Everyone Loves Greg Edition
New /gerg/ game, from the makers of Shadowrun Returns
Mechwarrior Living Legends:
Living Legends Installer + Gamespy fix:
Living Legends Server Stats (Use this to check if anyone is playing):
The HAWKEN zombie marches on:
Heavy Gear Assault:
M.A.V. (Now with more Chromehound legal rights!)
New Player's Guide to MWO:
MWO CW Map Viewer:
Kong PodKast #25: Heavy Gear Stuff
MWO Heat Simulator:
Kanajashi's Video Tutorials:
Kong Mumble: kong-interstellar.typefrag.com
Can't wait for the new set of shitmechs with shit quirks, that will then be made even worse when they eventually release for c-bills.
2016, the year of mechwarrior!
Bump it up to 60 tons
So, i'm the one planning to sell DWF an get teh ScatCat to replace Cheater in CW.
I saved whale and got kitty for the testing purposes. Annnd i fuckin love it. First drop in Vitric Forge - we're attacking, like the little shit i am - got myself on the rooftop to annoy defence forces.
18 mins, more than 1000 dmg (1070 or so) and a silly death - resilt of just one my Shadowcat mech, still three left.
Roughly a hundred years ago, MWO was like any other cryengine 3 game, which is to say it looked excellent.
Late in closed beta, they 'upgraded' their xbox 360 custom cryengine build. This broke the netcode so hard, they had to delay open beta for two weeks, it killed inverse kinematics, somehow erased DX11, and all the fancy features went MIA.
Sometime during open beta, someone at PGI decided it'd be a great idea to optimize cryengine 3 for antique 2006 dual cores, and you probably know the rest.
Last time they talked updates was when DX12 was announced, and Russ made some ridiculous statement that they will never upgrade their potato version of cryengine, because they apparently need DX8 and DX9 support - which were dropped by crytek in 2014.
pissed off crytek so bad they won't offer any support
all coders are first year interns
original competent code was handed off to the incompetent pig
So a week or so ago I blew some MC on the hunchback pack and since I've played them quite a bit I'm not really feeling them. Probably wasted too many c-bills on them too in the process...
Any suggestions for a good mech/mastery bundle worth blowing MC on?
Unlimited small lasers just werk
Thunderbolts and Blackjacks are the actual best in class mechs right now. There are acceptable alternatives but don't settle for second best. the 5SS thunderbolt literally the most horrifying heavy brawler in the game right now. Should you choose to acquire Thunderbolts, make sure your first priority is to get max MPL range and cooldown for the 5SS. When you get the extra module slot eventually you should put the LPL cooldown module in and swap out an MPL for a LPL.
For real Thunderbolts are crazy good and crazy fun.
I've only played Mediums so far, I haven't tried heavy or assault, and I don't think I'd do any good at Light. Although I was tempted to jump in as a Firestarter and just learn the hard way.
I haven't looked into Thunderbolts actually. They seem cool.
This is what I run on the 5ss with both MPL and the cooldown LPL modules. That graph to the side saying firepower is the alpha strike damage and you might notice that it's fucking huge. Furthermore, you get like 3 alpha strikes before you overheat.
How do we make the Urbanmech decent?
This build surprisingly works in pubs. Any ideas on how to make it a little less shit?
considering all the sales, pack discounts, rallying to pull more positive reviews and profish release for steam. am i smelling fear and despiration at pgi?
or is this cockroach company gonna continue being shitters in gaming forevermore?
>combined numbers SHOULD have had us in the top 45
Russ please. Post some actual numbers or fuck right off.
Its 5am, west coast america, and the #45 game on steam right now with the most players currently playing is "Space War" at 3948 players. Just slightly under MWOs all time fucking high.
Russ, this is seriously pathetic.
Honestly, the trial Atlas is kinda fine. I would however like to state that the Atlas becomes stronger the more cohesive a team you have. Atlas's main role is to be in front dealing horrendous burst, then torso twisting and tanking like 3 enemy mechs while your squad shoots past you and destructo's the enemy team. The problem is that you often die even when it goes well so if you don't have a good team to trust it's a little hard to play the Atlas to its full potential, in which case you may as well be the King Crab (the trial of which is also supremely fine).
>we'd be top 10 on steam, guys.
>top 25, I guarantee.
>top 50, swear on me mum.
>top 100, no problem whatsoever!
>what I meant to say was we'd be top 45!
Amazing position changes in only three months.
>struggle to get any Cbills as a new starter
>takes ages to even aquire any decent mechs
>finally grind out a half decent assault mech
>consult the internet for cookie cutter builds
>raking in the Cbills
god damn no wonder people have this game since you have to spend an eternity in a limbo where you cant actually do anything but use trial mechs which have some of the worst set ups in existance.
The trials are bad, but they used to be shit, and before that, they were suicide ovens.
PGI developers famously claimed that stock trials totally weren't trash, and that they could totally rank in as *TOP 8 ON THEIR TEAM* in them.
How is the balance in MWO?
Are there objectively bad mechs, downright unplayable mechs or is it the classic, some mechs are better than others but as long as the pilot is good, the "good-ness" or "bad-ness" of a mech is negligible?
There is no balance. You get shitmechs, minimally viable mechs, meme mechs that do one thing well, and one thing only, and then there's the top tier.
Top tier is more about your hitboxes, your geometry, size compared to other robots in your weight class, if you have jump jets or not, how high up your mounts are, if you can take a ballistic and tons of lasers, ECM, engine cap, and so on.
Because it's a bad game made by a bad company, that spent many years lying and abusing their customers. Only when it became obvious that they'd go out of business did they start doing work, and now they want people to congratulate them for doing a mediocre job.
>Because it's a bad game made by a bad company, that spent many years lying and abusing their customers. Only when it became obvious that they'd go out of business did they start doing work, and now they want people to congratulate them for doing a mediocre job.
How sad. So we should wait 2yrs for a hopefully better one.
>tfw just started playing a month ago and really liking it but already can see there's no progress to really be made without spending real money after the new player bonus is over
Bought a Timber Wolf C and 3 Hunchbacks in the recent sale but there went all my C-Bills and Mech Bay space. Trying to do Faction War with mostly trial mechs and teams of randoms always against full premades is impossible. GG I guess.
not only do you need at least 4 mechs for Community Warfare, but you also need 2 more mechs of the same chassis as each of those four to grind out at least tier 1 skills on all of them, then grind the tier 2 skills on the one you want to use. Then you need to grind out the millions of cbills needed to buy the weapon and mech modules you'll need to be on an even footing.
and even then you can't beat 48 mechs on your own, you'll need the 11 other pilots on your team to have done the same grinding as you. Only then will you have bumped up your chances to "hypothetically fair". Your rando pug will not likely have the co-ordination, communication and player experience required to put you on a truly even footing with the premades.
Welcome to Faction Warfare, where only the truly autistic thrive
That's true, but it still makes playing an unpleasant experience compared to quick matches. A real shame too, I think the mode is better than the others from a gameplay standpoint.
how can anyone hate the cent AH when it's such a perfect backstabber
took down five heavies in my last match with that ac20 srm12 combo, felt like pure sex
Yes, by far. Personaly, secound would be the ludicrous price of mech and weapons modules.
>Want a few % more range on ur lazors, goy?
>That's 6 gorillion cbill and gxp
Which is the better medium brawler build?
No. What's worse is that you even considered lasers and non ART. srms for "brawling".
Also, if you're going to do mediums like this, XL engines are really the only way to go. Hunchback is the rare exception of "medium that you never put an XL in".
There ain't nutin to elaborate. Lurming is for shitters. Griffin is the best IS medium when it comes to missile (read: srm) builds. It has jumpjets, ECM, a good missile hardpoint clustering and high mounts. Even the fucking hunchback 4j outperforms kintaro at lurming. Only really usefull IS mediums are the griffin and the overquirked blackjack at the end of the day.
There's absolutely no way this event will be a failure.
OK HEY SO I can't get this fucking game to fullscreen properly
when I launch it it's this shitty little window in the middle of my screen
if I change the settings to fullscreen, it looks like ass and doesn't correctly display where the mouse cursor is. Using Alt+enter to force fullscreen "works" but the resolution is completely shit.
This morning when I launched it, the fullscreen worked properly (correct resolution, didn't look like ass) for the first time ever, and I've no idea why. It has since stopped working. The game is set to 1920x1080, same as my monitor.
This event is easy as shit and those are some damned fine prizes
Well, it does that, sort of, but when it does the game itself is in a low resolution and looks like aforementioned ass (Like it was being zoomed in on; everything is super pixelated, the menus are much larger than they should be) and the mouse cursor does not display correctly.
Alt-tabbing or alt-entering out and back in fixes the mouse, but does nothing for the "blown up" resolution.
You have it elited? If not get some other enforcers. If you do however, you want something different that still uses ballistics and lazors, right? Does it have to be medium and/or IS?
this is what happens when I screenshot everything with the game open.
The black box is where the game window should be, in full screen, on my 1920x1080 monitor. Note the box does not fit those dimensions.
The rest is what is being "pushed over," for lack of a better term, to the second monitor, which is 1600x900.
you're right, but alas, this is what happens when I try.
using alt+enter while it's like this results in >>128465759
I don't have it elited yet. Was hoping to get a few different mechs first for some variety before deciding which one I want to focus on first. As much as I love my 4R there might be one I enjoy more.
I also have a SHD-2D for if I actually want to play with some SRMs, but I'm finding I still prefer Ballistics and energy.
Also, IS, primarily. Been fucking around with that smurfy app and I dislike how rigid clan mechs are in regards to armor and structure and that upgrade stuff.
Current options for purchase so far are BJ-1, HBK-4G, VND-1X and maybe a Centurion, nor sure which variant, though.
Cheetahs, ravens and firestarters are gud.
Cheethas usualy use 6 spl. Raven 3l with 2 erll, 4x with 2lpl or 2x with 3ll. Firestarter 9s or 9a with mpl.
>BJ-1, HBK-4G, VND-1X and maybe a Centurion
Avoid the centurion and vindicator for sure.
Hunchback is alright but the blackjack is better and very much meta atm. Its even discounted as of right now, so I would recomend it.
wow it's fucking nothing
Well shit. Try going to
C:\Users\your username here\Saved Games
There is a mechwarrior fodler. Try backing that up somewhere then deleting it from here, then relaunch the game?
>free mechbay tho
yeah like I don't already have plenty of those as it is
I don't know, man. Seems like your machine's not up to snuff/deep-rooted cryengine errors/it's all your fault.
Well, this let me figure out the problem. After I deleted the folder, it defaulted to DX9 and had the right resolution. Changing it to 11 made it fuck up. That shouldn't be a problem but hey, apparently it is. Cheers anon.
I'm gonna go with "deep-rooted cryenging errors" and/or "it's all my fault"
MWO is a literally a spot on perfect game, with cutting-edge graphics, and the best business model ever.
Anyone seen the classic white knights lately? I don't think I've read a single shillpost by Heffay for like 4 months.
I want to buy a mastery bundle (or a few mechs if clan) but I'm not sure what to get. I'm still fairly new, and so far my main experience has been with hunchbacks (admittedly, I've been LRMing with the 4J lately). I have considered brawling, but I'm not sure if I'm brave enough for that yet.
I haven't trialed any lights yet either, I do see people say the Cheetah is awesome though.
>1/10th the players as MWO
What in the hell is wrong with you people?
You're entitled to an opinion but if it's that revolting then keep it to yourself.
>actually plays Hawken
The mech design is so garbage it's ridiculous. I don't know how much it has changed since I played it in early Alpha, but it was dogshit back then and I didn't enjoy it at all.
I mean one of the mechs is literally a CRT television on legs, what the fuck?
You're going to tell me Mechwarrior has great mech designs?
Nah, limited turning rates + boosting/dodging/jetpacking makes skillful movement crucial. You also have to juggle managing fuel, dodge cooldown, and weapon cooldown while watching the minimap. That's in addition to actually being able to aim. It's mostly movement/positioning based.
They look like humanoid robot toys from the 90's. I could care less what you think of Hawken mechs but everyone knows Battletech is retro as hell and 80% legs.
The game is very bad at generating stickiness. Steam babies don't have the ancient guilds full of old men to peer pressure them into being the nth guy in the drop 'just this once, please,' and the community is at least 50% of the MWO experience.
But surely, PGI knew this, and prepared for it by making better tools for the guilds, a big chat room where you can try to score new players, a mentor system, made private matches not cost real money, redesigned the maps to not be so shit, made the graphics fit for 2016, and- oh, wait, they didn't do anything.
It's still too early to gauge their steam success, but I'm gonna be super surprised if they can even maintain their 2200~ concurrent into february.
Don't buy anything until you've played for like a month. PGI's most common trap is to snare people with promises of fun gameplay, then once their elo/tier increases somewhat, they realize it's not fun, and quit after having blown 7 bucks on mechbays.
Just grind robots like a normal person.
So, wait, does it count does it count as a 'kill most damage d>>128473436
Saves weight, costs slots (and cbills). Of course, you could spend your newfound free weight on more armour.
you should have enough cbills from your cadet bonus to buy your first mech, don't spend any cash until you've played at least like 50 games
it only saves tonnage, and it always saves less than endo. it's only worth using on a few light builds with more crit space than they can ever really use
hawken had some great ideas but the technician and incinerator literally ruined everything. they're antithetical to the games design.
i've played on and off since alpha and have technician maxed on xp I actually like the mech designs
>hawken official website hasn't even been updated to include the incinerator
Hawken's design was so shit and offensive, the first thing reloaded did was remove the CRT recruit, and give everybody an assault instead.
Even the new owner fucking hates the dishwashers and septic tanks bullshit, but was smart enough to realize it was costing him business sticking people with the ugliest robot as the default.
Yeah, as someone who has only started playing since the Steam release, I have to agree. I don't see it staying above 1000 players soon. It's a fun game, but hellish to play as a new player without anyone else to play with. Faction matches are unwinnable so it's not enjoyable (last one I just did was apparently against a pro German team and they slaughtered us in minutes and spawncamped our dropships) and there's no competing with them with most of the trial mechs. I don't mind the graphics, they look decent enough, and the game runs well for me. But the original community of middle aged assholes taking clan shit too seriously and shitting on new players kill this harder than the absurd grind for money already does.
>but the technician and incinerator literally ruined everything.
It's a very slightly OP combo but it's not that big of a deal. People still play literally every mech so there's no game balance issue big enough to screw up the game.
Sounds like somebody got assraped by the bsod and never recovered.
Really there should be non-clan something for CW so that newbie random pugs don't get matched against pre-mades. It's so awful since CW seems to be the actual meat of the game, but it's almost entirely inaccessible for anyone not in a clan
not even the combo, just what they bring to the team. in my experience you're literally required to have at least as many techs as the enemy team if you want to win a pub game, and incinerator is just icing on the cake for team pushes.
Honestly, it looks fucking shit.
I know they've decided not to stick super close to the original, but that barely looks like the source material.
>the PPC arms will get fucked over with lego cancer.
I'm actually really excited for this, I've been waiting for the Warhammer and the Rifleman since the day the game was announced
or rather since Mechwarrior 5 was announced Today I will remind them https://www.youtube.com/watch?v=OC2lsZU_Y4A
It's bizarre how the casual mode is super fun and you can wreck people with trial mechs, and the autism mode you're forced to play if you want more mechbays is absolutely terrible. Getting matched with a 12 person murderball clan is the worst shit I've ever seen.
Yeah, it really needs to be changed because it doesn't work as it is.
My thoughts exactly. I've gotten 8 kill matches with a couple of the trial mechs in quick play and it's generally very fun, never feels that unbalanced but the rewards are minimal and the objectives in faction are more fun and interesting. It's just practically unplayable unless you've put hundreds of hours in already to get a full drop of decent mechs and have a full team to play with. I need Mech Bays but it's such a painful slog to get them.
Most fun I've had pugging in CW was doing defense against the Clans and getting teamed with pre-mades that were short a lance, if you're against randoms you have a really good shot at winning and can still have fun, and if you get matched against pre-mades you still stand a chance as long as the other pugs with your aren't retarded and work with clanfags.
regulars flood the steam hole looking more like a cult everyday but nothing significantly insane/ lolworthy.
>hehe le it will look like this
I find this lack of inverse kinematics disturbing.
MW3 > MWO
>rewards are minimal
I think as long as you do well consistently you can get about the same amount as you would in Factions. You can do two or three Quick matches in the time it takes for one Faction match to organize and finish.
I'm good for mech-bays rigtht now. What I don't have is any lights, and not many heavies. If I blow it on Cheetahs I still have around 3.5k left over, so I could grab some more mech-bays then if need be.
it could look worse
Aight. Have fun then.
Cheetos feel too limited on builds for me personally.
Also not really sure why'd you buy them with MC when they're out for C-Bill, less you just really don't want to grind for them.
So I'm thinking of replacing a mech in my drop deck with... something. I haven't decided yet. It adds up to 240 with 20 tons left over. Don't know with what or what I need.
>Kit Fox (2 LPL, ECM)
I mess with this one's build a lot
>Mad Dog (6 LRM5s, 4 ERMLs)
>Stormcrow (4 ERMLs, 3 Art+SRM6s)
>Executioner (UAC20, 4 ERML)
My suffering. I want to look cool, but I know if I spend money to change from IS Olive Drab I'm going to get focused down like crazy. Nobody expects anything from Green Mech #20 but the guy in a tricked out Firestarter or a Dazzled up Stormcrow attracts a lot of attention.
Do people still prioritize guys painted say, basic (c-bill) red?
Does it? I figured it'd be good dark environment camo. My question is, does a dark grey/blue/black premium color have the same camo effect or do people still actively pick out the guy in the jet black mech.
Depends on the map really, but from what I've seen, black tends to be kind of shiny so unless the map is already dark colored or at night it doesn't disguise well. Probably harder to spot than bright colors at any rate though.
I don't know why they say that. My Executioner consistently outdamages my Mad dog on a per life basis. People just hate taking damage from things they can't see or fight back.
Like how people bitched about Artillery in WoT.
There was a legendary Konglet named JackAttack who had all of his mechs colored in C-Bill Purple. He was able to get behind and back-core everyone, he always racked up tons of damage and tons of kills. Nobody ever shot at him either. He was the master shaq player.
>Event starts up
>LRM boats everywhere
>LRM boats FUCKING EVERYWHERE
>they'll all just sit there long range-ing whatever they can without actually killing them to reap the goodies
>all the premakes are gonna sip on pissbaby tears because ECM light buttfucking
>tfw JackAttack will never drop with us again and carry us to the spudland
jack pls come back
Jack is dead, Greg. It's a good thing. His body is the great tree that, being felled, leaves room for the rest of us to grow. Rather than waiting for him to come back, maybe you should attempt to take his place.
I agree that we should not look to the past to define ourselves. This is why i have chosen to evolve myself within the Something Awful community.
I would recommend others to follow suit. I dont like kaelus
>Telling Greg to step the fuck up
>Raptor noises intensify
I still hate those tiny super-low-slung PeePees so much. So so much.
>5 minutes in GIMP
>scale is 130-135%
I've never played a full on mech game before. mwo looks pretty fucking cool, even if a lot of the f2p elements are shitty. do you guys hate it as fans of previous mechwarrior games, or do you hate it because it's legitimately a bad game?
Its an average game. Litterally 6/10 material. We hate the people running the company that is developing the game. At one point we collectively hated them so hard we burned down the internet. Pic related.
>do you guys hate it as fans of previous mechwarrior games, or do you hate it because it's legitimately a bad game?
A lot of the former and some of the latter. It's not that the game is completely shit, it's that devs that don't know what they're doing are ruining what could be immensely better if they were competent.
In 2013 the developers blatantly gave up working on the game by funelling millions of founders cash into a shitty star citizen clone. That has pretty much been remedied as of now with transverse failing miserably, leaving PGI the only option of keeping MWO alive.
Second reason people are salty is that once you get into higher elos, the game gets unfun real fast. As a stompy robot game it is the best out there but people expected more, especially after the abandoned 2009 MW5 trailer.
Other random piecemeal things where PGI changed their direction against the founders best wishes and general incompetence over 4 years wore into people. Balance and grind are always cyclically returning issues
If you're not at least in your faction's TS grouping up with units, you're doing it wrong.
If you're having to use trials, you're also probably doing it wrong.
CW is hard mode, because there is nothing shielding you from the top of Mt. Tryhard smiting you with laservomit, as there is no matchmaker like pubbies get. You fight who's there. If you suck, you get seal-clubbed.
That being said, the best way to newbie CW is honestly to just grind out rank 2 in a faction, then switch. Repeatedly. Each R2 you manage is a free Mechbay, and those are by far the handiest things around.
>no more killstealing assholes getting your points in a single poke because it's "most damage done" that gets you the reward on a kill
>easily cannibalized for C-bills chassis with a fat 340XL
This is gonna be quick and easy for me.
Honestly, no. Pugs need to have a 4v4 mode that 1) gets faster games and 2) keeps them out of the big unit shark tanks.
And CW is accessible to single players, mind you. But they've basically got to go on the forums, find out the factional TeamSpeak servers, and get on them to at least be in a properly linked up group.
Liao is like that all the time- our "big units" tend to be more likely half an actual unit + PUGs that get taught to work with the unit. Or multiple lance-sized units glommed into a queue. Again, same difference.
That's because you're playing with a matchmaker in casual mode.
Rank up a bit and you'll run into the murderball-level players (when you hit Rank 3) and you can experience true robot hell in the pub queue as well.
But that's F2P mode. They -want- you to spend at least a few bucks on enough MC for MechBays- or else pick em up during one of the challenges.
Take the one starting the 14th. You putz around in casual queue, you eventually get a 'Mech- which comes with a free Mechbay. Don't like Cicadas? Strip it, sell the chassis, you got an open bay and money (keep the XL340 engine if you keep anything, as engines are a big money sink).
F2P games are like that. You can do things slow and painful and free, quick with real money, or if you know the ropes, you can at least minimize grind.
Likewise, around Christmas they had one with random prize bits, including MC. A few challenges and you'll end up gradually scraping together enough to keep a decent number of 'Mechs and not go crazy.
It's also worth noting that elite-leveling a 'Mech matters, as it doubles the effectiveness of basic skills- and mastering one means you've got an extra mech/weapon module slot unlocked. Both can considerably improve a chassis's performance.
>kaelus probably won the lotto and now is gonna go make his own KONG
Nothing has to be wrong. People still play the game and have fun.
>mech design is garbage
>mechs are literally garbage
You did learn something from the game!
The big picture for hawken was always more mechs and more playstyles. Were the tech and incin balanced poorly? Yup.
They're only a problem in servers with players that are new or don't know what to do about it. Every tech on a team is the weakest link in the chain. Incins aren't that grand unless the pilot is.
>It's also worth noting that elite-leveling a 'Mech matters
It helps but... it's not super noticable. I mastered one of my lights and other than going slightly faster than my other light lancers I barely notice much of a difference.
Speed tweak is a huge deal for lights and then you got stuff like better cooling/turning. For bigger robots the extra agility is a very big and noticeable boost, especially stuff like torso twist.
I really hate lasers and like ballistics, what is a good mech with a lot of dakka (not necessarily missiles).
Also, what is the correct nomenclature, I always say Blueberry Pie for B sections.
Russ is super excited to have the Warhammer in the game even though it in no way represents his nostalgia fueled vision of the Mech.
>here guys, give us money for this lego that we call a warhammer even though you will never see it in first person view anyway
>Side torso and legs not at full HP
>head still has 16 armor
>not full JJs with only a half-ton armor
>AMS in a game where nobody uses lurms anyway
>AMS on a light that generally isn't with its team anyway
>not 6 smalls or 6 SPL but mixed wtf lol
I can't remember if the minimum ass armor was 8 or 7 against an AC20, but whatevs. If your boipussy is eating autocannons, you probably deserved it
IS(inner sphere) are the green darb mechs. Cheap to accuire, but with shit tech that needs upgrading, like double headsinks. Hardpoints are fixed per variant but everything else is customizable. Clan mechs are the silver ones. Expensive to buy, but with all the good stuff pre-installed. Can swap out whole mech parts(like an arm and its hardpoints), but the rest (mainly engine) is hard wired.
Dire whale, king crab and mauler are the kings of dakka. There is one banshee variant that can do it, too.
Jager is the premier dakka IS heavy.
Most clan heavies can do dakka fine. Timber wolf, hellbringer and ebin jag.
Blackjack for IS. Maybe hunchback, but blackjack is just op.
Clan mediums lack large ammounts of ballistic hardpoints(except for shadowcat, and its shit), but the stormcrow can load 1 big ballistic and is overall just stronk.
Does not do dakka.
>I'd still suck a cock for PIG to just doublestack SRM's on the Timber so that it didn't look like hot garbage
They can keep their cancer tumors for more LRM's if they want to but just holy fuck why they not just split the normal ear in half for SRM's. They could keep the iconic look and everything. Fucking hell.
First time with MWO, any tips?
Anybody else ever get to use the pods? There was a center near me that I got to use once but never got a chance to go back before it closed down
Because fuck you.
Lots of tips. Complete the tutorial. ALL OF IT.
Turn off arm lock, enable throttle decay, hope you have a mouse with extra buttons! Don't spend any C-Bills till you check with this thread first. Use smurfy to your advantage to build, and confer with others the viability of that build, BEFORE you spend any C-Bills. Read the Manual before use. Are you versed in BT lore enough to know the difference between Clan and IS? If not, look into it. DO NOT ENTER FACTION PLAY UNTIL YOU ARE READY. It is the End Game, unless you have a unit who's going to drop with you in a group to help you grind shit out.
Speaking of which, WELCOME TO THE GRIND. C-Bills are precious, and long earned. It is absolutely necessary to max out a Mech's Skill Trees, and to do so you'll have to own three variants of that chassis. Buying them you have to take into consideration the actual cost vs the price on the screen; IS mechs generally cost twice what they're listed because you'll need to buy their upgrades in engines, weapons, equipment, structure, and in semi rare cases armor.
I think that pretty much covers it. First 25 games are in the underhive, they'll be pretty fun, and the trial mechs aren't total garbage anymore.
Missed out on those pods, but VR hits this year, it'll be infinitely better.
>Turn off arm lock
Going to disagree with this one. Some mechs do better with arm lock on. Just remember its there if you do need to shoot at something outside your torso range, if appliable.
It's not the end all single only way to get more mech-bays. Expedient? Maybe. Except for when it's dead, you're up against 12 mans, or are forced to run nothing but trials. When Satan smiles in your general direction it's all of the above combined.
So most of the time it's pretty effectively useless to you even for mechbay grinding. I hate to say it but, if you find this game any fun at all, it's probably worth it to feed the pig just enough for MC to buy mech-bays to at least have a marginally faster time mech grinding. Maybe when the giant CW update hits with 4v4 and other shit this Spring it'll be less of a shit fest for new/free players.
>spending money on any free to play game
This is so wrong and stupid it hurts. Not even once. No reason not to just grind out the 10 rank 2 mech bays in faction warfare, wins mean nothing and taking it so seriously is embarrassing.
Thanks for the useful information!
Should I save up for something at first or spend my starting cash on a medium mech? Should I enter faction with just my dinky 2 laser starter?
Wait until you've completed all your cadet bonus matches so that you'll have around 20 million C-Bills and will have played enough to start understanding what you like and want from a mech. Try out every trial mech multiple times. Definitely don't rush into spending, you won't be getting money quickly after the first 25 matches.
Man, it's like you didn't even read my post at all, just got hung up on the "feed the pig" part and your autism instantly sprung into action.
Your Cadet bonus earnings after the first 25 and Tutorial should be enough for a medium if you want one.
Faction Play requires 4 mechs to play with, and like I said, unless you're dropping with a group that's going to help you, then your 4 mechs need to be decked out as much as possible.
You CAN play Faction Play with trials, it just won't be as fun, and your grind will be longer and more annoying to you.
Again, when the CW update hits this Spring it might be more open to new players than it is now.
That's the RVN-4X variant with the range/duration quirks on it, right? Yeah it's still pretty good. I don't see them very often much so maybe they were better at some other time.
>did 515 damage in my SPL Firestarter
>spent the first half of the match doing fucking nothing but spotting because it's that one map where everyone camps highway and I didn't think to flank around
>Still did more damage than ANYONE else on the team
What the fuck? Seriously, what the fuck?
>playing trial cheetah
>backcap the enemy's starting point
>get smashed up to half health trying to run away
>enemy cheetah decides to chase me down
>I jump over him and shoot him in the back while he powers down from heat
>climb up the hill and kill a DW
>run back to the point and kill the last guy on their team, who was trying to re-cap it
I really can't understand why everyone doesn't play light mechs. Movement is more complex, the game isn't suddenly all about standing still and firing missiles halfway across the map. And when you're small, nobody seems to expect that you'll run around behind them and kill them in a couple of bursts.
So for clan mechs, are all 4 types interchangeable? The A/B/C shit seems to change the omnipods, but you can mix and match those to your liking anyway. Is it just for the sake of a different name and a different starting set of pods?
The only part of the clan omnimech you can't change is the center torso.
Some clams have no difference in their CT so it doesn't matter which one you own and you pick those based on which one has the omnipods you'd rather not have to buy.
>there are mechs (core gameplay) that can only be bought with real money currency
Yes, you are paying for a possible advantage that free players can't get. You'll argue that they aren't the most meta mechs, but the principle still holds up.
Because people want something that can go toe to toe and not die in 2 hits. Lights are for more patient players who are willing to hide and wait for most of a match until the time is right to run in and strike. This is dangerous and requires thought when most people just want to sit and snipe or launch rockets for free kills without any chance of dying.
>Team doesn't communicate at all
>I start taking charge, calling targets, announcing locations, etc
>team still won't listen
>"god damn dude do you ever shut up? I've been playing a month I don't need a scrub telling me what to do
He's right. Tryhard armchair general faggots aren't welcome. If you're just going to try to yell and boss people around (what neckbeards often confuse for leadership, especially the ones who play games like this and ARMA) then you're just going to get ignored. I certainly don't take orders from the likes of you and never will. I'm here to get kills and have fun, if you're going to do that then don't even bother turning on your mic.
>just slogged through a round where we literally got surrounded 3 minutes in on whatever podunk fucking city the map is called I don't give a fuck
>enemy blatantly behind us, everyone pools onto it, lets the enemy in front of us prior to that just come by and become the enemy behind us, tearing us apart
braindead fucktards do not get a say in what they should or should not do, they should follow orders and be happy that someone is at least attempting to think for them.
In Breaking News: Cannon fire was heard near Anon's house there is no word of survivors. Person who fired these cannons can only be described as absolutely savage
I just had a game on Forest Colony where my lance consisting of me in a Thunderbolt, two Atlases and a Direwolf had all but one other member of the team die out compared to the 3 kills we got on them.
We took cover in a mountain pass 300 style and held off the other team, pulling through with a timeout and one less death than them.
All because someone communicated that it was the best idea to hold position and call out targets. We would have lost easily had we ran out there.
Thats all that guy said he was doing in his post. >Call out targets and announcing locations.
Instead someone bitch him out for attempting even that much.
At least, that's what I gathered from his post. If he wishes to clarify further then that's his own prerogative.
Someone putting more effort in spreading information about what they truly believe is going to happen then the rest of us.
Life is about how much work you are willing to put into it. Half assing things just because there is another day generally won't get you places. Same applies in game. How are you to improve if you don't put in the effort to do so?
The tone and wording of his post struck me as someone who was less than helpful and in my experience people don't generally get told to shut up unless they're being an asshole. I know the type well and I have a low tolerance for it, but I probably did overreact pretty badly. Obviously there needs to be teamwork, but there's a right and wrong way to go about it and "taking charge" of strangers and getting mad when they have no interest in listening to you isn't the right way. It's silly to expect people playing a video game to follow your orders because that requires respect. Why would I stop doing my own thing just because some guy I've never met keeps trying to tell me what to do? I wouldn't.
>getting mad when they have no interest in listening to you isn't the right way
I think they were implying someone that's played for only a month calling them a scrub is what made him mad.
Almost a thousand damage in a light mech.
Eliting a 'Mech completely also doubles the effects of the basic skills as well.
Given, PGI has left the Mech skills alone for so long one of the elite skills is literally nothing more than a 3000xp sink, as "Pinpoint" literally does absolutely nothing since they had to make convergence instant and perfect anyway. Do it last as a result.
A fully elite'd 'Mech is more agile, cools faster, and believe me- it helps. You'll notice it more with experience.
Shit event. I KNOW I had enough most damage kills in both the Splatcrow and Executioner games. I still got a consumable pack anyway.
Cool shot 6s, ooooh.
Light 'Mechs are mobile and good at wearing down stuff...
...on the other hand, one annoyed Streakcrow or someone with good aim and you're scrap metal. That being said, lights ARE a big thing, and a good light pilot is a valuable thing.
Just remember that the really competent pilots in the big robots can ruin your shit in a hurry and you need those distractions to get your guns in where they'll do the most good.
Pugs are pugs because honestly, they're where the Rambo population accumulates.
People who would actually listen tend to end up in group queue/units/CW, and by comparison solo queue is more like a scrimmage than an actual team play.
I probably would notice a difference once I master more mechs, but the next one I would like to master, Executioner is a bit expensive to do that with. I'm sure the Agility and cooling is way more noticable on that one since mine runs hot.
So, ive got a question about the faction play thing.
when you are in the queue it allows you to customise the mechs and choose which ones you are going to take.
i have two mechs and for some reason, i can only choose one.
its not like an optional choice either, i just outright cant see/select my Raven
any idea why?
im probably being retarded.
before you say, yes ive checked the tonnage limitations and that shouldnt have anything to do with the fact that i cant SEE my mech, yet alone select it.
The best mechs aren't cash-only robbits. What cash ro-butts do for the most part is reduce your c-bill grind by 30%. Otherwise, real money just gives you early access to mech releases.
HOWEVER, PGI has a habit or releasing mechs with very good quirks/no negative quirks, and once they become available for c-bills, those advantages are nerfed somewhat. Usually, however, a mech that starts good stays good, it just isn't quite as overpowered once the c-bill nerfbat hits it.
start mastering shadow cat or buy modules?
also is there a unit for MWO, all my friends are dead already
if you want to make a living out of it you can run 4-5 on dire wolf and just swap omnipods as you buy new variants
dire wolf is really expensive though
>mfw just won a match singlehandedly, got all three of our team's kills and captured the enemy base while everyone else was distracted
There are no games. Only people destined to destroy communities.
On one hand you have Greg, who is dopey and annoying but still okay to be around when you tell him to tone it down; on the other hand you have Kaelus, who is a smug Californian who always assumes he's right regardless of the topic and immediately starts to patronize everyone who disagrees with him.
If I had to pick one I'd choose Greg. If I could, I'd pick neither.
Good news! By the grace of Lowtax, we have recieved enough funding for a brand-new Discord server!
All are welcome (except kaelus)
so i just started to play MWO
>1st mech is shit
>slow and hits weak
>2nd mech is slow but hits harder
>lost the game and did shit damage
>3rd mech i make is a 4x flamer thats fast
>win game with a lot of damage being done
I guess I didn't expect someone to jump into something not know what they were doing. I occasionally have to remind myself not to lower my standards, but abandon them altogether.
So you bought a Firestarter, yeah? Which one?
Bordering on irrelevant since you should be completing your first 25 with trials anyway. How did you even buy the firestarter?
Make a new account, bro.
Next time play 25 games with trail mechs, chech aut what class of mechs you enjoy(light, medium, heavy or assault) and then ask what's good to buy, or just go here: http://metamechs.com
In Operation Exodus an unknown number of Konglets followed General Kaelusrensky into the region of deep space known only as "Discord", towards an unknown destination and future. It was his dream that he and his followers, or most likely their children, would eventually return to Mumble to rescue a devastated Kong and reunite it under a new VOIP.
>mfw someone in chat in the match I was just in said "they should make MWO figures"
It makes so much sense anon, we tax the players so they can't be in units, that way we don't have 100man units being so strong they dominate everything! It's perfect!
I really don't know exactly what he thinks it's going to do EXCEPT piss people off
Besides doesn't everyone's group have like 200 million coffers anyways thanks to people thinking they'd do something someday?
on another note, here's the Warhammer scale video with a sneak preview of the new snow map at the very end.
I usually tell people to work with heavies or lighter to start with.
Why? Because honestly, it's a lot easier to fuck up in an assault. You're a bigger, slower target that can't take it even if you can dish it out, because even PUGs instinctively tend to focus on those target types and will put more guns your way than you will in return.
If you're gonna start mastering Clantech chassis, go with the Timber Wolf or Ebon Jaguar. They're big, nimble enough that you can get out of trouble, and well balanced in terms of armor and firepower.
>If you're gonna start mastering Clantech chassis, go with the Timber Wolf or Ebon Jaguar.
Different anon here, what about the Mad Dog? I've been playing IS since I began playing a few weeks back and I'm thinking about buying my first clan heavy. Mad Dog gets a few mentions on and off, so I'm thinking about it.
...sadly whatever I go with I'd be tempted to boat LRMs or go as long range as possible.
Imagine the lolz that could be had with the whale if we had RACs. clan uac2/5 already look like that for some fucking reason.
anybody wanna grind some of the event together?
tiers 2 and above, no shitters.
>gee billy, what did everyone about the old alpine
>assaults are fucked 100% of the time if they dont win the mountain rush?
>exactly! Lets put a shit ton of rocks to get stuck on to fuck em up even more
At least it looks kind of nice with the environment effects. Hopefully it will be a -2 temp map.
>not a remade alpine
Inb4 double position change
It's not a remade Alpine, Alpine is staying in, this is being added, it's a completely new map from ground up.
>Been doing well with my Zeus
>Buy an AWS 9M because i like the idea
>Can't survive 3 seconds, everyone punishes me hard, have the hitbox the size of the Berlin Wall, stock equipment is shit, PPCs are shit, XL engine on a matress looking bigass mech is the worst fucking idea
Did I get meme'd on or is there a redeeming build for this 11m cbills piece of shit
If you want to keep on pushing into it, the awesome is actually one of the best mechs. You'll need to go another 15M in until you see the real benefits unfotunately. Also the 9M is actually kindof garbo compared to the 8R and 8Q.
Highly recommended against doing this as a new player, but if you are a meme master, go ahead
I hope we can agree on this.
>good, shitter friendly IS assault
>good, but not shitter friendly
>somewhere between very situational and trash
Warhawk so strong only I can kill myself
how 2 Awesome in 3 easy steps:
tank everything with your left side, you have enough heat capacity and dissipation to afford to alpha as long as you are not on terra therma or some bullshit hot map
fast awesome, if you have the balls and are really good at torso twisting you can go ahead and put a big xl in there and be the fastest nigga around (if you put an xl you can fit 2 medium lasers in the empty hardpoints, but i still dont recommend it)
ancient glorious splatcake, wait for the right moment, charge tanking with left arm until you are close enough, then brawl their asses off in close quarters
im not gonna post the lrm-pocalypse 8R because its a misterious build and only dudebot knows how to make it work
(before you start with >hurr durr back armor, i cba to change the back armor values, only maxed it and shaved some off the legs and arms as needed, you should use whatever front armor/rear armor ratio you feel comfortable with)
welp, meant to reply to this guy here
Why does this pop up all the damn time?
im not gonna post the lrm-pocalypse 8R because its a misterious build and only dudebot knows how to make it work
>comment that I want to take the overpass/saddle on Crimson Strait
>guy in the MAL starts calling
>he's actually incredibly helpful and his precise calling probably saves my ass
Matches like this are the best. It doesn't even matter that he only did 179, he coordinated our entire team in a beautiful push.
Wow, I think I'm in love
>someone tells me I just carried the team
>I didn't do THAT good, did I?
>after battle score pops up
>caustic valley conquest
>go kappa with 2, one person in our lance runs the other direction, enemy team gets there before us
>get picked off one after the other
>look at scoreboard
>our team has capped no points and probably just all rushed to theta then decided not to engage when they saw the enemy
does this ever end
Standard Laser Skirmisher I picked up off of Metamechs. Runs a little bit hotter than I'd like it to, but it shreds through rear armor like nothing else.
>King Crab with camo and paint
>he has three LRM 15s
>he just alpha strikes his missiles until he overheats
>as soon as he restarts, he alphas his LRMs and powers down again
>he literally doesnt even attempt to aim, he struggles to move the cursor to get a lock and then doesn't attempt to keep said lock
>he doesn't move his King Crab at all, it travels maybe 500m the entire match
>when the enemies close in on him, he literally cannot even hit them with his MGs
What the fuck is wrong with these people?
>King Crab with camo and paint
>has dual ac/20s and a er large laser
>double firing the ac/20s at targets 600m away, missing every time because they're walking slowly
>never see him fire the laser
Man I don't even know
When are you getting your headset so you can play video games again
Is this how Mad Dog's boat LRMs? Also is it worthwhile to change the lasers to mediums lasers and cram on more ammo?
>enemy direwolf with 8+ ERLL sitting at the back of HPG while the rest of his team just gets melted
I find that it's the dead games that have the most cheating and hacking in them. Because at that point even the devs don't give a fuck. Like they literally become nothing but exploiters fighting each other, unrestricted, with every hack imaginable.
It made Call of Duty: World at War a little interesting at the end of it's life for a bit when lobbies were like that. DayZ Mod too. Nothing but people flying around the map at light speed instant head shots on anything and everything.
It got so bad that they had to finally take action when they decided to stupidly throw in World at War with Blops II as like a special bonus.
What's the oldest mech lore wise you can pilot in MWO?