I know theyre cliché, but what are your favorite zombie games?
Since i dont want to put a faggot screaming "HEY WUTZ UP GUISE" i will link the gameplay of a NPC playing the game because why the fuck not
Let's liven up this dead thread.
What do you prefer? Running zombies or classic slow zombies in games?
I prefer slow because it's fun to fuck with them and run circles around them.
>using firecrackers to get a crowd going
>laying waste to them all by using molotovs or explosives
>nothing but red mist
Asking about favorite zombie game is retarded. It's like asking about favorite soldier game or favorite vampire game. Zombie games aren't a genre. A type of enemy doesn't make a genre. Is my favorite zombie game Walking Dead or is it Dead Island? Or is it Project Zomboid? These games couldn't be more different from each other.
Its a survival game, you gather materials and shit, farm, scavange and all that.
The intense parts start when you think you are comfortable and then a helicopter flies over your house by mistake, some guy shots a gun or dies and screams and then a massive horde starts moving.
Or just looting a bathroom after the electrcity shuts down and you hear something moving in the dark, shit gets intense because if they scratch you or bite you, you are basically dead.
Not the anon you're talking to, but is the game still being actively updated? I bought it a while ago and it seemed like it was in early access hell and not being updated so I stopped following
They update, but each update takes a while to get on the main breach because they beta-test the update before going to the pulbic.
If you have it on Steam, you need to input to access those early builds before they go into the public, check the fourms.
Last update big update was 10 days ago, it took 2 months to make and it consists on a TV and Radio system that works the first weeks, moving furniture and other shit i cant renember.
Next update is planned around this month or Feb and it will consist on having a Creative mode where you can build a map from scratch.
I like a mixture of both. There was this really enjoyable book series I read once I want to say it was called The Morningstar Strain. It had both types. If you got bite and survived like ran away. You'd get sick, get a massive fever and just go crazy. Eventually malnutrition, starvation, infection, and the fever would kill you. You would then reanimate a few hours later as a slow zombie. The fast ones would run in packs, just beating the fuck out of people, also I think they might rape people too. They were still human, just insane with fever rage and maliciousness. The story was pretty interesting and tried its best to show that, while the military would be very effective at fighting them, the real threat was the infection over the zombies themselves. With it spiraling out of control into a massive outbreak. A great chapter was dedicated to a group of guys who fought some infected survivors in the hallways of a ship, and of the 5 of them all but one got infected. Not by bites, but from blood aersolizing(? Not spray in a traditional sense but particles) from headshots.
It was a pretty damn good series.
As for my favorite games
RE2 hands down because muh nostalgia
with Dead Rising 3 and Dying Light. I enjoyed playing Dead Rising 3 as a lone survivor military type, the free form allowed me to roleplay. But Dying light really sucked me in, incredible atmosphere at night. I was legit fucking scared and tense when I had to make a night run. I remember once I was doing great avoiding everything when I literally ran into a zombie and in a panic I shot it.
The roars started, all around me and it was fucking on. Cutting through houses, alley ways, courtyards, to find any safe zone as the creatures were right behind me.
Was really fun disguising myself as a soldier and jumping into the back of a truck full of them, heading into the redzone and supporting the troops.
I recently did a full co-op playthrough of Dying Light with a friend. Pretty satisfying game overall, but Strength very quickly outpaces the Agility tree. Not complaining - the melee combat in that game was incredibly fun. Did anyone else sit on the fences of safezones and headshot the night zombies for the massive boosts?
>Have it on PC
>Have the option to take that shitty grain filter off
tfw plat DN go back to play online, no one is on yet ranking shows activity.
Fast zombies are more stressful but I actually find slower ones somewhat scarier because the way they slowly crawl towards you, and they're basically a completely dead corpse whereas a running one is just infected
This. Dying Light is almost perfect. The combat against humans is especially satisfying. Too much ammo though.
I really want a zombie game that is basically like The Walking Dead show. Survival elements. Problematic humans. Rapid attempts to defend an area. Seasonal nchange that direct affects your survival needs (need more water in summer, need shelter at night in winter).
Most of them just kind of drop you into an outbreak that is already well advanced. I want to see society spiral out of control, dynamically preferably. Sort of like in Prototype where blue and red zones crossover and there are running battles in the streets between the infected and military with civilians caught in the middle.
it's weird to see how so many people seem to like Dying Light.
It's basically a super slick version of Dead Island, which received extremely mixed reactions. I liked it, although it had a lot of issues.
State of Decay for me is the one that comes closest to that. Shame that, it's really clunky. Lets down the whole experience.
Zombie games are great because they fit in so many different genres.
L4D is one of my favorite games ever in coop, tand the zombies there are great fun because there's hundreds of them and they die in 2-3 shots, which is extremely satisfying and empowering.
But, I also love Dying Light and Dead Island. The combat feels heavy and meaty, and you can only take on so many zombies before fleeing is a better option. This is especially cool in Dying Light where shooting your weapon makes more and more zombies converge to your position.
And then zombie games also make the best survival horror like older Resident Evil games. 4 is my favorite action game of all time, the tension on my first playthrough was great, although obviously once you get familiar with it, it gets easy.
The forest is tribal cannibals and shit, but the way they act I can sorta see a zombieish quality to them
Dying light was probably the best free roam zombie game ive played though
If you can stick with it despite the technical problems it is mechanically a wet dream for anyone who likes the idea of grouping up with people and trying to survive amid a zombie apocalypse. I've spent a lot of time just barricading buildings that I have to defend and that just strikes me as the kind of thing most other zombie games lack; interaction with the environment in the form of making hideouts secure. That seems like something you'd be spending a lot of the time doing in reality.
My only issue was the first time night hit on dying light, me and my friend on co op were pretty much shitting it, taking it VERY slowly and hiding and shit, proper scared
By the end of the game you are so OTT powerful (like in most games) that I can run around freely at night killing the freaky zombie in a couple hits
Being chased through the sewers was still pretty scary though
A mix like Dying Light. Freshly infected are very fast and aggressive but noisy. Most zombies are the slow crowd forming ones. Old ones that have decayed a lot are really quiet and try to ambush you indoors etc.
I don't like special zombies, but I did like the idea of spooky night zombies like Dying Light.
>RE4 if Las Plagas monsters count as zombies
>Dead Space 1 and 2 (don't try and tell me xenomorphs aren't literal space zombies)
>Dead Rising (3 was shit, never got far into 2 because fuck Chuck or whatever his name is and fuck Zombrex)
>L4D is bretty good I guess
I really want to like Dead Island and Dying Light, but the combat, locations, and quests are just so unsatisfying to me, and the parkour in Dying Light is so damn slow unless you upgrade the absolute fuck out of it by sucking it up and dealing with waiting 5 seconds while your dude pulls himself onto a ledge.
I really liked the atmosphere of the first Dead Rising, and all the events that could happen throughout your 72 hours at the mall. It gave the game really good pacing. The concept of finding new boss characters around the mall and opening/finding shortcuts and stuff á la Dark Souls was really cool.
>Be playing Dying Light
>Think "AHA! This is how you counter those fucking ranger spitter zombies!"
>Run up to one on a truck
>Fucker turns into a gatling gun and breaks my shield before I even get close.
Worst part about the whole game is that there is never really a good solution to killing them. Guns make too much noise and throwing weapons were awful.
L4D1 will probably stay my favorite zombie game forever. Dead Rising was fun as shit too.
I haven't had my fix of zombies since l4d2's release. I've kinda always wanted a comfy portable zombie game, is there any?
Running and screaming zombies are scary, but slow zombies can be terrifying because you can get cornered or end up in situations where there's a ton of them, more than can be reasonably killed so you try to or have to complete the objective like hacking a computer, while the mass of them are slowly getting closer all around.
>Not liking Dead Rising OTR over 2
>RE4 if Las Plagas count even tho they're on the same tier as necromorphs
>the parkour in Dying Light is so damn slow unless you upgrade the absolute fuck out of it
After a few hours you've upgraded enough to be moving around pretty fast. And about halfway through the game you get the grapple and then shit is bonkers fast.
Stop being a fucking baby.
yeah i felt the same way too, i'm hoping the dlc will put the fear of being a low level back into me.
>tfw when first night and being genuinely terrified of the mutant zombies
christ i wish i could experience that again
I would like to see a zombie game portrayed like the Crossed comics. It would never happen on that level of fucked up gore and rape and plugging cattle (food) bait 's assholes with trap grenades.
... but man that would be a badass game.
All dead rising games before 3, 3 is mechanically terrible. (OST and concepts are pretty alright)
Ye ol' Left 4 Dead as well
Dead Island I had on the 360 but subsequently met a bunch of kindhearted hackers who basically broke the game by giving me tons of shit (thanks bros I love you) and the game looked like a prototype for a PS1 game before the 50 seconds of pop in textures settled.
I thought 2 was pretty ugly overall, and the characters were just trash. The only things I like better in 2 is the music, and Heavy Rain, which happens to be my favorite campaign. But mostly I just love the "feel" of 1 over 2.
>if you look at something with rose tinted glasses, all the flags look the same
Nigger get out, 1 had 4 unrelated characters, 0% digital vibrancy, no melee, shit OST, overpowering levels of zombies, 5 special infected, 4 campaigns, 3 T2 weapons, etc etc.
I never said any of those things were good in 1, I'm just saying I liked it more. Well except the characters, 2's characters consisted of 3 retards and a suited man who complains all the time. And you can't honestly convince me someone like Rochelle is better than Zoey.
State of Decay was good on the first part, then it become The Sims and just collecting cars. The game progression is also somewhat paralleling the actual development since it becoming more unfinished and questionable the more you play it
Blame the jew dev for using Crytek 3 for an open world game
Rochelle is shit, but 1 has
>le pussy ass black dude
>le grizzled war vet you know is going to die (and actually does)
>le biker man (who complains even more)
>le PUNK grill
>they all have fleshed out 'hours before the breakdown of society' comics
>nothing explains how they banded together and bland-writing-personalities work together
>Two are southerners with similar taste in music who can get along together, getting into wacky adventures
>fatherly, better written black dude
>actual good dumb young adult southern mechanic stereotype
>funny suit man who has better lines that shit francis
>Rochelle: also exists
Count me in, I most sir am indeedee.
mfw that first night when you retrieve the antacin far away from the tower and you had no safe points anywhere
then 3 volatiles comes chasing you through the slums
>that part in Dead Space 2 where you open a door to the city proper and you hear the population being slaughtered by the Necromorphs
DS1 may have been better horror but DS2 was pretty good too
>only one elevator in DS1 early game was rigged to get attacked
>let guard down
But we're getting off track. Dead Space comfy breads aside it isn't zombles game. That was my point.
>Dying Light just straight up says "zombies"
Good, I'm fucking tired of
I haven't played Dying Light yet, I always meant to but have yet to get around to it, I'm planning on picking up the Enhanced Edition in Feb which has all the DLC and what ever improvements they are adding to the game.
Any tips or tricks I should know?
Is the parkour good?
Loved how you literally become spiderman past a point. Makes me curious about a first person spiderman game, where you actively have to aim where youre shooting you web and where youre going to catch ledges.
But they got the big DLC coming out, which adds a whole new area which is either as big or bigger then the previous game, I can't remember which.
Also driveable buggies and I think crossbows.