Discussion about the making or playing of Original English Language Visual Novels save for the ones from /ksg/.
Do you have a question about a Japanese visual novel or a translation of it?
/vn/ is ready to answer it.
For Developers. Huge collection of guides on everything:
Previous thread: >>127180440
Remember to BUMP THE FUCKING THREAD every three hours please
ebihime should've rethought the ages in SV. Half the comments are people going "Nine year old yuri? No thanks"
Their site says 2012-2015 so since 2012-ish?
But you think that's long, I started my project Freshman year of high school/late middle school. I'm in my last semester of college, gonna get my BS in Comp Science soon. I think I've done like 3 screens for GUI and doodled character designs, that's it.
I mostly just pop in, smile when I see people actually doing work on their stuff, then pop back out. No real presence or anything.
>both previous games are yuri
>obviously the developer is suggesting yuri is the proper outcome in this one with copout a "well you don't have to"
>somehow people calling it a yuri game is weird
there's the cap from milo in space or whatever that kid's show is where (based on Yuri Gagarin) they call cool stuff "yuri" like "that's so yuri" and all the weebs who saw it were laughing their asses off.
if people followed your broken logic they'd have to gather up all the lesbians and lock them up for insisting that all men need to die/be put in jail/sterilized. none of this is even that bad even though it's dumb, I actually knew someone who knew a trans person who (bless their corrupt yet naive soul) that they could pick up more chicks if they were a lesbian.
you'd be surprised how often it's a couple of chucklefucks that complete change someone's opinion on a topic.
Russia's official policy on lesbians is that they need to disappear or be put in jail but they also had that lesbian pop group tatu for a while so it's safe to know they know about yuri
those two aren't really gay and were just playing up the fake lesbianism for show. That's why the Russians were A-OK with it. It's like a Russian version of the Class S stuff in Japan.
>>you can say you are a woman but you aren;t
and what makes them not?
if you really want to get technical lots of women aren't women, theres a whole class of women who where born with y chromosomes and are immune to androgens. are they men?
what you keep failing to confront is that if people act like you, and kept a snapshot of the worst of the bunch in their minds for a group at all times, what do you think they would say about the tribes and peoples you belong to? how seriously do you take their claim? are lesbians just fucked up insane female supremacists? is that what we are to you as well?
yeah so? Most women have to be proactive and change their behavior because they inherently distrust men. Does that mean all men are evil and want to rape and murder? No of course not, but that doesn't stop women from acting a certain way in order to protect themselves. It's the same reasons why fathers and brothers get all protective and defensive when female family members are near male strangers.
>but most transwomen aren't born intersex
Intersex conditions are as common as red hair, and that's not even counting chromosomal chimerae. Most people don't know. It's generally not obvious.
You probably have no idea about all of your own genetic abnormalities, because they haven't impacted your quality of life.
Different anon, I've always wondered something and never gotten a straight answer.
Everyone only has one frame of reference for what a human mind is like; their own. Given that, how would anyone figure out that their gender doesn't fit their sex?
I mean, personally I don't have any concept of gender to my mind. I'm male because my body is male, that's all there is to it for me.
The only thing I can think of is related to gender roles and norms but that doesn't seem quite right.
Help me understand this.
>>everybody's intersex one way or another hyuk yuk
>also citation needed for your claim mate.
Not everyone has red hair, hun.
http://www.isna.org/faq/frequency is a start point, and there's a lot of disorders they aren't counting there.
For 'contains some cells whose chromosomes don't match the overall body, but no symptoms at all' there ARE no frequency stats because there just haven't been enough studies done.
Never said all transwomen are gorgeous ladies (plenty of cis women aren't)
So... what this looks like is that the producer did not have enough budget to hire an artist for this, so he copy pasted the sprite (which has no legs), copy pasted a towel over the midsection, and drew... "legs" dangling from beneath, as well as the horrible figure up front?
Is that what happened here?
I don't totally get it either. I think a lot of it does have to do with gender role expectations, which is why you have a sect of radical feminists who hate transgirls because they feel like they're projecting a mockery of femininity by fixating on "girls like makeup and shopping!"
Humans are constantly bombarded with information on what's 'normal' for male and female behavior, we start that shit practically right out of the womb. So I can't blame someone who is constantly told that "these things are girly, only girls like them" for deciding that they must be a girl. But I don't think that's all of it, either. I assume there's also some identification issues, where you see female people / characters / whatever and think to yourself "That's what I want to be like" They may be reacting to their own idealised version of what A Woman is like, it's kind of hard to tell. But then, don't we all spend a lot of our time playing dress-up and attempting to present ourselves in a way that reflects how we feel about ourselves?
As I said in the other thread, I really wonder how the sprite artist feels about this. It's one thing to have totally different sprite and CG artists, plenty of games do that. But taking bits of the sprite art and pasting them and doodling on them in ways that might suggest that the sprite artist did this (in a very half-assed way) seems like poor brand representation.
I just realized the towel is placed so they didn't have to draw the other hand. Not angling it to hide it behind the back, they stretched out the towel in a way no towel would ever work so they didn't have to draw the hand. Amazing.
Fuck, I kind of want to hook up the tablet and draw over it.
I've actually spoken with that artist before and asked them how they would feel about their art being modified and they said that was fine. Although my example was just regarding having someone else colour the lineart so I dunno if that would extend to something like this.
oh and cause I forgot, we, well, most of us, know that you don't want to go on a kill spree, the problem is you are saying we should treat a group of people based on a couple of nerds you saw on 4chan, and the same shit would logically apply that we do the same with lesbians, who also have a vocal minority that hate men.
over all its very common for people who are in a more dominant position to not have malice to the people they're denying and opposing. why shouldn't they be ambivalent rather than scornful? they're comfortably in their seat of power. things were just getting good? why do we suddenly have to change everything for the wierdos?
I don't know what this is but I am suddenly reminded of Dumb and Dumber where they sell the kid a dead parakeet.
Haven't spoken with you yet, but wow, you are not really an intellectual and should stay away from the arguing thing.
Threadly reminder to NAME AND SHAME (con)artists.
it happens. kind of shameful but i'm guessing its because they tend to just not like certain posters and take out their aggression on them. I mean look, they deleted the answers but left the question. all its going to take is more people responding to the question. you have to delete it if you're actually concerned about off topic.
>Would it be possible for an evn to catch the nips' attention
A handful of games have gotten some attention over there
>and get adapted into an anime?
... eh. not literally impossible, but highly unlikely. With the language barrier and lack of existing contacts, an english game would have to be VASTLY more popular than a corresponding japanese game to have any chance
Hey man, some of those are good. I don't remember the name but there was one I just wound up watching because the story was so darn cute, and I never do that.
Then they fucked while the girl 'erotically' ate pizza at the end and it kind of ruined it.
Please help, Looking for that VN about girls living in a nuclear fallout/apocalypse, anyone know about it? I remember anons saying it was a mod(not really sure) and that the picture was a girl wearing a gas mask with visual novel UI.
>no one would ever take you seriously again.
But I mean there are people who take sakura shit and huniepop seriously, right?
I know, its just a culmination after months of looking at successful kickstarter/indiegogo/paetron campaigns.
There are people who take their FANSERVICE seriously, but unless you want that to be what you're known for, and what people will expect from you, you're better off not doing it. And the Sakura series sales are declining with each new entry in the series, its started getting stale to more people.
>a dlsite game got to rank 1 of all time within 2 months
>tfw you make visual novels but can never be as good
tfw you share the same birthday with him, but you are older
What have I been doing, /evn/?
Why the hell did you think I meant I'm better than her? I meant I like wanaca more.
My artist is so moe with their broken english, they even awkwardly called me sir. I wonder if I should bother telling them I'm a woman.
No real creative professional who can release a project actually thinks like that. In the creative field it's understood that you usually work on some shitty projects just to make ends meet or to gain practical experience. JJ Abrams worked on "Nightbeast", my brothers who worked on special effects for "Jurassic World" and "Star Wars VII" worked on really shitty TV shows for years at the start of their careers. Adults in business just do not think like this.
Absolutely not, sir!
They're pioneers of censorship, they can go fuck themselves. Do you have any idea how long I waited for the little busters ecstasy to come out, only for it to never be released in favor of paying for the all ages version because steam can't possibly handle the concept of sex? It makes me want to kill gabe newell.
Payment processors view porn as high risk and charge ridiculous rates to stores that carry it. That's why Steam won't "officially" host porn games.
And before you mention Kindred Spirits, that doesn't show graphic sex. Though I believe there was a teacher/student relationship in that and really want to see the reactions.
No, people who think Steam is the problem when literally nothing is stopping devs from releasing either a patch or the game through a different store.
Also, this is a jvn problem at most, not an evn one.
Not full of shit, per se, because this is more about the quality of the project than the content in my opinion. Think about artists like Tosh-- he did a shit ton of hentai, no one holds it against him that I've seen.
Most of the best VN artists in Japan have worked on Ero. Coincidentally, of the top grossing and top rated VNs, around 70-80% have erotic/porn content.
Well you obviously do not use it as your lead/introduction. Art has an advantage in that you can just show pictures. But think about some of the other people who have been successful in the Japanese industry and what they have done in the past. Tanaka Romeo worked on Daughter Maker and Kuro no Toshokan-- but he would never put those in his tagline.
I think that Steam has not proven to be a major problem for evn releases. I plan to release a title on Steam and then release the Directors Cut (with sex scenes / other extras) on MG or another platform. Steam is vital for initial funding.
You have to keep in mind that this scene is not purely "business driven". Even though the best usage of time is to just work on steam appropriate content, many of us have artistic visions that include sexual content. If we get money/success through steam, we're going to go elsewhere as well with a more full version.
Steam is not unique in this regard. I published a Young Adult novel (it sold poorly). However, in order to get published I had to chop a sex scene and a scene for graphic violence. Had the work succeeded I would have released a directors cut. Steam is the same way.
Steam is not going to stop you from getting the releases you want.
Say what you want, but things would have gotten a whole lot worse after the DysfunctionalSystems/Dischan fiasco if not for Sekai. That would have been the thing that set the EVN scene back a few years. But Sekai, whether you condone how they do business or not, has helped nurture and build up a market for EVN that pales in comparison to what it once was. They're taking risks on western devs and making it possible for some to make a living off of making VNs. Sure, maybe Mangagamer would be doing something similar if Sekai weren't around, but they don't have the visibility that SP does, and with SP western devs can siphon an audience from bigger name JVNs like Grisaia. I don't give a shit if you hate Sekai, but saying that they "killed" the VN scene in the west is just ignorant and uninformed.
>Think about artists like Tosh-- he did a shit ton of hentai, no one holds it against him that I've seen.
Tosh ain't a great example because he's drawing sexy fanservice manga. It's barely a step down from his porn, which is why no one complains.
I think my VN examples are better. Since most of the highly successful visual novels that are not through Key contain erotic content. It's direct to our industry.
I would say that if you want to do visual novel art and are afraid of doing erotic content-- that you are not a real artist or that you have chosen the wrong medium and are not taking art seriously.
More offensive than the artists who will not write erotic content are those that refuse to depict violence/etc and sex. This means all they are ever going to work on is fluff stories, moege, etc.
so if you want to release on steam you have to cut out all sexual content, or just sex? There aren't any dicks involved if that helps any. Also can you get away with just taking the sexual CG's out and leaving the text description in, or do you have to go the whole shebang and have a fade to black with an ambiguous "we became one"?
>I would say that if you want to do visual novel art and are afraid of doing erotic content-- that you are not a real artist or that you have chosen the wrong medium and are not taking art seriously.
Oh, come on. Maybe they just don't want to draw porn and aren't "afraid" of it. That doesn't make them not a real artist. There are plenty of highly regarded VNs that don't have sex scenes.
M-rated games are allowed on Steam, so keeping it around that level should work. There can be sex, it just can't be graphic. You can have a patch like Sunrider and the upcoming Highway Blossoms.
If you're not avoiding spoilers for Yurirei here's one of the CGs to show you how explicit it gets, and they don't have to cut it.
>has helped nurture and build up a market for EVN that pales in comparison to what it once was
They made kickstarter look so easy any moron thinks they can do one, even if they have no idea what they're doing, see exogenesis.
>with SP western devs can siphon an audience from bigger name JVNs like Grisaia
Most JVN players think evns suck and are just cheap imitations of JVNs. How can an under 10k evn even hope to compare to something the level of Grisaia? The audiences wouldn't likely be the same.
They didn't kill the vn scene, but they have seemingly no standards for what they publish. Yohjo Simulator is an example of this.
>They made kickstarter look so easy any moron thinks they can do one, even if they have no idea what they're doing, see exogenesis.
Sekai didn't do that. Kickstarter did that. The potato salad guy is more to blame than Sekai.
I think my views here are a bit extreme, but I think a lack of willingness to write/draw sex scenes is very limiting and I think most creatives worth their salt do not see sex as this taboo line in the sand that cannot be crossed.
Modern productions that are critically acclaimed and extremely popular contain sex scenes. Actors who cannot do sex scenes are also really limiting for projects. House of Cards, Game of Thrones, American Horror Story-- all of these works would have drastically different character without sex scenes.
This is a personal viewpoint as a writer-- I have disdain for those who cannot maturely approach sex scenes/sexual content.
Granted, I could be totally wrong and maybe audiences do not actually care about it. Maybe sex is not central to the visual novel medium and other artists/writers will take the medium in that direction and succeed with it. That is fine and that is their artistic license.
Still, I cannot imagine Michelangelo refusing to capture the naked form or Stephen King refusing to write a sex scene when plot demands it. Certain types of stories require that kind of content, so I would always see an artist that draws neither sex nor violence as "limited". There is also a difference between pornography (sex or violence as spectacle) and sex/violence as elements of story.
Oh, silly me, I named exogenesis which launched before any of Sekai's vn kickstarters. The number of crappy cash grab vn kickstarters on KS really exploded after Sekai started having their successful kickstarters though. People treat it like it's practically a requirement now.
there's a big difference between refusing to write about sex and refusing to include actual porn in your vn, though, and most of it has to do with ratings
putting an explicit sex scene in an otherwise PG-13 movie for example is probably not logistically worth bumping it up to an R regardless of your views on the topic
The opposite could be said that you're limiting yourself by thinking everything needs sex to be good. I think a lot of artists say they won't do 18+ because they don't want to be asked to do hentai games, not because they won't draw nudity ever. I don't think they should be looked down upon for wanting to work in other genres that are closer to their interests.
>Maybe sex is not central to the visual novel medium and other artists/writers will take the medium in that direction and succeed with it.
This leads me to believe you're a newfag when it comes to VNs. How many have you read?
So, I was reading VNsNow's review of WKNTD out of curiosity, and then one of this replies to a comment:
"All of this brings me to the True Ending which, for me, is definitive in why this story is not good. I'm sorry but I cannot disagree more because the True Ending eliminates choice. The only time anyone actually makes a choice to change loyalties is in the True Ending and it is only Jupiter, Venus and Neptune who are clearly offered that choice. After that choice is made, we have no way of knowing who willingly changed and who was forced into it. However, the game makes perfectly clear that three are not above subjugating or killing anyone that defies them. Jupiter flat out says she will make anyone who comes to fight back 'bad' in order to maintain the new social structure. Ergo, the question isn't whether or not people would be more happy 'shedding their former selves' and stop being good as defined by others. The question is whether or not the three protagonists have a right to force anyone to conform to the Godless society they construct at game's end and if they don't conform, kill them?
The answer to that question is NO."
That actually made it vaguely interesting to me. I wonder if there's any chance the author meant to show that people seem to just swing like a pendulum and the oppressed end up just wanting to oppress anyone who disagrees with them. At least, that's what I get from his explanation, I've not played the VN.
I mean, I was thinking of situations like McCarthyism and how people were treated for being "commies" and how now, at least in the US (it's worth pointing out that to some of us in Europe the left in the US just doesn't look like our idea of left) people who might have identified with those commies would very much like to silence anyone who isn't on their side.
Could it be that the True Ending in WKNTD is exploring that kind of idea?Has anyone played it? There was a Dr Who episode that had similar concepts supposedly.
Of the top titles on VNDB let's take a look at sexual content. 75% have sexual content. 25% do not.
So I think it's safe to say that sexual content is central to the VN medium (at least for successful Visual Novels). We could look more on a sales numbers approach if you like, but that was the easiest data to pull into excel.
Perhaps so, but I think my commentary is not that things "need sex" it's that it should be on the table if it suits the logic of the story.
I think artists should be looked down on for what they are unable or unwilling to do. Is someone a real artist if all they can draw is female characters aged 12-19? I actually see a lot of people on DeviantArt who can do that amazingly well... but they actually cannot draw men, backgrounds, furniture, or anything other than little girls with fairly similar body types.
There are sprite artists who will only draw young women.
Of course they are still artists-- but as a writer or a project lead, you would have to accept that you're going to need another artist for BGs and your story had better have only little girls unless you want yet another artist to take care of all the male characters.
The worst run-in I had with this is that I needed sprites for 5 characters, 3 female, 2 male. Artist started with concept art for the female lead, which makes sense. Then she skipped the male lead and delivered all of the rest of the female characters concept sketches.
And then I never heard from her again.
Luckily, this was not far enough into the engagement that I felt like I lost anything. I wouldn't call her a scammer, she did deliver work equal to what I paid, but it's pretty clear that she could not draw men. So when I see an artist has limits of any kind, I start to get worried about their capabilities. Art for VNs is art as props, art as tools to tell a story. The more limited the artist, the more limited the story.
My stories tend to feature adult romance, action, and horror elements. So for me when I see "no violence" or "no nudity" or things of that nature, it basically makes them unsuitable to perform work on spec. Which makes them less valuable in my eyes.
I don't dislike ero in vns, but it sometimes feels out of place in story titles. It can mess up the pacing or feel shoehorned in out of nowhere. Releasing all-ages and adult versions for story titles is the best method, since people have the choice of the version they want to play.
But they weren't successful because of the All-Ages Improved Versions. That is not what generated their initial revenue, funding, and success. The All-Ages versions are created to capitalize on established success, not to make it in the first place (except in the case of Key, where the reverse was done after the release of Kanon).
What makes a VN successful initially is what matters. Would Fate have become as big of a deal without the sex scenes? Or Tsukihime for that matter? Would they have actually sold and moved copies initially, to become the monoliths today? We won't ever have an answer to that, but my thoughts are "nope". The part that I found refreshing about Tsukihime and Fate and one of the key things that differentiated them from other stories with romance/harem elements and super powers is the overwhelming conclusive nature of the romance plots (i.e. rather than the infinite blue balls of stories like Bleach, if romance was featured, it was resolved, graphically and irrevocably resolved).
I think that sex is highly central to visual novels. When it isn't, it is often substituted for violence and horror instead (Attorney series is all about murders, Zero Escape series is about death situations, Higurashi/Umineko is all about murders. I am not going to run the numbers but I am betting that 90% of the most successful VNs have plots with either murder/sex as central elements. Probably 60% have both. Those are guesses but the titles are there and you can go down the list and think about it yourself. I am pretty sure I am right on this one.
It cut the sex scenes, but the sex was tied to the plot, so it created issues with what they replaced the scenes with. Rin lost her powers, but at the end was still going to study magic. Sakura became a vampire. These are just some examples.
That's not an improvement because?
I remember watching a youtube interview with some head of a jvn company explaining the state of the current market, in that its so over saturated they only way they can stay alive is by relying on loyal obsessive otaku fans to buy multiple copies upon release, and that when they released their first all ages titles it very well nearly bankrupted them to the point where they had to stop trading for a while.
>Would Fate have become as big of a deal without the sex scenes? Or Tsukihime for that matter?
You must be joking. People hate Nasu's sex scenes. They're only good for comedic value.
The second highest rated VN ever has no erotic material. Sex is not the most important part of VNs. It's in a lot of them, but do you need it to succeed? The answer is 100% "no."
You have no idea how the Japanese market works if you think this is true. Porn is absolutely critical for most VN devs in the Japanese market. All ages stuff is only starting to become really viable over there.
If you're the Winged Cloud developer, make more yuri games. I can overlook how crappily they're written if it's yuri. That's the real reason so many people said that Sakura Fantasy was better than the other games.
How does /evn/ feel about character busts that face one another as opposed to facing the viewer?
My MC isn't a self-insert role and has poses and expressions to show, so I feel like it's a good idea, but asymmetrical characters are either going to double my workload or bother my OCD by flipping them
Surely they are only critiquing the poignancy and importance of the scenes by constantly making fun of them.
Did that artist have samples of male sprites in their portfolio? Just curious what made you choose them. I think you're looking in the wrong place, choosing the wrong artists, or your budget is limited to artists who don't have a wide range of skills. There are artists who will do violence and nudity. Is your complaint that there aren't enough who will, or you can't find them?
I think they are actually a great thing, but they have the flaw that you mentioned already. That is, unless you make it so that certain characters always appear on one side, which could be awkward for dialog scenes, since all would need to be framed with that limitation in mind.
Well, people like to front on the internet and fit in with the culture. People are not going to admit that they were jack-hammering or oiling their gates or what-have-you.
On a more productive topic, I am going to do a market analysis of English Visual Novels and see if I can get any interesting data. I am using this to create something that will sell in the west.
My biggest worry is that one thing is already prominent-- the most successful titles in the west have game elements. And I do not particularly want to make a visual novel with game elements, or rather, my skills are not up to the task so this would involve either hiring talent, getting a partner, or making something mediocre.
>They're taking risks on western devs and making it possible for some to make a living off of making VNs.
There were already western devs making a living off VNs.
With the possible exception of HRP which Sekai is apparently giving some funding too, pretty much everyone else who's released a game via Sekai could have done it themselves and gotten more money.
>I don't give a shit if you hate Sekai, but saying that they "killed" the VN scene in the west is just ignorant and uninformed.
Well, you're right about that, they didn't kill anything. They're just not saving anything either.
>I am going to do a market analysis of English Visual Novels and see if I can get any interesting data. I am using this to create something that will sell in the west.
Clearly what you need to do is make a game that combines Long Live The Queen and HuniePop.
I think my frustration was born from trying to find the right combination. A style I like, character designs/ideas I like, the ability to draw many things, the ability to execute on a schedule, and a willingness to do nudity and violence if a story demands it. I would hate to find someone amazing, have them do work, and then be surprised when I ask for something they said they could do and then I get deafening silence.
It seems like there are a lot of artists who can check a few boxes of what I would require but not all of the boxes. This problem was something I fixed by finding an artist in my circle of friends who is actually extremely talented. But searching for one to hire I kept running into problems in one area or another. The "flighty" artist is a stereotype based in truth. Not because all artists are flighty, but because the ones available on most websites are not professionals but amateurs. I do not mean that their skills are lacking, but I mean that they tend to do art on a hobby schedule or as something out of passion, with a desire to do it for money, but without the work ethic to make that an actual reality.
From what I have seen this does not apply to just artists but rather everyone in this field, take this guy >127568648 it's writers and everyone else too. Flakiness is sort of par for the course.
As long as KS gets their share they don't give a crap about what I do as long as I deliver what I promise.
Kickstarter is supposed to be not for profit, but companies sell the games they fund through it. And Root Double is basically done, otherwise how could an over 50 hour long vn be ready by March when it just launched?
Fuck you. That article was meant to assassinate my kickstarter without giving it a chance. The author should've tried to contact me about the demo not working instead of writing that poorly researched article.
Not trying to be pedantic, genuinely curious: Do you think a VN that's just a shit ton of CG's, and no sprites at all, would be any good? It'd be like a picture book with music, I guess.
That's a reasonable goal, but make sure you're adding things that wouldn't otherwise exist, or people will feel cheated.
If you have cool physical rewards on some of the tiers and things that you wouldn't normally be able to distribute with the game, it's not really cheating.
(Heck, even if you take the funds raised and add a single bonus CG to the game it's not REALLY cheating, but interesting limited-edition rewards make the whole thing feel more special.)
I paid all of the 3 dollars and had a grand old time
I'm not at all a VN fan but it was good cheesy fun and a decent fap session to boot
I you think it's shit then I'm open to suggestions
It can work fine. Most people don't do it because it's prohibitively expensive. It can be weird to sit on a static image for a long time with no changes at all if you're doing it ADV style though, so you'll definitely want to keep either camera moves/cropping (N+C games do this to hide the fact that most of their CGs have maybe three variants tops) and variations (particularly for facial expressions) in mind.
An example to >>127710864 would be Quartett, which I'm currently playing. The entire VN is presented in a graphic novel type fashion. Combined with music and the ability to move pictures around as well as make them appear and disappear makes an entirely unique experience.
It must be really expensive/taxing to do though, as a lot of scenes and CG has to be drawn.
I fucking hated quartett for the sole reason that all of the female side characters are infinitely more interesting and engaging than the actual 3 heroines. I was so sad when I found out they only got routes in a compilation fandisc which will never be translated. Pic related best girl.
I just played the Blackgate demo and... that was so much better than I expected. My only complain is that the quality of the bgs, compared to everything else, is very distracting.
Those sex scenes though, 10/10 would read again.
I want to make it so that after you click 'start' you get taken to a scenario select screen which have corresponding buttons and when you hover over them the heroines respective sprite shows up on the left side of the screen. I've never coded shit in my life, how would I accomplish this? I've dicked around in renpy/tyrano and I'm still no wiser. Pic related is my shitty ms paint example.
This. Japan has already accepted that their homogeneity is boring.
>want to write a character who can sing
>realize I would likely need to get them an actual VA for that
what do /evn/
just don't worry and describe their singing?
grab some royalty-free songs?
Eh, unless you're voicing the rest of the characters why would anyone expect to hear the character sing?
for that matter amnesia had a route talk a lot about the protagonist's singing voice and we never got to hear her
It'll have to do.
I don't know. I guess I got paralyzed because I definitely want her to sing a couple of times but wasn't sure if that sort of character trait would 'have' to wait for a voiced production. Now all I need to do is figure out how all this 'music' stuff works.
Setting yourself down a predetermined character route right off the bat, linear or not, is pretty boring. Players should have the time to get to know about the characters and make their choices accordingly. Just my two cents.
The shoulders are elevated and the head and neck are shifted backwards. It's hard to say if it's genuinely wrong with that turtleneck in the way, but it is a very awkward position to hold and conflicts with the otherwise relaxed pose.
Yeah. Looks like this to me, but maybe she's trying to stick her tits out more
They're all so cute and nice looking!
But god dammit what's with pink's tits? Haven't we been over this? Letting gravity affect them a little isn't going to ruin them.
Also destroy boob pockets. Haven't we been over this?
... Am I getting myself all worked up over something that isn't even finalized/official?
You guys are all picking on pink's boobs but look at the chick in the black shirt. It's like she has her shirt tucked under her bra and her boobs are deflated and sitting too high.
Fuck. Now I can't stop noticing HER boobs.
Both of these would improve a good bit if the artist stopped doing "folds" or whatever those lines are supposed to be under the breasts.
people will never stop doing nonsensical vacuum-sealed breasts, unfortunately.
Especially in knits/sweaters where it would especially be impossible for the folds to look like that.
>overlaying a plaid pattern over Yellow's skirt
>it doesn't follow the form at all
they do it in annimeys because obviously it's going to be animated and thus saves time, no excuse to do this with a static sprite. Come on, even Sakura shitters have enough sense to at least warp the stock patterns they find on the google images.
because they don't know how to draw boobs, i don't know? it's easier to see mistakes without clothes than with.
Steam reviews have created another gem.
>I wouldn't call this a game so much as a story. There are no puzzles, no choices, no fights.
>I played this game for probably about 45 minutesjust WAITING for something to happen but it was just reading a lot of text. The writing was okay; it was basically the ramblings of a thirteen-year-old and her friend. I had assumed that if I played through the backstory it'd get to an interesting part of the game, but I realized after playing long enough that that WAS the game.
Why would you upgrade to Win10? Nanami is the superior waifu.
Besides, pirating renpy games is as easy as uploading the zip.
Have you voted for diversity today?
>Complex and realistic characters. Ominous and surreal atmosphere. Definitely a unique kind of visual novel worth checking out.
>An amazing visual novel that really understands what it is trying to go for. I wish I had this when I was younger so that I could take heed to its story. I suggest to all who know nothing about this game is to simply play it blind until you get the 4 endings and pay attention to the weaving of the narrative. Highly recommended on Date Nighto and hope it can garner a new audience here.
>This is one of the most intense experiences I've had in a game, and the drive to complete the whole game was driven by emotional connection rather than the usual completionism. Would love love LOVE to see it on Steam.
>Absolutely one of the best games of 2015. It builds a sense of inescapable dread that ends in unexpected horrors, centered around uniquely real characters who you'll want to protect. The writing, art, and music are all powerful and evocative. The story stays with you long after you finish playing. There is a rude teen who wears a t-shirt with his own face on it.
> a comedic first half with a heart-warming romantic middle followed by a tragic separation and finally an emotional reunion formed what is known as a "crying game". The main purpose of such a game is to make the player feel for the characters and make them cry due to emotional scenarios which serves to leave a bigger impact on the player after the game is over.
>We are in the first week of a brand new year. Already we are seeing long-awaited releases and brand new EVNs step up to the plate to welcome us to a year of new chances and opportunities!
I didn't know JP wanted to play A Wild Catgirl appears that much.
>WC announced in the development of this title that it would feature lesbian relationships. Because of that, yuri fans actually came out of the woodwork and tried to defend this game to me NOT because they thought it could be good, but because it at least had yuri and would therefore spread acceptance of a subgenre they wanted to see more of in the West. It was an unmitigated disaster for that particular fandom as any romantic scene in Sakura Fantasy was turned into a dream sequence in the name of male-driven otaku wank material. So hopefully a lesson was learned there, but who knows?
I doubt anything was learned. They'll just hope that if WC does any more chapters of Fantasy that they'll make the scenes real.
Any romance took place in dream sequences, so there wasn't any real romance developing between the characters. And IIRC Winged Cloud has no idea how they'd continue the series, so don't be surprised if it never gets continued, just like Sakura Spirit.
It had frequently repeating and bland dialogue that people overlooked because the game was yuri. The line "because it's important" was repeated so much that it was obvious they had no idea where the story was actually going.
One character is completely aware in the dream and initiates the sex. It's heavily implied the other characters know it's happening. The main characters powers are her dreams so its not some total asspull that dreams are brought up.
So earlier strawberry vinegar gets a pass for marketing as yuri as it has one ending barely implying it, but a cast of several characters who are dtf is making excuses.
>strawberry vinegar gets a pass
From who? Also the dev has a history of making yuri games and you're obviously supposed to root for them romantically but there's copout endings to make the sale to people feel weird about hoping 9 year olds fug.
Neither gets a free pass. People didn't want to play a "yuri" game starring a 9-year-old.
I'm not saying the cast of SF wasn't lesbians, but the scenes only included the rapist slime monster and dream sequences, with the majority of the cast thinking they're not real and Raelin unable to remember them. The series won't even likely be continued, so any chance for actual relationship developments is kill.
It was in the previous thread someone defended the dev marketing it as yuri after she was stating it had no romance focus, which is what some of the above anons seem to take issue with. Obviously it's not a hivemind here but it should shed some light on how ridiculous that comment was.
I'm pretty sure ebihime is a lolicon. I mean, there was no reason to set this game in Japan, but because she did she could get art of the little demon girl in a gym outfit and school uniform. She's got quite a fixation on suspiciously young looking girls.
who the fuck on this god's green earth would not want to see a cute little demon girl in a gym uniform and a seifuku?
Is anyone here actually offended by fanwork of their characters? I admit I was a little weirded out by the fic making one of them a nazi spokeswoman, but thankfully, only about three people ever saw that.
I had a webcomic years ago that someone did a re-write for with really nonsensical edits like goof troop and sonic the hedgehog sprites interacting as heads of my characters. None of the dialog made any sense. Funny since it was the second troll rewrite of the comic i'd seen (the first was killing a character with a giant chicken)
I wasn't offended it was more of a uh what reaction
Christine Loves proves you can make an art game with fun shit but with character and a solid plot and still sell. (I just replayed the digital saga, even the bad 2027 game, and its so many feels. man the future was shit).
Unless you will hand walk thousands of dollars in cash to each /evn/ maker, I will post a list of articles you fucking retard.
I post this last one as a big reason why they are afraid
http://flfamily.org/clean-credit-card-processing/ shit like this
and here is an academic article.
so tl;dr you are a fucking retard who does not understand the economic realities of porn because you are an idiot.
so go jump into a river and die.
Depends on which death of the creator thing. Authors put a lot of concepts into stories that they did not consciously intend, and it's reasonable to analyse what they've written and look for patterns that go beyond what they meant to say. Whether the author wanted that to be the message isn't necessarily relevant to whether that IS the message.
In the case of incestuous non-couples, there are a lot of cases in fiction, particularly in live-action, where the general consensus is that the pairing was written too couple-y and gives the impression of subtext that probably wasn't meant to be there. Obviously mileage varies.
People will find a way to find romantic subtext in EVERYTHING. Put two inanimate objects next to each other and you can be assured someone will think they're fucking each other.
True, but sometimes it's more obvious than others.
"Isn't it a little odd to lounge around on your brother's bed in your skimpy lingerie?"
"I don't think my brother ever gave me a massage..."
"Do siblings actually bathe together after the age of seven in your country?"
"I've never seen two brothers cuddle that much before..."
>Put two inanimate objects next to each other and you can be assured someone will think they're fucking each other.
> that episode of turning girls where the fujoshi ships a hot water cup with a cold water cup.
There's also a thing that happens sometimes where writers decided to combine characters that were separate in the original draft, so the friend/sibling inherits the plot and the dialogue of the love interest, just with the kissing cut out. Which isn't quite enough to stop people from noticing.
Well, when you put it like that sure, they were probably written to have incestuous undertones.
However, when you put two normal siblings that, for example, already have a boyfriend/girlfriend or have a crush on someone else, there's no reason to believe they're incestuous. Same goes for boy/girl friendships with no intended romantic undertones.
I agree, some people are desperate to ship pairings that have no actual evidence. For that matter, some people start writing the shipping fic as soon as the actors or character designs are announced. Who needs plot? They LOOK hot together.
>already have a boyfriend/girlfriend or have a crush on someone else, there's no reason to believe they're incestuous.
I don't think you really quite understand what incest is, it's generally like fuckbuddies, not legit girlfriend/boyfriend, I don't think that even comes into consideration.
You're really desperate aren't you? Most siblings aren't incestuous and never will be, the thought of fucking each other is disgusting for the majority. Stop thinking everything is a fucking eroge.
"Isn't it a little odd to lounge around on your father's bed in your skimpy lingerie?"
"I don't think my father ever gave me a massage..."
"Do fathers and children actually bathe together after the age of seven in your country?"
"I've never seen a father cuddle that much with his child before..."
>it's generally like fuckbuddies, not legit girlfriend/boyfriend, I don't think that even comes into consideration.
In japanese media it certainly does.
"Let's run away to another town where no one realises we're related so we can pretend to be married!" - ending plot of at least two animes and some dating sim plotlines
Are we talking about the same thing? I'm talking about writer undertones and contextual clues in stories, not about your underlying secret fantasy of fucking your sister IRL. This has nothing to do with real life.
>implying I have a sister
We're talking about the same thing. If I don't want incestuous or romantic (in the case of boy/girl friendships) undertones then there are none, plain and simple. You're trying to argue that there absolutely has to be other undertones in everything when that just isn't true.
I don't think anyone's seriously arguing that there absolutely have to be undertones, just teasing the touchy writer about the prospect of crazy people shipping the characters anyway.
Sometimes undertones exist even when not intended, though.
I know, but it still comes across as pretty weird to people from different cultures.
I can't find a pure lesbian to break in the first place, I'm stuck with girly boys and walls covered with pinup photos.
WTF is it with you and this 'headcanon' nonsense, I'm talking about analysing works of literature as a whole, not about my personal desire to see Elsa and Anna scissoring.
It is a simple fact that sometimes authors have written characters more romantically than they intended to. They openly admit this. In ongoing media, they often try to fix it later.
Not that anon, but you're probably right. Although some fans go full batshit and start seeing things that plain aren't there. Going on the incest examples and Japanese media, take the kids show Yu-Gi-Oh for instance. In this current season there's this guy that's looking for his kidnapped sister, and just because of this people automatically assume he wants to fuck her. That's just ridiculous.
if they are done right, no one likes to see a retarded chibi drawing and a jingle and "your floor mopping skill has increased! Congratufuckinglations!" and exactly like that for every stupid dumbshit skill for THE WHOLE GAME FUCK THINGS LIKE THAT
I don't mind the chibis as long as they get out of the way quickly, and there are actual events happening regularly.
Most people's obejctions to the sunrider game seem to be months on end of grinding with nothing happening?
uggh, I hate that.
It's funny, because princess maker which everyone cribs from had you lose stats under some circumstances, and yet it was somehow not as OBNOXIOUS as it tends to be in most english games with stat-raising.
Once you figure out how to use items in Lucky Rabbit Reflex it's not so terrible but it really sucks at the beginning. And fuck Shira Oka.
My nostalgia faves are Re: Alistair++ (just got an update for the newest version of renpy), (P)lanets (not actually a great game IIRC), and Knife of the Traitor.
More recent EVN otomes that are in my "good" folder are April Was a Fool, the lovely little thieves demo, and romance is dead.
No idea about art, maybe backstage pass.
>it's a "I'm afraid to taint my search history" post
Well I got a set of sprites back from the other artist today (I'd already told them I decided to go with another artist, they wanted to finish them anyway) and whilst their art is good, I can say I'm happy I went with the other artist. It just feels like they adapted my original ms paint designs with 100% accuracy.
Did the first artist finish the sprites? Might be interesting to compare their finished vs sketches. I've seen some artists who draw really nice sketches but then fell flat when it came to rendering.
Eh. I'd say the 2nd artists anatomy and pose are on point except the last one.
If it were me, I think I'd choose the 2nd because it's cleaned up, they can draw in different poses, they draw nice hair, and the hands look like hands (except the right hand of the last one). The 2nd pose looks hot.
The first artist, I couldn't even see the hands. Granted it's a sketch and I'm only going with the image here, but that's usually a red flag that an artist can't draw hands well.
They're both good nonetheless.
The more dynamic poses was something I liked about the second pone as well, but I do see a number of small issues with the anatomy. The first artist could end up having similar problems though for all I know considering they only drew the exact same static sketchy pose for each sprite.
The first artist has a bunch of problems with anatomy that you can't really notice because they are all such static poses. The first character drawn does not have her wrists reach crotch-level, all the hands even in a static pose have no variety, and all the forward facing feet are drawn like flippers.
Yes. They are saved as PNG, the original image was a JPG but then i whited out all the compression and saved as a PNG. usually that would make it transparent. And if i just copy and paste the selection into another page that is black it does show up as transparent
because its an intro to programming type class and we are learning java and the assignment is to try out another language cause why not, and i decided on python through the ren'py engine
Doesn't work like that, to have a transparency you need to cut out the BG in something like Gimp/Clip Studio/Photoshop. If you have the white and grey checkered BG instead of white then you have transparency.
My friend and I tried on my mom's makeup when we were little (5-7?) once so there's a picture of us in the bathtub with Evanescence style mascara smears down our cheeks and bright blue eyeshadow and red lips. kills me every time we flip through the album
because I already had ren'py on my computer, and ive seen the tutorials and they basically hold your hand through it, it seemed like the easiest option as its not about quality but rather its about it being done.
How? Wouldn't it be better to make a Moe romance-able math tutoring program where it randomizes values and makes you add them or something and every time you get it right you get a waifu and wrong you get something else?
I'm not basing on steamspy, I'm basing on the position in the top-sellers list on the visual novel tag category. It got a burst of sales on launch and continued to do much better than, say, strawberry vinegar.
It's not making tons of money, because it's cheap. But it sold copies.