>horribly outdated FAQ
who gives a fuck, 2.0 is out
Tweaks & FAQ: http://pastebin.com/QRWNvEVD
>Jump Point Current Issue
Pupil to Planet https://www.youtube.com/watch?v=-yLTm8DZ8s4 [Embed]
2.1 is out to live
Letter from the chairman (102mil)
Ten for the Chinaman: https://www.youtube.com/watch?v=qqcN6UkKfog [Embed]
The Amazing Abent: https://www.youtube.com/watch?v=RiUC2_uYohw [Embed]
Around the Girth: https://www.youtube.com/watch?v=EytSKRg8ulQ [Embed]
Reverse the Worst: http://imperialnews.network/2015/12/reverse-verse-episode-74/ (nobody wants to watch that shit)
wait, that's actually someone's collection, not just a cheeky filename? why would anyone buy nine constellations? these people have a real problem. thirteen auroras, nine mustangs. for what purpose? the three relaints actually makes sense in comparison; that's just one of each variant.
>Children born on the 14th of July are subjected to the removal of their skeleton and an implant of a silver liquid to replace it.
>offenders would be tazed with the worst type of electricity in the systematic district
>the worst type of electricity
>Sporting events end with the losing team being rounded into a grinder and shredded on live television, boxing matches end with the loser having their hands removed without anasthesia, flight races would end with the losers having their arms and legs removed, then being injected with insanity, for entertainment.
>injected with insanity
>Sexual stimulation in any way within the grounds of the Fourth Stimpire is strictly prohibited, and anyone detected even touching their sexual organs will be subjected to a penectomy or if the offender was a female, they would then have a razor inserted into their ovaries. They would pump a blue solution into the womb until the stitchings burst. Offenders would also be forced to show their operated areas in public, and they would always harass and punch them to a pulp, against their will.
Does this virgin think that girls can feel their ovaries internally or that they are a pleasure organ?
Well that went /d/ quickly.
>not knowing about different types of electricity
it's fun to play now, only marred by server side instability. that reminds me, I should really hunt down the offline mode workaround to put in the OP; it's completely stable that way. I think you can actually play it without even being a backer.
Huh, I completely missed this. CIG biting off more then they can chew? Seamless planet landing and planetary flight in cryengine seems a stretch.
>biting off more then they can chew
>seems a stretch
it's right there in front of you, they already did it.
>promising any new features
They promised these features more than a year ago.
If anything, alpha 2.0 (and the upcoming 2.1) and the things shown on the stream are the first really positive news.
This is the first time they actually showed us some of the results of the progress they kept telling us about all though 2015.
>a quake produced by one of the planet's tectonic plates produces such a powerful thrust that a very large chunk flies off into space
>that first post
Escape velocity is 25k mph big boy.
You're telling me that it kept just barely within the escape velocity and the orbit velocity?
That's a real sensitive region.
> Any film that does not feature someone being murdered will be burned and the entire crew behind it will be executed in the most grotesque way possible - vivisection
I'm sure this guy can do better than vivisection
so what is an orbiting battle, 'orbiting' around the enemy player? because I've done that a few times and let me tell you, if you can do that it's not much of a battle, because it means they are barely moving.
One doesn't need to be stationary to orbit
still looks like circle strafing to me. and when I said 'hardly moving' I mean in the sense that they're not maneuvering but just going in a straight line while you fly circles around them.
sounds like you're just being pedantic at this point.
but... I asked that.
I read your initial post as 'it is not the same thing'.
you and I are both in the dark about what the difference between circle strafing and an 'orbiting battle' and I doubt >>127724517 will ever tell.
They nerfed the guns?
I'm not worried about the visibility, you'll have a serviceable 3d radar to let you know where your targets are, and it's surprisingly agile for something that is not a combat ship.
Last I checked they removed S4's and replaced with S3's
And I like seeing outside a ship, for eyeballing things like a smooth landing and more fun maneuvers, not being able to see above or below is very restrictive to me, i like decoupled mode and TIR back when it sort of worked
Can anyone think of a legitimate reason why gundams wouldn't exist in the star citizen universe?
Any civilization that has access to this level of technology should be able to create large mechanized suits that mimic the actions of a human body. That seems like it would be much better for fighting in zero gravity then something that barely mimics the functionality of a 20th century atmospheric jet.
The reason is that human-sized suits, i.e. power armor, make sense, and will exist.
But there is no advantage whatsoever in making a humanoid-shaped tank, fighter jet or spacecraft.
It's needlessly complex and offers no advantage over a normal spaceship, tank, fighter jet or forklift.
Just go back to nihon, you fucking weeb.
I don't understand how having arms and legs to flail around in space would be more effective.
It'd also be a nightmare making all of those moving parts work compared to a big tube with rockets on it.
Imagine the current meta of space jousting we have in star citizen, only now the one ship reaches out and grabs the other ship as it passes and rips it apart with huge robot hands
>You can see the shield on the mustang
I dont know how safe it is but neat
ignoring the tremendous amount of force needed to propel such a massive object and ignoring the insane amount of drag it would produce.
what about the fact that it had to be lower than the escape velocity but just barely out of atmo in order to begin its orbit pattern?
sadly physics makes this unlikely.
you make something with all these points of articulation and extension, powered by hydraulics and. Why you don't you go play with your gundams and see how easy they are to pull apart?
nice autistic reply. I was being sarcastic fagboat
only because a S2 gun is the current meta. The instant CIG over nerfs the tarantulas and the new meta is some S3 gun or missiles again, the Delta goes right back in the trash can.
I used to play planetside with that guy. He basically disbanded the outfit and dropped a shitload of money on star citizen packages a couple years ago and said "we're a star citizen outfit now". He's a complete retard and a trust fund baby.
>made mistake of putting 3 sledge II 60mm cannons on my hornet
> try to remove them
>game crashes each time.
I don't actually know what anon is talking about. Its just a combination of being very good on stats, ballistic, and S2 so easily gimballed. The last two make it especially broken.
It might have been fixed in 2.1, but before it cooled down ten times faster than comparable guns, meaning you could pretty much shoot it forever, unlike all other guns with comparable stats.
Kitbash or not, it does not follow any fucking designs by Aegis. It could've been given the circle-shaped thingy to make it look a bit more like Anvil and a downsized version of a Carrack. But thanks to it being fan-shit, it looks like nothing any company would've built, it'll always stand out and look weird.
It's not supposed to be an origin ship.
Same guy as on those forums, MagnumPI. We played on Connery I think. I haven't been on in a long time.
Pic related is his post.
Okay so I don't know if it's still the case, but before, the hangars are actually TIERED, going Selfland - Aeroview - Revel and York - Asteroid, meaning if you have, say a Cutlass so you have the asteroid hangar, you also have all the other three.
It's a very silly system.
>but it looks like an aurora upgrade
Thats because it is just an Aurora+
It really is just an Aurora with more shit bolted on
Yes, but I'm buying an Avenger right now and upgrading it to the Delta, thanks to a "gift" a friend made me one year ago. I wanted some clarifications, if I kept the Aeroview or stayed with a Selfland hangar.
Indeed. Aeroview is sex.
I need to play this song on a loop in the jukebox and it'd be complete heaven:
Are hangars still going to determine starting location and such? That was what they said 2 years ago. I figure that's changed by now, but I haven't heard anything. I've got both a Cutlass and Carrack, so I can choose whatever.
I always thought an RSI fighter would look more like a Starfury.
Exactly. Like I said, I don't know how that's working out for him, being a huge faggot and all.
But he can't boss people around if he does that. He's doing it because he wants to be in charge and throw his money around.
This guy sent him 1500 ladybugs for his birthday and he got really butthurt about it because everything is serious business.
>I'm keep up appearances for public sake
>you sent me a gag gift and I'm barely holding it together emotionally
Hopefully rubles aren't worth jackshit.
It depends on the angle you use when comparing them.
I really bought this saber too soon, should have waited until it was flyable or something
>We’re definitely gonna have melee, so in the very early stage of the FPS, it’s just straight-up brawling, but in the long term plan for melee, you’ll have some basic punch/duck moves. But then you’ll be able to different places around the universe (like a Tevarian dojo) and learn some Tevarian martial arts, so then you’ll have extra moves to use.
This nigger just says 'yes eventually' to fucking everything I swear to god
He's been posted on here before.
>escorted retaliators sinking whale frigates
I don't even know how I got like this, the only one I want is a reliant. I'd sell the rest if they were worth anything.
>Are hangars still going to determine starting location and such? That was what they said 2 years ago. I figure that's changed by now, but I haven't heard anything. I've got both a Cutlass and Carrack, so I can choose whatever.
I suppose nobody had an answer to this?
Actually I got the Reliant for free from skelebro. The 325a is my original kickstarter package that I CCU'd from an Aurora MR when the dog fighting module first hit. The Cutlass is a Blue that isn't even LTI. I can't remember why I bought a Mustang, I don't think THAT is LTI either. So annoyed I didn't get an Archimedes LTI token when I had he chance, maybe I can get a Dragonfly token one day.
The 325a is hands-down the most pay 2 win mech available. I wouldn't have it any other way.
Personally I would recommend going back if I were in your position at the time.
>he thinks hornets should bea bale to kill anything in the game
HORNET NIGGERS, EVERYONE!
Seriously, we need some good meme images for the shitter hornet and hornet niggers.
How is my fleet?
I'm contemplating turning the SH to a Gladiator or Freelancer MIS with the CCU's I have just in case the SH gets the nerf bat. I only bought it to protect my Endeavor, because I didn't buy a single module, I plan to get a hangar and have a pocket carrier.
And all the dipshits that bought $75 dollar hangars to add onto their Endeavors will rage on the forums if it can't fit "multiple cutlasses" as noted in the description. All I have to do is earn the hangar in-game.
Honestly, I'm either gonna ride on the SH wagon as the space-superiority fighter, or I'll just switch to the MIS so that I have a well-fitted 4-passenger escort to and from my Endeavor.
I agree fellow shillizen. They have no idea about the meta.
>Good, so knowing that, are there actual size limits to the hangars?
Currently no, it's an infinite labyrinth where they keep adding more and more room the more ships you have. Doubt they will change that in the game as it would basically punish you for having too many ships and force you to spread your ships across the universe, which doesn't achieve much.
I guess the only reason to choose asteroid is that asteroid looks cool? It's probably a matter of taste and maybe a bit of convenience, The other two hangars are probably planetside which I assume (not read anything to confirm this) means it's possible to just take the elevator and go to the shops. I don't know if asteroid hangars will have shops in that close proximity.
SH would make a better escort. Freelancer as it stands now is just barely able to defend itself from jousting retards, much less be an escort. MIS only gives it the option for fire support with missiles, not dogfighting.
Thanks guys. I think I may just stay with a SH or maybe a Gladiator if I get in a skirmish with a ship as large as my Endeavor.
You think the MIS might even be somewhat more useful than a SH or Gladiator if they trim the window fitting more to have a better view?
>They were talking about how they had to expand the r&y hanger for the Starfarer
Do we know how big the Starfarer is now?
I assumed he was talking about fleet size rather than ship size but that's true. The hangars are supposed to be able to fight the Starfarer and Caterpillar so they're going to be pretty big. I believe the Idris was confirmed as being able to land on planets, but unable to fit in hangars so it'll be on a landing pad or space dock (which is in space, but for this pose "landing on a planet" means storing it somewhere safely so you can go offline without losing it).
>yfw shitter hornets fall prey to vanguard and hornet niggers call for nerfs
Why don't you think that the best option is to have an SH with CCU's in case of the unavoidable nerf to Hornets?
Also, give me one reason why the Gladiator isn't better than the SH when it comes to fighting heavier classes.
>yfw they nerf the vanguard because hornet nigger mafia is real
>yfw the metric for total potential ship firepower is measured in "Super Hornet(s)".
Ok, good point. I have one last question to ask of you:
Which do you think would have more potential cargo space? The Super Hornet switching to the "cargo-box" the F7C has, or the torpedo bay that switches out with a cargo container?
I want to say that torpedoes would take up much more space, but I don't have any figures to run off of to speculate well.
he'll lose his other eye to type 6 diabetes.
If you got the Starfarer, can't you carry enormous amounts of cargo already? Or is that only for fuel?
I would use the remainder of your money on a throw-away LTI fighter of some sort in case shit hits the fan. But if you are solely bent on trading and hauling, then get the Hull B at least.
Starefarer comes with fuel tanks I think and you can convert them for cargo. But Im not going to do anything untill they make it so I can rebuy old pledges with store credit
I forgot to skew it. Now it's done.
Depends on the use. I doubt the MIS would make a good escort on its own withhout friendly fighters to run interference while it hangs back and lobs missiles. It's just too heavy to intercept and dogfight enemies going after a target unless they try to joust like idiots and get chewed up by the 4x S3s (yes they're still that good).
More visibility would be nice but won't make a big difference at this time unless CIG changes the Freelancers handling to be a little more maneuverable.
>hornet nigger mafia
I fucking knew it.
I hope we get massive mining complexes inside moons and asteroids we can fly around inside.
Guys i cant buy the game right now i have to wait some days but i want to preload since of shitty internet.
Anyone can help me out with a mirror of the launcher executable? I already googled but they seem to take them all down after a while...
i wanted the launcher exe bc i cant download it
whats so hard about this
>not using siamese cat pics
Not sure why this isn't in OP
-Open your loginData.json
-Paste in one of the profiles
-Boot via the StarCitizen.exe (not the launcher)
-Try out their ships in Arena Commander or hangar
Obviously you can't take them into the PTU but it's nice to try out a ship without having to buy it.
All the installer does is ask for your login and pw.
If you don't have a game package in your account, you can't DL the game.
The launcher is 100MB or so, the game is 20 GB.
The launcher is an insignificantly tiny.
I like how they mention during the interview with the QA guy that the interview was before 2.0 was released.
I guarantee half of the shit in the latest AtV is from late-November and early-December
Not like people told you that when you first asked, or anything.
The PTU patches come relatively fast, but the main Public version usually has a couple weeks or more before they roll out a new one, giving you time to play it.
Plus it's not uncommon for the download to get fucked up, requiring a repair or full deletion. It's very shitty for people with crummy internet.
Take heart that >>127805167 is being worked on and may lighten the burden in the future.
The guy who made the ship compared it to a viper himself.
>switch-based autism, the game
We're already past that with 5th generation jets
Adding that doesn't add value to gameplay, which is what immerses me. Not having to handle 4 billion toggle switches
No prob bob. I kinda dig his design for the Ginkqo because he decided to create his own brand and spaceship instead of the other lousy attempts at linking a fanship to an existing brand to attract the other brandfags.
Like pic related which doesn't look like consolidated outland shit at all
tought that was about the launcher executeable
i came from elite and it was that way with their launcher: buy before launcher download, sign in after game download
Anyways im sorry but spamming the thread wont help guys
I like how they included this because its what Chris wants to be viable and happen in the game because muh ww2 sim in space muh Top Gun, but in reality it doesn't work 99.99% of the time
Light fighter. Honestly what the fan designer should do would be snub fighters and new brands instead of being drawn towards the familiar, it sounds nice and attracts brandfags. But it can shackle us to the ordinary when in our souls we long to see other roles and explore something new.
>not reading the text in the spoiler
Maybe I use spoilers a bit too often.
The nose of the ship needs to be quasi non existent so it feels like the cockpit is the front of the ship.
but you just saw it work. I don't get why you smarties choose the instant after something has been shown undeniably possible with unscripted video footage to say "that's not possible!"
I never said it wasn't possible.
Just that strategies that don't work the majority of the time aren't adopted.
This has nothing to do with Goons, fucciboi. Can't use them as an ejector seat because you're retarded.
He just makes this kind of nice unique designs (compared to the other shipsmade by the community), go and check the X-2, X-4 and X-38.
I'm just sitting here waiting for one of my ships to fly, My freelancer is a MIS.
I have these two as well only my freelancer is a standard because I don't want any of that "trade off one thing for something else" business.
>look at hangar page and see total spent is almost $300
Well so far, my freelancer is a pile of regret, and from what I'm hearing about the Khartu, it's not too far behind on that.
Apparently chris is saying it's a short range fighter. So from my understanding, It cant do much jumping between systems, and will mostly be carrier bound like the hornet?
I've seen talk about torpedoes having their own catagory and sizes instead of just being large sized missiles.
And no, if you want a light torp bomber CCU the MIS to a Gladiator or upgrade to a Retaliator or Vanguard Harbinger.
As long as it's able to carry some powerful guns the khatu will be fine. The mobility will be great but it needs to actually be able to punch holes in things, there's no point in being able to out-circle-strafe a hornet if you can't get through its shields.
Also the freelancer is shaping up nicely, hopefuly we can bitch at them enough to put the size 4 guns back on it. It'll be one of the best ships for going around doing solo or duo pve stuff to make money.
I'm willing to give the Freelancer more time before giving up, since the first "balamce" pass on it consisted of "oops we put a decimal in the wrong place for mass" and "oops, we don't know how to balance out our larger weapons yet". Wait a bit for CIG to actually do some fine tuning with it
or for them to give up and forget about it for months like the 300 series and Cutlass.
>Also the freelancer is shaping up nicely, hopefuly we can bitch at them enough to put the size 4 guns back on it.
How about you fuck off with your mary sue bullshit instead ;)
>Harbinger is listed as having size 3 pylons as its largest.
I always like the screens for a cockpit idea
People have always said that SC ships shouldn't have windows and instead just have giant screens linked to cameras instead
Ships without windows don't look as nice in my opinion, but then ships with huge ass windows don't look nice either.
Thems some big size 3s friend
All I fucking want is the bridge of the bigger ships to be placed in the center of the ship, not poking out on a fucking stalk
There's a reason real life boats have all of the actual controls in a tiny little room in the very middle
If the MIS was able to carry torpedoes, the butthurt from Gladiator, Retaliator, and Harbinger pilots would melt steel beams. Even Constellation owners would get salty about the possibility that a cheeper ship could sink their whale.
The hate train for the Freelancer would pretty much include everyone.
Some Planetside 2 concept guy tried to push it because they didn't want people being shot through the glass anyways, but it's likely cosmetic items made them go for glass.
This thread seems pretty boring and shit. A bit like late-night RSI chat roll.
I mean, there's no org posting, and no interesting discussion, it just seems like pointless theorycrafting boring nerd shit and some half-assed pictures.
Theorycrafting about a pre-alpha pay2win cash shop game with $2500 space ships, at least a year before you get to actually test any of it in 'the verse', while all the stats and everything you see are subject to change.
>The hate train for the Freelancer would pretty much include everyone.
If by 'hate train' you mean 'reasonable people that think something is pretty imbalanced' train
>Make a ship 1/10th the mass it was supposed to be
>Blame it being fixed on 'dick envy'
>It kind of blows my mind that I'm talking days and some people are talking minutes.
He wants ships to take days to respawn. Who honestly thinks that's a good idea for a game? I can understand a big ship taking a little while, but damn.
>He wants ships to take days to respawn. Who honestly thinks that's a good idea for a game?
Depending on the ship, obviously.
If your Vanguard gets replaced after 20 minutes, theres no massive pain for the loss of a high-end military ship.
sorry if I triggered you :P
>He wants ships to take days to respawn
Yes, and? These people have been uncovered 3 years ago on RSI. It's hardly news.
If you want a good thing, they don't want it.
You want the game to come out? They want it to take another 10 years.
You want PvP? They don't.
You think CIG should give people LTI? They don't.
Contrarian by nature, and are emotionally invested in the game to the point that they don't care about anything else.
>every time someone criticizes CIG, I sink $10 in to the game :^)
Eh I don't blame them for that, they needed F2P to get the numbers needed for large battles, and they needed to prioritize cosmetics to make money back.
I do blame them for putting in fucking golden skull helmets and rims instead of cosmetics that fit in with the game.
It was both coupled that made it get 'nerfed'.
4 x S4 is unreasonable anyway if the only S4 we currently have is any indication. 3 x turreted S3 is still significant damage for a combat hauler to be dishing out. Don't like it? boo hoo.
I can't agree with that. Sure it's a little unrealistic, but In my opinion it's unhealthy for the game. Make Equipment insurance not a thing, and have loss of equipment upgrades on death be more of a pain than locking people from playing the game.
>love it if they took out LTI
Yeah right! Woohoo paywalls and goldsinks! xD
If somebody blows up your corvette or frigate, it better take several real-time days to respawn.
but if you lose your two-seater or starter or something like that, you should wake up, walk over to the insurance counter and then get your ship back so you can get started on re-assembling your equipment etc.
If its shorter than that time then its a pointless mechanic.
If they're going to use it, it better have actual relevance.
Not being able to insure all your high-end equipment might work but I doubt they'll go down that road.
>Darling, look at the new players who didn't back the game grinding 15% more than we do
>Oho how quaint, still not p2w of course dear
I've probably spent more than you both though tbqh
You truly think it's going to cost 15% more?
Yes, I hope you have spent more than me. I got a refund for my ships to get a minimum pledge. Fuck this game and its stupid design.
I'm playing for single player, private servers and griefing tryhards in the PU.
And assuming the insurance they're still giving out is measured in real time, three months/years is still really fucking long that you don't have to think about renewing it that much
I think it should be like
>Oh you blew up your Aurora? Bad luck, go find someone with a Starliner who is heading towards a planet with a RSI factory. What, you thought we just keep those things here?
muh immersion and all that
>Oh you blew up your Idris? Give us several weeks to sort out the paperwork
Large capital class ships should take a day or more to respawn given they are basically a mobile guild base.
Smaller ships should be pretty much instant unless you're abusing the fuck out of insurance, in which case they start to increase the respawn time and may very well end up at 2 days if you killed yourself like 10 times in a short time.
How the fuck does that have to do with my post? I was just throwing immersion around as a joke, having to take a short trip to get back their ship would be a deterrent in insurance fraud and give players a reason to have to take transports.
I would be fine with a Freelancer 2 with all the lore on their websites and stuff
I at least hope you don't complain about not getting it.
Because there are a large number of people who wanted "just another wing commander" or "freelancer 2" and whine endlessly about SC not being that despite it being very fucking clear during the kickstarter
On the plus side maybe it also won't have early 1980 monochrome status screens.
>I just don't really care for all the realism people are pushing for.
Chris is pushing for the level of realism thats being aimed for. If you watched the KS video, or any major mechanics updates, you would very well know that Chris is the driving force behind fidelity. If you thought or continued to hope that it would be Freelancer 2.0 semi-arcade bullshit, thats on you.
Your example is literal autism, not the common player.
You misunderstood me, or maybe I was super vague. As the flight mechanics are currently, I'm pretty happy with the game and can only see them improving over time. I just find some little details to be excessive and bad for the game, such as extremely long wait times for ship repairs/insurance, People wanting In system travel to take hours etc. Just excessive time sinks that exist on the sole purpose of muh immersion.
Unless liking freelancer makes me an autist automatically.
>As the flight mechanics are currently, I'm pretty happy with the game and can only see them improving over time.
The game currently is pretty much utter shit in terms of PVP, anon.
IM mode coupled with gimbals make it a snoozefest.
Did I fuck up?
At the moment, I've also got some store credit floating around as well, so more ships are all but inevitable.
Delta, Titan, and MIS.
Had a mind to melt it all and get a Vanguard variant during the sale but I'd rather not bet everything on a hangar-only ship when buyback turned out to be extra jewish.
What ship is the Rapier of Star Citizen?
If does ever happen I hope they make the body tighter and more compact.
>you will never get to fly a Carrack irl ever
What should I get rid of?
Endeavor is a Hope, Cutlass is a Red
the chance of you going into space, period, is almost zero.
The Aurora LN will be turned into a Reliant when its hanger ready. And the super hornet becomes a Sabre as soon as it's flyable.
It's not a super hornet but if you have a saber you get a hornet as a loaner until its flyable
tfw ive tried flying it repeatedly and always just end up going back to my mustang
I wonder what will be first, the cutlass' remake, the Redeemer's remake or the merchantman being hanger ready?
Post you are Sci-Fi-fu /scg/
I am torn between, and will likely use my extra character slot to make one or the other as a sidekick.
A npc like Carter would be too expensive
>picking anything over kaylee ever
Didn't say fucktoy... said sidekick.
Kaylee would keep your ship running with barely any resources and be able to fix any part of it in any situation.
Carter would be able to handily extract you from any situation you stumbled into and likely find a way to make it work out to your advantage.
Nigger GOG has all prices with VAT. Source: https://www.gog.com/support/website_help/payments_pricing_promos
Right now, Crowdfunding is not taxed, but the EU wants to add VAT on crowdfunding.
They're just obliging government rules, you dingus.
Get caught with it and you'll be raped to hell and back, nigger.
It's a retarded policy by CIG and I wholeheartedly agree that adding taxes to "pledges" should just fuck off. It's not a pledge anymore anyway. At this point, you're literally buying ships and they should just label it as such.
>Get caught with it and you'll be raped to hell and back, nigger.
Anyway, from what I see linking my Paypal to the Switzerland account seems like the best option, I'm tired of paying Refugee Muhammad's new teeth.
Well, just be aware that you commit a felony if you evade taxes. Doesn't matter if they care or not, if you ever get caught with it, you gotta deal with the consequences.
Yea, I agree. Fuck the EU, fuck the Refugees and fuck Mütterchen Merkel.
Shhhh, it's okay. This is the future Germany chose.
Not really. The problem in germany is that there are hardly any good politicians left. All we have is grey, gooey mass of politicians that have never worked a day in their life, are basically all left-wing and have less charisma than fucking drywall.
Kriegsmarine in space when?
>Rightwing at all
If that's what you call right wing you indoctrinated cunt, then I bet you call the AfD Nazis, too.
I'm not gonna discuss /pol/itics on /scg/ of all places.
Not that anon you are talking to, but Hamal makes me think of a big american black person, not a muslim. I don't even know what muslims are called, aren't most of them just Muhammad or Ali or something?
>It'll be the End soon
>Everything will disappear and Io will sink into oblivion
This artwork reminds me of my old intel pentium and the games I used to play on it, will there be any doomed planets in Star Citizen, not the Vanduul stuff you have to reconquer but planets where the Stars are going Nova or some sort of asteroid going to destroy them
or a planet killing virus turning them into flowers.
You might need a license for that edge..
there's a system with a planet or two orbiting a black hole, there's also one system where the star has been threatening to go supernova for centuries and the system has more or less emptied of all but the most desperate traffic as a result.
>not best girl :^)
I compensate for them with my ship
Then again, Carrack-chan is probably the most penis-shaped ship.