Anyone else want this to come to America already?)
Just the text and only a few voice clips need to be recorded. Almost half of the game consists of games from Rhythm Heaven Fever. Haven't done the math on the rest, but it shouldn't be too hard this time. Plus, it's been 7 months already. I'm pretty sure remastering short sound clips can't take THAT long.
Might I add that THESE are on Nintendo Badge Arcade. These are all Best+ designs, so maybe there's a chance...
The PAL version of Fever had an option to switch between the two, even though it made the games with subtitles VERY jarring. I think they would do that again (but with the US version as well) to please everyone.
And guess what appears in Smash Run in Super Smash Bros for Nintendo 3DS?
And who's available as a trophy in that same game?
Pls no. What let it down? Do tell.
I know, I owned the PAL version, waited ages for its release after the Jap version was announced. Who's bright idea was it to call it Beat the Beat? Its like they wanted less sales.
>Pls no. What let it down? Do tell.
Not him, but the new remixes are trash and most of the minigames that return are ripped straight from Fever with next to no remastering. The new music was dogshit too and single-handedly ruined the newest Karate Man.
Speaking of trophies in that game...
>Unnecessary story that bogged the whole thing down
>Only like 10 new songs
>Only 3 of those new songs are any good
>Clunky menu (It takes forever too scroll through to get to the song you want)
>No remix featuring every song
Stopped reading there. The fuck man. I recall some time ago on /v/, some guys were speculating about a RT anime and what the plot could be about, needless to say what they came up with was abysmal.
I hope you're not implying that The Best+ has an incredible wonderous story that we would praise to high heaven as a masterwork of the genre if only we could read moonrunes.
It's a fucking rhythm game. There is no excuse to have sprites on the screen talking bullshit with a mascot character for almost a dozen lines between EVERY SONG. And then there's the unskippable cutscenes. The first six tiers or so are absolutely bogged down with a brutal combination of both story and shit babby-tier remixes until you can actually get to the meat of the game. It really sucks the fun and was difficult for me to even reach the good half of the game.
First off, yes I did. Rhythm Heaven isn't a particularly difficult series. Second off, I didn't mean difficult as in it took many attempts and required a great deal of skill. I meant difficult as in it's so fucking boring I spent the whole time wondering why I wasn't gunning for high scores on Stepmania instead. It improves once you get to the towers and the story takes a backseat for a while, but Jesus Christ it's awful until then.
I hate how the game kind of fucks you out of so many remixes when they are the best part of the game. I also hate how we only have one vocal remix.
I get that they wanted to cram as many of the old games in since it might be the last one but come on.
Seems about right, although I never played DS so I don't know if it's any better.
From what I've seen of the games in the 3ds one, the DS minigames aren't all that amazing. I only liked the choir kids, idol girl and the military birds.
100% chance you are too shit to beat any of the red challenges
Biggest problems for me is the game's pacing. The previous games had it right; play 4 stages, a remix of those stages, and repeat.
This one makes you play 4 stages, then no remix, then another 4 stages, then this really boring minigame that you have to pay coins to play, etc. Not to mention all the wall of text you have to slog through, because for some reason they thought it was a good idea to include a story in a minigame-based rhythm game.
In the end you get to these towers, which are repeats of what you've already done but in harder (normal) difficulty setting. These works exactly like the original game, where they have 4 stages and a remix in the end. This is where the game should have begun.
Besides, there's really no point in playing this if you've played the other rhythm games as there's just a few new minigames and only 3-4 of them are even good. I guess it's good to play remastered gba mini-games I guess.
They don't use touch control on the 3ds one, luckily. But I did notice that a lot of them were designed with them in mind, as my thumb was getting really tired for tapping so often. I assume that in the original game it's way easier to just tap with a pen continuously.
>only 3-4 of them are even good
Literally the only not great newly added minigame is jumping road, the rest of them all range from great to amazing.
You can choose to use touch control aswell in the 3ds game but by default it's the buttons.
I didn't find the chameleon game, slam dunk and Waltz-a-Tron all that great either. Rest is ok. I really loved the alien translation game and the new samurai stage though. Might be worth playing just for those two games.
>As the goat levels up, you will unlock various sprites of characters who will appear during loading sequences. You have to get your goat to level 200 to unlock all of the sequences. Leveling up the goat can also give you badges.
Jesus Christ, mine's only level 60 and I thought I'd played it way too much.