>Undertale made gorillions of dollars
>Probably took almost no effort to make
Maybe I should start making vidya...
here's the premise
its a funny little nostalgia trip game with hilarious cartoon characters that do random things
but then it turns out to be really deep and dark and spooky!
It took Toby like three or four years total to make Undertale. The demo existed two years ago.
But nah the sprites are mediocre so it was clearly cobbled together in like a month amirite /v/? Fucking entitled indie devs and their SJW memegames
Listen to the soundtrack and look at the world design. Most of that was done by one guy.
That shit takes effort on its own. In addition to that he had to come up with the fight design and figure it out.
Also he designed in all the fourth-wall breaks, something that's rarely done in the way it did.
You must be easily impressed, anon. The world design was a bunch of simple puzzles and hallways, the music was some of the most basic FL Studio shit I've seen, and 4th wall breaks are nothing special.
But knowing that means my Indie game would only sell more! Thanks, anon!
but it relied on becoming viral and that's pretty much a lottery, focus on doing something great not on being the next notch or FNAF guy
You don't have what it takes.
>Learn Game Maker.
>Run a successful kickstarter campaign.
>Write anything half as complex.
>Compose an amazing soundtrack
You can't even do one of these things, can you?
Top fucking kek, anon.
The fact all you people think this shit is super complicated is what gives me even more hope I could create some halfassed game that'll appeal to the masses.
So let me get this straight: You haven't even begun to work on any of these skills. And you think you can just magically turn it around?
It took Toby over 2 years, and he's actually skilled. You would give up in a month.
>Spent a year and a half in college dealing with shitty professors and finding out I'm fucking retarded when it comes to programming
>A musician dicked around in fucking GameMaker after a $50K+ kickstarter and his game is hailed as one of the greatest games of 2015 by many
Honestly, I just fucking hope this next professor I have is decent enough to get me in the right direction with programming or I have just pissed away two years, but at least I can fall back on art which seems to be going decently enough to lead me into a decent porn commissions career
The art is minimal effort pixel art, the music was basic FL studio compositions you'd see thousands of on Soundcloud, and the game was made in Game Maker so there's no complex coding to begin with.
And if you think "funny skeleton likes spaghetti and wears basketball shoulder pads, lol so random!" is good writing then that's amazing.
>a decent porn commissions career
Listen, I actually do porn commissions, and unless you really have the goods, you're not going to be making much of anything. You better really check yourself and determine if you have what it takes. Or be prepared for people complaining that you charge too much, while you're barely eating.
The biggest thing is pandering to fetishes that don't get as much representation
especially in the furry fandom
I lack the shame to keep me away from that money, all I need is to be decent and I'm golden
his pixel art is pretty amateurish. But as far as amateurs go, he's not as bad as the real bottom of the barrel. If you've never dabbled with pixel art,, or art in general, then you're going to find that even simple shapes will look worse than his stuff.
Having a tool to produce music, doesn't mean you have the skill to compose it. Toby has a background in music, and has been composing tracks for quite a while.
Game Maker still requires a modicum of coding knowledge if you want to do anything. Which, again, Toby already had practice with, because he dabbled with making game mods. Producing *finished* fan games.
The writing is actually fairly complex. When you look behind the spaghetti jokes, the plot's whole meta bullshit, complicates things. Add to that a bit of time travel, and you have to potential for a fucking contradiction filled mess. YET, somehow he plotted all the events perfectly, so no events conflict with each other. And there is a fairly large web of complex contexts, creating many possibilities. All of which, are addressed. The attention to detail is amazing.
Lel. There are plenty of great songs on Soundcloud. The decent soundtrack is not what gave the game popularity, if there had been farts on a mic people would have still called it the greatest music, and you know this.
>all I need is to be decent and I'm golden
You poor fool.
I'm into the furry fandom. They certainly are more appreciative of artists. But even they won't shower you with money. How much work do you think you can actually do?
Say you sell sketches for $20. How many sketches can you get done to actually make good money? 30 sketches a month, is only $600. Can you do twice that? Well you only make $1,200. can you sell your sketches for more? Well how are you going to sell 60 sketches a month, when only a fraction of 60 people would even be willing to pay more than that? The more you charge, the more buyers fall off.
You think you're going to be the guy that charges $500+ per commission? You have skill like that?
A bit over 900,000 people bought Undertale on Steam, at $10 per game that's $9m, but Steam takes a 30% cut, so $6.3m.
Two people worked on the game full-time and others were hired in as needed, so it's possible to expect that Toby himself got maybe half the cut (assuming Temmie isn't retarded irl as in the game), so $3m.
It took him two years to make the game, so he effectively earned $150k a month, with living costs covered by the KS money.
Of course, this is all assuming your game is a breakout success, something that's always impossible to guarantee.
>especially when people spot out shills easily
90% of the time it's false accusations of shilling because "I don't like this game for whatever reason, and I most likely never played it."
God forbid people talk about video games.
Give me 51124 USD and I will.
Actually no, that's exactly the point I was trying to make. That was way too much money for a game that should take 6 months to make.
Give me only 5000 USD, and add something to pay for someone to do the music (because that I can't do, I can only do real code and shitty pixel art like that) and in 6 months I'll deliver to you a shitty faux JRPG with lots of fourth wall breaks.
Make a kickstarter, if your idea is liked well enough people will donate.
The whole thing about undertale getting so much funding was that it was acute premise with a novel gameplay idea., so people dug it.
I ain't handing out cash to someone without an idea, let alone the barest amount of experience.
>make a game full of memes, tropes, and head nods as if it's literally TVTropes : The Game
>get someone related to the creation of something that has an autistic fanbase like homofuck, horsefucker show, FNAF, Minecraft, ect.
>fans will automatically hear about it because they're all autistic lunatics
>spread around a demo for a year or two
>finally release it
>autists keep it fresh in the news for months
>more people check it out
>because it's so full of memes your lard ass injected it with everyone repeats them over and over for free advertising
It's not hard to do, in fact most people in AGDG have rendered it down to a step by step formula. The majority of them don't bother trying to copy it because they have standards and live for their craftsmanship rather than for money - something a greedy child could never ever possibly comprehend.
I've literally met more people who think it's impossible to do a job because you love it and it's only possible to work for money than otherwise and they're all from /v/ and Reddit.
>Two people worked full time
What? Pretty sure the other artists only contributed here and there. Temmie goes to school, and all that. She doesn't have time to work full time on the game. I severely doubt Toby gave up half the profits to them. The 50K he made on kickstarter was likely the money he used to pay them. They probably aren't getting any cut of the profit, unless Toby is just a really generous guy, and gives them like 5% for the first 100k. That seems more fair. Them having the potential to earn 50K. Then beyond that, everything goes to Toby.
Motherfucker you said you could do exactly what toby fox did, so do exactly what toby fox did. You're the one moving the goalposts here.
Who the fuck is going to give you money when you can't even com up with a good idea?
No, you replied to my comment about this being a low effort game that can be made in 6 months. You told me to make a game like this in 6 months. I told you OK, but I need some financial backing while I do it so I can fucking eat and pay the bills in the meantime, and I'll only take 1/10 of what Fox asked.
Now suddenly you go uh-oh, better change it, you also need to raise the money yourself.
No, faggot, that's not what I said. Your goalpost moved a fucking kilometer. And if you had misunderstood me the first time, go back to school and learn reading comprehension.
Well see the thing is, toby made it. By himself. Of course it took years.
He crowd funded tons of money just to sit in a room alone and make the entire game by himself. He had temmie help with some random enemy designs here and there and she didn't get paid fuck all for it. No one else did anything of value for the game.
Why did he need to crowd fund a game he made in his spare time with minimal effort, I will never understand.
I could add a cute trap into the game and that'd be considered progressive.
SJWs will think its some sort of step towards equality and gender magic or whatever
4chan will see it as a cute trap
normies will think it's a girl
Your very first post was you saying ou should get into games because you think low effort ones are successful, implying you would do the same. When people told you it did require effor YOU said you could do better than toby fox, so people called you out on it.
YOU said you coudl do everything toby did, guss what raising money and by proxy making a successful kickstarter isn't always easy, many projects never get funded. So that is part of the work. YOU moved the goalposts when you said you'd need to hire someone to do the music.
How you do not realize how stupid you sound is beyond me but here's a tip, when everyone in the thread is telling you you're an idiot that probably a clear sign.
>Always making stuff in RPG Maker
>Worried now that anything I release is going to be put up against Undertale
Not even like anything I would make would be anything similar but I feel like people would look and say "Oh indie RPG, it should be like this" even if it isn't an RPG.
Nope, that wasn't my first post.
This is my first post.
Anyway, you underbabies are all the same.
You say there are no memes in the game, temmie, tsunderplane and onion-san are pointed out to you and you always go all uh-uuh ghh no memes shut up.
You're shown how incredibly low effort Snowdin is with none of the NPCs being animated and standing there like statues, you say that's the joke t-the game is self-aware they also talk about it later if-ff you return.
You're all brainwashed by this mediocre game.
>study game development
>everyone tells me games are easy money
>2nd year, 3 people dropped out because they made a game outside school and became successful
>I do nothing outside school but play games or hang out with friends
E-easy money r-right guys?
I just don't know what he needed money for. The only thing I can think of was that he quit his day job and lived off of Kickstart money. He didn't hire a team, he didn't pay the contributing artists anything substantial. He did everything by himself in game maker and FL studio, which he already owned.
What did he need 50k for
Holy shit, look at this samfag bringing nothing to the table save for the old, "Then you do it," argument that's brought up when someone comments on how shitty and uninspired most modern art is. Undertale is a mediocre game that got popular due to viral marketing and the inclusion of trendy social bullshit. Could I make something better? Nope. However that doesn't exclude me, or anyone else, from criticizing the game.
To pay rent while he actually made the game. I'm guessing that money was just to replace any actual job he would have had to work while making the game.
And now he pretty much never has to work again.
>the soundtrack isn't what made it successfully
>every decent youtube undertale cover has 100k views, the good ones have 1mil
Dunno about that one m8, the music helped define the atmosphere and was catchy as shit. That's about the best you can do with an indiegame sound track.
>LOL ITS SHIT ANYONE COULD DO BETTER
>Could I make something better? Nope.
If you looked into temmie life at all you would know she's broke. She's gone through"rough times" even. Toby didn't pay her shit. She just got a random job doing some art for an indie game, and probably got paid accordingly for it. I'd be blown away if she got more than 5k for designing the 5 enemies that she did.
I don't think it would invalidate that individual's criticism. It would just be easier to recognize them as an idiot and take anything they say as the words of one. I'm guessing that's what you're getting at though.
I'm very ill and have had like an hours sleep in ages, but yeah.
>game is shit because I could do a better job in less time/money
>I couldn't though, but my complaint is totally legit though
>that other guy making the exact same points as me and baiting just like me wasn't actually me
>Notch creates something that he's passionate about and stumbles into billions
>Wow what a dumb lucky faggot getting lucky with this lazy pixelshit
>Dingaling creates something he's passionate about and stumbles into moderate success
>Wow what a dumb lucky faggot getting lucky with this pixel shit
>Toby creates something he's passionate about and stumbles into millions
>THIS TUMBLR FAGGOT PLANNED IT ALL ALONG BY PUTTING MEMES AND GAY PEOPLE IN THE GAME CAN'T YOU SEE ANYONE COULD EASILY DO THIS
And here I was thinking I was going to be motivated to get started
Time to die
>I should just make a videogame guys
>it probably takes no effort
here is what you do anon. browse tumblr for around a month, get to know the ins and outs, what sick fetishes, and genders, and other crap they sprout, take in their wisdom.
Then you make a game about that crap, and voila, you're a millionaire.
Like Toby Fox.
IF EVER asked about gender of characters or other nonsense, just stay neutral or misdirect the question, this spawns more fan made garbage which lures more freaks, thus they buy your game, thus you make more money.
Undertale for it's first month wasn't very popular until tumblrs nose got apart of it.
>Probably took almost no effort to make
Says you a person that cant even put effort in when making a fucking thread.
>1.Programming hard and hard to learn.
>2.coming up with an idea worth playing
>3.art is hard
what do you people consider "effort"? If it takes millions of dollars to make? If it has good graphics?
There's a reason why they're called indie games, it's because they're made with not a lot of money or resources. Low production values doesn't mean it didn't take a lot of effort.
.Programming hard and hard to learn.
>2.coming up with an idea worth playing
copying earth bound isn't creating an idea
>3.art is hard
the "art" is objectively garbage in tumblrtale
>And /v/ anons continued to bitch and moan about other peoples success before going back to their McJob, grumbling about how if they felt like it they could do better but they havvu too much honoruuuuuuu
OP, you should probably go for imitating niggers like Etika. The dude literally started games with the Wii as his first console, knows jack shit about any kind of gaming history, pretends to be "in" on all the kool kid gamer hype, acts like am absolute literal baboon while making oh so clever "lol therss bottles of lotion in the background and I'm in my boxers, what was I doing before this video? ;)" jokes, and literally just commentates over OTHER people's interesting videos as a source of his own videos because he's too uncreative to make his own shit. He doesn't even need to find videos himself because his fanbase will spam him with links of interesting shit and comb through the internet for him for their 5 seconds of fame.
People like him truly make me wish I had the balls to throw out my pride and rake in the easy money by being a complete reaction autist.
devfag here, you would not believe how much effort it takes to make a game, a polished one at least, undertale shitposting is pretty high on this board but it was decently made and unique enough to make money, unless you have some mind altering game idea or something memeable i wouldn't bother because you will most likely get frustrated and give up, making you even more of a jaded asshole, or you could just not be a pussy and fucking do it, pic related, its small pice of a larger shit im using to scale the UI with the GUI properly for aspect ratios most people will never play it on
>Decent copy of Mario, but all it really makes me want to do is play Mario because it just feels like a flash game with too loose of controls.
So all you can do is imitate other games? I'm sure that it took a whole lot of effort anon! just kidding it looks like shit
Keep moving those goalposts.
I'm glad you liked it. It's also funny that you think my game is shit just because I made a mario clone, while undershit is a mother clone.
He literally just said he is making the UI and showed proof so clearly he is capable of making one. If you're gonna reply to something I advise you read it two or maybe three times because you clearly struggle.
Undertale's promotional materials and screenshots didn't instantly make me think of Mother- not even the battle system is the same. Your game screams "You liked Mario, right? Play my game too" without a hint of attempting to be anything else.
And tbqh, it's really douchey of you to build your game up by trashing other games. Why not take the high road?
Why does he need to? Does someone also need to prove to you how easy it is to make a CLI "Make-your-own-adventure" game?
It's EASY. Even without RPG Maker, which is just doing all the work for you, even asset creation.
My game's promotional materials didn't scream "buy my game you meme loving furfag SJW fucks" either.
Also my game's been out for over a year and was mainly a proof of concept for an IT class I was taking.
Is that Java? You're doing it in Java aren't you?
You deserve every suffering you get. I made games in Java, it's shit, it's buggy, it's slow, it's a horror show.
Why can't you just use Cpp or Python like a sane person would?
> MapStyle.fontSize = 30
> MapStyle2.fontSize = 40
> Not just letting the simple math of the aspect ratio decide it for you
You should learn programming like a normal person before you even attempt to make your shitty not-Undertale.
>I made more money though
>When Undertale's almost at a million Steam sales at a $9.99 price tag and 8BitBoy only at a quarter of those sales with a $3.99 price tag
>I beg to differ.
0/10 bait. Apply yourself.
tightly coupled code pls go
>mfw 8BitBoy actually is better than undersmell
It's a genuinely good game with no memes in it, but don't try to discuss it on /v/ because it's reputation has been forever been tainted by its fandom becoming MLP level and a few dedicated shitposter forcing it on everyone to make it hated.
Play it, enjoy it but don't try to discuss it, it's a lost cause.
the people who shit on it are just as insane as the worst fans
I was skimming a thread for a review and saw some people deliberately try to twist peoples words to get offended it was p nuts
>Programming takes no effort
Those who think like this have no idea how to program an engine. Not the library itself, but everything you must program to be able to script your game.
Oh, what am I thinking, of course you don't, you all use gamemaker :^)
>bullet hell game
>How about don't criticize me for criticizing?
>I stopped playing after the color schemes and shit music gave me cancer of the anus hole.
Oh it's just b8, you got me haha
>Probably took almost no effort to make
Toby Fox worked on Undertale for three years. He has at least ten years game design experience, at least seven years composing experience, and he hired several pixel artists.
Casuals like you need to fuck off. Making a game, any game, is hard.
I don't see it on my Twitter.
Exaggerate the characters one-dimensional personalities to the point people think they're autistic.
Break the fourth wall, acknowledging that the neckbeard on the other side of the monitor exists to someone.
Have the game reference that it's a game at least once.
Boom, meme game.
>Toby Fox worked on Undertale for three years. He has at least ten years game design experience, at least seven years composing experience, and he hired several pixel artists.
Really? For that piece of shit? Is he retarded?
You know Clerks? 90 minutes of some guys working in a shop talking to customers, shot after hours in a real video store for free? It cost $30,000 dollars to make. Inflation adjusted that's about $50,000.
Before you go around spouting "durr durr I could make a game in a weekend while jerking off and it would be better than Undertale" try making something yourself. It's always longer and harder than you expect.
undertale's the best vidya soundtrack I've heard in a few years,
the last truly great vidya soundtracks I can remember off the top of my head is either dark cloud 2 or PM:TTYD
Yes. Recent vidya soundtracks have stopped sounding like vidya soundtracks and try too much to emulate real music, be it symphonies, rock, hiphop, which detracts from the actual charm that vidya soundtracks have been known for for decades. Memetale's soundtrack is legitimately an 8/10.
I still think memetale's soundtrack is an 8/10.
>Sorry, who's retarded?
I'll give you symphonies, shit almost always sounds the same and it's the most overused shit since they were allowed to go beyond trackers but
>overused in vidya
I know its popular to shit on Undertale because of the cockmunchers who love it, but work was put into it.
Mostly the music and I think that was really key.
I don't think the guy who made it expected much.
Don't think the FnaF guy did either.
I sort of blame lets players who act as taste-makers for the casual horde.
The guy behind it probably thought it would be another Breath of Death 7 or at most a Barkley, Shut Up and Jam: Gaiden.
Instead he made an earthbound inspired borderline VN with bullet hell bits about a gender neutral mute not-white child making friends with abstract clean humor.
Distilled essence of homestuck is a way I'd described it which was right up SJW and autistic retard creek.
Honestly I'd say yeah make some gamefactory garbage and throw it on greenlight.
Chances are it would be far from the worst thing ever shit out onto it.
/v/ is a board on a weeb website. There's anime imagery on every board in the form of banners, ban pages and fucking Yotsuba. You can live in denial all you want but shitposting against weebs on /v/ is like going to a politics subsection on some runescape forum and shitposting against runescapefags if they post in there.
/v/ is a video game board on a weeb website. moot originally created non-weeb boards not to pull in a large crowd, but because weebs wanted to discuss other things than just anime, and /b/ was becoming a clusterfuck of "MUSIC GENERALS", "VIDEO GAME GENERALS", and so on. Hating weebs on 4chan is like going to Russia and hating on Russians.
>this is what Undertalefags and weebs actually believe
>4th wall breaks are nothing special.
except undertale breaks the 5th wall
you could take 10 years of your life off to design a similar game and you wouldn't come up with an experience as unique and ingenius, let alone be able to execute on it
you are nothing but a pathethic idea guy sitting on /v/ that doesn't realize how much effort goes into accomplish even the smallest projects, you'll do nothing with your life or ever come close to toby because you are not a maker, you are a shitty braindead consumer leech that can't even come up with original and well thought criticism
just another joe
I'll have you know that I do in fact get 'triggered' by those godforsaken shitheaps you creeps call 'frogs'. They misgender and show clear evidence how they are teaching men how to rape.
See, things are about to get problematic. If you don't delete the horrid image in the next 5 minutes, I will have to report you to the authorities. M'kay? :)
You got shit taste
>Most of that was done by one guy.
>That shit takes effort on its own. In addition to that he had to come up with the fight design and figure it out.
>Also he designed in all the fourth-wall breaks, something that's rarely done in the way it did.
this nigga thinks blundertale dev has anything on tom happ.
in all seriousness i don't understand how a faggot can be so asspained about anime to the point they get into arguments about it but still browse 4chan, lads. weeb culture's in every board not only in people but in imagery, you'd think constantly having animu in your face would scare them off.
Normies hate japan now, it's the cool thing to do.
ie: look at gaming journalism trying to shit on japan for the past 5-10 years for how "wrong" they are over their culture.
Then they come onto /v/ and thinks it's normal to hate on japan.
Most people who hate weebshit here are just faggots who came over from shit like chanology, fappening or gamergate or some other equally retarded shit. They came as edgy teenagers who heard "4chan is the deep dark asshole of the internet XDD" or "I want to be an elite internet raider XDD" and completely ignore or are oblivious that 4chan's a weeb website with off-topic boards. even to become a mod you're required to like anime or at least respect that it's 4chan culture.
Easier =/= easy you fucking autists.
>Even without RPG Maker, which is just doing all the work for you, even asset creation.
>even asset creation
When have you seen a game with stock assets reach the popularity Undertale did?
Holy shit, you people are retarded. Even something like remaking Tetris or the first Mario game takes significant effort when you're starting out, shitty Youtube tutorials can only take you so far. Making vidya requires time, effort and knowledge most here don't have or aren't willing to invest in. Unlike shitposting how gamedev is easy. Shitposting is easy, gamedev isn't.