>there are people on /v/ at this very moment who don't play games on a 144hz monitor
>in 2 0 1 6
>there are people on /v/ at this very moment who don't play games
I thought about that, OP. But then I realized that it's hard for me to go back to 30 fps now that I've been exposed to 60. I'll never be able to play anything below 144hz again if I get used to that.
I respect that this is like eating shit so you don't get spoiled by good taste and flavor, but still.
144Hz is of benefit only to people running 3D shit. If you buy one of those without intending to use 3D you are no different from the morons buying 240Hz TVs.
You do not have superhuman vision or reflexes, 120Hz is overkill already, 80Hz is perfectly acceptable.
Affordable and good
VR is trash
>there are people on /v/ at this very moment who don't read Reddit in addition to this sub
On topic though, it's actually pretty neat. I got my BenQ yesterday and feels so nice.
They already covered this shit a long time ago with Quake 3 and CRT monitors.
Once you hit 45 fps gaming performance to framerate ratio starts to decline. At 60fps it starts to sharply decline. At 80fps it basically stops, increasing the framerate higher resulted in pretty much no improvement.
I had to pick between 144hz and 1440p.
>play mostly indie shit
>buy 144Hz monitor
>everything is capped at 60
>lightboost fucks everything up
144s are only for competitive esports faggots
I know, there is no excuse to not use 144hz and G-sync. It's not really worth playing anything without those two, even watching Chinese cartoons becomes better thanks to your monitor rendering the frames at a more stable rate with G-sync.
How are we on 1080p/144hz/IPS screens these days?
I still use my korean 1440p monitor, and I love it, but since my work laptop refuses to acknowledge it I wouldn't mind changing back to some legit 1080p screen if I atleast get 144hz, and possibly g-sync since that seems pretty neat too.
Are there any cheap ones out there yet?
>console plebs rallying for/against 60 fps in their games
>we're able to get over twice that much
Why aren't there any 144hz 21:9 monitors? Or there is one, but it's prohibitively expensive at like $1,600.
>an extra 80 frames PER SECOND means faster possible reaction times from the player
As much as you want to believe your reaction times are on the scale of milliseconds they are actually on the scale of hundreds of milliseconds, far slower than even a measly 60fps. When you up the framerate all you do is up is the amount of frames that pass before you react, not increase your reaction times.
get this though
at 144fps the enemies have the ability to appear 2-3 frames earlier
If you think 3 frames is irrelevant in multiplayer FPS games then I don't even know why I'm talking to you.
Fewer frames between you making an input and the game responding to it.
And if you are playing on a server with a lower refresh rate than you have the client side interpolation could result in enemies being visible when they wouldn't normally be. While you couldn't kill them it'd still give you information you wouldn't have otherwise.
Are there any 144hz displays with pivot? I play some games at 9:16 instead of 16:9.
>hurr just mount on wall
Landlord won't let me.
I seriously hope you fucking niggers don't actually do this.
I'm sure dem expensive ones atleast have pivot -in any case you could just get a desk-clamped stand and use that, if its VESA compatible you'll be able to reuse it for the foreseeable future
>If you think 3 frames is irrelevant in multiplayer FPS games then I don't even know why I'm talking to you.
At 144Hz 3 frames is like 20ms. You are not superhuman, stop trying to pretend you are.
>buy G-Sync 1080p/144hz monitor
>mfw this fucking smoothness
Seriously, I don't even play CS or anything but it makes so much of a difference.
>inb4 muh IPS
I have a seperate, cheaper IPS monitor for watching movies, photoshop, etc. For gaming I don't care about colours.
I'm not using it (or the nvidia alternative since that'swhat I'm on), but it's pretty good shit.
4k is a really bad idea with new way better monitors on the horizon that won't support 4k from the get go. Best to use current monitors orultracheap 1080ps together until new shit hits with lower prices.
You have absolutely no clue.
I will grant you that 120 - 144 is negligible, but the rift between 60 and 120 or even 80 to 120 is evident if you have ever used a 144hz monitor and played games with an uncapped framerate. Crystal clear, no debating it when you sit down to play, and yes it makes gameplay smoother and snappier as fuck if you have a decent mouse with high polling rate.
This feels so ridiculous having to always read shit like this online while I use a 144hz monitor to read said nonsense.
Used to have the same bullshit arguments with people saying "30 to 60 fps is negligible".
>Not playing games at 4k
Enjoy your low res / tiny screen
I have 4 monitors hooked up to a rack in front of me. 144hz main monitor, 144hz above and 60hz to the sides. Simply moving the mouse cursor to the sides reveals how fucking choppy 60hz is compared to 144hz.
I never noticed it before, and you will never know until you look at it with your own eyes. Dragging a window to the 60hz monitors is jittery as fuck.
Once you see it you can't unsee it - it's like when everyone went from SD to HD television and movies. You go back to an old movie or show one day, and you look at it asking yourself how the fuck you even watched it in 4:3 or <480p. Can never be unseen.
>>there are people on /v/ at this very moment who don't play games only at 4:20 AM
>>in 2 0 1 6
Is this that bullshit air force test again?
That has nothing to do with this. What happened there is that a single, simple black shape on a white background was flashed for a fraction of a second. It was gone long before the cells in the eyes could even begin to realize it's no longer there so the image is actually retained on the retina for far longer that it exists. The brain gets that information and registers that something was there for a flash, it doesn't know how long it was there, it just knows there was that image at that location for a "fraction of second".
That test does not translate to what we are talking about at all. On the contrary, extensive tests have shown if you try the same test except flash the image in motion footage of something or other nobody sees it at all. Even when you greatly increase the amount of time it's displayed it still doesn't register.
>still using a 120hz monitor
its getting old but all my console bros fucking cream over it
the difference in quality for anything fast paced is just mad. how anyone can settle for less and then attempt to defend outdated old shit is mind blowing.
It's not NTR if they're both girls.
This guy gets it. I have an Asus VG248QE and the only game that really benefits from it is CSGO and TF2, neither of which I take too seriously.
>At 80fps it basically stops
Don't just make shit up dude. I can play Half-Life for an hour with fps_max 80, then uncap it and immediately see and feel the difference.
And don't say 144 is the cap either. Because of the way frame latency works without vsync, there are benefits to playing at framerates above the refresh rate of your monitor. I can feel the difference between 300fps and 400fps in CSGO.
>there are people on /v/ at this very moment who don't play games
So I just got a 1ms response time 144hz GAYMEN MONITOR.
What games can I play to take advantage of this?