>new XCOM 2 enemy is another female thing with tits
Firaxis knows what they're doing.
>Makes the game "diverse" and "inclusive", avoiding unnecessary criticism by armchair feminists.
>Creates an additional level of creepiness to the alien forces.
>Gives fuel to the fetishists.
> new XCOM 2 enemy
The actual model looks more like a glitchy golden Cortana with a plume of flowing black smoke as hair. That's just some Deviant Art fag's drawing.
There are no good pictures of the Codex because it was revealed only recently in a few low res videos.
>poor guy thinks 4chan is edgy and cool and not tumblr lite
Sorry, stuff change, this isnt your edgy shithole, it is a tumblr outpost.
WE WILL RISE IN THE ASHES TUMBLRTARDS
The only person who complained was Brianna Wu, which is pretty ironic that he complains something has tits when it shouldn't.
in /xcg/ the other day, where he posted his new videos unlisted there first.
he didn't say what the enemies were, just said that he knew that there were several lategame enemies that have yet to be revealed
Ah, damn. I was hoping for actual screenshots. Every new enemy design I've seen so far is cool.
>tfw the Commander wasn't just a computer program that lived in the base or is it?
Yep, this game is shaping up to have plenty of fap material. Thank you based Firaxis.
XCOM 2 porn is slowly but surely picking up pace again thanks to all the new footage and hype.
>boo hoo the world isnt an oppressive shithole that forces everyone else to conform to some retarded lifestyle.
I am sorry you are so worthless you traded the last shred of individuality you had in order to be socially accepted and get support making you nothing more than a brainless drone.
Some people value our individuality and arent weak losers to need support from others.
The game is extremely moddable. One of the streamers managed to create a stable 40 man squad just by fucking with the ini settings for a couple of minutes. One of the first XCOM 2 mods will be allied/recruitable aliens.
Also you get full access to the alien force in multiplayer.
Detective Wakoski here, you're sounding like a bit of an Ayy to me. Could we ask you a few questions?
>people want to put it in sneks
i pity the fools who do not follow the ways of the commander
as prophesied by the one named bradford death is upon you heathens
>"One of the streamers managed to create a stable 40 man squad just by fucking with the ini settings for a couple of minutes."
>it ain't me starts playing
>One of the first XCOM 2 mods will be allied/recruitable aliens.
Oh man, I hope it's possible to get some kind of story in for that too, and special missions etc. a campaign essentially with rogue ayys.
wrong, i want a snake man to put it in ME male butt :3
Denying me the snake pussy is like denying me bacon.
I'd wrastle me up a Viper, chain her to a bed and treat her to a night of tender loving. She'd slowly come around and start to worship the might of the human penis.
holy shit man you cant even do propaganda right.
At least be accurate and show us posting from our alienware 18
YOU DOUBLE FAGGOT
you will be beheaded twice for such crimes
Basically. It's the same whenever someone tries to make a Vikings thread on /tv/, spergs go full retard shitposting about
>>SHIELDMAIDENS LMAO FUCKING SHIT SHOW HAHA INACCURATE SJW BULLSHIT LMOOA
meanwhile the main character is a myth. It's just autism.
GO TO TUMBLR YOU FUCKING FAGGOT, THIS IS A XCOM THREAD.
Everybody can equip grenades, but Grenadiers get perks that increase damage, range, adds crit chances to explosives etc.
A Grenadier in an exo-suit is a dangerous fucker, since they get a perk that gives them natural armor, and the exo-suit provides armor AND has an arm mounted rocket launcher as one of its options.
>asserting their dominance
But that's my fetish.
THIS ISNT YOUR SAFE PLACE FAGGOT, tumblr is here to stay
specialists with haywire protocol can temporarily disable/mind control mechanical units. including sectopods.
>we value our individuality
>we aren't weak losers who need support from other people
THEN WHY THE FUCK DO YOU HAVE GATHERINGS, MEET-UPS, SAFE-SPACES, RALLIES, CLUBS AND THE LOT.
the game better let me kill civilians that live in ayy cities
i will be the terror mission
because that is what people with common interests do? I know, you are so boring you dont have any real interests so you divide yourself based on skin colour, sexuality and other retarded irrelevant stuff instead of interests
And by FULL FORCE, it actually means that this time. You can get Sectopods in XCOM 2's multiplayer.
Are all confirmed exo weapons so far. You can also make incendiary grenades if you just want to burn shit.
There's a flamethrower item for exo-suits, confirmed in the Retaliation trailer.
Confirmed weapons so far
>Arm mounted rocket launcher
>Arm mounted flamethrower
>Arm mounted flak cannon
Greek (proxy) furfag who shits up these threads can you please leave
>Brianna Wu, which is pretty ironic that he complains something has tits when it shouldn't.
I pointed that out once and got blocked from his twitter.
What kind of custom troops are you going to make?
This is going to be my main team.
>Psycho Mantis - Psionic
>Revolver Ocelot - Gunslinger
>Sniper Wolf - Sharpshooter
>Vulcan Raven - Grenadier
>Liquid Snake - Concealment Ranger
>Naomi Hunter - Medic
>this isn't YOUR safe space
>this is MY safe space
>so you divide yourself based on skin colour, sexuality and other retarded irrelevant stuff instead of interests
I want you to think on what you just posted.
Riddle me this.
If indeed the safe-spaces, rallies etc. exist because of common interests, why are there such things such as "transnigger clubs" "cis-free safe space", and "lesbian zucchini fans united" which by DEFINITION divide people not by a shared interest, but by sexuality, gender and skincolour.
I do, but only for ADVENT.
I thought Firaxis went ez mode making the ADVENT another army of faceless goons, would have been interesting if they were depicted as a counterpart to XCOM, where they are also made of soldiers recruited from across the world. This isn't because of 'muh diversity' but more to remind the player that you are fighting your fellow man and this is why the aliens must be stopped.
So when everybody's talking about wanting to fuck snakes with tits, it's A+ discussion for patricians only.
But when somebody wants to fuck a snake WITHOUT tits, it's fucking thread ruined SJWs ruining the industry I'm going to cripplechan?
Not that anon, but I also suck MGS dick
>Jack Raiden > Sword Guy
>Big Bossu> Consealment Guy
>Revolver "Revolver Ocelot" Ocleot- Pistol Nerd
Blow out blond hair rookie, dedicated front line fodder.
>Marco Metal Slug-
Heavy Machine Gun!
Bombadier/Grenadier, with the most WW2 Bombadier hat/glasses combo I can get, played as huge coward
To the first Japanese guy who's will breaks
And the savior of the Earth, the psy-op who sacriced himself in an alternate timeline, back again.
>Marshal "Eminem" Mathers
>Didn't they publish some Deviantart obese snek to appease the SJW?
>He was literally everyone's best heavy.
He was the back-up when my main got wounded. He was just a free basic bitch.
Guess there is hope for Firaxis after all.
DEATH TO DEGENERATES AND QUAFFIR XENOS!
Yeah but it's more fun to customize your squad. Kind of like with Pokemon, who gives a shit about what's "the best"(except for seriousfag autists who autistically try to breed the "perfect" pokemon), it's what you like the most.
Sectopods in XCOM 2 get permanent height advantage, three moves a turn and 4/5 blocks of armor. Shredder rounds/explosives are absolutely mandatory against them.
>pay for the mistakes of your forefathers
So, what you're saying is that because some people rightfully rejected gays and burned them in ovens because thats the only thing they're good for other than eugenic, is that now in repeating the action you hate normal people.
Flawless logic there. Why don't you go catch AIDS or something, faggot.
You deserved to be molested by your uncle.
Don't forget that Codex can teleport, jam weapons and clone itself (albeit with 1/2 of its HP).
Seriously, the Faceless is an expy of Clayface even in attack animation.
As if EU/EW ones weren't bad enough.
It's superior to the one in the previous game. It has two AoE attacks, can stand still and gain advantages of height and other unfair bullshit.
Add that it has five armor points to it. You better have your Grenadiers get some armor shredding abilities for those tin cans.
And they move three times a turn.
>three moves a turn
>4/5 blocks of armor
>HEY ANON PLAY LONG WAR, ITS FUN
>So when everybody's talking about wanting to fuck snakes with tits, it's A+ discussion for patricians only.
No, the only acceptable posting is reminding you THAT THERE IS NO GOD BUT THE COMMANDER AND BRADFORD IS HIS PROPHET
MASSACRE ALL THOSE WHO DO NOT SUBMIT TO THE LAW OF XCOM. ADVENT BLASPHEMY WILL NOT BE TOLERATED.
>tfw Ocelot couldn't even live long enough to get his revolver on Beagle's playthrough
>Permanent height advantage
What if I have him in my squad?
I didn't finish XCOM: EU
but, where did the ISIS meme come from?
>customizable main weapons like rifles, shotguns, and sniper rifles
>tfw no customizable pistols and swords
Could have given special unlocks, like a sword unlock you get after you successfully kill 5 enemies with that ability where you get another move if you melee kill one. Maybe mods can do something.
Doesn't matter. Even Obi can't do jack against these new Sectopods.
I will be having soul pains to see my soldiers broken as they have to cope with the deaths of their comrades.
BEHEAD THOSE INSULT THE GLORY OF HUMANITY!
>I didn't finish XCOM: EU
>but, where did the ISIS meme come from?
You're the resistance force in XCOM 2, you're "terrorists" in the eyes of the civilians living under Ayyliens.
So... They're called sectopods because they're manned by sectoids? Or what.
I understand mechtoids. They're mecha sectoids. But 'sectopod' just seems confusing.
Also, what every happened to that floating psychic organ monster in UFO defence? Or the two legged monster goat thing that had really shitty AI? Are they in?
>Not destroying your enemy and taking their women so you can breed with them
They actually did early concepts for the Reaper in EU and planned for it to eat one of your troops and run away from the squad while they were slowly killed inside the Reaper. Got scrapped for being annoying as fuck.
It is because of faggots like you, neo-/v/ is terrible.
Bet you were brought here by goobergate
XCOM are a dirty, statist group of terrorists who can't accept that humanity has moved on and who try to deny our new alien friends the opportunity to help us.
Well, your troops can get actually get PTSD now from seeing too many soldiers die or getting too fucked up.
I AM SO FUCKING HYPE FOR THIS GAME!
What is your play style going to be? I think I want to go for a heavy hitting mobile team. COnsidering its all guerilla tactics now. Hit as hard as possible, fast as possible.
What salts me up is how much enemies use AoE attcks now in xcom 2. How do you not clump up in this fucking game. You basically have to!
Also, do exo suits replace MECS also.. will meld be in xcom 2?
friendly reminder that civilians can now turn into Facelesses that are like as high as a building
friendly reminder that Gatekeepers automatically revive fallen enemies AND friends as zombies
friendly reminder that Chrysalids no longer make zombies, instead they make a cocon out of their pray, which erupts into 3 other Chrysalids.
friendly reminder that Chrysalids can now burrow into ground and move through concrete
friendly reminder that Sectoids now have mind control right from the start of the game
friendly reminder that Berserkers now can now move two times farther than normal move range
friendly reminder that the Ayys now have Big Daddies, who can literally bust through walls, and spews acid
friendly reminder that they also have Striders
He's clearly looking at his figure
>Why am I so small?
>Why does he have a blaster? Why didn't I have a blaster for more then 10 seconds?
>I wish I had that jacket right now.
>What the fuck is this bitch even saying? I want my figure already.
I'm gonna have to steel my mind for this.
>Kills person with tentacles and turns them into psi-zombies.
>AoE attack that kills people and turns them into psi-zombies.
>Explodes while killed and raises more psi-zombies.
Gatekeeper is a better necromancer than new Sectoid.
I'll feel miserable.
Nightmarish and awesome. Pity it didn't get in along with Prestige Classes for soldiers.
As tactical as possible, avoid casualties as much as possible and being merciless when my enemies make a mistake.
stop replying to attention whores you fucking idiots
The good ending of Xcom: EU and EW still results in the aliens coming in and taking over. In the long run, the aliens were just a small section (the psionic one) and were there to test humanity before sending a full invasion and taking over.
2 just simplifies that to an ending that more people know, humanity lost right away and was taken over.
No, it's not permanent any more. Your soldiers can regain will by going on successful missions.
Responding to shitposters just makes then shitpost harder.
friendly reminder that humanity will never bow to the xeno invaders
All-alien pods start becoming more common around May and onwards. The Firaxis stream the other day had an Archon/Viper pod, and we've seen Muton/Sectoid and Viper/Sectoid pods before too.
You're the commander of an insurgent guerrilla terrorist organization, largely made up by people armed with assault rifles and who cover their faces with balaclavas or scarfs, and your ambition is to combat the ruling establishment ideologically and militarily. Your tools are propaganda, fear, and violence.
ADVENT stops showing up all together after a while you know and soon it's alien mob rushing you, having to avoid being caught by their UFO's and oh god don't stick around for that dropship unless you want the baseball mouton team to tackle you to death.
ADVENT stop being prominent very quickly. Vipers, Archons and MECs appear to become the most common enemy you face.
>fucking terrible at all aspects of strategy games
>have to play on easy in EW, still get wrecked hard
>mfw all these new ayys
Now I'm wondering if these guys were volunteers or were forced into becoming this.
In the XCOM 2 novel, one of the soldiers mentions that he knows people that don't know anyone who would go volunteering for ADVENT.
ADVENT banned livestock and pets because animals mutated an alien micro-roganism into a deadly space plague that kills them. There are several no-go zones across the globe where ADVENT are trying to destroy it.
Don't tell me they don't eat meat.
REMOVE VEGAN AYYS
ADVENT are the EU Sectoids of this game, m8. They're the entry level fodder units.
Well we'll be trashing ADVENT shit left and right, so we'll learn more while trashing.
So much collateral damage, so little time.
They fear dogs with flammenwerfers.
>all these alien supporting posts in this thread
But I agree with that in terms of people to play. WHFB was dead in my area, same 4-5 people, two of which were Elf players, one Skaven, one Ogre and one Empire. Playing Lizardmen against blocks of I6 ASF FIER 50 Spearmen was boring. You lost so many Saurus to that shit. Didn't help Slann got nerfed to hell and back.
I still can't get over the fact that the tactical playfield isn't tile-based with destructible terrain as well as squads being so small in size. Should I pirate the first game and try it out?
Yeah but it doesn't make any sense that they would simply stop appearing considering they're the ones who are the troops patrolling the cities and outposts etc. And I would guess the civilians feel better about the ADVENT walking around than the other huge aliens there are.
REMOVE ADVENT remove advent you are worst traitor. you are the traitor idiot you are the traitor smell. return to satrun. to our ayy cousins you may come our planet. you may live in the zoo….ahahahaha ,thin ment we will never forgeve you. xino rascal FUck but fuck asshole tairtor stink snek sqhipere shqipare..advnet genocide best day of my life. take a bath of dead advnetn..ahahahahahSECTODE WE WILL GET YOU!! do not forget ww2 .etherelal we kill the king , ehtreal return to your precious space….hahahahaha idiot adevnt and muten smell so bad..wow i can smell it. REMOVE ADVENT FROM THE PREMISES. you will get caught. russia+usa+croatia+slovak=kill alien…you will ww3/ commander alive in world, commander making resisttance of XCOM . fast atack commander xcom. we are rich and have intel now hahahaha ha because of comamdre… you are ppoor stink adcent… you live in a hovel hahahaha, you live in a ufo comamdnre alive numbr one #1 in world ….fuck the ayy ,..
That doesn't sound right. All of the flavor text about recovered human containment pods says something about testing and keeping them in stasis. Not refrigerated with missing limbs and so forth, which would indicate being kept for food.
I WANT TO COME INSIDE AYYS! I WANT TO FUUUUUCK THEM!
The way to think of the modern XCOM games is that they're board game adaptions of the original titles. They operate, play and look like you're shifting little models around a preset battlefield and you have a very specific set of rules to follow.
As for the smaller squads, it's a design decision you either love or hate, just like the two turn system. Personally I feel it adds more tension as losing a soldier is a big problem.
How fast we've forgoten about the horrors which we seen when aliums comes for the first time.
fckc you advent fuck
Yeah. Even the new scientist dude, Tygan, was the head of one such gene-clinic...until he moved to XCOM after ADVENT became more about control and using said clinics for nefarious schemes.
>This...slurry...of varying genetic material has a considerable nutrient content, and could be used to provide sustenance to the aliens. Unfortunately, this mixture also contains several key markers indicating the presence of human DNA.
Alien Food artifact description, straight from EU.
For EU/EW? The only real mod that extends past cosmetic stuff is Long War. XCOM 2 on the other hand is ridiculously moddable.
As for your worry about destructible terrain, that's coming back in XCOM 2 alongside randomly generated maps.
The most prominent one is Long War, but you should play vanilla first. LW adds a lot of content and OP bullshit for your troops and the aliens. It heavily changes some parts, check /xcg/ for more info.
That's guaranteed to be one of the first mods.
People will be waiting for the full game so they can just rip the commands from the multiplayer.
well you'll probably be happy to know that most of the time squad members in front of other people's shots will duck
but since it was 48 people shooting at the same time, the game probably couldn't calculate it in time
It's not how the Codex actually looks.
Specific abilities in XCOM 2 have shoot-through and can harm allies, but basic attacks ignore surroundings.
Its not the same! They have to love you tenderly and want it!
I'm so goddamn conflicted with this boner I have for these snake women
Endothermic animals can still benefit from clothing assuming they were warmed up prior.
It's like wrapping up food in tinfoil, the tinfoil slows the cooling by trapping in the heat.
Also, XCOM 2 looks really good. Can't wait to fight sneks and jojo stands.
Would you give put the hot sausage in her badger's den?
Im going to make a team of
The first time through I'm going to be relatively realistic because I'm an autist. I'll customize my guys based on where I start and have them all from the same country. All recruits after that will be from countries I have control of.
Jesus christ, first Tumblrtale, now this is shaping up to be TumblrCOM on /v/.
Why is there so many autists, homosexuals, redditors and tumblrfurries on /v/?
I thought it was just trolling, but this amount of faggotry is way too high.
What would stop her from just eating me post sex?
They speak in a weird language. Not quite Exalt levels of communication ability, but close.
Never played a single Xcom game, but that Snake girl is a QT3.14.
Is Enemy Unknown and Enemy Within REALLY worth playing before the new one?
Wondering if XCOM 3 will be an even more direct spiritual successor to X-COM: Apocalypse with the aliens from XCOM 2 recruitable to fight this timeline's Brainsuckers.
That is depending on how XCOM 2 will end and what will be the situation on earth.
On the other hand sleeping while the upper bunk is vacated by a sleeping Muton would be something to stay awake (it's the mass).
It's the runners' interviews. MACHINEHEAD TETSUJIN is petting a little white critter during his. Guts ans glory team just curse at gori rider. Gori rider gets interviewed with his waifu next to him. Sonoshee comments that her butt is on screen while eating strawberries topless. JC crashes at 300km/h outside, he isn't interviewed, I think.
>Our project was a success and we've managed to recruit several Viper class aliens to our cause
>Unfortunately we haven't had time to build sufficient quarters for the new recruits so some of you will have to share
>Think of it as building working relations with foreign allies
Nigga snek is obviously trying to seduce you.
It's still a fucking alien.
No way it's loyal. Good alien is dead alien. You keep your knife in your boot and your pistol under the pillow, right?
There are currently zero plans to release the game on consoles, but it's not completely out of the question.
Honestly though anon for $400 you can build a tower capable of playing XCOM 2, obviously not including peripherals.
Actually that'd be cool. Like in EW we had Exalt that were humans who sided with Alien Overlords.
Having Alien defectors could be potentially interesting. Failing that there should be a way to brainwash captives.
EXALT didn't give a shit about the aliens though, they wanted their technology to take over the world.
>Story Mission to rescue Vahlen
>Inevitably betrays you because she's mind controlled or some shit
>Sacrifices herself to discover how to break the mind control
>Implying this redeems her
I'd have Vahlen become the XCOM public toilet if I could.
This and the armor ball thing are the only good enemy design in the whole game. Everything else is at best silly or straight up retarded.
How the fuck do you make friendly aliens lore-friendly? I'm not seeing any plausible justification apart from some kind of permanent mind-control or rebel aliens in a reluctant, temporary alliance with humans with their own agenda in mind.
>but something is wrong
>you arrive to find the towera offline, advent guards dead
>ayys look like they they had their joints slashed through cleanly with surgical precision
>one of them looks partially dissected on a table
>your squad sees a faint predator type outline that jumps up a two stories watchtower in one bound
>grenade it for fall damage
>"COMMANDER PLEASE EXERCICE RESTRAINT WHEN USING EXPLOSIVES"
Still pity they weren't as aggressive as XCOM and didn't get Psionics, unique armors and stuff, their own evil M.E.C.s and more, instead ending on Laser Weapons and Meld modifications.
I actually saw it as boring to fight EXALT as they were less of a challenge than the aliens.
Break the mind control/destroy the chips implanted in them.
Humanity's governments surrendered because they were mind controlled by the Ethereals. And were later implanted with chips to control them. The same can likely be assumed for the ayys as they're all essentially slave races.
So the latter of the two I mentioned? How was the alien hierarchy established in the previous games? I've only played the original X-COM when I was a kid and have never beaten it.
Those alliens didnt want to get cloned, melded with machinery and brainwashed in the first place. Just make up some technologist invention that returns their original will and you have it. Like Falling skies did.
>tfw found out that I could just send one rookie to die on the mission and it apparently didn't change panic at all
I was given the mission in the second month, so I didn't feel like losing my squad, and Canada only had 2 bars of panic. Still had 2 after I sent the one guy to death.
Greys are slave race and so are floaters. If I remember correctly they are controlled via some chip. Reverse brainwash them or something.
In XCOM Apocalypse you could hire grey and human hybrids and you save some greys too later on.
I could just imagine some kind of "Bad Company" of Alien rejects
>classic Sectoid tech nerd with drone instead of a gremlin
>Keanu Reeves looking Matrix Thinman
>Rattlesnake Viper that's a wannabee cowgirl
except that its too late for them now, they now lack any individuality or will to fight back they are mindless drones doing the biding of their ethereal masters
The Ethereals are above everything. Their psionics are so powerful that it's the only reason they're even alive. They puppet around their own bodies which under normal circumstances would be long dead husks.
This is why I can guarantee the final big alien is going to be an ethereal with human DNA integrated into them. Without the need to focus on keeping themselves alive, their psionics will be completely unhindered.
>One of the streamers managed to create a stable 40 man squad just by fucking with the ini settings for a couple of minutes
UFO DEFENSE IS BACK BABY
WHAT IS THE SECRET OF CORE
WHAT IS THE SECRET OF CORE
WHAT IS THE SECRET OF CORE
WHAT IS THE SECRET OF CORE
WHAT IS THE SECRET OF CORE
>except that its too late for them now, they now lack any individuality or will to fight back they are mindless drones doing the biding of their ethereal masters
How do you know that? There is no evidence pointing to that. If the greys show fear and the Mutons show raged they still have emotions on some level.
I said technobullshit. If you get reverse quadtronic exhumiliator and combine it with forward electodelitium beam emitor you can use the radiowaves of 35dB to upload a virus into the mothership to download their past consciousness and then reupload it into the captured aliens brains. Its like you dont know how this thing work.
If you want to play XCOM 2 next, play within, since unknown is just within with LOTS of missing stuff.
The original XCOMs play EXTREMELY different from the new games tho, and they are amazing. The first games where proper strategy games, while firaxis xcom feels more like a strategy RPG.
>and they are amazing
Uh, while most of the stuff in the original games was fucking great, I can't stand cruise boat attack missions in TFtD.
>more than two decks full of maze-like corridors, fucking stuffed with 2x2 tiles rooms
>that last one fucking ayyys hidden somewhere in random location, not moving, that you need to find and kill
Wait for XCOM 3. Depending how XCOM 2 will end, maybe the a later game will be like this.
Very early cyberpunk that isn't actually cyberpunk...yet. I'll wait for one with large dystopian-like cities and corporations that want to take over the world.