Defend Undertale and it's overall plot the best you can.
It's cute as fuck and more original than vast majority of games.
Despite being casual, people who actually enjoy games do enjoy Undertale.
It manages to get just the right amount of pretentiousness - it is neither cringy nor cynical.
The thing is that DmC was universally hated and sold poorly. People even got humor out of the whole edgelord "FUCK YOU" thing. Undertale got multiple awards, overtook MGSV on Metacritic for a significant period of time, and sold extremely well. /v/ is essentially just crying bitter tears about it.
An innocent child is subject to one of the worst fates imaginable and only because he wouldn't bend to pressure and do something he thought wasn't right.
And now he'll never grow up to be the handsome prince he was destined to be And if you don't think that's the saddest shit then you must have no soul
It's a mixture of cute/disturbing. a lot of it is through dialogue
I didn't even like the plot that much.
Asriel literally came out of fucking nowhere.
Still a very enjoyable game tho
>Defend Undertale and it is overall plot the best you can.
It's an interesting if not 100% unique take on player responsibility and goads the uninitiated players into thinking too deeply into a fourth wall breaking plot.
The gameplay is fine, the music is great, the art is bad at almost every possible definition of the word outside of monster sprites mid-battle which are appealing on the eyes.
An interesting take on replay value by making the player feel bad about taking the middle road and simultaneously leading the player to completionism while also shaming the very concept of completionism.
Chara is an interesting concept, something akin of the "Father son and holy ghost" trinity of religious fundamentalism in that Chara is a character that existed in the game world, but is also a feeling, and is also us as well as a demon. I feel that a lot is lost in translation during the Genocide run, but the most understandable thing is that it mocks taking mercy on videogame characters and separates the player from the game, discouraging immersion or "good" playthroughs and encouraging evil playthroughs in games where it's available, like with morality systems, it's almost our "responsibility" to kill everything in the game.
Sans, however, on the completely opposite spectrum once again appeals to the uninitiated player by tugging at their heartstrings, while simultaneously being a kind of lukewarm half-aggressive sarcastic assface. Sans is easily one of the best indie characters ever written, while Toriel is easily one of the worst, but people forgive her because Goatmom.
It is a thoughtfully constructed labor of love that has everything in its place. If I were asked if I could remove one thing from the game to improve it, I would respond that it would have the opposite effect regardless of what that is. All of the elements, visual, audio, and interactive, support each other to create its overall experience.
AAA developers should study this, but not copy it. Unfortunately, I know for a fact that they'll do step 1 and skip all the others.
How did it amass such an autistic fanbase from the start though?
It's like an autism magnet.
How so? I feel like the interactivity, music, and story all compliment each other, but outside of the Core, the game looks like complete and total shit. Not just graphics mind you, but art style choice as well: The game varies in quality to heavy degrees.
The only time the game doesn't look like a complete mess is in Battles, which, fortunately enough, most of the "New Home" section took place in, and New Home was MUCH better for it, otherwise it's just a gray Toriel's house. New Home blew me out of the water, but it wasn't because of the visuals, let me tell you that.
I can appreciate the meta writing of throwing the concepts of video game mechanics and shoving it in your face to show you how stupid you are for playing games instead of doing something more productive. but I just didn't enjoy the characters. I didn't the jokes about anime was funny. I didn't think the pokes at facebook social media sites and spaghetti was funny. so when it came to the end and say 'look at all the friends you made!' it just made me roll my eyes since I have no connection to any of these sprites.
There is a kind of theory for what attracts masses of kids, the so called "Autistic Fanbase."
The sonic franchise had that a long time ago, and people seem to agree that there is a kind of measurement to be placed on certain characters. "Just simple enough to have a foggy complexity" or something along the lines of that. Why Sonic and Shadow can be such likeable characters when normally, one or the other would seem cringey.
The same can be said with other things, like MLP. Just simple enough with a foggy complexity. Undertale hits all the walls perfectly, and can appeal to a VERY broad demographic. It just covers its tracks and builds more bridges with the replayability, completionism, and easter eggs to appeal to the EVER SO SLIGHTLY more hardcore.
The badass music is also a major draw to a lot of people.
I enjoyed it and that is all that matters to me. Blam.
It's kinda like Ghostbusters got turned into a video game.
I just feel that Toby went the extra mile with a lot of things. Easter Eggs, music, musical easter eggs, the completely missable arbitrary genocide mode, Gaster, characters that are less 2 dimensional than the graphics...
I just feel like the game didnt try hard enough in the graphics department, and that's saying a lot, because Indies ALREADY don't have to try for shit.
Near the ruins it tries to be like, faux 8-16 bit, for most of the game tried to be 16 bit, but the core has some early computer graphics that are like 32 bit and shit, the game is INCREDIBLY inconsistent with its art direction.
I usually like Pixel art, but Undertale really dropped the ball, picked it up, and dropped it again, sometimes it felt like it dropped the ball on my foot. The aesthetics dont remind me of Earthbound. Earthbound looked almost nothing like this outside of the character sprites.
it causes unquenchable buttrage in neckbeards. They enter into involuntary conniptions of irrational angst and may possibly die of aneurysm.
This is a good thing for /v/ and thus I support undertale.
I have to agree. the graphics really fell flat. even the inspiration did a way better job at making each little area memorable
>If I hate it everyone who likes it must be neo-/v/
1. Copy Earthbound by the letter
2. Sell it to people too young/stupid to have ever played Earthbound
Am I the only guy who looks at the human interaction in my life, and find that if Papyrus was human, he probably WOULD be black?
I mean, everything else from Humantale is shit, but Black Papyrus is my go-to if, for some reason, the skeletons needed to be human.
That UNFORTUNATELY means that Sans is probably black due to relation to Papyrus, but I'm a lot less comfortable with Black Sans than I am with Black Papyrus.
>calling someone else autist
Don't you have some fanart to finish, gaylord?
This theory makes very little sense, though.
Earthbound sold like complete and total shit when it first came out. It was ignored or pushed away for being too weird.
It took earthbound like 10+ years after being released to become actually popular. I have no idea why or how this is, but it is.
Saying that we have to "defend" Undertale puts you in the "I'm on the higher ground believing that Undertale is trash" attitude and therefore impossible to argue with. But I might as well TRY.
Undertale's magic is bringing familiar stereotypes of people into the characters, making it easier to relate. Ex-tumblrites love Alphys because she has a reason for her inwardness that isn't just being super sensitive. People with depression love Papyrus because even when you do wrong,
He still believes in you.Writers may enjoy Undyne being "A Mary Sue done right". Yes, she may be a perfect example of her personality type, she still has flaws that are unaddressed and the world only revolves around her as a 11th hour superpower.
The story is meant to be enjoyable by all ages, with the only times things get scary is
Genocide Route and Photoshop Flowey.The former you have to have some inferring skill and therefore you must be old enough to swallow such.
The real problem is that the story is spoiled. The magic is gone now that everyone knows what's going to happen. So now no-one needs to play the game and can get the story from some wikia, and that just makes Undertale a walking simulator.
tl;dr: Story about friendship and love with likeable characters ruined by chatterboxes.
You've never had that skinny tall black friend who constantly talks about Kingdom hearts and makes weird jokes?
Cause I've had like, two. Tall white kids that sperg out to the same degree are much more self aware and bashful about it, Papyrus pulls no punches.
Papyrus's autism is confident to the point of faux autism, and that my friend is not a very Caucasian trait.
Why do I have more connection to the characters in Earthbound, even though they almost never talk?
I had the same experience in Ico, I had a lot more affection for Yorda, even though there was a language barrier, but your actions would show your friendship rather then dialogue, which made the climax of the game a lot more impact.
It's only porn fodder. Game serves no other purpose
The porn isn't even that good. I sometimes like furry porn, but this fanbase, when it goes furry porn, goes way too far with Scat being WAY too commonplace.
The porn is terrible and very non-vanilla, and the only humans invovled are Frisk and Chara and there's not NEARLY enough art of them, at least not somewhat vanilla art.
I chuckled and cringed at the same time.
You can find it on
U 18 chan
and it's terrible
The artstyle is horrible, looks like parody drawings of actual characters like spurdo.
Looks like autistic drawings from chris chan
The gameplay is dull and boring
It's autistic furry sjw garbage
It's a shitty hack indie game made in game maker
And thee dialog and writing is just embarasing
Bottom line you're probably an autistic furry degenerate if you like this. You're probably a person who is like chibi or chris chan, if you like this trash.
Why you think your opinion's mean anything is funny.
Go away, you're retarded and like a shit hack flavor of the month newgrounds tier game for autistic's that really need's to stop plaguing this board.
There's the problem. A lot of the toriel art was made before Undertale was even finished.
Nowadays we have Homo Goat and Skelebros. It's a shame when and entire game has like 15 adult characters and the only 2 kid characters are the ones with half consistent porn.
Muffet is a good buffer in between high and low quality, but her art is strangely boring to me. Not sure why.
I liked t. Why would I need to defend it? I don't remember the last time a game had an interesting plot.
I liked Mother 3 and this game is Mother 3 with some other things
If Earthbound were viralled on /v/ for a year before it came out, the same thing would have happened.
I mean, I like Earthbound, but it definitely would have been a memegame if it came out today.
Literally everything you listed here is 100% subjective. I do have to agree that the pixel art is trash in most of the game.
this is why we can't have nice things
and undertale isn't a special case literally everything gets sexualized by people on the internet and it just perverts my experience fuck all of you
It's like a game made by an idiot savant.
Toby apparently has shit taste in everything but is himself a good enough musician/game designer/writer to come out with something actually good but stylistically lacking.
>actually reading a comic written by Jason "Tweening in My Shack as My Girlfriend Cheats Behind My Back" Grant
>seriously reading a comic written by Jason "Bringing the Bacon that She Ain't Takin'" Grant
>and is also considerably racist. and this is coming from somebody who fucking loves undertale
When did tumblr get here?
Just because it's cringy and awful doesn't make it racist you faggot
It has a cute spider
>giygas looks the way he does because he's a metaphor for a fetus, in that he is trying to give birth to a terrible eldritch future
>flowey looks the way he does because the game developer wanted him to look weird
Because projection is more powerful than anything a writer can write. All they have to do is give you enough to use your imagination. Typically, your imagination won't feed you information you ind disagreeable. You imagine what Ness's reaction is to everything around him. So it's like Ness is always agreeing with your sensibilities. You never hear a lame joke from Ness, so you don't really know that he has a lame sense of humor that could potentially ruin his character for you. You never have to here Paula spout SJW nonsense. So you never know that she's a underprivileged obsessed cunt.
You just assume they always had the best things to say and think in every situation.
> Less comfortable with Black Sans
> GET DUNKED ON
Papyrus is like a really naive jewish kid who really likes pulling lame pratical jokes much to the disappointment to their traditional parents
The It's/its rule is inconsistent with the other rules of English.
"its" is supposed to be plural. "it's" is supposed to be possessive. But someone decided arbitrarily to scramble the rules. And every language nazi was like "yea, sure, changing the rules here makes total sense".
This is what I like about the player character's blank, unfazed expression in undertale.
On a neutral/pacifist run he
I'm projecting onto him, as intendedlooks done with everyone's shit.
On a genocide run he looks dead inside.
I feel like people get so mad on 4chan because there's no middle ground any more. Anything the least bit appealing to anyone is overhyped, and if you don't like/get it then it's constantly smeared in your face and the backlash is often worse than the hype.
But that is only because people listen to the vocal minority that overhypes the game. There are individuals that like the game and can understand the criticisms. Its just 4chan that likes to deal in absolutes most of the time.
No way. Maybe from what you know. But there are a ton of black guys like Sans. Chill as fuck, kind of short and stocky and round. But loves cheesy puns. Hides his power level.
Actually, have you ever heard of the site Double Toasted? There's two black guys on there that's almost exactly like Sans and Papyrus. In both looks and personality. Martin Thomas being Sans. And Korey Coleman being Papyrus.
Martin loves making cheesy puns and he's super chill. And Korey has an inflated ego, unlimited ambition, he's loud and high-strung and impulsive. Except Korey is actually competent. Martin puts all his trust in Korey to make things happen, and just goes along with whatever Korey is doing. They've been friends for so long, that they're practically brothers. And while they sometimes have disagreements, they get along so well.
This looks so bad, it instantly reminded me of FNAF. Which made me think, it's weird that there have been no "five nights at flowey's" weird crossovers of autism.
thank fuck for that
It's creator really did think of alot of certain gameplay thing that actually overshoot Hideo Kojima himself like how Flowery will comment if you quit the game after you Mercy/Kill Toriel. Otherwise the shitty fanbase killed this thing faster than a Ubisoft game closing in on it's release date.
Also soundtrack is good.
I didn't call you a faggot because you have feelings, I called you a faggot because you think that it's a valid argument about the game being good.
>this game is good because muh feels
yes i do consider a game that manages to make me so attached to the characters as undertale a good game, don't you think that's a big thing about a game? to have an emotional connection with the characters.
Way to summon the biggest faggots possible with just the first word of the OP, because the people that actually feel compelled to defend a game in the face of people that didn't like it
or are just being assholes for the EBIN LOLZ XDDDare just going to be way too obsessed. Like me.
Undertale's plot isn't particularly deep and definitely hinges on whether or not you like the characters, but at its most basic is a classic sort of tragedy.
How anyone could fight Asriel and not be hit by a freight train of emotion when it becomes apparent that he's just some poor kid who misses his best friend is beyond me.Plus the whole angle on how things play out either optimistically or as a disaster depending on whether the player wants to come in and be a hero or is just playing to kill some shit is a good reconstruction of 'morality' in vidya.
But of course it's not like this post is going to change anybody's opinions, I just figured I'd waste my time typing it out so I can get my share of being called an autistic tumblrite
despite only being the former.
>mother 3 is complex
Literally how? The plot is just Star Wars. An evil empire led by some old fuck shows up, turns your dying relative into an evil cyborg, and ruins everything. A bunch of friends get together and kick the evil empire's ass.
>There will never be a furfag genocide
>You'll never visit your local concentration camp with your family, laugh at the furfags doing forced labor for 20 hours a day, eat some tacos and then ask the tourist guide if your kid can open the gas chamber valve
how come? having a game make someone cry is quite and achievement if you ask me. maybe my taste just isn't refined enough to suit you, why is /v/ and actually 4chan in general filled with some fucking elitists.
Better yet, defend the subpar Bullet Hellish game play and why this couldn't just have been a book or webcomic like the shitty Homestuck it got it's most orgasmed over music from.
This is why I'm furry. The mad tears of normies like you are so sweet. It usually just takes one image to get you furious.
Because different people cry at different things, it's the most subjective thing you could think of. It has nothing to do with elitism, just you being too retarded to know what an objective argument is
No wonder you get mad at elitism if you're this stupid
Because people with shit taste should accept when they're wrong instead of acting like tumblrtale is some revolutionary game.
undermemefags are worse than those TLOUfags that spammed it everywhere saying it was the best game to have ever been made.
>Just simple enough with a foggy complexity.
This is how I see it
>starts out as a 90s platform game with a mascot character
>one of the early cartoons seems inspired by Star Wars and Terminator meets furries (the birth of edgy fanfiction)
>Sonic's girlfriend is a furry who is naked except for shoes (like Sonic)
>internet goes nuts
>SEGA assumes direct control during the Dreamcast era
>gives Sonic their own storyline now with EDGE (Shadow) and more attractive furry girls (Amy & Rouge)
>realize what they've done and try to undo the damage (next girl character is Cream)
>it's too late, fans will fap to anything Sonic-styled
>10 years of shit games doesn't deter them
Then you have MLP
>reboot a 1980s toy-based cartoon for girls
>give the writers and animators the freedom to do what they want
>make a better than average children's cartoon
>grown men watch the show and want to FUCK HORSES
And finally Undertale
>i want to fuck goat-mom
Cartoon animals = world's strongest autism magnet
I'm not furious though, I'm sad. I thought the post was pretty clear in that regard
>looks like parody drawings of actual characters like spurdo.
You realize nobody actually gives a shit about furries, right? The only person you're harming by wasting atrocious amounts of money into commissions and going around retarded autistic "communities" is yourself.
>I-I-I sw-swear I'm not m-mad! Ev-ven though I furiously typed out a paragraph about how I'd FUCKING KILL U REEEEEEEEEEEEE
Keep it up kid, it's hilarious.
>You realize nobody actually gives a shit about furries, right?
Except all those newfags who still have a knee jerk reaction to furfags, except /pol/tards who are mad at everything, except exceptions etc.
So, basically, only a handful of people doesn't give a shit about furfags.
>He takes post at face-value on 4chan of all places.
Thanks for the replies
>being mad as fuck in a post doesn't mean I'm REALLY mad! I'm only pretending to be a sperglord!
That's a cute squirrel you got there.
>My fan theory about Giygas is fact
>Undertale doesn't reach the level of my fan theory of another game
Story was 5/10 but it broke the 4th walls flawlessly
Undertale has a perfect plot, anyone who dares to disagree obviously didn't play the game and is falseflagging. Toby Fox is a programmer GOD and the meta stuff he put in the game was NEVER done on any other game and is IMPOSSIBLE to be done on consoles.
(I just noticed that the face on OP's pic is all out of place)
Why is the fucking soundtrack so conversational here?
I mean... I thought it was really good and I usually gave 2 fuck for the OST.
I'M so faggot with the OST, this is my favorite gaming piece
>"its" is supposed to be plural. "it's" is supposed to be possessive.
Burgers and britkeks in charge of their own language.
I just wish I had played it when it came out instead of earlier this week, because all discussion has stagnated. The general is just full of goatfuckers and shotacon.
I think Chara gets rid of everything, including humans.
Because the LOVE gives Chara the power to end the world, and the humans with it. Chara is a nasty little demon.
Not to mention, if you sell your soul, Chara reawakens after a pacifist run to kill everyone on the surface.
I played it expecting a walking simulator and I was pleasantly surprised the mini shmup aspect.
The little details add a lot to an otherwise linear storytelling.
The music is great and Mettaton was great.
It's not the second coming of Jesus but it was a good little game.
On that note, I found out today that a coworker of mine loves Undertale. We talked about it for a minute. Why? Because she said that she was watching someone play it online; she never played it.
>Oh, I need to play it! But I watch Markiplier play it!
I'm not even like, just doing what you're asking it is legit an edit, some 4channer put all the text to extra piss people off and extra make undertale fans look like tumblrs, long story short, it is bait and everyone takes it every time it's posted
You need to just let that go, but I know it's hard.
>My brother watches me play Undertale
>He tells me about how good it is and talks about the moments
>Even though he's never played it
My inner shitlord was stirring, but I kept it down. My bro didn't spoil anything though.
>he didn't cry during the "sparing mettaton" cutscene
"Humans already have stars and idols, but monsters... they only have me."
Name your top 3 songs from Undertale
Name only 1
I'm still trying to figure out how reviving Chara works. Is it like mantling Nerevar in Morrowind? You just become the reborn Chara but being as much of a shit as he was?
I wonder if if Chara is the one who caused Flowey to have the Reset Power, not the extra Determination treatmen with Alphys.
I mean we just witnessed other monserts got that too and they all seem to be normal
Hard mode: See Number 1
Now what about remixes?
Maybe if you're just doing pacifist. Once you get into genocide and Chara, things get a little weird.
I get Frisk falls onto Chara's grave or whatever, but that's about as much as I understand.
That could make sense as to why the monsters receive a crude version of it while Flowriel was able to do it. The reason? He absorbed the soul of Chara, and Chara definitely had determination, which would linger on in his dust in some way shape or form.
Frisk also has determination, but he's opposite to Chara if you let him be.
What made Chara go bad though? That's what I want to know. Both Frisk and Chara presumably fell down because they didn't like something about their current life in the overworld (humans specifically for Chara).
If I have the save-point in the Throne Room on Pure Pacifict run, but beat the game and go back to the save screen, I was told I missed my opportunity to go backwards and see the epiologue stuff. Is that true?
What do the two keys in Asgore's home do?
What all information did I miss if it's true?
Hopes and Dreams
It's true, yes. However, the only thing you miss is extra dialogue with Asriel back in the first screen in the game. It does contain some extra backstory on him and Chara, but you really didn't miss out on a whole lot.
If people ask if games can be art, Undertale will be the only true example that games are art, and not any game but undertale by itself. Undertale Is Art, it listens to the real gamer audience by having rich diverse characters, touches homosexuality topics that so far nobody dared to and bring a spectacular plot on why violence is never the answer no matter how threatening others are to you, this game made me feel more open minded to immigrants, transgenders and minorities. Fuck Mother games, they are nothing when comparing it with Undertale. Undertale is what Mother should've been if it worried about story rather than obsolete graphics
I can't even run non-legacy Lisa on my toaster and I can do Undertale just fine. Jesus, dude.
I wasn't implying that the story was complex or anything but that the story was kind of integral to the enjoyment, if you stripped all the writing out of it you'd strip away all the motivation, the bare mechanics without any of the story dressing would have been abysmally dull.
This is the most /pol/ post I have ever seen in my life.
Why do people overplay the gay characters in Undertale so much, anyways? They're mostly played for laughs. It's never portrayed as "YOU SHOULD BE TOLERANT AND ACCEPTING OF THESE LIFESTYLES", it's always "look how fucking weird and funny these monsters are". The gay fish threw her gay dinosaur girlfriend into a fucking garbage can, for fuck's sake.
Because people are absolutely obsessed with the idea that liberals are totally pushing gays on everyone so they point out every single gay character in media and go "LOOK AT THIS SJW GAY AGENDA SHIT"
Degeneracy portrayed in a normal light can be more persuasive to unshaped minds than an explicit invocation towards tolerance and diversity. If you explicitly ram something home then you are merely promoting its acceptability. By just showing sexual degeneracy in the background, without comment, then it becomes a normal part of life, unworthy even of comment.
>The gay fish threw her gay dinosaur girlfriend into a fucking garbage can, for fuck's sake.
And then made her damn love confession
>motherfags butthurt detected
you just mad because Undertale beat all your puny nintendo games, get over it, the graphics are so old school. is also best PC game, suck it consolefags, you wish you had it port on your sillytendo system
I'll probably get bashed to fuck for this, but here goes. I think AAA's should work on a smaller scale, at least in the vein of a JRPG style game. Imagine a robust, talented team taking on a game that would put story and game play over visual representation. I would love to have another Final Fantasy V1 or Grandia to savor. Because let's face it, these mutil-million game budgets are cranking out pure shit, pound for pound. There's a gem here or there, but more often than not recent AAA titles have been shit. We shit on Indie's a lot, but I think there's vast room for improvement if more talented teams started making them as opposed to the 1 man/2 man/6 hipsters that are shitting the industry up and getting praised for it.
>Being this deep in the edgy internet persona asshole
Gotta love how you guys preach the use of rational and logic but you go around calling things degeneracy for no real reason beyond being as anti-tumblr as you possibly can.
How does it feel having your whole world view revolve around hating an insignificant website?
>The thing is that DmC was universally hated
There were dozens of threads defending it saying that it was a good game but a bad DmC game (this makes no sense), or that it was a good games and "haters" just hated the story.
Team Ico already does this. though it takes them a million years to release a game
this entire thread needs to go back to tumblr
most cancerous shit to grace /v/ in years.
The problem I had with Undertale was that it was more like Underwhelmingtale
sorry. I played it day one, and I liked it a lot, but the problem I had with it from the beginning was that it could've been so much more.
Everything that is there is perfect, but everybody jerking themselves off over this game forgot that there while what was there worked and was good, the game itself never came together to really become an amazing experience imo.
The world is flat and boring. It's populated by neat characters, it has some neat lore and ideas behind how magic and souls work, but all that you see of it is 1 barebones town and just a long march along a staight line. Seriously unless that boat guy gives everyone rides all the time, there was no way to get anywhere. Where does anyone live? The castle is only connected to the core and that's only connected to the waterfall which etc etc. It's a fucking line. There's like 3 places in the whole game where it loops back on itself physically instead of with elevators or the boat guy.
The gameplay could've definitely benefited from some more depth. While the basic combat was iterated upon neatly, equipment was basically pointless and the conversation mechanic was poorly handled. Getting the best ending your first time is the standard run. When I played the demo and it touted itself as an RPG, I thought that the conversation system would be like the magic in other RPGs. You would have to spec into specific trees of different speech types and they would only be effective on certain foes. But instead the game offers you the ability to spare anyone through some trial and error. No forethought or strategy is needed when you want to spare a foe. You can't piss them off or not have learned the right skill, so sparing is trivial and the standard for the game, making the "best ending" feel really hollow and cheap to me because you don't have to work for it at all.
But furries and feelsbait, so it's GOAT best game ever.
that's pretty fair criticism. I think even die hard fans would agree. I don't know why but these undertale threads really tick me off, and I even like the game to an extent but it's frustrating that I can't enjoy the game as much as everyone else can.
More people should see this video. Thinking Undertale isn't notable for the way it is design is just silly.
I liked the threads on day one, but after the first week I was hoping it'd just FotM itself out.
I really liked the game when it first came out, and even with those flaws I was willing to forgive it and say it was a good underrated little gem.
Hell if it was just popular I would say that it's still a really good game.
But with everyone saying that it's the perfect game, every reviewer and wannabe academic touting other games as "Undertale inspired" or saying that Undertale "impacted the medium", I want to scream.
Undertale is the culmination of various trends in the gaming scene brought together. It shot for a Mother-like sense of humor and storyline with barebones danmaku gameplay and some 4th wall breaking meta humor that was always a popular idea in the indie scene.
Especially that fucking last part. Critics keep acting like Undertale invented 4th wall humor and are calling Pony Island and some new indies "Undertale inspired', but EVERYTHING it did was done before by other indies in the same scene.
Oneshot used the save mechanic as a story element, OFF had the whole protagonist with their own goals thing and along with Middens did the whole "world is fucked because you played it like a normal video game" thing before Undertale's Genocide run. Middens especially had basically the EXACT SAME FUCKING MESSAGE: you would kill everyone just because you could, even though you didn't have to.
Is Undertale bad because it didn't invent all of these ideas first? Hell no. They're not even bad additions to the game itself, they're great in the game.
But once again game critics and """"intellectuals"""" show that they know nothing about the industry or where its trends come from, only bothering to jerk themselves off over what their little clique has already decided is the next big thing.
It's a good game, it really is. But it's not THIS FUCKING GOOD.
If Undertale is such a bad game, then please do name a better title from 2015.
Your answer will only be valid, though, if it doesn't share a single flaw with Undertale. For example, the game can't have bad graphics, it can't have any story beyond the bare context, it can't have talking animals, it can't be casual, it can't have memes, and it cannot be anti-consumer in any way (no DLC, no DRM, no microtransactions, no grinding to pad out the gameplay)
I hear alot of people hate Undertale, and some of them have legit grievances, but the others are just following the meme train.
>Must be 13
>we will reblog your selfies
I like more though on how he explains how the game challenges the expectations surrounding an RPG setting, even down to the tutorial section.
And he is right. There is no incentive for completing genocide. Note, I said completing. You can still have your Sans fight and get out of Genocide.
Are we ever going to stop shitposting about Undertale? I'm pretty sure everyone here has explained why they like/hate it at this point.
Wait, are there really retards referring to 4th wall breaking as Undertale inspired? I refuse to believe that people can really be that fucking ignorant, but I've been wrong before.
An oldfag stopped coming to 4chan so he could make a video game.
He made it.
4chan is populated by newfags who arbitrarily hate everything that even slightly references pop culture.
Also the game is a somewhat disguised walking simulator with numerous instances of 8-bit Atari game mechanics.
Most "Random battles" are actually fixed, occuring after crossing specific parts of a screen. Test it out in the 1st section, ffs. Also, there is really no point to most battles or special items, except for the Temmies (who are pretty fuckin' dope).
I'm currently playing Dragon's Dogma, Tharsis, Tales from the Borderlands, That Dragon Cancer and DmC, and I would only describe one of them as nothing more than a walking simulator, although it doesn't disguise it.
Also, fuck you. I know logic. Cunt.
Decided to put my dislike of the fanbase aside and give the game a fair go.
>puts "random battles" in quotes as if they're actually ever referred to as such
>implying DD isn't a disguised walking and climbing simulator, TftB isn't a disguised walking and looking at stuff simulator, and DmC isn't a disguised walking and FUCK YOU simulator
>managing to to make that last line such condensed edge while blatantly lying
That's not an insult. I'm telling you where to go get it.
most of what makes us cringe about tumblr is exactly this. most of the retarded SocJus nonsense is really just 12year-olds playing pretend and just doing normal kid stuff. They just happen to be doing it in an age where everyone can see their kiddie jackassery
As much as I like Undertale, I'll have to agree with pretty much everything you said there. However:
>Getting the best ending your first time is the standard run.
What the hell are you talking about?
it's not for attention. they usually try to hide them. they do it because it sends a rush of endorphins to your head when you do it. it basically gives you a reward for punishing yourself.
How SJW is this game actually is?
I know the main character is a boygirl, there is a few characters who are LGBT and its style is tumblr inspired apparently but I don't give a shit about that.
Is there some stupid shit in the game or is /v/ making baseless accusations like SJWs do?
Leaving the True Lab in Pacifist...
*It's a voice you've never heard before
Then who the fuck is it? We've heard all the voices including young Asriel in the tapes, plus Asriel doesn't even exist again yet because he needed muh souls to transform out of Flowey into his real form
If it's "Gaster" then I'm done fucking caring
your character is left ambiguous so it could be whatever you want. not all relationships in the game are boy/girl and other stuff. socjus nuts still managed to complain and bitch about it, though. toby even skipped on all the tumblr-ish questions during his interview.
The off-putting vacancy in Undertale’s main face is especially puzzling given Fox’s schmaltzy attempt to undercut typical turn-based combat. Almost jokingly, you dodge the attacks of enemies in real time as a heart avatar. Does Fox think the mere shape of a heart can be a stand-in for human depth?
If the little snot you play as is supposed to comment on a hollowness about previous role-playing games, Fox takes the lazy route. The silent protagonist cliche, already parodied well by Super Mario RPG, does not complement any inventiveness Fox squeezes out of the monster encounters. And if the hero is meant to resemble a dead fish to show that “anyone can be a hero,” Undertale should come with a bucket to vomit in.
The only people who hate Undertale are people who were overhyped on it and expected way more, or people who went in hating it on the basis that it was overhyped.
Either that or they hate the game based on the fanbase, but if you do that you might as well also admit to being a 14 year old who leaves troll comments on One Direction videos.
>Either that or they hate the game based on the fanbase, but if you do that you might as well also admit to being a 14 year old who leaves troll comments on One Direction videos.
Ironically this comprises the majority of undertale's fanbase.
I enjoyed it and if you didn't then that's fine
What's with the leaps in logic man?
He said the kid is supposed to be a blank slate so a player can project themselves onto them and make decisions as they would, not as they feel a character would.
and it's also subverted when it's revealed that the kid actually does have a backstory and actual character and personality later on
I don't even know where you're trying to go with that heart thing.
Undertale resembles a patronizing lesson for kids, even though it's not marketed for children. When monsters start fights with you, you can either kill them to become stronger (the traditional role-playing game outcome) or make them lose their will to fight by talking to them, flirting with them, and so on.
For one monster, you can select “Don’t pick on,” and the monster feels much better about itself and can be spared. For another monster, you have to laugh after it tells a joke in order to make peace. However, some enemies must be attacked until they’re too weak to continue, so the “merciful” path isn’t necessarily obvious. Ultimately, showing mercy is another turn-based routine that can be tedious, raising the question of whether it’s violence or monotony that prevents audiences from caring about throwaway characters.
The flaccid stakes in Undertale highlights the lack of a significant message in the killing/mercy dichotomy. Fox wants players to think twice about killing enemies while largely reducing the latter to unfunny punchlines, as when two dark knights finally realize they’re into each other or when a flamboyant robot turns into a pop star diva. Undertale’s depiction of humankind is even shallower despite the trusty find-a-way-back-home plot. Take a long look at the protagonist.
The flaw isn’t the lack of next-gen polygons; it’s the absence of soul. (Undertale’s rambling about the souls of humans and monsters doesn’t make up for this limitation, either.)
The only enemies that need to be attacked are a total of two bosses. Unless of course you want to go genocide, then kill everyone.
The whole point is that once you play the game with sparring everyone in mind, it becomes a puzzle game. If you choose to fight every enemy you come across, it's a rpg with shmup based fight mechanic.
Whether you find the game funny or not is opinion. It's often based on anime references and twitter humor so not everyone will dig that.
Honestly I thought Frisk was just the name the Fanon gave her or Toby gave her after-the-fact. When all of that non-sense came u pin the game it ruined things a bit for me.
Subversion my fucking ass
Chara and the edgelord story about her brought was contrived bullshit, it was fine when it was just "Asriel's human friend died, asriel sad, goes to surface to mourn, gets hurt by afraid humans, dies too."
Then suddenly it's "Player is actually Asriel's friend and is a demon psychopath murderous cunt that wants to destroy the world"
And if that isn't enough after you get the happy ending, Toby witholds more of the story and again "subverts" things by locking it in maximum edgelord mode
The combat system was an actual positive and not a bad example of subverting expectations, I guess in the end he had just gone nuts though and that was one thing that actually worked
It's a good RPG that puts a unique spin on how you dodge attacks as well as giving you options that effect your plot progression.
The world itself is really charming, that fucking music and was overall an interesting experience
>Whether you find the game funny or not is opinion
Sure, in the same way thinking Dane Cook and Carrot Top are funnier than Brian Regan and Bill Burr is just an opinion
Whether you like the game to begin with is opinion. Pointing out opinions doesn't actually refute it, and it's kind of pointless in a critical discussion to begin with.
As a fan of the game I can admit that the story gets messy when you try to bring the two endings together.
In the best ending Asriel tells you that you're actually Frisk and that his old friend is actually named whatever you named your character. But Chara is supposed to be the specific kid you see in the genocide ending, who apparently is also the previous child, but also you.
It's supposed to play into to some metagame story where playing the genocide version of the game fucks up the canon and changes everything, but unfortunately going for something that complicated has proven to be out of Toby's reach. But despite that problem I still enjoy the game and it's story.
>Pointing out opinions doesn't actually refute it, and it's kind of pointless in a critical discussion Well shit, what do you want man?
You brought up a point about something subjective, I can't exactly prove your opinion of finding something "unfunny" wrong.
Undertale seems rather desperate when you enter a church and are told “You will be judged for your every action.” After a laughable sermon about RPG design (“[EXP] stands for execution points.”), you are instructed to think about your actions in Undertale.
But what’s there to contemplate? Either you managed to spare a goofy-looking thing that attacked you or you didn’t. Unlike Jack King-Spooner’s Beeswing and Brian Fargo’s Wasteland 2, Undertale pushes make-believe morality (a sort of BioShock bullshit) as opposed to situations that get to the essence of life and struggle.
There’s a part in Undertale where you can pray to remind an enemy of its conscience. Such flippant moments suggest that Fox misinterpreted Earthbound, Undertale’s biggest influence, as merely quirky. Earthbound was strange, but its spiritual consciousness and emotional warmth were striking and genuine, especially in the prayer-centered climax. The final fight in Undertale doesn’t have much to show other than creepy sadism. Before the concluding battle, the game literally turns itself off, and it will turn itself off again if you happen to lose. If you win, the binary choice returns: kill or have mercy. If you want to be “good,” you have to pick mercy over and over and over before Undertale almost shuts up.
Fitting that the big bad guy at one point says, “You idiot. You haven’t learned a thing.” That’s a perfect encapsulation of how pointless Undertale’s wannabe progressivism is.
This entire discussion is subjective. There's literally no objective points to be found here, so saying "that is just opinion" is reductive and ultimately pissing on the discussin
Actually no it wasn't a positive, I dreaded every fucking fight in my second playthrough, RPG:Shmup is extremely jarring transition to make back and forth so many times. Difficulty scaling is also non-existent and is essentially just a "see it once, come back with full health" shenanigan
And then the ENTIRE FUCKING END OF THE GAME which you
C A N N O T E V E N L O S E
You don't even get to fight Asgore again
True Laboratory is the actual end of the game where there are actual fights you can die in. Pacifist New Home is just a giant cutscene with no consequence. This is the Dragon Ball Z of Indie games where the main character is just, "Fuck this shit I am baller"
So you're just sitting back with no tension watching Frisk charge up the Friendship Bomb and waiting for Edglord of Hyperspace to give up being a douchebag
Undertale is far from a masterpiece, but it's a well-crafted homage to a generation, which is why it obviously fucking scores higher than Metal Gear Shit 6 which isn't even a finished game you stupid fucking fanboys
Undertale graphics suck? Maybe if AAA wasn't obsessed with photo-realism you'd have realistic development budgets and a finished game, stupid fucks
>which is why it obviously fucking scores higher than Metal Gear Shit 6 which isn't even a finished game you stupid fucking fanboys
Except MGS5 scored higher than Tumblrtale and won more awards, if you care about that stuff. Which you probably do unless Tumbrltale is no longer #1.
You're both retarded, but I hate you way more than him because it's people like you that make people assume all Undertale fans are annoying faggots. Just because someone doesn't like Undertale doesn't automatically make them a MGS fan. Maybe they just like their games to be more about gameplay than story. You're just throwing around baseless accusations at this point and you come off as really obnoxious because someone doesn't share the same opinion as you about a video game.
My biggest problem with this game is that people SAY it's a great game, but they never SHOW it.
Consider the Trails fanbase here on /v/. They've never been afraid to actually SHOW US their game. They have entire threads where they post screenshots of their favorite scenes from the game, including FC/SC and even Cold Steel now.
Nope, they just make threads saying "oh this game is great, why do you have shit taste" (or in this case, false flag threads saying "defend this shitty game" as an excuse to defend it)
They never SHOW US THE DAMN GAME. They never SHOW US WHAT MAKES IT GREAT. It's like they know it isn't that great at all, and they're ashamed of it.
Sorry, but I Can't take this undermeme shit seriously.
oh gee maybe because the game's been out for 5 months and shitposters are the only ones who care that much about it anymore?
go look up gameplay videos if you're so concerned faglord.
>It's an RPG that doesnt require grinding
And one without any semblance of difficulty, that alone makes it fucking bad.
Except of course, for the one route that does require grinding.
>you don't have to grind around in the same area for hours on end
>so it must be a bad RPG
HOW DO YOU COME TO THIS CONCLUSION
>shitposters are the only ones who care that much about it anymore?
Shitposters being mostly fans of the game like you faggot. Then you have trolls who know these threads make for good bait.
For the price, it was a decent game
Might have even been a good game
Maybe even great
But not best, or greatest
And it did a lot of things AAA developers dare not to do
The only reason why someone might hate it is because it's simply popular and they're just being counter-culture fucks
But I do acknowledge that a handful of the fanbase is cancerous
>shitposters being mostly fans of the game
I'm gonna have to stop you there buddy boy.
If you were to start a tally over the next week and list all the Undertale threads that start out positively, i.e. "This is a great game, 10/10, GOTY", etc., I GUARANTEE you there would be less of those than threads like this:
"Defend this game."
"This game is shit."
"Why do people like this."
[INSERT ECELEB WHO HATES GAME HERE] "Is he right?"
I feel like Undertale is a great game, but has minimal gameplay, which is a turn off for lots. The game gives you the option to kill things, or don't, but the system is broken because the game pushes and motivates you to do the right thing, and don't kill anyone, and there's no motivation to kill anyone at all unless you are curious of how the story will turn out. Not only playing through the pacifist route boring gameplay-wise, it's also really repetitive + the fact that it takes longer to make things leave you alone. But that doesn't mean it's a bad game. Undertale is a great game, the story is rich, the soundtrack is a tie-in to bring the environments to life, and you actually give 2 fucks about the characters. But the real game killer is the fanbase. Stupid furry shit weaboos who ruin the game for everyone else by cotting around it and making liking the game socially unacceptable, just like games like Homestuck or Minecraft. It has happened multiple times, but we just don't learn that you shouldn't hate the game, you should hate the fanbase.
>according to me
>my opinion is fact
here we fucking go again.
>Shitposters being mostly fans of the game like you faggot
You know that shit ain't true.
It's 100% trolling at this point. Of course some of those trolls might also be fans, but it's still mostly done to trigger /v/. And if /v/ didn't spend the last three months having a nonstop tantrum over Undertale's popularity, maybe that wouldn't have happened.
But hey, /v/ has a cycle with these kinds of things, so pretty soon something will come along and replace Undertale as the game to get spammed here.
>implying that's what i said at all
I was trying to say that no actual fans are trying to defend this game anymore, they've given up trying to change peoples' minds on here. 99% of threads are now shitposters or obvious trolls going "HURRDURR DEFEND DIS GAEM" and then sitting back as they get millions of (You)s.
It's not an RPG. There's no variance between character builds or playthroughs. Your character has the exact same abilites no matter what every time you play the game.
Just being turn based and giving you a name prompt doesn't make it an RPG.
It's not easy because you don't have to grind, he didn't say that. It's easy because, well, it's easy. Except for Sans or Undyne the Undying, I never died once the whole game for any reason. I barely even got hit, and almost every HP item is a full heal if you do pacifist.
It does require grinding in Genocide, though. That's optional but I don't think it was a good idea to force the player through hordes of trash encounters to get to the real content.
I do understand that it's kinda just the most intuitive way to implement a genocide in a game like this, but it's still bad.
this. the rpg elemetns are mere window dressing for the narrative.
shit game, barely a fucking game to begin with.
you are all anthony burch
>>this is a confirmed, non subjective fact
go watch a movie or read a book, video games are about having fun, not some hippie faggot narrative.
if undertale is your idea of fun, good for you. talk about it on tumblr, not a video gaming sub on a chink porn sharing bbs
>I GUARANTEE you there would be less of those than threads like this:
As opposed to all those "undertale" threads that start out positively by bashing people who don't like Undertale
"Find a flaw"
"This game is GOTYAY."
"Why do people hate this."
[INSERT ECELEB WHO LOVES GAME HERE] "BTFO haters!"
Definitely a mix. You fight gang members dressed like Power Ranger villains, cult members, giant ants, piles of sludge, aliens, robots, suicidal trees, and that's just scratching the surface. If you liked Undertale Earthbound should be fun for you.
did i mention opinions?
Yes, when people are talking about a subjective subject, they are aware they are talking about opinions. Stating "That's their opinion" is not introspective, it's obvious, annoying and just makes you look foolish.
so basically it all boils down to this:
>QUIT DISCUSSING VIDEOGAMES I DON'T LIKE ON MY VIDEOGAME BOARD!!!!!!111
Glad I got you to finally admit it. I feel like Sigmund Freud over here
It comes up on occasion in these discussions, and people keep bitching about pixel graphics for years
The technological limitations that required pixel graphics saw developers become masters of their craft by constantly bashing against those limits and refining particular techniques to make things look as good as possible
Barely anyone in the indie scene will ever be that good again because there is no pressure or principle when Indie Dev #12495 sits down to draw sprites on 4,000bit PCs
Even King of Fighters 13 just used 3D models and then extrapolated "traced" sprites from the models
Picking on Undertale's graphics - which aren't evne THAT BAD compared to some of the TRASH out there that is literally Atari-tier boxy garbage - is the laziest possible approach to criticizing this game
these threads shouldn't be here in the first place, you aren't so smart faggot.
>6. "Generals"—long-term, recurring threads about a specific game—should be posted in /vg/
>implying that's what i said at all