pilgrim's Charm
Holy shit, she did something right
Since I asked at the bottom-end of the last thread I'll just put a quick word in here: if anyone has a spare Banshee Larynx or an Idol of the All-Mother that you could gift me you'd save me some time. I can return the favour with RC and a Lvl.3 Weapon, Armor or Gear.
>controverting the status quo
that's really, really not how the burden works
why the fuck do people keep coming in here, telling everyone they've been wrong about everything for 4 years, and then think its other people's job to run experiments for them? that's fucking moronic
You're a meme, prove me wrong
Literally no one uses "proof" correctly on /v/ or /vg/. Someone brings up a story? Anecdotal. Someone shows a webm? Oh they just gave inclinations. I'm more inclined to trust the thing that I've personally seen, that's been around, been tested, and had better people than someone just saying "nuh-uh, it's a meme" trying to refute it.
>wanting pronounced feminine dolls
Pfh, fags. I for one never hire anything that would break my immersion by standing out too much from the generic fantasy setting.
>ranger with more dagger skills than bow ones
>looks like a wide hipped boy
I made 2 gold forgeries and gave them to both shopkeepers just to find out they actually notice that it's fake, failing the quest and losing a shitton of money. What you should do is make a forgery and give him the original, you still get the discounts with a forgery.
Consumables are better than any anodyne, but it isn't a big enough deal to have regrets over.
Both are very different classes. Try them both out, the game highly encourages vocation swapping anyhow.
Yeah but nah. You'll eventually find better stuff than MASTERWORKS anyhow, and if you really care it's fixable in NG+.
>Pawn training is so powerful and integral that the effects of it cannot be tested or demonstrated
It was originally a tomboy warrior, but nobody fucking hires warriors.
it's entirely possible to run controlled experiments, especially now that we have cheatengine, but nobody actually gives a fuck about establishing the truth
it is definitely not the role of up and coming newfags to "shock" the general by "revealing" the truth without doing any actual fucking work
fellow loser here, unknown foes are just knowledge common to an enemy's family e.g. all harpies can be held onto to fly around, but it won't tell you it applies to succubi as well because you haven't seen one.
Side note, if anyone sees my pawn, could they give a quick hire?
Frisk, level 53
It's not ''just using people's pawns''. This is a party based game, where your party is composed of characters made by real people. The offline pawns are utter garbage, I switched from pirate to online and it's much better.
Inclinations only exist to offset the results of bad training, the devs began with pawn training in its purest form (monkey see and monkey do) and deemed it too chaotic to leave it as it is.
You can basically confirm it yourself in about half an hour.
Hope not, unique looks are fucking horrible. Believable is much better. A woman capable of fighting cannot look too feminine.
So you bought the game just to use pawns other people made? What's the difference between AI controlled Pawns in the game and AI controlled Pawns made by others?
I'm sorry, I don't get it.
fighter is actually so fucking good holy shit
I just rekt the 2 living armors in the catacombs, I switched both my arisen and my pawn from warrior to fighter.
killed the 2 fuckers thanks to a based sorc though
so much survivability, thats what I need for BBI 2
This, holy shit. The entire reason a lot of aughtism stopped was because after a point, the people investing time into it simply could not work around the console limitations. The experiments would be easier, and then someone could have an actual argument besides "meme!"
It's neat that you can climb all the way up the wall in the beginning area of BBI.
Too bad the chest up there has jackshit in it.
Mages become useless after a while because healing items are really easy to come. Take a massive stack of empty flasks to a healing spring and a portcrystal. Hire a sorcerer with buffs if you need it.
It's a noticeable difference when you hire a pawn that has been trained properly senpai, I'm sorry you haven't had the pleasure.
look i'll even design an experiment for you
play the game with you and your pawn as sorceror up until the point you're about to enter the mine. backup your save
in one experiment, switch you and your pawn to warrior with the same skillset and do the mine. in the other experiment, just switch your pawn (but same skillset). in particular make sure you have savage lash and use it every time an ogre falls over
document what happens on the ogres. i'm suggesting the mine because there's 3 ogres, those are the first 3 ogres in the game, and the fights are long. i think what will happen (and what i've observed) is that by the 3rd ogre your warrior will be savage lashing whenever the ogre falls over, just like you do, and that this won't happen if you don't teach it
this will take you a couple hours so get to it. i'm not going to do it for you because most people already believe pawn training exists so i have nothing to gain
>Beat everything in the everfall
Is it over? Please don't tell me it's over
level 73 btw
nothing wrong with hair too short
I want to roll with the potatoes again.
>Dualshock 4 works
>the wireless still works the PS4
>360 controllers have been fucking up
I love life.
>Mages become useless after a while because healing items are really easy to come. Take a massive stack of empty flasks to a healing spring and a portcrystal.
It's fine if that's how you wanna play, but I don't want my weight to go over Very Light/Light from having 30 spring water flasks in my inventory.
The offline pawns are visually generic, for example if you play online you can make an all orc party if you wanted to. Also, offline pawns have shitty AI, stats, gear and no training.
If you don't like it you can pirate it.
Updated my pawn.
Aged up from loli slightly, and opened her left eye.
So is High Maelstrom to much of a casting time increase to be useful on a Pawn? I've seen people say that upgrading certain spells on your pawn isn't worth it, and unfortunately that was after I'd already upgraded, so I don't want to do the same with this spell. I know people say Maelstrom isn't needed since it fucks over your vision, but I've not had much trouble with it yet.
So basically, High Maelstrom for pawn, or just normal Maelstrom?
>gen 18 at 4 & 1/3 come on guys
holy shit what?
im new to this, just fought ur for the first time last night and he was not much higher than that
how long does he take to kill once he's at like fucking gen 100
The AI still uses the bow more. Though I did consider leaving out the daggers entirely so that she'd use the bow skills exclusively.
Anyone tried this?
Mages have Spellscreen, Grapnel, Halidom and can revive infinitely. All are decent spells.
The heals are just something for them do when they're not buffing you, in which case spamable Anodyne is more suited for this purpose.
Sorcerors with buffs are fucking useless.
If the guy who posted this picture is still here, can you share your sliders?
your character looks stunning.
why can't i just suplex the ur-dragon into the ground
I just want my angel's fist already
I dont even care if its shit it looks cool as hell
WHAT KINDA INCLINATIONS DO I NEED FOR A WARRIOR PAWN
Making yourself look dumb isn't helping your case. Just about everyone here says to do that first. There have been several people saying your pawn will be fine without training and by just doing that.
It's time to stop, anon. You're clearly upset.
>Those are the only identifiable values changed after years of testing
see this is the kind of thing you could actually like, write a pastebin about and establish in an hour if you actually gave a fuck about the truth and weren't just shitposting
Speaking of oldfag circle jerking, should I make a new compilation of the Manly Men in Tights?
If you desperately need to change your pawn/arisen more than the one opportunity they give you after character creation and before post-game, then you should consider spending more time in the character creator until you're actually satisfied.
>pawns throwing explosive like a madman
>Been changing my pawns class almost every day
poor guy doesn't know what to do with himself
It can definitely be demonstrated, it's just time-consuming.
On the 360 version back in the day I had a warrior pawn I taught to use jumping light attack, savage lash on downed enemies, exodus slash when two or more enemies are around etc.
Now on the PC version while grinding out vocations at the gran soren wall, I switched both of us to warrior - having never played warrior on either arisen or pawn - and went AFK to play something on my
PS4. At the start, he was spamming savage lash and missing constantly, and at vocation 9 he was still doing the same thing, spamming savage lash and missing.
Switching him back over to fighter shows him perfect blocking, dragon's mawing against large enemies/groups, using cymbal onslaught on smaller downed enemies and on skeletons, and using sheltered fusillade when he's low on stamina. All things that I did during our time as Fighters.
>360 controllers have been fucking up
Works fine for me.
Also, to the guy who drug my pawn through Bitterbutt the other night, thank you for the 200k Riftshekels.
Oh shit, is that old Red I see?
I just miss old /ddg/ in general. The atmosphere was so warm and friendly, which is odd considering >4chan.
But I'll never be satisfied. I get a new idea in my head far too often for that, and it being a purely cosmetic change, I don't see why I should have to slog through the entire game first.
I mean, if I'm going to change my pawn every so often, what real difference does it make whether I do it before or after an arbitrarily set point?
>y'know a lot of people believe in a lot of dumb shit, right
yes but the scientific process when a lot of people believe in dumb shit is to demonstrate they're wrong, not demand that they demonstrate themselves wrong for you
can you imagine galileo demanding that the pope prove the sun revolves around the earth?
I love how we spend all this time talking about pawn training and yet nobody can actually support it beyond 'ddg has a very old and venerable tradition of believing in this thing' and now I'm being accused of being angry and a troll etc
This is enormously comical
In my experience, Maelstrom's big deal is that it just picks up everything and then kills it with fall damage. I don't think High would do that any better than regular, and it's not like there are enough dark-vulnerable monsters in the game that you're using it for the damage of the twister itself over, say, Bolide.
I'd leave it at base rank
I understand your point but I find it more convenient to have an instant heal than a mage will take time to heal. I find myself surviving longer if I give my pawns about 10 spring waters each over waiting for a heal from a pawn who may or may not get bodied as it's trying to cast. Plus the casting for anodyne could be used for a buff or nuke spell instead.
Question about the Wyrmking's ring.
You can't equip it, correct? Does my pawn get the bonus of the ring's casting speed reduction if I carry it? Is there a way to give it to my pawn since the "Give" option is greyed out?
This is good. Encourage this behaviour.
Heh, might be fun when the general slows down. Still got some pics from one of those runs you did.
>Pawn training in action!
Yeah, /ddg/ got pretty comfy when it was slow. But right now it feels about the same as after DA console release.
Completely fugged up that previous post.
Anyways, if anyone wants a Lv.149 mediocre ranger with no fashion sense, I can use the bestiary knowledge and riftbux.
His inclinations are Utilitarian/Mitigator/Challenger
His name is Tsuki if you'd just like to add him that way.
Escort missions are honestly the only reason I set up portcrystals around the map, fuck all the npc's that wanna go all the way to bloodwater beach or whatever it's called
There was some god damn logic to people thinking the sun revolves around the earth, as naive as it was
what I'm asking you is the most basic fucking example as to why you would ever draw your conclusions about "training"
>General full of players who have played hundreds of hours on 2-3 versions of the game and seen all sorts of pawns both well trained, poorly trained and untrained don't want to waste time proving something they already know to be true
If you played the game you'd know the difference between a trained and untrained pawn you pair of utter dongers.
>Finished the game, everfall and BBI by level 75
this seems a bit low, considering the level cap is 200
>mfw I rented Fluid Druid at some point
>was taking screenshots of my pawn for the pawn spreadsheet
>Fluid Druid kept healing me and making it impossible to take a screenie
>throw her into the brine
i'm not going to lie, i now completely believe in and have accepted the reality that there is a psychotic legion of transient fucks who identify as "PC gamers" and are responsible for every post in /vg/ complaining about hugboxes
I mean the actual controller. 360 Controllers have had a habit of having their analog sticks mess up.
There's a little comic drawn of the Hydra writing on the notice board with a bandage over one of i's necks and an angry look on its other heads.
There's been information, and like you said, it gets discussed all the fucking time.
>they called me a troll when I told them they were all memeing!
>they told me I have to do something other than spout meme! What the hell
>PS3 played Magic Knight
>PC play Strider
>RPG turns into 2cool4school shooter with awesome style
I love this.
I have my pawn carry it all the time, so I don't know why you have a problem there.
As far as your other question, I was always under the impression that it only affected the person holding it.
Pawn training is, at the most basic level, a series of flags and triggers. Teaching a pawn that throwing explosives is effective is as simple as doing it yourself while they observe. That is pawn training at the most basic, basic level. It gets more complex when you start tossing behaviours under specific circumstances into the mix, such as spamming Focused Bolt ONLY when buffed with Holy, or using Lash ONLY on downed enemies, etc etc.
>tfw voodoo knights
I miss the Brontide Internet Defense Force.
tfw bumping dead threads so they don't go to page 10
this general died not with a bang but a really really slow trickle
There were literally shit tons of documents. Pastebins, the works. This general is fucking 4 years old. Not everything made it over. But it should be really easy for PC players to run a few experiments, right?
>I mean the actual controller. 360 Controllers have had a habit of having their analog sticks mess up.
Ah, I have been through a few of them. I am using the same one I played DD with on console 4 years ago though, but to be fair it sat unused for a few years.
Of course I can use it to justify cheating, it may simply be a shit justification.
But that's not even the point. I wasn't arguing it's not cheating - I called it cheating in the most general sense, which it is. It's a cheat which impacts nothing beyond the user's subjective enjoyment. It doesn't make the game easier, it doesn't give a mechanical benefit, it doesn't really impact other people negatively - unless, I suppose, they loved the old pawn purely on the basis of looks and wished to re-hire it, but once more, it would be changed sooner or later regardless - this simply accelerates the process by however much time would take to reach postgame.
As for perfecting ideas and sticking to one of them, that's simply a matter of how one wishes to enjoy themselves. It's no different than one man partaking in his hobby with endless devotion for his entire life, and another picking up several and abandoning them once they no longer bring him joy. Both have valid outlooks.
why are all the waifus bad as fuck?
Stinky maggot girl who lives in the woods and hasn't bathed in weeks.
Overprotective childhood friend who can't take a hint
Gold digging cunt who's definitely sleeping with soldiers on the side
Hm, I wonder what her "job" was at the encampment?
Perfect but the Duke got to her first
I wish I still had that pic, that was hilarious.
Wait man, I still haven't sent Hana back. I went to sleep last night.
You should be able to hand it over to your pawn, that's what I do with my Sorc pawn.
And no, they don't get any cast reduction unless they are the one holding it. And yes you do not equip it, merely hold it in your pocket.
There's an OP, you know. Anyhow it is a thing but it's generally overrated, it affects fairly small things like using Focused Bolt more or throwing barrels or playing catch or hopping like a fool.
Which is partly why it's hard to demonstrate, the other reason is interference by monster knowledge and inclinations.
Dude if you jump off a cliff at 4am you'll fly
Trust me bro me and my bro did it
Try it yourself if you don't believe me bro
You mean the ones that say it's down to bestiary knowledge and inclinations
Do you people realise how fucking robust an AI you think this game has for an ENTIRELY UNADVERTISED fictional function
If "pawn training" ran on a console they'd be selling that shit to AI researchers
>keep seeing fucking sweet webm's of Sorcerers doing insane shit
>know how ballsack awful it is to just wait around for a spell to charge
It's so conflicting
Set you fucking dork why'd you name your pawn after Sooks?
>what I'm asking you is the most basic fucking example as to why you would ever draw your conclusions about "training"
absolutely everyone has observed their pawn appearing to copy them (myself included) and if you google "pawn training dragon's dogma" you will get a ton of gamefaqs and wiki threads about this. we had a pastebin about it too but it's no longer in the OP, idk why
afaik the only "open debate" is whether this mimicking is controlled by anything other than inclination values, since it's established fact that player behavior can influence explicit inclination values. at any rate this already constitutes "the most basic fucking example of why someone would believe this." i go into the quarry, i use savage lash at specific times (i.e. when an ogre is downed), now my pawn is doing this too. is it inclination or artificial intelligence? you could resolve that question by differencing two fucking save files, go for it
>Things are always better when there's less people.
Nah, most generals go to shit and turn into shamless circlejerks/hugboxes when there isn't enough people.
When there is more people there is still shitposting of course, it's just a different kind of shitposting.
Pretty sure they're just shitposting at this point.
If they wanted to know so badly, they'd go do it themselves rather than shitposting in /ddg/ with posts like >>129571729 that aren't even responses at this point.
Ignore 'em, post webms.
Did this mother fucking cunt eating drake really just fly away from me after fighting the whole day , burning through all my consumables and killing my stupid pawns over and over that it came to a point where I spent more time resurrecting them than attacking it? And it just flew away like that at its last health bar?
Fuck you game.
did he ever get DD for PC?
The whole thing that made me doubt pawn training was seeing my very untrained pawns doing stuff that has constantly been attributed to training and shit
And the fact that it sounds very exaggerated in these threads in general
I like how these bitter oldfags are accusing me of being a newfag despite the fact that I bought DD at launch on the PS3, DA as well and have been here the whole time and have even created some of the OC for this general
CIRCLEJERK OR DIE
YOU are the one exaggerating pawn training, though. Most people who do dismiss pawn training outright do the same thing; they misunderstand what they're trying to say in the first place and think everyone advocating pawn training is saying it's a 100% foolproof method of turning your pawn into a completely controlled AI. This is not the case and literally never has been.
>A pretty average system of monkey see monkey do
>Seems incredible only by comparison since other devs are lazy shits.
Go to any mineable rock. Give your pawn a pickaxe. Mine said rock. Pawn learns to mine rock when pickaxe is in inventory.
It's not fucking rocket science you pleb. This applies for most ingame things. If you play a Strider and use hundred kisses on a cyclops, your pawn will start doing that too. Literally just play the game or use google for more than 5 minutes.
My Issue with Bolide is that if I have that and a separate fire spell equipped on the pawn, he'll attempt to use High Bolide over the other fire spell in smaller scuffles. It's like he doesn't understand that Bolide takes far too long to cast against 3 goblins, instead of just using something like Comestation.
that's still not how it works
you realize the more people jump down your throat the *more* burden you have, right? and the more you ignore that burden the more you're shitposting, because you don't actually intend to fulfill the obligation that you're trying to pass off to others
You know, it might not be the most effective tactic at times, but I never get tired of picking up an enemy and throwing him into a crowd of his buddies and watching them all get knocked to the ground.
The combat in DD really reminds me of those side-scrolling beat-em-up arcade games, with bouncing enemies and attacks that can launch them 30 feet into the air.
Pawn Olympics when?
Anon, a computer program that copies your actions and then reproduces them is not advanced.
It is in fact, absurdly basic. The reason the skill system is the way it is is so it's easily mimiced. The only complex part is how pawns judge or rate their actions as successful or not and that's a simple "did I kill an enemy" or "did I die" question usually.
Inclinations exist to override pawns that learn too much stupid shit, as that was the main downside of the monkey-see monkey-do system the devs originally began with.
>get my pawn hired
>returns with about 25k RC, no gift and 3 stars
>rest at an inn a few hours later
>it's from the same person as I remembered the name
>gives me a wakestone and 5star rating this time
Nice to know that some people care
There are people like that on both 'sides' unfortunately. For every toxic faggot whining about how consoles are the downfall of gaming, there's also another very similar toxic faggot whining about "all PCucks are cheaters lmao". Observation bias makes it seem like there's more of these "muh platform" shitters than there really are since people who just enjoy games in general aren't going to get involved in that sort of shitposting whereas the autistlords that do are going to shitfling for 5-10 posts. Happens every time a game gets a influx of new people whether it's from release on a new platform, release of a new piece of DLC/game or even the game simply being on sale or hacing somehow became popular again.
how does levelling up vocations work? is it just normal XP? does DP function as a sort of XP by itself?
I've been one level short of max on warrior all day, how do I just get over this last level so I can do something else?
So even though minmaxing isn't really that important, I still want to make sure my stats are all in order by the time I'm 100. I plan on going Mystic Knight and I know their stat growth is absolute garbage. I'm thinking:
And then I'll go do MK because stat growth beyond 100 isn't that important imo. Does this seem solid? Or do you think I could get away with going MK earlier than 100, like say level 70?
Stop sprinting up to ledges.
Your pawns won't stop.
>I-I created OC, respect me!
It was done on purpose, anon. Everything was kept away from you because your way of saying "nuh uh" is just that fucking compelling. Holy shit.
Vaiire, go ahead and rest up buddy.
Not that I'm aware of. Last time I spoke to him, he said he didn't really have any plans to get it.
>fun but useless
That's literally Brontide in a nutshell. It's kinda cool, but you get this niggling feeling in the back of your mind that Levin or Fulmination would do the job better.
>If "pawn training" ran on a console they'd be selling that shit to AI researchers
machine learning is not mysterious oh my fucking god. it's linear algebra, in most cases it's less advanced than the godamn graphics rendering
I assume you're a melee class with trouble hitting the floating core in the everfall, no?
If thats the case then you can reach it by scaling the golem and jumping off in the air and smacking it
I love using Skull Splitter off of high ledges
Depending on the amount of xp you gain, a percentage is converted into dp. 40% of xp at less than 100xp gained per kill is converted into dp, which is why the gran soren wall in postgame is the best way to level vocations.
I think at this point that it's painfully obvious that he sucks playing the game. His pawn probably sucks all ass, doesn't do anything unique that can't be explained by simple inclinations, and he blames the fact that he hasn't been able to train his own pawn on the assumption that the ai can't be trained.
He's so obviously bad that it hurts to read his posts.
Hana, Ranger (because Warrior gains post-100 are GARBAGE), 125 (currently farming Daimon).
Not 100% accurate, I'm in the middle of power-leveling to 200 while doing Daimon runs and switch out pawns for RC dumps.
Thanks, friend. How much RC did you get? I took her all the way through BBI 2.0 and some Daimon runs so I'm curious.
All good, take your time. Esther was a beast when working with Hana against Eliminators and Living Armors.
I only have one BBI Novelty Lvl. 3 and no prior secret augments
Every time you receive exp you also receive a portion of DP. The DP is often a small flat amount and not dependant on whether the enemy was big or small.
So if you want to farm DP you do it by killing numerous trash mobs. This can be done by just wondering around murdering goblins in Southern Gransys at night, or with the guard exploit in post-game.
that's literally all i'm required to do because it's literally all you asked for. you wanted "a reason to believe this exists." if what you actually wanted was a fucking controlled experiment then no, i'm not going to do that for you
all you're going to get is anecdotes because no one is your employee here. pay me for 20 hours of my time and i'll do A/B testing
Nah as in outside of the game
Alien Isolation and Crysis had enemies that learnt in a very basic way and these were major selling features seen all over the advertising and press for the games
Yet DD's supposed to have made this massive system and kept it a secret
>How much RC did you get?
I don't actually recall, to be honest. I'm pretty sure it was a fair chunk though, easily a couple hundred thousand or more. I've sent Hana back with an Idol and I'm gonna take her out for a proper spin in a moment.
It's shit like this that makes me love this game so damn much.
I've got a question about dragon forged equipment.
How does it work when you defeat a dragon, does the possibility of dragon forging apply to the different items specifically or is it a general chance of getting dragonforged?
Like, do I increase the chance of getting my bow forged if that's the only item that's not forged yet?
I believe that all actions are either tied to inclinations or bestiary
It's known that the Arisen doing things will affect the pawn's inclinations which is sort of like training but not exactly monkey see monkey do
What it definitely doesn't require is Arisen being the same vocation as the pawn though this method might work for people who don't know what actions have which effect on the pawn
It's only the claims of being able to teach pawns abnormal tactics that I'm interested in seeing proven but there's a lot of goalpost moving at this point of course
As for the playing catch anecdote one of the very first things I did in the original DD upon receiving my pawn was to throw a rabbit at it which point they screamed "I have it!" scooped it up and threw it back towards me
So people will hire my pawn and give me about 30-40k rc, judging by the enemy knowledge they're taking him mostly to BBI
but I never get the same person to hire them
I was thinking it was because he wasn't trained at all in his vocation (And he isn't) but people have not given me anything less than 4stars in helpfulness
I guess I'll go get some inclination potions and start training him
Not sure what shield spells to use though, using Dragons Maw, Clairvoyance and Blinkstrike on him
Cause I'm unoriginal as fuck that's why.
You remember the place where you first met the merchant?
Go there, kill anything that might be down there and then place down a Rancid Bait Meat and it'll spawn a cursed dragon.
I can't believe warriors are the only vocation that doesn't have access to 6 skills.
Also I can't believe that warriors don't get a real stinger type move, if you ask me blink strike should be a warrior move because the lunge thing you get as a warrior is dreadful for mobility.
It's great for control though.
Speaking of warriors what moves do you guys use i'm trying to mix things up and I'm running, exodus slash, pommel strike and whirlwind slash.
It's a chance based on the dragon you killed and the upgrade level of your equipment. You can practically guarantee a dragonforging of at least one item by fighting Cursed Dragons with your gear upgraded to lvl 3.
I don't know the percentages off-hand but the amount of times a CD hasn't Dforged my gear at 3 stars is countable on one hand.
The massive system of repeating actions the player makes and committing to specific actions they deem as good enough to do again.
Literally a fucking flowchart.
WOWOW SO ADVANCED
The real mystery is why anyone would DENY such a basic fucking idea is possible.
>sleeping on the side
Once you save her from the dragon, she no longer speaks of money and is completely smitten with you and the idea that you're her destiny.
You quite effectively de-slut her if you romance her, which is the opposite of Aelinore.
after killing daimon the first time you can farm cursed dragons in duskmoon tower.
kill whatever's there, drop a rancid bait meat. kill it.
then leave the area and return.
new cursed should spawn
repeat until everything is df'd or you run out of bait meat.
honestly the most straightforward and realistic way to resolve this point is to decode the save file
if you take two save files and difference them (ideally two similar savefiles, same steam account, playername etc.) then there should be a cause for every difference. if pawn training exists then it should be encoded in the difference since it's obviously not transmitted by ghost bits
this is simple enough that i might just do it myself though it's obviously not my responsibility
Go sword bow and keep daggers in your inventory. Ditch the shield though, no one likes that shit.
>very untrained pawns doing stuff that has constantly been attributed to training and shit
my sorc does the little "levitate dodge" all the time despite me never having played sorc nor even had a single other sorc pawn at all. ever.
I think maybe doing stuff yourself maybe gives them higher chances of doing stuff/more opportunities where they'll recognise they CAN, but I don't think it extends to stuff like "jump twice in this position when the other 3 party members are in these specific positions", I think it's likely preset things that are unlocked and 'upgraded' further if you do them. Case in point, pawns doing the "barrel throw" thing despite me having done that literally once over about 70 hours.
Yeah, that one
Make sure that you first kill any big enemies that are in the area before you summon your dragon, it won't appear if there's an ogre or a cyclops already down there
The items you give to a pawn, do they disappear if it dies?
Also, why are griffons so fucking cool?
I try to leave as much helpful feedback as I can whenever I return a pawn. Even for this one guardian-inclined mage whose first instinct upon seeing a golem was to scale it and not hit the glowy parts.
I'm kinda stingy on the gifts though. I tend to give out pumpkins and maybe some fresh meat.
I haven't gotten far in the game yet, but from what I can tell, there's a certain % chance of dragonforging any gear that you're wearing. The more upgrades a piece has, the better chance it has of dragonforging.
I just killed the devilfire grove drake yesterday and got two items dragonforged when he croaked: a chest armor piece, as well as the set of daggers I was using.
>pawn gets rented for the first time
>get a 5 star rating on all metrics, positive comment, more RC than I've gained in-game to this point entirely, and a Shackle as a gift
>Shackle says it's rare
How rare? Did I run into a ng+er or are they more common later on? So far I've been gifting potions and shit since those are the most valuable common item in my game so far, being only a few hours in.
>fucking up the Skeletons that the Wight at Greatwall summons
>swimming in DP
do more people hire mage pawns or sorc pawns post game? around level 70
Nah, just that if someone lets your pawn die (die for good, as in fall into the brine or isn't revived) it returns to you without having the chance to be given a gift or rating.
>ranger pawn comes back from being hired
>gifted level 2 bbi weapon
>ends up being halmbarte daggers
>replaced the dragonforged dragon's vein's that she's had for a while now
Now all she needs is a better longbow than dragon's glaze.
Nonon pawn is best pawn
Shackles aren't that rare, you get them everywhere and you can even buy them in stores sometimes. All you do with them is turn them into a skeleton key with the stuff goblins drop. It's a useful item, but not that useful.
'A rarity' just means you can sell them to that fat fuck in Gran Soren for a bit of coin.
Depends on what you mean by optimal, but yes, dagger/bow gets the most entertaining and overall useful skills, like Gale Harness.
Sword/Bow is pretty decent, though, since they avoid the main drawback of the sword with Dire Gouge, and you don't need shield when you have Clairvoyance, meaning a sword/bow assassin can cover pretty much all the bases.
Still not as much damage as harness'd thousand kisses though, nor is Clairvoyance as entertaining animation-wise [or as easy to execute] as Masterful Kill.
decision trees are a completely normal and respectable way of implementing AI though
lots of machine learning amounts to on-the-fly decision tree building. this is several decades old
the hard problem isn't even machine learning, it's representation. the example you gave is a representation problem: how do i respresent the game state to the ML such that the pattern of "jumping twice in a certain position relative to 3 other NPCs" is mostly linear or otherwise trivial? that's hard. but "use attack X when enemy Y is down" is pretty linear
Shackles are common, combine it with some metal ore and make a skeleton key.
He probably just means that your pawn did good against those bandits on top of the hill near the Witchwood or something. That or he's into bondage.
Alright I remade Galak. Some hires and riftbux would be appreciated; I made my arisen's head too small on accident. Gonna swap him over to sorc ASAP, just need to do that ox escort quest first
>the most rc I've gotten from a single hire was 30k
>mfw holy affinity+focused boly does retarded amounts of damage to BBI enemies
More common later on. Not all that rare. All they can be used for as far as I know is crafting into skeleton keys, which you don't need many of in the game (0 actually required for progression)
You talked to Madelaine after giving Mercedes all those cloudwines.
There's no "over the edge", giving this many cloudwines to Mercedes surely maxed her affinity, just like giving Madeleine the gold idol maxed hers.
So when you have 2 characters with max affinity, how does the game decide who to pick as your beloved? It picks whoever you talked with last. And you most likely used Madeleine's shop after giving Mercedes all her shit.
Yeah probably all tactics are tied to on/off switches that are activated by meeting inclination/bestiary thresholds
That most of the inclination values are hidden past pawn creation makes it hard to track but I suspect some of the less preferred inclinations are the cause of some of the quirkier behaviors
So people tend to hire caster pawns the most, yeah? Should I make my main pawn a caster as well? Not sure if I should go Sorceror or Mage with her. Having a pawn that specializes in healing and buffs is nice, but High Bolide on a Chimera is just criminally powerful.
Well, that throws that out the window. But it does explain the levitate dodging, and how a pawn I had in my game would actually pick up and carry over downed pawns to me so I could res them, which was pretty fucking neat. Doesn't that mean people could retard up other peoples pawns though? Or do they specifically only commit stuff to "memory" (however it works, I don't want to start a shitposting war like this other guy) if it fulfills whatever state they define "effective tactic" as?
it could always be worse
>a pawn I had in my game would actually pick up and carry over downed pawns to me so I could res them
Not the guy you're replying to, but that particular action is literally a Nexus inclination action. Nexus is the WORST inclination.
>mfw seeing Mercedes for the first time and realising she's my perfect girl
What level are you?
The higher level I've gotten, the more RC I've been getting.
Once you get to a certain point, pawn level becomes relatively negligible for a while and you'll stick with a pawn that's anywhere from 5-15 levels below you just because they're set up the way you want your party to be set up and trying to find pawns with similar/better gear with the same inclinations becomes a shitshow.
But the lower your level, the more their level and gear matters and the less their inclination matters, so people end up swapping them out every 1-3 levels.
At this point my pawn either gets 0-6k RC, or she comes back with 50-100k+
Honestly, I'm in fucking tears. This is by far the best shit I've played in years, but still I'm a bit burnt out and tired so I'm kinda glad it's over. Haven't actually done much of BBI and everfall since I've already had like 10 wakestones from my walkthrough, so there's going to be a lot of shit to do when I come back to start with a clean slate. Got The Hero too so I'm really fucking satisfied. Would kiss all of you right now desu senpais
I wouldn't mind some sort of lock-on feature that makes the D-pad/joystick/keyboard controls more consistent when climbing enemies. When I'm climbing a big enemy that's thrashing about, sometimes pressing the same direction twice will move me in completely different directions.
I can get used to the camera being obscured by an angry drake trying to shake me off, but it'd be nice if I didn't have to second guess which direction I'm going to go in when I try to move toward its weak spot.
>playing this game for a week
>hmmm I wonder why my pawn isn't getting hired at all
>go to options
>Main Pawn Online Access: Friends Only
I FORGOT ABOUT SETTING THIS WHEN HAVING NO CLUE WHAT IT DID FUCKKKKKKKKKK
I kinda like the no lock on, if we had to have it I think a Monster Hunter system could work alright, you can select to set something as your target and you can snap the camera to it with a button press, but can't actually achieve full lock-on like say, Dark Souls.
Doding for everyone would be nice although it's pretty cool seeing your pawns perfectly time a jump from an enemy attack they've learned is incoming so much so that the swipe or sword missed them by inches. Do pawns of the yellow vocations actually use dodge rolls?
Damn. Hadn't thought of that. She is a bit of a qt.
The dress just happens to have the best stats I can find atm. I'll ditch it for armor when I can.
I choose to think they liked her combat skills. She's basically a linebacker. Charges in and tackles enemies at the first hint of danger. Lotsa AoE and crowd control skills. Just runs in and disrupts everything.
>In my test i could switch shortbow and longbow skills on the fly, as long as i wasn't using it while doing so, but all staff/swords/shield skills require to un-equip the weapon first, change the skills and re-equip it, otherwise the animation doesn't load and the character is stuck
>You can switch between any weapon and armor with the "Ignore Equipment Vocation Restriction" script active
>The best class to use all skills seems to be the assassin, as it posses both the bow switch button active, the shield stances, one handed weapon stance + daggers, and as long as no secondary is equipped all staff archstaff skills are available, plus using only the first three slots with the staves, it's possible to use any secondary weapon like shield or bow freely
Everybody uses that shit
Depends. Masterful Kill is much easier to use, due to requiring no timing - it's activated, then as long as you don't move the next attack will be countered, as opposed to Clairvoyance requiring a block-like timing. It also makes you entirely invincible for the duration of the animation, whereas I'm fairly sure you can be hit during Clairvoyance... although that doesn't matter as much, due to the next point.
The parts in favour of Clairvoyance are that it's actually effective against multiple enemies. The slash follow-up is nearly Full Moon Slash tier, whereas Masterful Kill only really deals with the one enemy.
I'm not sure if you'll see this, but I finally found your pawn! I did a manual search of your level, and got lucky.
I'm aware that nexus is bad, just didn't know it was from that.
I don't know good fighter inclinations but I like to hire them as meatshields for me and my sorc pawn anyway.Still, that's pretty neat behaviour as long as it didn't drop everything to do that, but knowing nexus, I imagine tha might unforunately be the case.
I actually like those cutscenes but I wish they wouldn't play every time my fighter pawn uses shield drum
Also I wish I could mod out the glowy white effect which ruins screenshots
Can't be beaten.
Asked in a previous thread and all I got was memes and "that didn't happen"
Strider, why is my dragonforged dragon's rancor doing literally no damage in BBI?
This shit is pissing me off, I love bows.
>high-level Warrior with good gear
>getting staggered by greatsword Skeletons with a poke attack
>someone returns your pawn with 5 stars, "Is adorable beyond all words!", and a blessed flower
Fuck wolves, harpies and all their piece of shit iterations. I'm having hard enough time running from Death and dodging skeletons with their 10-foot swords. Who thought having succubi around every single corner was a good idea?
It is the case, and why Nexus is so bad. A Nexus pawn will literally stop whatever they're doing and carry another KO'd pawn over their shoulder, to you, every single time a pawn gets KO'd. Just like a Guardian pawn will never leave your side.
At the very least, Guardian can see very, very niche usage in certain specific party set ups, but the chances of that happening are cosmically low.
There's a reason people recommend against Guardian/Nexus.
Yeah, that would be best. In a few hours I should have gotten her to level 200 and her entire end-game kit purified and Gold Rarefied. I'll let you know later, but thanks for the materials.
Like I said, I'll drop it for real armor at the first chance. I've just been getting my shit slapped a lot lately and figured my front liner needed some defense. I went to the Witchwood before escorting the hydra and the bandits raped my shit hard.
Really? I wondered where it came from. I plan to strip both characters and reoutfit them next time I'm in Gran Soren so I guess I'll sell it. Maybe change her to Warrior while there.
oh, thanks for the criticism
Now I'll know what to change
>scars on face, probably self-inflicted
Whatever rocks your boat, buddy.
>The dress just happens to have the best stats I can find atm. I'll ditch it for armor when I can.
I fell for this trap.
It's bullshit, just buy whatever you want to make your pawn look cool/cute, that armor will be good until you reach post game.
Literally had no hires before I unequipped it.
gotta find out how to put other weapon skills on a two hander
No worries, buddy. I don't think I ever got to hire Hana before now since I'm pretty sure we were not on the same platform, so this'll be cool.
>in a few hours
Perfect. Gives me enough time for a BB fight club.
but it's not, though. pure physical (and I'm not fighting living armors)
this is the third best shortbow bow in the game and it's dragonforged.
The second best is the mixed damage one, Dragons Ire.
Just ditch it. Don't worry about it's stats, your pawn will be better without that shit. Fashion's Dogma or bust.
Just because nexus isn't in their top two inclinations doesn't mean it isn't lurking behind them and having influence on their behavior
When you sit with your pawn at a chair you typically get asked if their number 3 hidden inclination should be more highly valued
>Hire my alt account's pawn on my main account
>Send a couple level 1 armors and a level 1 weapon over
>Log on my alt account, receive the gifts
>Purify them as blues
>Votary robe, patterened gambeson, the level 1 bbi staff
>Now my level 24 sorc has her end game chest armor and clothing for looks and utility
>Find the letter
>Get it forged
>Give the forgery to Gabrian
>Give the real letter to Fedel
>He says the seal on the letter hasn't been broken
How the hell did Montebank do that?
>Finally get some decent daggers, gives me 1300 str with them
>walk into moonbeam gem courtyard
>Dragon one shots me
>Do no damage even though I'm stabbing it in the heart
(YOU ARE NOT THE VESSEL)
A lot of people said the Grigori fight was a letdown but I thought it was pretty alright; the first, "cinematic" section is kind of dull, but the actual fight is good.
Sure, you fight much stronger things very quickly after that, but the atmosphere fighting Grigori is great, the music, his thunderous voice, the stage, it all comes together pretty nicely, I think.
>barbie-dolls wearing scar-makeup and random clothing thrown on