Are you hyped for Elder Scrolls 6?
>“Redguard” is the only “The Elder Scrolls” trademark that is not yet dead or not being used in a released game.
>not being used in a released game.
Yeah, Fallout 4 was 10x times more fun than FO3 and I have hopes they will bring back nice quests for Oblivion even though Skyrim was the most bland game I ever played content wise
I do not believe for a SECOND that it will be an RPG though, and not only that, I -hope- it will not be an RPG, because bethesda balancing, writing and characters are worse then city interactive game, every single fucking line they wrote for their past 3 games has been shit toddler bullshit.
So yeah just make it an open world action game with decent spells/melee and nice quests/guilds, not hard
>After Fallout 4
Casual fucking piece of shit.
Why do articles like these even exist. Why bother writing that shit.
It's painfully obvious that the author has no idea what he's talking about. Yeah, Elder Scrolls 6 releases next year, sure.
Like, I know that it's clickbait and all, but does it really work? Do a lot of people really read that shit and fall for it?
>Oblivion will be our biggest role playing game ever.
>Skyrim will be our biggest role playing game ever.
>Fallout 4 will be our biggest role playing game ever.
Still falling for the same sales pitch?
It's going to be Skyrim 2
Search your feelings, you know it to be true
If you dig around usenet, you'll find posts made by Toddler begging people to buy that game
It builds hype, so every other article about TES 6 will get more attention. If it really was "their biggest role playing game ever" you'd think they would spend more than two years on it.
>3 Skills: Combat, Magic and Stealth
>2 equipment slots: Head and Body
>Can only play Nord, Breton, Imperial or Redguard
>Only melee weapon is swords since other types aren't necessary
That game had so much cool shit.
>cool dwemer ruins
Too bad the gameplay was garbage.
was that article written by a pre-schooler?
Also fuck Beth, every game they release is just marginally better graphics with significantly easier gameplay and simplified mechanics. I understand wanting to reach a wider audience and make more septims but fuck em, fallout 4 was the last straw, I'm not getting excited about any more bethshit until its out and played and I know what its gonna be like.
If they make the story like Skyrim where you're the prophesied savor of the land and ultimate bad ass then you can count me out. I think it worked in Morrowind for me because I hadn't really been jaded by the formula yet and they weren't going on an on about it.
They need to just make you some dude and not necessarily the foretold hero of the land placed there by the gods. It's like the video game equivalent of how in every blockbuster movie the stakes are the fate of the world.
Wrong on what? It being better than FO3?
Not at all, fallout 3 does nothing well, gameplay is horrible, it has a few good quests but most are ripe shite, the writing is some of the worst I have ever had the displeasure of going through, characters are APPALLING and the rpg mechanics are just as shit as the ones in fo4
fo4 gunplay and world design puts it well above your rotten turd of a game
In fact, fo3 might just have the worst gunplay of all time, and I'm not even fucking kidding, city interactive 200k budget FEAR mods have fucking better gunplay
Now fuck off
It's pretty stupid. A game doesnt have to be bigger to be better. Morrowind was the perfect size in terms of world, lore, weapons, etc. In that regard, the games have actually becomes smaller.
>He said that he knows why some fans and gamers are eagerly anticipating the “Skyrim” successor because they are aware that another game publisher has announced that it would be releasing “Skyrim 2” within a year or two.
I was somewhat expectant for FO4, but that was the last time, I wont be even pirating another Bethesda game until they UPDATE THEIR FUCKING ENGINE TODD FOR GODS SAKE JUST SCRAP IT ALREADY HALF OF THE FLAWS OF YOUR GAMES ARE GAMEBRYO FAULT
Eh Skyrim is only saved by mods, quests suck dick, and the gameplay is still oblivion tier, I'd still rank FO4 above it and FO3 even if RPG elements are not up to par, but mainly because RPG elements in skyrim and fo3 were horrible as well
>Why can't Bethesda add X?
Because they don't have to. You and millions of retards, frothing at the mouth for the most shallow, incomplete garbage ever to disgrace any form of media since Ed Wood, will buy it for $80-$100 year after year.
And you have no argument. The numbers don't lie, and there is absolutely no reason for Bethesda to give you anything else.
>still no Elsweyr game
>even if they make it you know Beth will fuck it up
>more than one type of Khajiit never
No m8 both games are fucking casual trash with no depth, for people who unironically enjoy watching action movies because "wow such gunplay and explosions". I never even mentioned FO3 you projecting sad TODller. It has a shitty uninspired story with million plotholes, a smalll bland world filled with absolutely nothing memorable. How can u even bring up "RPG mechanics" in this series? its fucking call of duty with open world and 5 types of monsters. And you along with reddit eat this shit up and feel liek your opinion is worth anything BAKA over here
>literally called "Protector of Morrowind"
>reincarnation of the original savior of Morrowind
>you save Morrowind
The fuck are you on about?
>biggest role playing game ever
I wonder what else they'll do away with this time? Probably just have the three main constellations and some perks depending on which one you choose.
>wanting a game full of crack-addict nigger-cats
>wanting a game full of smelly dumb reptile scum
>wanting a game full of "WE WUZ KANGZ"
There, now that we know that those places aren't going to happen my guess is they visit highrock, summerset isles or valenwood.
>Khajiit come in actual catgirl variety
>never seen since fucking Daggerfall
It would be fine if they scrapped the rpg elements if they actually made the games into more action-oriented adventure games.
Something like zelda could be fine for example, where there's still a lot to do and customize even though you don't have stats and whatnot.
But from what we've seen now they just scrap RPG elements without adding anything else. The combat is still shit, so it needs the RPG elements and customization to actually be fun to play.
Wasn't the whole point of the plot that you are NOT the Nerevarine but Azura is sick of everyone's bullshit and manipulates things to have you mantle Nerevar?
If not, memory is serving me wrong/I misunderstood the whole game
It's up to speculation. Either you were just at the right place at the right time, or maybe you indeed were the reincarnation of the Nerevar. The whole point of the main quest is to question prophecies and whatnot.
Lol retard I'm not playing either games, your hostility is as retarded as you are quite frankly and you are probably a FO3 fanboy hurting his arse that I called his game shit
Stop trying to save face on an anonymous internet board retard
Why haven't they actually done more than one variety of Khajiit ever?
I can imagine the reason being they don't want to make the different models all of that would require for a single race, but if they ever did a game in Elseweyr they would have to cover all the types of Khajitt.
They done a few different types of Khajiit so far, even in recent games so they can't just act like there aren't different types.
Arena has Ohmes
Morrowind has Cathay-Raht
Oblivion and Skyrim has Cathay
Online has Suthay-Raht
Not sure what Daggerfall had, we're they Ohmes-Raht?
Some of the types of Khajiit are literally just humans with elf ears, or humans with cat ears and a cat tail.
They are canon catgirls. How could you hate that?
I'm just about done getting hyped for bethesda games.
Oblivion was the very last good rpg by them, and even then people who were fans of morrowind hate that fucking game. basically the cycle holds true. people new to bethesda games will love their latest iteration, and those who were fans of the previous title will fucking hate it for cutting so many features introduced in earlier games instead of improving on them.
the only good fallout game released after 3 was new vegas, and that was basically a mod made by obsidian with their shitty engine. i'll play an obsidian made fallout, but fuck bethesda's main games these days. boring as absolute fuck.
Personally I thought of it as me being the Nerevarine that finally didn't end up dead in a ditch and thus wasn't branded a false one.
The ring was blessed by Azura so I assume she could let anyone she wanted wear the ring.
The whole "chosen one" deal in Morrowind feels okay because it's ambiguous.
I know you brain functions on a very low frequency and ideas aren't absorbed easily and reading comprehension isn't your forte but let me repeat this just once more :
BOTH GAMES ARE SHIT, AND YOUR OPINION IS SHIT. (*metacritic userscores*)
To be fair they do add stuff after removing RPG elements.
They removed the armorer skill and weapon degradation but added in a smithing skill.
They removed spellcrafting and mysticism and a lot of spell effects but they did add a couple of new ones and changed the way enchanting works and made it a skill again.
Not that these are 100% good changes though.
And some changes got no new stuff like removing the Athletics, Acrobatics and Hand-to-hand skills and replacing them with fucking nothing. And removing the haggling system, ways to get up an NPCs disposition through a mini-game or bribes and combining speech and mercantile into one skill.
FO3 had some RPG mechanics in it. FO4 was just a bad borderlands clone with unnecessary dialogue choices. It should have all been cut scenes with the MC going along with their story instead of pretending we control the story..
>They are canon catgirls. How could you hate that?
Because catgirls fucking suck and we already filled the quota of generic races
If anything, quadruped cats are far more direly needed to spice things up
>Tfw TES is such an interesting world that you want to see games made
>Tfw you remember Bethesda is the developer and their games are bland as shit and will never do TES justice and in fact harm its lore
The Nerevarine was born on the proper day in the prophecy, his/her parents were not known.
The Nerevarine is immune to all diseases, as per the prophecy.
The Nerevarine can wear Lord Nerevar's Moon-and-Star, which is enchanted to slay anyone else who wears it.
The Nerevarine was recognized as Hortator by all Houses, per the prophecy.
The Nerevarine is recognized as Nerevar reborn by the Ashland tribes,
The failed Incarnates recognize you as the true Nerevarine.
Think what you like about it, it is just a story after all, but the evidence points to you being the real deal Nerevar reborn.
Remember in 2007 when you were thinking "DUDE what if Bethesda, Lionhead, and Bioware made a game together!?"
Basically, most of the prophecies you fulfill are all shady.
The prophecy says you are immune to corpus, but in the game you get infected by it. In fact the only reason you are unaffected by corpus later in the game is because divayth fyr cure just makes it so you don't show the symptoms even though you are still a walking corpse.
The prophecy also says that the Nerevarine will kill the false gods. How do you kill them? One of them is dead when you find him, and the other one you kill in self-defense. The third you don't even have to kill.
It's ok to believe you were truly the Nerevarine, the game doesn't really say you are or you aren't. But to compare how you are the chosen one in Morrowind with Skyrim is just silly. Morrowind mocks the whole "chosen one" deal in the first place.
>muh reading comprehension
says the guy rolling his face on the keyboard because he cant comprehend what an anonymous poster on a shitposting korean website is writing, rofl, retard fo3 baby
ahahahah, GAMEPLAY, son, how bad is the gameplay in fo3? ITS HORRENDOUS, even the floaty call of duty shooting mechanics are better than the shit you call gameplay in fo3
eh, it might have had rpg mechanics but they were still shit and pointless, and the dialogue was equally bad as fo4, just with a lot more of it
honestly I'm not even sure how anyone could even play through the intro, such a clunky, poor mess, and yet I did it myself.....
>Apparently, Bethesda was still deep in the development of the highly-anticipated video game to ensure that its quality will be superb and excellent that is why it was not able to reveal anything at all
>intelligent and anxious fans of “The Elder Scrolls 6,”
Was this article written by a middle schooler?
nah I thought bethesta would learn from their mistakes from Oblivon, they did do some stuff betterin skyrim but they have that core staff that designs dungeons, combat, quest that doesn't know how to do any of it.
>Anyone having any expectations for Elder Scrolls
Oh boy I can just imagine it now
>Building settlements and being told by some passing nigger to go rescue other settlers
>Guilds reduced from Skyrims 4 to now 2, The "White Knights" and the "Dark Emos". Each with 3 quests
>These quests will be to go into a dungeon to view whatever set piece has been designed there
>Magic now has 2 disciplines. Damage and Healing, customization involves what colour beam you want to fart out your hands
>Races now reduced to Humans, Elves (Generic) and Dwarves. Who have returned.
>Randomly generated infinite quests
>Randomly generated legendary loot
Or you could deal with a different opinion and stop being a fucking cry baby?
Fucking fo3 shitters I swear, we tell you for half a fucking decade that your game is shite and you still cant deal w/ it
FO4 was hyped to hell and back, they had people on the edge of their seats. It turned out to be a substantial disappointment in many ways. They said it was a new engine too, but that was a blatant lie (it still uses the same console commands and foundation as Morrowind for fucks sake)
i paid launch day price and i got burned, so for this i'll just wait six months until LEGENDARY DAY ONE copies are 25 bucks at gamestop in the bargain bins, just like Skyrim and Oblivion
but what if it's worse?
>literally just Fallout 4 mod
>all guns removed
>all the modern buildings to look like Dwemer ruins
>vegetation lazily redone to look green and alive
>Supermutants renamed to Orcs
>vaults are Dwemer settlements, you are a Dwemer veteran frozen in an experimental vault
>Brotherhood of Steel are the return of the Dwemer coming to take back the land
>Institute are a faction of High Elves that have taken over Dwemer facilities and are working on reviving the Dwemer's synth program
>implying ill buy another bethesda game unless they use a new fucking engine
>implying they'll ever use a new one
>implying i the ps5,samsung gamephone. nividia surface of the sun 5460, the final part of the mario and luigi film wont be out by then
jesus christ dude why are you so blasted about fo3? Every post i made said that it's shit just like fo4 and yet here we are with you crying about non existent fo3fags. why do you validate your existence with being opinionated on a piece of shit series?
The point is that it's a self-fulfilling prophecy.
You're not the Nerevarine, however, accomplishing the trials makes you the Nerevarine because you end up mantling Nerevar.
It was a ruse by Azura.
I replace Emil with a competent writer, I replace whoever is in charge of dungeon loot with someone who knows to make unique loot, and I replace whoever is in charge of balance with someone competent.
There won't be an Elder Scrolls 6. The elder scrolls prophecy ended with Skyrim and the return of Alduin, future games will probably be non-numbered spin-offs
>oblivion came out
>everyone shits on it and complains about how morrowind was so much better
>skyrim comes out
>everyone shits on it complains about how oblivion was their last good RPG
inb4 "but I always liked oblivion"
Waiting for the new TES to come out so 3 years after it people can say how shit it is any Skyrim was their last good RPG
I replace two random code monkeys with two other random code monkeys, and I replace Todd Howard with myself.
Then I fire everyone who was hired during or after Oblivion, retcon Skyrim and TESO, and sell Fallout. We can rebuild.
I like Skyrim and think it's better than Oblivion in everything but side quests.
Pete hines says
>"It's rare to have franchises like the ones we have and to have people joking about 'when is Skyrim 2 coming out?'.
>"The reason they say that is because generally speaking that's what you'd be getting with another publisher in charge.
>"They'd be spitting out a Skyrim 2 the year after or two years later. That's just not how we view it.
>"We're not the sort of publisher that focuses on 'what's our 25 titles for 2015'. We do smaller stuff, we don't publish to scale, we try to publish to quality.
Isnt that funny? he says the "where is skyrim 2" meme is because people are making fun of other publishers for releasing a cash grab every year. Where as its really from people making fun of skyrims fans for just getting into the series with skyrim and being oblivious to the games earlier in the series.
Oblivion's MQ was pretty mediocre. You don't even have a final boss you watch a cutscene of someone else fighting him for you.
>, we try to publish to quality.
I liked it myself as well but I havent played anything but oblivion and skyrim so I cant mention the others
yeah because a final boss conveys the entire MQ, right? retard, skyrim's MQ is horrible tripe as are 99% of the quests
>that clunky combat that somehow manages to lack any sort of impact from hits and be weighty at the same time
Sure, Oblivion was floaty, but at least it was fast and more responsive.
>that magic system
>those samey dungeons with shortcuts
I respectfully disagree.
Also sidequests make up the majority of the game.
Mankar Camoran was a more interesting villain, albeit he was still a shit one.
>Elder Scrolls 6 comes out
>Two playable stories; One from a trader on the run, the other from a thief
>Storywise, the Trader NPC is a Khajiit and the Thief NPC is an Argonian, but you can play any race
>Both stories intertwine (Thief stole from Trader, Trader caught with illegal shit), but have different endings
>Takes place in Elswyr
>Trader works by collecting arms and armaments for people to fight with. Heavy emphasis on barter and melee
>Thief works by stealing important documents and causing accidents in important locations. Heavy emphasis on stealth and magic.
>You can still play how you want, it just hints towards playing in one way per story
>You CAN win with speech alone, but it's hard as shit for either story.
>In the end, you're still just a trader/thief, not some hero with dragon blood or anything
>Protagonists are all voiced, including every race. Bethesda actually tries this time
You're joking right? Oblivion had the samiest dungeons because they had one guy working on the non main quest dungeons. Can you even remember a unique ayleid dungeon?
>I haven't played anything but oblivion and skyrim
>perks instead of stats
>3 dialog choices mean yes
>argonians and khajiits are just humans now
>completely generic medevil setting even though that have an entire map of shit they could do
>3-4 actual quest lines, the rest are just muh radiant ai
>gamebryo engine from 19 fucking 80
its going to be shit, like always.
Morrowind did it better. It's ambiguous whether or not you're the chosen one. And even if you are, the game makes you work hard to convince everyone of the fact (those hortator quests). Skyrim was like, you're definitely the chosen one and the world sucks your dick, but in Oblivion you're nobody. You're just some easily replaceable henchman for the Blades. The whole thing might as well have been a side-quest.
>being hyped for TESVI when Enderal releases this year
Why was Oblivion's art style so horrible? Everything was so poorly designed.
>You're just some easily replaceable henchman for the Blades. The whole thing might as well have been a side-quest.
And that's exactly why I loved it, you could finish and go back to being a nobody going on adventures and shit
In skyrim you finish and everything else feels out of place, especially how people dont really give a fuck because bethesda was too lazy to code them to react to your achievements (which is funny because in oblivion they did)
furthermore the dragons were a horribly executed gimmick and alduin was a fucking joke, as were most of the quests in the main quest
They will need to ovehaul their AI, pathfinding etc to make people care. I don't want to see the exact same shit I saw in Morrowind and Oblivion
>that slow get out of bed animation and turn to talk to player character shit
>that rigid robot pathfinding to sit into a chair
Just god damn.
Fallout 4 killed my hype for any good future bethesda games. Not like skyrim didn't, but atleast i could add 200 mods to it and forget what a piece of shit the vanilla game was.
Fallout 4 pretty much just showed what a half-assed company they really are.
Why the fuck would you still use a 15 year old engine with so many limitations in both graphics and physics for a game that so many people are waiting for?
They shot themselves in the foot.
Unless they come out with something brand new that doesn't look or run like fucking shit and is one of the older games 2.0 they're fucked.
Fallout 4 was so bad that Bethesda lost my 'unconditional consumer' pass. They're going to have to earn my trust again if they want my money.
Considering the route they're on this should be the worst game yet. F3 was as wide as Lake Superior, as shallow as a river. Skyrim was as wide as the Mediterranean, as shallow as a puddle and F4 was as wide as the Atlantic, as shallow as a wet cloth.
The art style is terribly generic.
>select all images with trees
>select all the images I can see with trees
>hmm whats left
>a picture from under the ocean
>a pic of some sort of coffin in a church
>a dining room table
>yeah none of those have trees ok!
So do you guys think the next ES was deep into development before FO4 came out?
I was naively hoping Bethesda would learn from the backlash of FO4 in regards to only 4 dialogue choices and lack of RPG elements
But if they were making it during FO4, surely they would have used the same formula as FO4...
Oh well...maybe the one AFTER this one will be good
Fallout 3 was better than Oblivion. It had more choices, actually unique areas, a less retarded level scaling system, and better melee combat thanks to limb based damage. It's only hated because it's up against NV which is much better.
>They didn't lose you at fo3?
There was something that kept me interested in F3, I can't put my finger on it, but I had fun.
I turned F4 off 3/4's of the way through and put on TLOU instead. Then I cried at what could have been.
Who needs updated game? Maiq play hide and seek for many generation and would pay full price to play it again.
nah I hated it because of the horrible gameplay and shitty writing/characters
also quests were a joke
pretty much the other way around for me, and I even put uncharted 1 on :^)
that does not imply that I would EVER consider playing a bethesda game on consoles though, I'm not manly enough for that shit
Come on now. Bethesda would not in a hundred years be able to do it justice.
>Elder Scrolls 6 already? Skyrim only came out a short time ago...
>It was actually 5 years ago
WHAT THE FUCK?
yeah well, that's just, like, your opinion man.
>So do you guys think the next ES was deep into development before FO4 came out?
I would assume so.
They probably have a bunch of assets that never made it into the game for whatever reason that they will put into the next game. developers do it all the time. some vehicles from halo 1 that were cut didnt make it until halo 3 etc.
>>maiq in morrowind:
>says a bunch of crazy rumors
>one of the rumors turns out to be true and if you investigate it it leads to an artifact weapon
>>maiq in oblivion:
>make fun of fans for wanting spears
>>maiq in skyrim:
>make excuses for more shitty game designs
>Your opinion is wrong
Never change, /v/
>Fallout 4's engine has Blast Processing!
New Players come in with each iteration, those players are subsequently disappointed with the next iteration. It's still pretty telling of Beth quality whether we want to get mad at people for being new to the series or not.
>ROLE PLAYING GAME
Pfthahahahahaha. Kek, zozzle, burkek, topkek, topwew, implying.
After falloutboy 4 and shitrim, i don't expect anything, yet will still be disappointed.
Oh god, you're serious?!
I just wish they'd realize that:
- One good character is better than 10 mannequins
- One good dungeon is better than 10 drag and drop object sets in caves.
- Repetitive gameplay is inevitable. The story keeps focus.
- Basic stereotypes are not characters.
- Size is not a substitute for depth in the same way that longer books are not better than short ones.
- Good voice actors are cheap and plentiful. We don't need celebrities.
- No I don't want to collect any more copper. Mama Murphy can sit in the dark.
- That whole 'soft voice' thing has to be used properly.
- The story has to be QA'd too.
- Beta testers are not QA
- Modders are not QA
- You've had the same constrains stuck through rigid bodies bug in the core physics engine since oblivion.
I just wish they'd realize that:
You can't make games with same people without adding to the staff new blood. Todd's words, he admitted they haven't hired anyone since oblivion expansion.
they would have to actually put effort and remake all the tools they are using since morrowind
it will cost them nothing relatively to the fact they made 2 billion just with skyrim
They were hiring though? I remember the threads about them hiring console porters. This is the reason why I don't trust them any more. I use to think that Bethesda had some level of artistic credibility but their whole operation came apart in F4.
It would be good if they went to a bunch of University English Literature departments and paid around 20 students a grand each to write ~150 page novellas. Then they spliced all of those into one large game world.
>tfw you see an orc buttfucking someone in the pussy on the thumbnail
Nope, lesson learned.
>Yfw they will pull this no pre-release footage bullshit again because it got them so much money
>Wasn't the whole point of the plot that you are NOT the Nerevarine
The whole point of the game was to BECOME Nerevarine.
Unlike the Dragonborn who had a dragon's soul since birth Nerevarine had to work to become a man of legend.
Hang on, isn't it way too soon for another Elder Scrolls game
>Skyrim was five years ago
Holy fuck how is time moving this quickly
>They completely destroyed the lore, which was one of the only things that kept me going
It's a game, not a novel
>- One good dungeon is better than 10 drag and drop object sets in caves.
Skyrim's dungeons were fine design-wise.
The flaw that makes them seem same-y is a shitty quest design.
All the powrup dungeons in the game and the majority of the main quest dungeons use the same Draugur tileset.
It would be fine if they used different tilesets to distinguish pre-Dragon War (should've used the dragon mound type design) and post-Dragon war Nord dungeons.
>and I have hopes they will bring back nice quests for Oblivion
why the hell would you think that? The writers haven't come back. It's the same people from Falloout 3, Skyrim, and Fallout 4. The writing will be equally as shit. You're making false assumptions based on the idea that you want this game to succeed
>oblivion/morrowind stat system
Although morrowind is the very pinnacle of Bethesda, the leveling mechanism if oblivion/morr is the sorry thing about those respective games. The system wouldn't be all that bad if they got rid of the multipliers that demand weird grinding and the endurance thing that punish you for not maxing out early
>tfw I stopped caring about bethesda when oblivion came out
>Variety of furries, elven khajits, 25-50% furries, giant talking housecats and giant feline predators.
Gotta be honest I'd dig that. I always play Redguard but I'd like Argonia or Elsweyr.
I originally thought that you could trace the dragon war through the dungeons, north west to south east.
Fallout would be better with physics puzzler elements. Not tomb raider shit, just generic stuff that anyone could be reasonably expected to do. Imagine how cool the dungeons would be if
- Climb ladders
- Break through walls and push over columns
- Summon enemies by making too much noise, Moria style
Now imagine that the puzzles were more complex than "Match the bird with the bird, the bear with the bear and the dragon with the dragon, What you're 25 with a degree? - now match the Owl With the Owl..."
>Leading up to the release /v/ will be shitting on the game non stop
>Todd posting will return
>Game will finally come out
>People will play it and actually enjoy themselves
>They'll be some actual good discussion about the game on /v/
>Not too much though because we all have to pretend we really hate it
>It'll finally be acceptable to like Skyrim
I can't wait
Fallout 4 is probably the blandest game Bethesda have ever done. Compared to the others I got tired of it pretty quickly. Ok the fight and the craft are nice, it does is job for exploring dungeon but the rest is litteral shit.
>Fallout 4 sold like hotcakes
>Further showing Bethesda that casualizing their games and stripping them of actual content and RPG mechanics is more profitable than maing games like Morrowind or NV
>TESO VI : Skyrim 2 will kill the elder scrolls
>there is nothing you can do about it
kill me already
Nah, it will be the skyrim cycle again.
>People will be excited for the game
>The game will come out
>People will rave over the game for 2 weeks
>They'll realize that it's barely an RPG and there's next to no reason to ever replay it.
>They will start complaining about how braindead and simplified the series has become
I was a non-cynical teenager that actually enjoyed video games when oblivion came out. I loved Morrowind and I loved oblivion.
When it came to Skyrim I liked skyrim but it never was as good as oblivion because oblivion had a lot better environments. Skyrim was just GREY EVERYWHERE.
Oblivion was monotone green too though.
Everything looked so plastic and padded, the sluggish physics, the weird robotic gaits, the sterile looking white stone, the utter lack of variety in props and unnatural geography, it felt very unpleasant and garish. Comfy levels minimal.
we all know how this is going to happen
> game is annouced
> toddposting begins again
> E3 preformances " you can visit that marsh!"
> Your all going to buy the game anyways
> Voiced protagonist
> Bethesda shits on the lore again
> HATE THALMOR
> everyone has mixed feelingson the game
> doesn't matter Bethesda made enough $$$
> TIME FOR FALLOUT 5
> rinse and repeat
I'd fucking love M&B combat in TES because at least the progression feels natural and there's multiple ways to do a single thing that matter in a very practical way instead of 'power attacks'.
You give the blows their speed, you block the enemy's attacks, you time the swings, you aim the swings, you get to be 100% involved in the combat, you do so much more than whacking a static model.
Combat magic was never as fun as silly shit like illusion and alteration so i hardly care about it anymore. But you spend to much time in combat otherwise.
why would it be called either of those?
Elder scrolls games historically have only names of locations in the game world. Arena being the exception because it was originally designed to be taking place in an arena, doing nothing but fighting.
Then again maybe Bethesda is going full retard, even more than those "leakers"
i already preordered my spot to preorder at gamestop!
ITT hipster fags who hate Skyrim and FO4 because they are popular
>biggest role playing game next year
>fo4 won nothing
>for player reviews were complete shit
>Skyrim wasn't even an rpg - it was a hack and slash walking simulator
Yeah why should a game have any depth?? We should be roaming around mindlessly with no purpose. That makes a great game.
>hate bad lazy games
>hurr durr you're just a hipster
I remember getting to the memory den in fallout 4 and thinking that it was a great idea and could provide some cool insight into prewar life, seeing Boston as it was before the bombs dropped, and maybe actually making a connection with your cardboard cut out family.
It turns out that Bethesda didn't want to put in any effort into making cool side quests in fallout 4 and had the memory den lady say they weren't accepting new customers.
This part of fallout 4 sums up Bethesda games for me nowadays. Missed opportunities.
They're just gonna give us a big empty map and try to sell everyone on the concept of having a big empty map to do nothing in. It will sell millions of copies.
>fo4 won nothing
What was it supposed to win? GOTY award from some youtube titwit?
This makes me most upset. What makes even less sense is that they allowed unarmed combat in their Fallout games despite being a world filled with fucking guns. You would think it would be more appropriate in a fantasy world.
You really can't. Very little choices to make in dialogue or quests, you can't fail quests either. You're expected to just do everything regardless of who your character is.
>warrior knowing no magic becoming the arch-mage
After FO4 I'm not buying another Bethesda game. Doubt they'll do anything with a new ES that mods haven't. Playing ES6 will probably just make me want to replay Witcher 3. The only new thing they will do with ES6 is make the first RPG that you don't have even use a dialogue wheel for. Instead, you just get to pick what you want your character to act like when you create them.
Speaking of Bethesda, why did everyone suddenly stop talking about FO4? Was it just the initial hype? I knew lots of people who were hyped about it, played it for a couple of weeks, couldn't shut up about it and then they're quiet like it never existed. Same deal with MGSV.
All they have to do to make this game good
>Bring back build variety (more skills, more reasons to pick and choose) [Easy mode: Wrongly chosen attributes make min-maxing near impossible]
>Class attributes that actually matter
Even oblivion did this right
>More armor pieces
>Less randomly found armor with enchantments, same goes for weapons with enchantments.
>Get rid of smithing/forging
>Scatter some hand-placed loot
>Have certain factions be rivals.
(If you're in one faction, or are at a certain rank in 2 factions, you can only continue one or contribute to the other)
Throw in some daedric questlines that aren't complete shit and have some dungeons that are only accessible by foot or by word of mouth from certain npc's too and it's golden.
>fo4 btfo in vga
>bethesdrone conveniently forget it exists
The game had some flaws, was obviously rushed, with tons of stuff cut out.
Bethesda thought they could sell the game alone on hype, which it succeeded in.
And then they had people like this make decisions for the game.
I can't deal with bethesda games any longer, the annoying mixture of every animation looking robotic, the increasingly consolized interfaces and controls and the overall same shit every time is making me nauseous at this point, the very first time i heard the VATS sound in FO4 is when i finally realized it's the same shit again.
Maybe because this was the year every fucking open world rpg decided to come out that i reached the breaking point.
If you're going to read it, you should get Lord of Souls as well, they're basically one novel split into two parts; Infernal City ends abruptly with nothing resolved. I liked them though.
It lacks the depth that skyrim had.
>but skyrim had no depth
That's my point. FO4 is the divided by zero of RPGs. ME2 is more of an rpg and I'm actually kinda surprised to even say that.
How does anyone even play these games anymore?
Skyrim and Fallout were just fucking boring all the way through
I realize Bethesda could easily rope in idiots who have never seen an RPG before but how did everyone else not get bored to death?
Not just talking about /v/, bro. I don't remember people being quiet so fast about such a huge game, even Skyrim or New Vegas had tons of discussion going on long after release.
What if they do with a voiced protagonist for TES6 too
Oh fuck yeah. Hopefully it won't be dumbed down like Fallout 4. Also looking forward to the improved graphics, non clunky gameplay, and many other improvements from that tolerable pile of shit Skyrim.
I'm not even a bethesdrone or anything, I hated FO4 and haven't even finished it, but come on. Who gives a shit about the VGA? I bet you retard also threw a fit because Undermeme won some shitty neogaf internet poll
>Oh fuck yeah
>Hopefully it won't be dumbed down like Fallout 4
How fucking dumb and naive can you get
Skyrim was bad.
But there were some good things about it.
>Min-maxing fucked you over
>Enchanted weapons were mostly useless, and the good ones were hard to find or protected by dragon priests
>Sometimes rewarded traveling by foot with those foxes that led to hidden stuff
But the writing, guild quests, combat and main quest ruin it.
>Map will be even smaller than FO4
>Less unique quests but more repeatable "go here kill this" quests
>FO4 dialogue system except two choices (positive/negative) instead of 4.
>Simplified console-friendly UI
>Even worse optimization than FO4 despite looking like raw ass
>Bethesda quality writing
Sounds great, can't wait.
it was casualized but at least was still an rpg or the illusion of it being an rpg was good
fallout 4 is just what far cry 4 shouldve been with a fallout theme and ESO was just a bad MMO with an elder scrolls theme
You're right anon, they should just make it 2D. I mean, who cares about graphics?
>implying skyrim was the one that stripped the rpg mechanics away
that was oblivion anon and skyrim had about as much rpg as oblivion did
morrowind was the last real rpg
skyrim and oblivion were still fun tho
When will they finally make a decent character editor with bara-type capabilities?
>Never played argonian in oblivion or morrowind
>Picked up skyrim
>Decided to pick argonian
>Spent an hour alone making the character
>All the porn that came afterwards
God damn it, why?
>beautifully hand-painted scenery
>still costs orders of magnitudes less than the bullshit MUH GRAPHICS stuff they usually have to do
>can finally focus on writing again
>FO4 was completely trashed at the VGA
>waaaah who cares about the VGA!
It basically has nothing to it.
>boring radiant quests
>only fighting raiders/super mutants/mirelurks
>randomly generated loot, no special weapons to talk about
>very few places of interest
Even /fog/ is nothing but waifu-posting. The game is just entirely forgettable.
what the fuck are you talking about
An isometric elder scrolls could work.
They wouldn't have to do much for animations and they could even make it narrative driven.
They could even focus on factions, make it a little more immersive...
But who the fuck am I kidding.
I don't need to get my hopes up, especially about dialogue >>324288484
It should be about dwemers, the fedora lords who created a construct so powerful that the disappeared into another dimension and transcend the Mortal Plane.
Honestly, how much longer do you think Bethesda can keep going like that? Surely at some point, everyone has to realize they're just playing the same "exploration" over and over
And the games cost too much to make so that they can't even go for yearly releases that rope new kids in like CoD
It's ok to be confused bethesdrone. No one here expects you to have the capacity to think.
Are you trying to say isometric RPGs are incapable dramatic interactions or fight sequences? I don't get it
Yeah man, at this point I don't think I even want to play another Bethesda game. What's the point if it's just gonna be the same shit
I was so let down by skyrim.
I didn't even buy the game and I felt remorse.
Bethesda has become great at marketing.
That's it though.
There is literally nothing wrong with Skyrim
>The other TES games were better
They really weren't. Go back and play the level generator that was Daggerfall or Morrowind which was the weapon skills simulator
Post yfw you realised the next TES game will have the same fucking dialogue system as Fallout 4.
>July 14, 2015
Played Morrowind last year and it was great
I also never played it before so it's not nostalgia before you try to bring that up
>Bethesda has become great at marketing
True. Years later, that Skyrim trailer is still hype as fuck
Oblivion had the best quests in the series IMO wish we got something closer to that.
And Shivering Isles maaaan that was great.Probably the best 'expansion' Bethesda has ever made.
>a TES game focused on Dwemer
One of the few things that would hype me
Dwemer ruins were the only interesting dungeons in Skyrim
What else could be cool is a TES in Black Marsh, although that is very risky, seeing as Black Marsh is supposed to be alien as fuck, not even Vvardenfell should come close. And I doubt that they could pull that off
>inb4 implying they could pull of a decent game in the first place
My hopes are mostly gone after Fallout 4
>Nothing wrong about skyrim
>The only thing you need to get into the mage's guild is casting one spell
>No hand placed loot
>One of the daedric quests literally consists of walking in a house
>That awful slow motion kill cam
>Only a handful of memorable quests and characters
And that's being generous
There were plenty of things wrong with that game fundamentally and you know it
Honestly I liked FO4 a lot more than I was expecting to. While lots of the design choices were really fucking stupid the criticism was loud enough that I'm hoping Bethesda took notice and will learn from their mistakes.
Probably just wishful thinking though :^(
>Min-maxing fucked you over
>There is literally nothing wrong with Skyrim
no spell making
no character creation other than race and face
no class selection
no class creation
no faction rank advancement prerequisites
no faction rank other than CONGRATS u gild leder now
There are only so many ways you can make this stature
Skyrim was a little too dumbed down and casual
However, if you think Morrowind is good and should be something of a benchmark to use for further games then your opinions are shit and should be discarded immediately from the conversation
Your irrational love for tedium and poor developmental choices is why you probably loved the initial backtracking headaches in dragons dogma and the more permanent shitty dark 'can't see shit' lighting
So, what they will remove from the game this time?
I'd say they need to remove perks. They are too confusing. Monsters should just drop random stat upgrades, with legendary ones having 1% chance to drop a unique boost. Magic system is too hard as well, it doesn't need schools. Also the guild system is most likely too challenging for new players. There should be one guild ("good guys") fighting against an archenemy ("bad guys").
Oh, and we should save NPCs from being killed by a player by accident. Make all NPCs essential.
Skyrim 2: High Rock: The Adventures of Joe Smith, Voiced Protagonist
the 3 skills will be Combat, Magic and Intellect
Basic overview of the various guilds:
Fighters guild: traverse dungeons and kill enemies with your swords!
Mages guild: traverse dungeons and kill enemies with your swords!
Thieves guild: traverse dungeons and kill enemies with your swords!
Dark Brotherhood: traverse dungeons and assassinate enemies with your swords!
And people kept whining about Oblivions leveling and whatnot ......holy crap maybe next time Bethesda should really implement an auto leveling or smth so you don't even have to touch your character anymore and just kill those RPG elements once and for all.
>no spell making
For what purpose? You have enough shouts to achieve any desired effect
>no class selection
>no class creation
>no character creation other than race and face
Perks shape your character. Since you can level every skill in TES games class becomes immaterial very quickly. Morrowind and Oblivion didn't even have perks.
Wrong. Did you even play the game?
Wrong again. You didn't play the game.
>no faction rank advancement prerequisites
WRONG AGAIN. Holy fuck son
At least get your facts right before you shitpost
As far is lore is concerned Bethesda have a gold mine for stories and setting but they still won't produce a jewel because of their laziness in fixing the mechanics.
>What else could be cool is a TES in Black Marsh, although that is very risky, seeing as Black Marsh is supposed to be alien as fuck, not even Vvardenfell should come close. And I doubt that they could pull that off
This would be phenomenal but with the casualization of RPG genre and pandering the games to as many people as possible this sadly seems improbable.
But let's hope for the best.
Accusing people who liked Morrowind of hiding behind nostalgia completely invalidates your argument. I first played Morrowind in 2012 and enjoyed it, it has nothing to do with nostalgia.
fuck you magic is too complicated so you are fired too. The board agrees TES 6 will only have physical combat to increase sales of physical products like rubber swords and action figures
You're acting like the mages guild didn't have you run errands for other members first before you were given actual tasks.
Fuck, even oblivion made you do something for every mage's guild in each major city before you were granted access.
Even though I usually play High Elf or Breton, but honestly the lore behind the Khajiit is some of the most interesting and makes them a super neat race, but its a shame the series there in has gone to shit.
I know man
Shit it would be awesome to get high on trees and literally travel through roots and shit
Or learn the tricks of the Dwemer and build your own Centurion armies
Now that I said that I become fearful of Bethesda
>In TES VI you can build totally not power armour from Dwemer Centurions
>Did you even play the game
They got rid of so many skills that attributes were pretty pointless. The only thing you choose to increase when you level up is your health, magic, or stamina.
Reputation means fuck-all in skyrim
You could be the guild leader of every guild, and the faction leaders and Jarls in different provinces still refer to you as
There was practically nothing you needed to do in order to advance in guilds.
They just gave you quest after quest, with some optional side stuff that you didn't bother to do, apparently.