I'm easily scared and a big wussy
is Silent Hill too creepy for me? I don't want to try and not be able to do it
the game looks old, but the setting and themes are still pretty strong
it creeped me the fuck out when I first played it years ago, but during a recent replay, I had no issues in terms of anxiety
Just do it.
Yes, it's still scarier than majority of modern "horror" games, because it does the horror in psychological, atmospheric ways. That's partially one reason why sissies DO start with SH games; less jumpscares, more story and other things to appreciate.
It is also still a true survival-horror, with the puzzles and need to conserve supplies. I'd recommend playing the 1st one on Easy; the 1990's difficulty level is quite a bit more rough than 2010's casual crap.
SH2-4 you shouldn't play below Normal difficulties. Also, always lower the in-game Brightness setting.
...Anyway, since this is a Silent Hill thread now, here's the good old download links for 1-4 for PC:
SH1 NTSC DDL:
SH4 torrent: Kickass torrents
And in case someone's once again new to this PC gaming stuff: Use a program like DaemonTools Lite to mount the ISOs of 2 & 3, and then run their installers like always.
The SH1 is a PS1 rip that you gotta emulate.
The "sh2proxy" fix works as a no-cd crack as well, and is included in the pack.
>I'd recommend playing the 1st one on Easy; the 1990's difficulty level is quite a bit more rough than 2010's casual crap.
I don't agree. SH1 is just as easy as 2 and 3 on normal.
once you start playing, you probably can't stop, since the story and atmosphere are very luring. It's also quite satisfying to play, having some quite neat puzzles that make you scratch your head + neat challenge gameplay wise. Just explore a bit, and you shouldn't have problems.
I played these games as a kid, literally as a 10-11 years old when SH1 came out. It definitely spooked me a lot, and still makes me feel uneasy. You could do it like I did: play it in short dozes, like from a save-spot to another, or solve a puzzle / finish a single "location" - save the game - take a break.
Personally SH1 is still my favorite of them all.
>SH1 is just as easy as 2 and 3 on normal.
nah; SH2-3's "Normal" is about on par with SH1's Easy.
Especially SH2 is piss easy to the point of treating the player as a kid on the Beginner / easy modes.
I always wanted to play SH but all I had was the shitty collection everyone warned me about. Threw it out last year now I think I will just emulate everything.
You'll probably be okay if you play it during the day but the atmosphere of the game is often very anxiety-inducing. Not just the visuals but the noises and sounds. One of the best games ever though.
Its not scary but it will weird you the fuck out.
>Twin Perfect released a pretty good video
I fucking wish I was a pussy. I can't get scared any more. Not movies, not games. The only thing that gets a reaction out of me is a good jump scare.
I remember being terrified of Metroid Prime as a youngster. I enjoyed every second of that tension. I want it back.
>gee I wonder why when I always look at the same shit it gets boring.
Go to /pol/ or /x/
basically the sameand read some abstract shit they write. How twisted the human mind can get (and how your will start to change too) is fucking scary
Movies stopped scaring me a long time ago but games still do it to me. I guess it's the whole interacting bit. Silent Hill is the worst for me but I love the series regardless.
Here's your reply.
But yeah, I don't know how much of a fanboy one has to be to deny all this, and who in the right mind would demand people to downvote their own video because the HD release sucks?
Downvoting a video just means that it will not show up frequently when people search shit, the next part of that analysis doesn't even show up in the recommended videos because it has such bad reviews.
What makes me dont want to play this is not the outdated visuald but how bad the controls appear to be. I wanted to play a spooky game but i dont seem to be affected too much about jump-scares so i dont care much about moder horror shit.
I dont know if i will get more frustrated at controling the character than scared at the game.
(Not him) I've read that comment and the discussion below too, and there's no concrete evidence whatsoever.
Also, there's nothing in those videos that would warrant that many dislikes aside from the message at the beginning.
The controls are bad but you will get used to it. I think the developers said they stuck with the controls to add tension. You can't just run away, you have to stop, turn, and then by that point you probably have a squiggle peach latch onto your leg with a shank with the bell all ringing something fierce. Only SH fans will get this :^)
>takes a reply from a guy that made shit up
It's not like the annotations were there from the start or anything let's just ignore that.
Either way, their whole series on Silent Hill is good, great even, including these 2 videos other than that, I'm glad that that collection bombed and all I've got to say is, watch the videos and see for yourself :^)
A well-executed jump scare is integral to any horror game. A game without jump scares eventually loses a lot of its tension when you realize there's no reason for you to be on guard. It's about building up to them properly. The tension, and then the payoff.
Every Silent Hill has jump scares.
They're cheap. They're startling, not scary. Anybody can make a loud noise and put a scary monster out for you to see in an instant. That's why nobody likes screamers, they're cheap. They're not creepy or genuinely frightening
That's why I said you have to build to them instead of just copypasting them around every corner and calling it a day (Dead Space, I'm looking at you)
Used sparingly they're very effective.
>Every Silent Hill has jump scares.
99% of those are really stretching the definition of "jump scare". Also
>A game without jump scares eventually loses a lot of its tension when you realize there's no reason for you to be on guard.
Completely wrong. Not having an abundance of resources, never knowing what is about to come and the controls making it awkward to avoid damage and kill enemies build up tension.
And yes, I know you can "get good" at Silent Hill and never have to worry, but that's what happens to horror in general when you aren't immersed.
>show the world how much you hate the HD collection by downvoting a video that criticises the HD collection
That's how you do things in the bizarro world.
>show the world how much you hate apples by disliking people that hate apples.
I don't know about the one you posted but I'm pretty sure it's the shitty collection everyone is talking about, this one is
>people still complain about tank controls
How the fuck is it suppose to control? Every single video game ever made that is even remotely third person still has tank controls, go see the doctor or something, your brain is broken.
Yea, it was a horrible mechanic for the ps1 games but I think it was the best they could do without sticks. Tomb Raider Legend had some of the best controls I've ever played though. Didn't expect to enjoy the game so much. Then Underworld for some reason changed them again and made it a little harder to maneuver but still a good game as well. Haven't played the new one yet.
I'd recommend Anniversary. I didn't play it but it has the same exact controls of Legend in an updated version of the original.
All of them, you turn left and right like a tank and then move, you can also rotate while moving. You can also strafe if you want.
Exactly like in Silent Hill, I know I'm just replying to a bunch of trolls but whatever.
Although I know there are people who only play CoD and have never seen a 3rd person game.
Unless you are speaking of something like Madworld where the camera is placed behind the character and turns with your charcter, i dont think you can call mario's controls tank controls.
Even third person shooters dont use tank controls.
The first game doesn't get as fucked up as 2 and 3. It's got a creepy and oppressive feeling, but didn't really scare me like the others did. You'll get the chills while playing it for sure, but you'll probably be fine.
Strafing existed in all of them using the back buttons, 2 and 3 had modes where your character goes in the direction that you point the stick relative to the camera angle, regardless of what direction they're facing unless you're aiming. 1 is the only game where hitting right or left makes your character rotate clockwise or counter-clockwise and that's the only way to turn(tank controls).
There's a delay between hitting the button and strafing in SH1 as well so it's awkward as hell.
You can't even complete SH1 without strafing, there is a point in the game where it FORCES you to strafe to get past a narrow place.
So how about you play the games before coming to a fucking Silent Hill thread like a hot shot, dummy.
>Be a fucking coward unitl I was 14-15.
>I even was scared at the underwater parts of Duke Nukem 3D.
>Playing SH1 when it was released, stopping each 20-30 minutes because my heart was pounding fucking fast.
>Get to the school part and I'm fucking terrified of the little things.
>Finally get to the bathroom when you change to the "otherworld" version of the school.
>Shut down the console and never play it again for a few years.
And then I played it like 3 years later and while it was great of a psx game I didn't feel anything, I don't know what happened to me around those years but I have never felt any fear with any videogame again.
bit what happen to me too, got sick when seeing blood and alike in movies when I was around 10,
then I watched my friend play the second game and I started playing the first game after that
SH3 was the last game to truly frighten me, and the first SH game I played. It scared the fear out of me.
Now the only fiction that still manages to give me the creeps is SH1-3 and a few creepypasta and weird fiction stories. And I love getting spooked, but the more I chase the spook the harder it is to get. SOMA chilled me with the existential implications of it's plot but that didn't feel the same.
I was thinking of replaying SH1, but about the difficulty, what's the difference between normal and hard?
I mean, the other games have different difficulty settings for fighting and puzzles, does the hard mode in SH1 alter both ow what?
afaik, puzzles are the same across all difficulties. Medium difficulty is just hard enough to lay on the pressure and easy enough not to murder the shit out of you while you're getting used to the controls.
how about something more real then?
1 had goofy monsters and only sorta bordered on the craziness of the later games' creature designs. Too much of the bestiary is taken up by
>Messed up lizard
Which isn't exactly a problem, but none of those (save for the gorilla, because it was actually a threat) really scared me.
Meanwhile, even the double-head in SH3 managed to freak me out despite still essentially being a zombie dog. Mostly because of the ambient noise in that spot where you encounter them after the mall elevator, though. The audio track by itself is pretty chilling.
I'm with you, Op. Horror especially in Silent Hill is probably the only emotion that can be illicited from me. Although as much as I want to harvest that emotion, I really can't do it. The tension, atmosphere, and sound, oh God the sounds and the lack of thereof in certain areas makes it really the pinnacle of horror. Now I'm kinda tempted to play it with lights on and speakers rather than headphones just so I can finish it already.
Please tell me this is a joke. You did not just "throw away" one of the holy grails of SH series, a damn rare PAL-only collection??
Like said, they asked people to down-vote the video themselves, as a message to Konami.
The SH1's enemies themselves may appear a bit odd and meh at first glance, but just like all the things in the Team-Silent's games, they too have a very clear, specific reason for existing and being like that.
Also at least I find SH1's enemies to be notably more threatening than those in the sequels. Mostly because they're quite fast and deadly, no matter the difficulty.
I'm aware, and that's why I said they weren't bad. They still don't scare me.
They could've afforded to be weirder, but I'm willing to chalk that up to the franchise being new and therefore having to find it's style as it was being developed.
The Evil Within?
Best advice. It's easy to get started and the beginning gives you a good idea of what you're in for. Like any game should, really.
Jump scares are often just annoying. Sure, if done well they can be shocking, but most of the time theyre not. Sure, I jump and get startled by them more often then I care to admit, but 30 sec later its like nothing ever happened, while physological horror can still get to you years later
I'm going to test this next time I play any of the games, but I have to argue that it would only make sense that it raises their awareness to some degree. Maybe not as much as the flashlight, but at least a little bit.
Agreed. It's still creepy at times, but the majority of it is depressing, if anything.
As a guy who watched the video when it was released.
Those annotations have been there since the beginning.
I came in on the twin perfect series around the q&a video. Those annotations have been there.
That guy is straight up making shit to discredit them because honestly he doesn't have a leg to stand on to begin with.
I don't even like twin perfect anymore since Fungo left after Ross tried stealing his gf.
Thanks mate! I'll start using this now.
I ran the pic through PNGGauntlet to shrink its file-size without raping the quality. Here's the result.
Sounds like Resi REmake to me.
the Forbidden Siren games also have undying "zombies".
All true. The "all jump scares are bad!" claimers have obviously just been overexposed to these modern, LOUD NOISES -centric cheap horror games.
>Those annotations have been there since the beginning.
This. It's funny how far the TP-haters go to stain their reputation.
Oh cool, I never saw this art of the SH4 hummingbird bats. Thanks.
>All that e-drama
God, why am I trying to make a Youtube channel?
But I have to say, I appreciated TP's input on the arcade game. I wonder what other rail-shooters I can download for PC.
You can be a pussy and still play and enjoy horror games. And SH is one of the best.
If anything, you will have an ever better time. Most horror fans would envy you, because they just don't get that scared anymore.
If you create an account or channel on ANY social media site, especially ones that are all about showcasing your own products, you better prepare for drama.
Video very related.
This. Being able to actually get shaken by a digital media is quite enviable trait, no matter than most e-thoughguys are probably scared shitless by most horror games in reality.
I've been using these / this kind of settings for a good decade, and they've worked well with it and any other game I've tried.
The plugins are: Pete's OpenGL 1.78 (yes, not 2.x), and Eternal's SPU engine.
Very lightweight configuration, gives you quite authentic looks, yet also runs the games at higher resolution, making it less pixelated mess on your HD screen. Also fixes many common emulation-related audio and visual glitches.
You can use the OpenGL2 plugins too, but they are heavier to run, and you're stuck with 1x, 2x and 4x rendering resolutions. However, the latest one with GTE Accuracy hack enables you to slightly reduce the PS1's typical polygon wobbling at high resolutions. You need to use the PCSX-R emu to use that though, and it's kinda buggy at times.
Alternatively, simply use a software plugin for 1:1 authentic looks (no filters, 240p res, etc).
>If anything, you will have an ever better time. Most horror fans would envy you, because they just don't get that scared anymore.
but that thing is i don't enjoy getting scared i know it defeats the purpose of playing horror games it just makes me feel too anxious and paranoid
Results with those settings, running at the bit higher 1280x960 res, and with the Dot-Matrix filter enabled.
Thanks man, looks surprisely great. Maybe the anon who updates the guide should put all that in the pic.
No shader? I heard most won't work on horror games very well because they make the video too bright, ruining the atmosphere.
I'm not a fan of shaders when emulating to be honest.
If there was a well working noise-filter or color-dithering shader to replicate the SH1's native looks, I'd be all on that. But so far, you just set the game's Brightness level all the way down to zero (or at least 1), and enjoy the ride.
>However, the latest one with GTE Accuracy hack enables you to slightly reduce the PS1's typical polygon wobbling at high resolutions. You need to use the PCSX-R emu to use that though, and it's kinda buggy at tim
There is a tweaked version of PeteOpenGL2 for epsxe that enables GTE accuracy
Don't know about epsxe version, but I used latest one and it worked alright.
Posting mandatory OST circlejerk list.
Akira is a god.
>Silent Hill 2, Restless Dreams/Making Peace
>Silent Hill 2, Promise Reprise
>Silent Hill 2, Theme of Laura Reprise
>Silent Hill 2, Forest
>Silent Hill 1, Infinite Tunnel
>Silent Hill 1, Life
>Silent Hill 1, Last Goodbye
>Silent Hill 1, Blood Tears
>Silent Hill 3, Memory of the Waters
>Silent Hill 3, Never Forgive Me, Never Forget Me
>Silent Hill 4, Resting Comfortably
>"Main" Silent Hill Titles
>Silent Hill: Homecoming
>Every Silent Hill Thread Reminder
Were you lucky enough to be on live stream during gameplay-commentary walkthrough of Silent Hill 2 by fungo with Guy Cihi (voice of James) and David Schaufele? (voice of Eddie)
If not here is full recap:
Highest Quality here:
>pic not related
If you've played any oldschool survival horror, namely Resident Evil, you'll be right at home with SH's gameplay and controls. With the exception of being able to move & attack at the same time, and melee combat being far more effective and fun in SH.
Lower the brightness, play on Normal mode at first, and explore places. You should be fine.
A few jump scares/noises, but otherwise it's just tension over the fog, dark, and radio noise in sometimes unsettling environments.
Conquer your fears and play it. My kid self did so easily.
i really love Silent Hill. I still remember how terrifying it was back on PS1.One of my favorite game series of all time. If they had just stopped at SH4 that would've been alright. Instead they beat and rape its corpse with every subsequent release until they finally gave it the shock treatment where it rose to glorious life (P.T.) and then passed into oblivion with the slightest of groans.
Being a Silent Hill fan is truly suffering.
In my restless dreams I see that place, Silent Hill.