>>324275984 >>324276095 Thanks, I'll snoop around. Is Cataclysm good? Is the campaign canon to Homeworld 2? Was it made by a different team? I mean, if it's something like Diablo's Hellfire, I'm not really interested.
>>324276306 Story is really good, some regard it higher than the original's, especially the voice acting, they really knew how to deliver their lines.
I think its the only RTS game that's capable of giving you a horror feeling, shit's gud.
It was made by a different developer, out sourced I believe, but it holds up to the original in its own way.
As for it being canon has been a huge argument that's being going on for years. However due to recent info from the new homeworld prequel game 'Deserts of Kharak' made by the original developer team reformed there is some hope to it being made canon due to the kiith somtaaw (The main clan/people in cataclysm) logo being present among the other kiiths (Kharak clans) on a vehicle.
>>324276812 I don't mind old graphics. Tell me, are there any differences between the original version of Homeworld and the 'original' version packaged with the Remastered Edition? Maybe additional bug fixes were introduced, or something like that?
>>324277024 >As for it being canon has been a huge argument that's being going on for years. >However due to recent info from the new homeworld prequel game 'Deserts of Kharak' made by the original developer team reformed there is some hope to it being made canon due to the kiith somtaaw (The main clan/people in cataclysm) logo being present among the other kiiths (Kharak clans) on a vehicle. This is very interesting. Thank you.
>>324276306 It's pretty good, holds it's own with the other campaigns. Though the relatively low population limit makes some aspects frustrating.
It's canon but not referenced if I remember right, or it may have been referenced in passing. I think the clan who you play as is mentioned in high regard but that's it. It was made by another team but again it holds up.
It does feel more "human" I suppose, the other two games' VA was decent but a little flat considering one of the major characters is practically a robot. The drama is much more down to earth as the premise is that your ship is a mining vessel that slowly, out of necessity for survival, becomes a warship. Same could be said of the other games to an extent but I guess it's much more upfront about it.
In homeworld your main character is an integrated human in the mothership, pretty much losing most of her humanity in the process, so she comes off as a bit deadpan and robotic. So your human voice of reason would be central command, and all the pilots and fighters are trained military personnel etc.
In cataclysm you start out as miners and slowly turn into warriors, and its fuckin' great because the speech patterns are more casual and way less military and formal.
Definitely give it a go, if only to experience the story, but don't think its gonna be a cakewalk, cataclysm can get stupid hard and frustrating, never stop managing your resources for the best, and every ship counts.
>>324276306 Story is good Gameplay is ass game runs at 25fps most of the time because the engine is so shitty. All ships and shit are built out of a pause menu. The game literally looks and feels like a homeworld game that was in Alpha stages and wasn't fully developed. Most of the models have awful textures/AA compared to even HW1. Theres no UI. At all. Period. You build/research out of the pause menu.
Had some pretty cool mechanics and stuff but seriously on the whole it was an annoying experience with the story keeping you interested.
>>324277080 Is that not what I already said? The remastered HW1 uses the HW2 game engine and plays like HW2 in a lot of ways. It's not really a bad thing. If you're playing primarily for the story, you'll probably never notice.
The original HW1 has different mechanics, the most noticeable being how fighters and corvettes behave, including requiring periodic refueling.
>>324279076 HW1 RM uses HW2 difficulty scaling in campaign so if you enjoy salvaging when it actually works and your friendly units don't destroy the salvage ship then I also hope you enjoy an ass raping in the following mission.
>>324279273 >>324277080 There is one further change, one that bothers me but probably does not bother anyone else, and that is the removal of the song "Homeworld" by Yes from the ending credits. The song was composed specifically for the game, and for a Yes fan it's removal is painful. But then again, you can just watch the final credits in their original glory here: https://www.youtube.com/watch?v=iJkoBNOPvjU Aside from that, the "classic" Homeworld 1 bundled with the remaster is identical with the original Homeworld released in 1999 aside from a bunch of compatibility and bugfixing patches.
It's mechanically superior to the Remaster, and also features better voiceacting (the original voiceacting has been remade for Remaster and they aren't quite as good, especially things like soldier "barks". It's not a pretty looker though.
For someone who has not played the Original 1999 version of the game, I guess playing the Remaster is not a bad experience. For die-heart fans, the Remaster was quite a bit of a disappointment though.
Oh yeah: everything I just wrote applies to Homeworld 1 ONLY. Homeworld 2 Remaster is just in every way better than the original, and there is no point in going back with it. Sadly, Homeworld 2 is not all that good game in it's core.
Hm, I salvaged everything and never really noticed anything different. If anything, HW1 remastered seemed easier than the original, when I played it way back. Not sure if it's the changes or just me being a scrub back then.
I like remastered because of the redone cinematics. Was always my favorite part of the game.
>>324280269 This bothered me the most. I had to go to YouTube and play that song right after I finished the game.
>>324280554 >This bothered me the most. I had to go to YouTube and play that song right after I finished the game. Yeah, it's sad. But in all due credit, that is not Gearbox'es fault. The current owner of the Ladder record was just being an absolute bitch and could not be reasoned with.
>>324274205 OP, if you are still around, this is important: READ THE FUCKING MANUAL. Not because of gameplay instructions (the game has decent-enough tutorials and stuff), but because the manual itself contains better world building that vast majority of modern games have. Seriously, it's a short read, it will give you insight into the background of the story, and it's really quite amazingly well written. Plus, it contains a lot of "sneaky" (not obvious, but useful) gameplay tips and hints.
>>324284394 Somtaaw were basically the tourism Kiith until planet-wide wars cut off their audience. One of their leaders had a dream and it sort of pointed them in the direction of a really rich mineral vein, and they suddenly became the best manufacturers of steel on Kharak.
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