>Mods, modding guides, and FAQs
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>The Lewd Booru (Use the filter if you find a picture objectionable)
>Lore and Lore Accessories
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Ignore and report; Wait for a correct thread to be made.
Elder Thread: >>128544321
You know what nevermind, I'll just remember next time to remove it
No, it's a good blog, and you're the same vinegar pisser from last thread.
Go make your own blog, if it's good enough it'll get in the OP.
i am crafting a goddess
I don't give facedata to people who are not the co-founder of Vinilx Waifu Productions.
or to people I don't know
Electrical magic is pretty good for hunting, no travel time
Watched an execution today
Drauger don't stand a chance against fire magic
Considered eating this man's ashes
>installed Color Magic and Facemasks
>Fucking Skyrim keeps CTDing on load
How does one extract their facedata from their saves? Because I'm angery as shite and I want to kill someone. Fucking got to start a new game. AGAIN.
Also fuck Civil War Overhaul
>Hurr sneak into Stormcocks territory give them falso info
>Nahh everyone still knows you're Imperial
>Go to Whiterun, have to give the Jarl a letter from Tullius
>Guards are randomly attacking me
>Adventurers from A&T are casting fireball spells all around, getting everyone's arses on fire
>Half the fucking city is getting involved
>Can't kill quick enough
>Suddenly everyone is attacking everyone thanks to friendly fire
>Whiterun has a remaining population of 3 people
Dragons are stupid too.
I'd post a screenshot of my waifu and give out her face data but fuck fucking shit Skyrim game is now not even loading my saves anymore.
no. unless you know how to make/edit leveled lists
Can one of you link a list of number codes that ENB uses for rebinding?
>I had a pretty good PC and my setup worked alright so I had no problems. Only think I didn't like was the GIANT amount of NPCs in some locations.
I just remember the scripts it had damaging FPS a bit and all the companions being annoying to install. All those shitty .esp slots, just ugh.
>What's the weeaboo magic mod?
I dunno it's on demwaifus in the main guide if you want to check, combat section. I'll post it tomorrow when I wake up or get home.
>Also, that Oblivion is gorgeous, what're you using?
Some fucked OBGE settings, mainly tilt shift and ssao I suppose. I think it looks cool too.
Since I didn't go to bed here is that anime mod
I'm not sure since I've just installed it no matter what since v3 came out, and that was ages ago. But my game doesn't seem to slow down too much if I'm not using SSGI at default settings or using all of the shaders at once.
I made two guides about OBGE, one of which talks about the shaders and a bit about performance
Have to update one of them though, OBGE seems to hate itself and its relevant links.
Tweaking should be like this, OR has it all wrong.
Though I thought an update to the mod supported old shaders from this mod? Do you know anything about that?
I'm actual plain fucking pissed because I sank two weeks into this character actively playing it, doing side quests for once and completing guilds.
All my saves bar a near-modless one from a week ago from which I could salvage the face from.
You're fucking mom's one, aye.
Also Steam's screenshotter is shite, can see that now.
>skeleton draman lords fucking everywhere
>they ressurect each other
>get one down to half health
>they auto heal
>HUUURRRR IM SUCH A GREAT MOD CREATOR GUISE ENDORSE ME XD LOOK TA MY MONSTAHS XDXDXDXDXD
Fuck this tripe and fuck you niggers for recommending it holy fuck.
>wahh I didn't one shot them all with my aoe spells!!!
Unfortunately you have to, it has a lot of bad changes though, but unfortunately its the only mod out there that fixes this much, it also conflicts with anything that adds specialized equipment for a certain NPC as they'll then have both their vanilla and modded armor
>epic for the winzor
thats a new one
but dont worry, ive got you covered with the full package
Because im bored of course! Why else would i do something like that?
>new version of Vigilant
Damn, and I just downloaded a previous version last night. Guess I'll download it again then.
I don't need others telling me my waifu's cute, because I know she is. She's the most kawaii in my heart.
But considering you haven't posted yours, she must be ugly.
Change the weather like me and this other anon did.
Still not dark enough. Coldharbour is the fucking kingdom of Molag Bag, and was always a dark and cold version of Tamriel full of daedric minions and undeads. I don't know why the author makes it look like ruins somewhere in the Hammerfell desert.
I have that as well. It's smooth enough, though. Also when a lot of magic is going on.
But seriously, how do I move the ENB borderless window? It's stuck on the top left of my screen.
I can't tolerate that myself, just bugs me. 50's I can get over but anything under that just grates on me too much.
I wouldn't know, haven't touched the game in a while to be honest.
The weather from the Soul Cairn would fit to Coldharbour. I'm surprised Vicn didn't use it.
Anyone know if Thunderchild causes CTD's?
Im on the companion quest that sends me to Dustmans Cairn and close to it there is a "pillar of Aura Whisper"
If i walk towards that pillar i get a CTD 80% of the time and if i manage to get to it and interact with it, my game crashes with a "has stopped working" message
xth for a traveling group of adventurers getting too large because you just can't say no to people.
Also Jade a cute
All of them look like they are joining a costume party.
Jade (better npcs mod)
Vilja (her own mod)
Amalee (better npcs mod)
A lot of your "criticisms" are pointless or based on preference.
I am using texture+mesh mods and high graphical settings so you're actually mistaken on some to boot.
Life is just a costume party
Travel alone, unless you want the game to be played for you.
The cell itself is from Hidden Hideouts of Skyrim, although it was empty when I first got to it, other than the cooking fire.
Everything else I added over time with Jaxonz Positioner everytime I stopped by.
Hard as hell to get a good angle for screenshots, since it's so small. It's got a lot more stuff you can't see.
Someone asked on the last general how good was Requiem.
I have 150 hours of experience with the mod. Enough hours to jump from level 1 to level 40 and kill pretty much any "normal" enemy I come across (bandits, vampires, unnamed dragons).
The mod is pretty fun. Exploration is challenging and entertaining, since facing your enemies head on will likely result in your death unless you are prepared. So the "stealth archer" mindset is not a meme anymore, it's a reality. Enemies will look for you far longer than in the vanilla game. I'm talking literal minutes where you hope they won't walk towards you. You want to kill them one by one if possible.
Exploring places also gives meaningful rewards. In vanilla, maybe you get an item with a shit enchantment, but in Requiem, at least the items are more valuable, and even something as simple as "increases your stamina 2 points per second" is very, very valuable in a mod where jogging drains your stamina all the time.
Combat is more tactical, and unlike certain combat mods, you can't simply stun lock the enemy. You have to dodge, parry, and attack effectively, unless you want a warhammer to end up in just one hit (provided you are light armored).
Overall, it's very fun and I recommend it. It's incompatible with a lot of mods since it is a complete overhaul of the game. You can run its patcher to make other weapon and armor mods compatible with Requiem, though if those items are already unbalanced to begin with, they will be unbalanced in Requiem.
I play with few mods anyways, over half of my load order consisted of S.T.E.P. plugins. So you will have to make some sacrifices to play Requiem.
Then again, Requiem is my first priority, everything else comes second. Some people care about quest mods. Personally, no quest mod will ever make up for the game the entire game is boring without Requiem. Requiem is pretty much my BTB's Game Improvements for Morrowind.
>removed ineed and frostfall and games are 100% stable now
It feels a little strange without them but the ctd's and performance loss is not worth it at all. I couldn't imagine anyone keeping a save for too long with those two mods.
>Personally, no quest mod will ever make up for the game the entire game is boring without Requiem.
Should I add: you can combine other mods to play like Requiem, but it will never be Requiem. You will end up with less compatibility issues, but it's up to you and you alone to find the right combinations of mods that will play as close to Requiem as possible.
And it's not easy. Requiem makes a lot of changes, even the most obscure ones. Something as silly as giving that faggot thief on the cart farmer clothing is one of the obscure things that goes a long way in improving inmershun.
Did you try removing Frostfall only? iNeed, from what I've heard, shouldn't give you stability issues, but Frostfall is heavy on scripting.
>people actually believe it's up to modders to fix Bethesda's mess
>they don't realize games could be far more stable with some mods already built into them, like New Vegas' hardcore mod
Thanks for the detailed response instead of "not compatible so it's shit lol". I'll give it a shot.
Great little mod that makes NPC disposition a much more important factor (and by effect, Speechcraft). Shopkeepers will refuse to even barter with you unless they like you enough. Factions have more impact on disposition.
It also adds a bunch of new rumors and topics for people to talk about. They'll comment on the weather now.
>I've given up on OR. Just can't get it to look right.
I've started using ENB alongside OR for the color palette, bloom, adaptation, fire, godrays, and sky effects. And then OR for SSAO, SMAA, sharpening. I'm happy with how it looks now though I'm still tweaking it a lot. ENB is a lot more flexible and easy to work with than OR's coloring effects.
When I would run around skyrim with tlc and speedmult, I would never be able to go more than around a minute with ctd using both, but I said screw it and played a normal game anyway. A day into the save, I start ctding every 10-15 minutes so I tried disabling ineed and that knocked it down to every 30-40 minutes and finally trashed frostfall. I only had a ctd every few hours but I felt that was alright.
I tried a new save running around with tcl and speedmult and I didn't crash and there was a lot less stuttering and such. Felt really strange and good, like a heavy weight lifted off my shoulders. I would love to play with iNeed but I'm not sure.
You are welcome.
The description of the mod is far too intimidating. It talks about old school roleplaying games and such. My only RPG experience was Final Fantasy (lel) and vanilla Skyrim, Fallout 3 and Fallout: New Vegas.
The mod is hard only if you keep making the mistakes of trying to kill enemies far stronger than you. Think of it like a Pokémon game or Morrowind and you'll do fine.
Oh, okay. I was asumming you disabled both, but yes, sometimes you have to choose the right balance between playability and mods. My first Skyrim install of 2015 had me crashing literally every 5 minutes. It got me traumatized about quicksaving, since I would crash pretty much every 6 or 7 quicksaves.
Much later on I reinstalled the game for the last time, and got it "stable", crashing every 2 to 5 hours. I think I went 20 hours without crashing once, but the fear never went away. Funny, people complain about New Vegas, yet I didn't CTD once in that game.
Goblins are p. fast, I'd imagine. Dunno about fit.
todd howard raped and killed a man in 1990
Superior Lore-Friendly Hair is better than nothing, I suppose
Is recommending Apachii kinda like recommending Bella's mods?
Why does the only balanced version of Sexlab Defeat not have a fucking sack option?
With all the other version you can kill whole cities at level 1 without anyone saying a word, and then you have version5b3.3fixed, which is actually well balanced, and then it doesnt have a fucking sack option.
>Why is ewa always lying on the ground?
Because that's what she does when she really doesn't want to go somewhere, she lies down on the ground and refuses to move
Oblivion Frost Atronach is the best
TESO is a nice attempt at balancing all three but it's too lanky
Do you have more of these images?
>Oblivion is 10 years old in March
>Bethesda won't do anything to celebrate it
>they will NEVER release a patch to enable the true dynamic soft shadows and other content that they cut to run it on the 360
She doesn't drink ale and wine anon she's too young for that!
>Struggle to properly balance my game for ages
>time to try out requiem
>pretty damn experienced with modding (actively modding since 2012)
>previously always very sable setups, no matter how much i fucked around with my loadorder and prio list
>installer seems pretty smooth now and properly detects loadorder
>gameplay is okay, although not that much of a challenge thanks to bethesda AI
>there is one big problem:
>game is unstable as fuck now
>random CTD's that are not reproducable
>happen in combat, while idling somewhere, when walking in the world, when opening inventory, when doing literally anything at complete random
I know remembered why i got rid of requiem back then. Its super unstable and a bit of research on its subreddit shows that this is a very common problem. It seems that if you DONT have a near vanilla loadorder, chances you CTD often are really fucking high with requiem.
Well... I just did exactly that and managed to walk about 20 minutes. I went from Embershard Mine to Markarth, to Solitude, to for Dunstad and only after that i crashed. And i had speedmult 400. When it comes to modding things are not usually think simple. You might have fixed it because your system was unable to handle the script load (And yes, better CPU will make a difference on script, even though they run on a virtual machine) or because there was a compatibility issue between one of the mods and another one you used.
DAT weird, long and senseless mob name. But besides that, good looking game. I really wish i could get a new CPU to be able to get back into Oblivion. Man... That game is CPU intensive when modded.
Let's hope people do something like OpenMW with Oblivion. What makes it hard is that Oblivion uses third part software for rendering trees and for the facegen, if not for that i guess people would be already working on it. But i still have hope they will do something like that in the future, after OpenMW is really stable and (hopefully) being used by everybody modding Morrowind.
Now it allows players and NPCs to change their animations in-game and there are probably other improvements but there are several mods that are still incompatible with it, so you might want to check your mod list and if the new features are worth.
Watercolourfag fuck off
That's the point, so yes.
Speaking of watercolourfaggotry, I saw the watercolour textures.
English isn't my first language, so in what context are we talking about watercolour? They're scanned-in paints or made with a watercolour palette?
>tfw new favorite weapon in two games now
tfw no TES will EVER have a world like the witcher, which is made so it feels huge, with great looking landscapes and feeling alive
It will just be another gamebryo flat 8120x8120 texture with a few hills and trees everywhere
Too bad she lost them for the moment because I'm trying out new textures.
Why do I need to actually play the game to enjoy the weapon?
r8 the games for the following:
Magic (incl. alchemy, enchanting, etc.)
Morrowind in Concept, Skyrim in execution
Don't you people have any way to make these games more fun without involving waifus
Morrowind > Oblivion > Daggerfall > Skyrim > Arena
Oblivion = Skyrim > Daggerfall > Arena > Morrowind
>Magic (incl. alchemy, enchanting, etc.)
Oblivion > Morrowind > Daggerfall > Skyrim > Arena
Morrowind > Oblivion > Skyrim > Daggerfall > Arena
Oblivion > Daggerfall = Arena > Skyrim > Morrowind
Daggerfall > Oblivion > Morrowind > Skyrim > Arena
>Settlements (Assuming cities are included)
Oblivion > Morrowind > Skyrim = Daggerfall > Arena
Daggerfall > Morrowind > Oblivion > Arena > Skyrim
Oblivion > Morrowind > Skyrim = Daggerfall > Arena
Morrowind > Oblivion > Daggerfall > Skyrim > Arena
Oblivion > Morrowind > Skyrim > Daggerfall > Arena
Pastel colours and classic fantasy > washed out grey and brown and grimdark
>Oblivion = Skyrim
which one of these have you not played?
>Oblivion > Morrowind
the actual fuck
>which one of these have you not played?
The combat is basically the same. Skyrim adds shield bashes but removes dodge rolling and the ability to fight underwater or in the air. They're equal.
Magic includes alchemy and I can't look past the fact that you can't make proper poisons in Morrowind.
>Skyrim (if only it had spears)
>Tie between Skyrim and Morrowind
>Tie between Morrowind and Skyrim
>They're all great
>All have the good and bad, Oblivion and Morrowind come out on top
>Properly modded, all of them
>no dodge rolling
>no disarm, no knockdown
>no underwater combat
>no mid-air combat
>all the removed magic
>slow-mo kill cams
>in Morrowind you can fly
no this is some real bullshit m8
You can swing your weapon while jumping or falling
and yes you can roll in Oblivion, it's an Acrobatics perk, why would I make that up
You're right, Oblivion combat is the best.
>You can swing your weapon while jumping or falling
Huh, never did that then, I guess.
>and yes you can roll in Oblivion, it's an Acrobatics perk, why would I make that up
Huh. I see. Skipped mostly on the non-stealth skills. Athletics + Marksman + Alchemy for poisons, Security as well.
>You're right, Oblivion combat is the best.
If only it was something different then "Hack hack hack hack hack hack until they ded".
>Just mod it to make it good!
Thanks for proving my point.
if you want to talk about mods the whole conversation becomes moot, particularly with things like artstyle and music that can be so drastically changed by modding
even if you are going to change the topic to modded versions of the games, you're still SOL because modded Oblivion combat is STILL miles better than modded Skyrim. ffs modders don't even have a way to implement midair combat or underwater combat, the dodgeroll is shitty and not tied to a skill.
Oblivion with just All Natural and Nvidia SSAO looks better than that, man.
>If only it was something different then "Hack hack hack hack hack hack until they ded".
Oblivion is less like this than any of the other games, with its purposed directional attacks, disarm effects, knockdown, and paralysis. Skyrim is literally just hacking while Morrowind is "spam the most damage efficient power attack over and over"
The game comes with a construction set so no its not a moot point, the whole appeal to these games is whatever bullshit you don't like can be changed, unless you're a console peasant
Every tes game is like that you fucking dip, you anti skyrim hipsters would fit right in with /mu/ level shit posters disliking something because its popular
Does it? Post a screenshot to prove it. Stop with the "ironically" bad screenshots and actually post one that you think looks good.
>everyone has a Nvidia card
>unironic Skyrim apologists
Also if we're talking modded games then Oblivion wins literally every category lmao fuck off
great rebuttal dude
Yeah, and Oblivion's are too.
Except Oblivion's' are all the same, while Skyrim at least has 4 different styles and look pretty. Some of them, at least.
Plus that little lore features you just mentioned...
Huh, only improvements?
Daggerfall > the rest though. Arena's were fucking brutal.
>unless you're a console peasant
Reminder that Oblivion and Skyrim were made for the 360 in mind.
>Every tes game is like that you fucking dip, you anti skyrim hipsters would fit right in with /mu/ level shit posters disliking something because its popular
Ah, you're one of those guys who can't handle the truths when it's right in front of them. Okay.
Nobody here plays any tes game unmodded, vanilla morrowind and oblivion are both just as riddled with bullshit as the rest of them, and any of them can be great with the right mods
And you're one of those guys that bandwagons /v/ majority opinions, I like every tes game except for arena all for different reasons
>Except Oblivion's' are all the same, while Skyrim at least has 4 different styles
Why post objectively incorrect garbage?
Caves, mines, forts, Ayleid ruins, Oblivion gates
Caves, mines, forts, Dwemer ruins, Draugr ruins
Honestly I may biased towards Oblivion here but I don't see Ancient Nord Ruins separately from regular Caves, everything just looks the same to me.
Also pic related since this is part of the argument, every game has shitty dungeons at one point or another.
Oblivion seriously had the worst dungeons.
All Oblivion dungeons looked exactly the same, Skyrim had this problem too, but at least it wasn't as severe. They put a lot of work in designing several very good Dwemer ones, and connected some of them via Blackreach.
I kind of agree, though if Blackreach didn't exist in the first place I'd say Skyrim's dungeons are undisputedly the worst.
Right now it goes Morrowind>>Skyrim>Oblivion in terms of dungeons.
Texture and poly wise the games are basically the same tech. But Skyrim has the edge due to dynamic shadows (though Oblivion was supposed to have them before they were cut from ALL VERSIONS because it couldn't run on the 360. Thanks Todd.)
>check if it's Bthardamz
>mfw I'm autstic enough to recognize dungeons by their maps
>bored of Morrowind
>decide to go through the trouble or reinstalling and modding Oblivion
wish me luck fellas
It is honestly the hardest game in the series to mod properly. You don't just need to know how to use shit like Wrye Bash, you also need to pray that you install your mods in the correct order too or you'll fuck some things up.
i know this
that's why i uninstalled it last time
For anyone who wants to emulate my EXACT setup, I made a detailed modding guide with installation instructions ensuring no major gamebreaking bugs or shit like that if you follow the guide properly. Not to toot my own horn here and my choice of mods may be questionable to you, but at least it isn't just a link dump.
You can find it on demwaifus and tesgeneral, or just go here: http://pastebin.com/75fzM5te
This stuff is inhuman, and I'm not just talking about the "kids" themselves.
The parents have to be incredibly delusional to keep them alive, if one can even classify them as living. Something out of a horror movie.
Cool, thanks anons. Be warned that your mileage may vary, I had to take extra time writing the guide itself and I do like to take my time in modding but it took me about a straight week to get everything installed properly. I recommend putting something like The Ricky Gervais Show on in the background as you work. Have fun.
Sorry lad I can't, my upload speeds are shit.
OBMM can install OMODs and some mods are only available in OMOD format. Only a few are like this though, such as DarnUI and Detailed Terrain. It's never ideal to install a mod with OBMM unless you have to.
Because those specific mods are .OMOD files which can only be installed by OBMM. It sucks, I know, I'd prefer to do EVERYTHING with Wrye Bash. At least I labeled the correct ones for you guys.
Also some of the mods there have download options for use in OBMM or Wrye Bash, if they have the option for the latter always go with Wrye Bash.
Yeah, what this guy said.
ConScribe is required alongside Pluggy for a certain mod, you can't use just one or the other. I found that out the hard way, you'll CTD when you launch the game otherwise.
SoundCommands and EMC1 are required for BetterMusicSystem. BMS itself is a bit outdated compared to the new Dynamic Music System mod, sure, but they accomplish pretty much the same things and I've already configured all my BMS-specific playlists at this point. I also have a torrent up of my BMS-specific music in the downloads section too, so I don't think it'll change anytime soon.
If you don't like a mod you can always change the installation yourself, this is mainly a guide for new modders who just want to get a proper setup working without thinking about it too much. You seem more experienced, so feel free to substitute anything as long as it works.
Cool opinion. I already told you that you can change things for yourself if you're confident in your ability to do so.
Here's one of my latest screenshots that I think is pretty good. I gotta go now so happy modding everybody.
To be fair, skeleton dramans are horseshit. This stupid mother fucker honestly thought that it would be a good idea to spawn 3-5 of them on dragon spawns, each one of them having a max relentless force shout so you get stun fucked for days.
There are multiple people posting about Oblivion in this thread, what are you even talking about? There was a discussion about the dungeon design like an hour ago, are you still on about that lmao
Sounds like you're the butthurt one mate
Aight, just put on Oblivion downloading on Steam, 1.5mb/s for ~6GB, but I'm going to dinner now, afterwards (half an hour, 45 minutes max) I'm sure it'll be done and I'll make a MEGA.
Shameless self-advertising of a mesh edit and retexture I did a while ago.
It's a matter of taste, really. I become more comfortable with the vanilla textures as I play with them, but the watercolor mod is there for those who can't stand the blurry graphics, but still would like to maintain the original aesthetic of the game.
>9/10 combat: I like the dicerolling system, I only wish I could choose to shield myself from attacks at will
>10/10 artstyle: every house as its own style, the clothing has different, marked styles as well
>can't rate music and sounds. For 2015, it's very outdated. Lots of bad sounds and repetitive music contribute to a poor atmosphere
>5/10 dungeons: worth exploring, but it would be nice to be able to remember them for something else than "it had this cool item in it"
>7/10 settlements: good settlements, but not enough of them
>9/10 main quest: everything leading up to the final battle is great, but it feels a little disappointing at the end
>7/10 side quests: if only because of the lack of quest markers. Otherwise, all fetch quests would be the same mindless task.
>can't rate characters, sadly, the old system of encyclopedia style doesn't allow characters to be memorable, but those which are memorable are fantastic
>10/10 immersion for its time, very fleshed out world and lore, guilds that make sense with a realistic progression
From the ones I've played:
Setting: Morrowind > Skyrim
Combat: Morrowind > Skyrim
Magic: Morrowind > Skyrim
Art Style: Morrowind > Skyrim
Music: Skyrim > Morrowind
Dungeons: a tie, really. Skyrim has the memorable dungeons, but the awful loot, Morrowind is the opposite.
Settlements: Morrowind > Skyrim
Main Quest: Morrowind > Skyrim
Side Quests: Morrowind Skyrim
Characters: Morrowind > Skyrim
Immersion: Skyrim > Morrowind (if only because of the graphics, otherwise, Morrowind >>>>> Skyrim)
Immersive Creatures is shit and you should feel bad about it for installing it.
Literally half of the creatures break the lore or are OP, disable those and you are left with nothing but palette swaps.
>try to do something cool
>break my legs and die
>editor decides to be funny and change the length of the video to a second before the end
>not playing in third person when the occasion calls for it
>Superduper Glass Golem
Hit it with my OP as fug sords and magdicks and it goes down slooooow. Is just a les bluey Ice Golem
>Minotaur is a fucking cunt to fight, just a Giant
>Frost Giant is okay
>THE FUCKING SPIDERS
>JESUS CHRIST THE SPIDERS
>Some kind of Dragonmen
>Some kind of Dragonmen Skeletons
We need more monster mods.
Awesome, thank you
It doesn't require anything but the plugin? All vanilla resources?
Yeah, that's it.
No .bsa, no nuthing.
DO edit your dlclist.txt in your data files;
># This file is used by Oblivion to keep track of your downloaded content.
># Please do not modify this file.
remove what you don't have, don't leave an empty line in place, just 1 empty line between each DLC.
can't you witcherfags stay in your containment thread? I mean its been over a year now, you should have gotten past the fact that vanilla skyrim is better than witcher 3 by now. Its time to move on. Be a big boy.
Considering the MCM has values for letting you adjust how many actors can generate footprints at any given time, as well as how long they last, I don't see a reason to remove it altogether.
The biggest issue I was aware for was the possible performance hit for too many actors generating decals at once, and those settings alleviate that concern by leaving it to the player to decide how much strain they're willing to let it have.
I said fuck off. and don't you EVER reply to me again.
>having SexLab installed at all
That's really gross.
So /tesg/, do you wear the same clothes for travelling as you do for exploring and battle?
You don't mean to tell me you fight daedra and vampires in just pants and a shirt, do you?
The problem with the old BMS is that it uses bad or defunct commands from an ancient version of OBSE and this gave me problems a while back, I forgot what exactly. I think it exponentially increased loading times even on a barren save, or maybe just the initial game loading.
Was starting my first Skyrim playthrough on Legendary a mistake? I'm level 8 and I cant even trade blows with a Draugr, I don't think my armor is shit for my current level either. Pic related.
Is this Legendary difficulty made for people with their second or third playthroughs who exactly know where to get best gear and know all the exploits and such?
Has anyone tried out Elemental Dragons? Is it any good?
legendary is for people that are using multiple followers. You aren't intended to solo playthrough it. You will never do decent damage to anything and will always get shit on.
>Is this Legendary difficulty made for people with their second or third playthroughs who exactly know where to get best gear and know all the exploits and such?
A little bit of that and whenever you feel the game isn't scaling properly you can make the enemies a bit stronger. I started my first playthrough with default difficulty, but I had slowly upped it to Legendary when I was done with that save. Starting with Legendary is pretty bad idea even on second playthrough, though.
Does it really matter? Do we need to make it a competition? They even have very different styles of gameplay but i still think there are thinks Witcher can learn with TES and things that TES can learn with Witcher.
Show me a better Skrim loli
>"Grim and Somber" enbpalette
it just looks like my character is ODing on sleeping pills
I guess that's kind of grim
>he actually likes the books
The games are literally the only decent thing to come from those books.
They're fucking terrible and the author's a hack.
So, sorry friend, you're not going to get any internet points for liking the books more for this series.
that loli's so old she's in a retirement home now
Someone pls recommend me an ENB palette that might be cool for Oblivion. There are too many Skyrim ENB presets to dig through.
Are there any short sleeve mage robe edits like this?
Not that guy, but im playing a sneak/illusion character with sldefeat and it's pretty fun to watch a group of enemies descend on whoever i marked with fury and rape them to death.
What does "jej" stand for? Is it a cute way of saying the cancerous "kek" or is related to Spanish "jejeje(hehehe)"? Or another language?
is that how you say lol in dragon language?
My first problem was that the sun wasn't nearly bright enough and the sky always felt washed out. ENB fixes this problem, but it was making the sky TOO bright and ruined the clouds.
But this palette is great. I take back everything I've said about ENB for Oblivion in the past. I guess it's just the presets on the Nexus that suck.
Are there any good nord followers? with a believable back story and that actually look good?
male or female, doesn't matter which.
Define "good looking".
We talking "ultra rugged bearded bara" or "Heiko-style romance novel cover male model"?
"Scandinavian super model", "strong, independent Nord woman who don't need no man", or "TnA super sloot"?
I'd post shit but my computer sucks so I have trouble running eve without all the fancy aa and shadows
he looks like a diseased foot
So I played Oblivion like 6 years ago but never got too far into it before life happened and I put the game down and never picked it back up. I've played Morrowind and Skyrim all the way through several times each so I want to revisit Oblivion now that I have the time.
Looking at this Mod guide --
It seems like quite the undertaking to get a modded Oblivion set up and playable, it's also a bit intimidating for someone like me who's never tried to mod an Elder Scrolls game before... So do I just follow this guide basically step-by-step from top to bottom (omitting the mods that don't appeal to me of course) or is there more to it than that?
I was about to post one, but my Morrowind just CTD'd on me.
I can't believe I'm going to say this, but I'm actually liking the vanilla textures now. Much like with my watercolor mod, I went through the trouble of resizing some mods' textures so that they are more in line with the low resolution of Morrowind.
Am I the only one who reads The Lusty Argonian Maid and imagines a girly voice? Whenever I picture a Skyrim Argonian saying the lines my boner dies.
I'm new to modding it also and basically just going to follow a guide and omit/replace certain things as I go and hope I don't fuck it up. I use mods on just about everything I play but it seems that getting a modded oblivion working is going to take some time.
What the fuck is up with aiming bows? The arrow goes miles above your "crosshair".
Aiming at distant targets it's very unnatural.
This guy posted a tutorial that might be easier to follow >>128662393
I would recommend Better Cities over Open Cities Reborn and regular DarnUI over the dark version but it's all good mods.
Also Oblivion is the hardest game to mod, and you'd have better luck modding Morrowind or Skyrim to start, but Oblivion is the most rewarding to mod.
How do I remove the lens glare effect completely? Turning it off in the ENB settings still gives me this.
I believe I could recommend you The Minttu vidyas' artworks gallery, with many valuable Morrowind and other Elder Scrolls pieces, like this one http://theminttu.deviantart.com/art/A-Quiet-Night-in-Suran-204777073?q=gallery%3ATheMinttu%2F605917&qo=86
Thanks, I'll check into that guide
>Also Oblivion is the hardest game to mod, and you'd have better luck modding Morrowind or Skyrim to start, but Oblivion is the most rewarding to mod.
Well, I played enough Skyrim when it came out to last me a decade or so, I also played a LOT of Morrowind back in the day but I'll consider modding it and giving it a couple more replays after I've played through Oblivion a few times. I only vaguely remember the story line of Morrowind so it'd feel like a new and fun experience all over again.
My game becomes more beautiful by the second.
Just deleted Pherim's Comberry bush, which totally destroyed the aesthetic.
I want to mod and play Morrowind, but after playing through the main story so many times I'm not sure what I would even do after getting it set up. Are any of the sixth house mods good? Any long campaigns that aren't fanfic tier?
From the time I reinstalled Morrowind lately I've been wondering if there's any specific name to that Gnisis peninsula. It distinguishes itself from the rest of West Gash with cliff and hilly landscape.
In case Morrowind houses would be of any use, I'm still hesitating between locating one in such Gnisis peninsula and Suran.
>inb4 Ascadian Isles are better
>protip: they're not
>he thinks that's just in TES lore and not IRL too
dude the demiurge has you lmao
is somebody with enb knowledge present?
I'm looking for an enb that isn't performance heavy.
This far I've tried Bleak, Unbleak, Seasons, Truevison, Saraan and Realvision.
Seasons is this far the most steady giving me 30-40 fps when fucking around and 20+ in cities.
I'm going to try Clarity now since I had so many bad experiences even though people seem to say it's shit. SHIIT
Ascadian Isles is the region I hate the most. Maybe because it was the hardest to find goo retextures for.
1. Seyda Neen
2. West Gash
3. Sheogorath & Azura's Coast
4. Molag Amur
7. Everything I forgot
8. Ascadian Isles
What is that blocky thing where shadows should be?
Kind of good. It reminds of that anime maid armor picture. I can't remember it at all but I remember it had lots of browns, black and yellow on it. It was really badass in a cute lolita bullshit fashion.
What do I do about delinquent masters in a bashed patch?
I have one for Frostcrag and Vile Lair, and can't figure out which mod needs them as masters.
I'm assuming they're for Weather - All Natural, but it lists a bunch of other stuff as missing masters that the patch was able to ignore.
Bad shadow dithering, fix your shadow settings in your .ini
Do you have Wyre Bash?
No, because ENB for Skyrim is way more advanced
Won't that remove all of the sunglare though? I just want the lens effect gone
he must have given it to you for a reason
did he say why?
given it to you for a reason
he said that? why
>not roleplaying a massive slut
>not roleplaying Nazeem's maid
>not roleplaying Lucan's wife
>not roleplaying a bandit chief
>not roleplaying an epin archmage who drops moons on people
>not roleplaying 420blazeit
>not roleplaying as Wez
epic simply f*ckin EPIC post dude
A bigger question is the context of the following statement:
>Do you get to the cloud district very often? Oh what am I saying ofc you don't.
>tells me so whilst I'm standing smack in the middle of the fucking Cloud District
It's okay and doesn't crash every ten seconds anymore, but I wouldn't recommend it if you have an otherwise script-heavy loadorder.
I thought it started on Heimskir's plateau?
I hate to bring up TW3 after the ministorm up top but if it did one thing right it was cities that looked like cities and not Homer-era nordic villages with walls
I forget about vanilla (>playing without unofficial patches) but on my first playthrough with nothing but the unofficial patches and one or two other patch mods I saw him in the palace at least once
For the longest time I had no fucking idea where the Cloud District even was, I thought it was legit some super sekrit speshul place that he was proud to go to, like a faction quest or something
Then I found out most players probably beeline straight to the Cloud District once they're in whiterun
I mean within the setting it probably IS pretty special. Maybe.