>/v/ universally loves a game
>cautiously play it, thinking that it's probably way overrated and actually pretty shit
>it's actually better than what /v/ makes it out to be and blows you away
What's her name, /v/?
Of course, /v/ never universally loves anything. This was back when the Master Race was saying they didn't want some dumb, empty, generic rpg.
it took a few tries to get into, but god hand
literally the acquired taste of video games
and even though i didn't play it because of /v/ - but when i first played the yakuza series i was blown away. was NOT expecting that.
same with ace combat, holy shit
and front mission too. all these semi-niche japanese games - to me at least - really are the paragons of the medium
I could gush about this game so much, but it's just overall a relaxing and well thought out game.
It looks like shit, gameplay videos look wonky, the story sucks, and it got bad reviews from pretty much everyone.
Yet against all odds it's one of the best action games of all time. And it's completely unexplainable.
I picked up Okami, hated it, and finally relized that that /v/ was fucking retarded.
played it again a year later, pushed through farther than I got originally, and fucking loved it and it quickly became my favorite game.
okay you homosexuals I bought Phantom Hourglass Twilight Princess and Ocarina of Time and I just ended up getting bored on all 3 times Link and Zelda are simply uninteresting
You missed out, anon. Act 2 is the best part of the game. You probably just went into the Orochi fight thinking it was the end of the game, which is understandable. But it gets even better from there.
I love okami but my biggest gripe that especially for a Kamiya game it is piss easy. They're are way too many healing and shielding items that you probably never use anyway and boss fights except for the last one are complete jokes. Plus PS version's paintbrush is too slow
OoT is only "good," or rather, OoT can only be appreciated when viewed from the point of view of its time.
It blew people away when it was released because 3D was still relatively new. Someone playing it now for the first time, especially if they had played later Zelda's, would probably be underwhelmed by it.
i remember stopping on something about a digging minigame.
Not like it's hard, i just lost interest.
>mfw i havent played games all year
So just because I'm not a nostalgiafag that played OoT in my youth I have shit taste in video games
it aged like milk
I didn't play it when I was young so I have no emotional attachment to the game like how the rest of you homos do
I agree. The complete lack of any challenge whatsoever is my only huge issue with the game. Apart from fucking Blockheads, at least.
I fucking wish anon
I had my first video game experience with a fucking Game Boy when I was 8
never had any income until much later and even then I never got 200 dollar systems from my parents like how you fags got when you were kids
I've never been able to complete a zelda game without dropping it out of boredom. WW was the farthest, I got to the triforce dungeons and havn't touched it in years.
Okami is one of my favorite games.
This has literally on happened to me with Lisa. I like a lot of the games that are well liked on /v/ but I didn't play them because of /v/.
For me, Saints Row 2 (on the PS3, cause I heard the PC port is terrible and I have a weak laptop), but it probably helped I had not very many expectations going into it. It was essentially everything I wanted a GTA game to be, but also actually fun to play and experience
Okami is perhaps the one game you shouldn't emulate.
PS2 version emulates like shit, like another anon said.
Wii version has wagglan and removes the rice paper filter. Considering the game is supposed to look like a moving sumi-e painting you're ruining the visual style by removing the paper filter.
I think the PS3 version is just like the PS2 version only in HD and at a constant 60 frames.
Played this last week and it was great, thanks /v/
I want a game about Waka.
Cuhrayzee-style but with all sorts of fun abilities like playing different tunes on his flute for unique effects.
Yes, and this is the key issue. Okami hands you a sequence of easy tasks to perform and tells you what to do every step of the way. It is mostly a bunch of empty fetch quests with stylised scenarios. Zelda allows you to explore and figure out things yourself way more often.
This. Played it because I wanted to understand what the fuss was about and ended up loving it
>Tfw your disk broke because "lol umds" and this game is fuckass expensive now And I know it's on Steam, but I like my Ys on the go.
The only thing that could make the game difficult is not drawing anything unless it's absolutely necessary. The ability to STOP TIME and perform a myriad of instant-damage attacks trivializes every "hard" fight.
>remember the loading screen fang thing
>try it multiple times
Nothing that significant though.