FF best to worst?
VX isn't a number you dumb fucking amerifat
XIII is the only bad game in the numbered series.
I regrettably missed XI.
XV will probably be as bad as XIII, but for completely different reasons
Tifa, Terra, Ashe
Lulu, Fran, Yuffie, Aeristh
Relm, Celes, Rosa, Rydia, Maria, Rikku
Selphie, Quistis, Palom, Penelo, Eiko
Yuna, Garnet, Riona Quina
Shit. Now that you've pointed it out I can't remember a single cutscene without Fran ass. I think I love this game even more.
>I hate VI so much. If I had to point to the game that did the most damage to the series, that'd be it.
Care to explain why? Depending of your answer I
might actually agree with you.
VI has utterly shit balance, lackluster gameplay even when it's at its best, and is so easy that it's tedious to play. It is the exact point at which I can say that FF stopped caring about gameplay - it's so full of buggy and poorly thought out mechanics that it feels like it has more in common with FFII, which at least had experimentation going for it, than it does any of the other older FFs.
>it's so full of buggy
FF1 already suffered from these and FFIV also had many bugs so using FFVI as culcpit for these is a moot point.
>lackluster gameplay even when it's at its best
>and is so easy that it's tedious to play
These however I agree with and do blame FFVI for casualizing the series as far as lack of challenge goes. To add to this FFVI started the every character can cast every spell trend.
Unlike VI, the NES version of FFI actually had an excuse for being as buggy as it was and while its balance isn't good, it's a fucking godsend compared to FFVI's.
IV is also nowhere near as buggy as VI.
>it's so full of buggy and poorly thought out mechanics that it feels like it has more in common with FFII, which at least had experimentation going for it, than it does any of the other older FFs.
hey, at least 2 started the saga series, which if nothing else encouraged experimental gameplay ideas in an otherwise cliched and unimaginative genre
6 is to blame for the age of simplified, overhyped, presentation-centric playstation jrpgs like 7-9, chrono cross, dragoon, xeno, etc etc
>6 at the top
>1 that low
Holy shit taste!
The best is debatable and often decided b whatever you feel most nostalgic for, but 12 is easily the fucking worst.
Stop being contrarian hipsters. It has top tier lore and setting, but the actual involvement of the main characters in the world makes it incredibly boring.
How much of a pretentious contrarian hipster faggot does the fact I actually like FFI the best nowadays make me?
I honestly like the fact it doesn't have 2deep4u plot, cringe worthy romance subplots or dark and tragic backstories for it's characters nowadays as seeing these over and over again in that do have them gets old really fast when replaying them for the umpteenth time. Also I like how the game lets the environment do most of the talking instead of endless cutscenes, I can simply go on a fucking adventure without anything constantly trying to slow me down and finally even getting a single piece of equipment or gaining a level actually lets you feel getting stronger unlike in the later games.
>there are people who have 2 not on the bottom
2 is a fucking horrible game with an nonsensical overworld, an extremly stupid word gimmick and the worst "level up" system of all time. What redeemingh qualities does 2 have?
>All this hate for XIII
It really wasn't even that bad. Not the best, but far from the worst. Though, I'm probably one of the minority when I say the trilogy got worse as it went on.
It doesn't. Really, only FFIII and FFV followed in FFI's footsteps - it's not that big of a surprise that you'd like it if what you're enjoying is the gameplay and adventure, not bullshit cutscenes.
It is thoroughly mediocre. Final Fantasy is supposed to be about fantastic shit, and XIII was just underwhelming. The first half of the game doesn't even have a real story, it's just people running around waiting for things to happen. It's fucking boring. It's easily the worst FF game. At least II has something PROVOCATIVE about it, XIII just put me to sleep.
I guess II is the worst one I've played.
X-2 disappointed me more, but I did hold out for a longer time despite the genuinely cringe inducing moments.
FFI is the worst because the original version is filled with bugs and the remakes of it made it too easy.
FFII is the worst because the execution of it's stat gaining system wasn't good.
FFIII is the worst because many jobs are shit and it has no save points in dungeons.
FFIV is the worst because it removed the ability to choose your party members and has absolutely no character customization either.
FFV is the worst because it barely has a plot and because many jobs are shit.
FFVI is the worst because it also has shitloads of bugs and too many playable characters for it's own good.
FFVII is the worst because it's graphics haven't aged well and because it popularized overly long attack animations and FMV cutscenes making them a norm in JRPGs.
FFVIII is the worst because it's an extension of everything wrong with FFVII and because the presentation of it's story.
FFIX is the worst because it's a failed attempt to combine the best aspects of past FFs making it a mess that doesn't know what it is trying to be.
FFX is the worst because it's linear as shit and has an unskippable FMV cutscene for every 5th step you take.
FFXII is the worst because it's story isn't particularly memorable and because it plays itself.
FFXIII is the worst because it's way too linear and because Toriyama literally tried to shoved his shitty waifu down everyones throats
tl;dr: all FFs are the worst and FF fanbase is shit.
Would someone mind telling me what exactly is wrong with Final Fantasy II? It's the only one (aside from the MMO's) I haven't played.
On a scale of 1-10 Maybe a 6?
I wouldn't mind more modern FFs that were like 1 in the respects you mentioned.
With better slow and maybe different FF like mechanics and more things to dig into in towns if you want to.
It's got an intriguing system where you pick 4 out of 6 classes and can pick the same one twice.
It definitely isn't crazy to like it.
It's a shame you're playing the game wrong if you're not going with 3-4 fighters and grinding in that one area for a bit so you can buy 4 silver swords.
>What's wrong with 2?
It's retarded "level up" system. In theory it sound great:
In theory attacking your enemies makes you better at using whatever weapon you used and occasionally gain str.
In theory taking physical damage makes you tougher by raising your HP and def.
In theory using magic makes the spells you used stronger and gives you more MP and mag. bonuses.
However in practice you are doing things like these:
-Choosing attack, immediately canceling it and doing this over and over again about 100 times per battle. This is bug/exploit allowing you to gain proficiency levels for the weapon type you are using.
-Hitting your own guys in hopes of getting more HP for them.
-Casting your spells over and over again to make them worth shit.
Also the main problem here is that you basically HAVE TO keep doing these exploit over and over again in every fucking battle to get strong enough just to survive the battles with the random enemies you come across. Oh, FFII is pretty non-linear meaning if you ever walk out of your way and go somewhere else instead of the place you are supposed to go changes are you encounter enemies that are way too strong for you and kill you instantly. And if you ever try to play FFII normally without using aforementioned exploits you are as good as dead and have grind forever to gain any stats at all.
What I typed is based on the original Famicon and PSX versions of FFII, apparently the newer versions/remakes of FFII have been made slightly easier (or should I say more playable in this case) by increasing the stats gains, removing you occasionally LOSING your stats and making the enemies a bit weaker but you are still pretty much required to use all exploit you can in them.
>FFIV is the worst because it removed the ability to choose your party members and has absolutely no character customization either.
>FFV is the worst because it barely has a plot and because many jobs are shit.
Neither is really true.
The grinding and the non-linearity. Seriously, that's it. It's a nice game if you like grinding. Story is a crazy ride even though all the deaths were kinda uncalled for. Probably one of the most competent MCs in the FFs.
Insanely broken mechanics, HORRIBLE dungeon design with tons of empty rooms that are there solely to troll the player, random encounter zone boundaries that are detached from any form of logic whatsoever, poor balance, spellcasting is shit if you don't know the game inside and out, equipment is horribly balanced...
The game feels like it's built from the ground up to troll the player instead of being fun.
wanting to play every numbered FF but dont want to play the MMOs at all really. Is there any way to alternately experience them?
whyd they fucking number games that aren't going to last forever unless on dead private servers?
I only played the GBA version. I found it playable, and I actually liked the core game, but as everyone says, the implementation of the level up system isn't great, even though in theory it could be interesting.
My biggest issue with the level up system is how much it takes to level each skill up at the higher levels. Each of the higher levels takes over 100 uses of an attack/spell, and in addition, there's a MINIMUM number of uses per battle before you even see any increase at all. So you literally won't even get any skill increases unless you purposefully use weaker equipment or hit your own team, because the monsters aren't strong enough to last that many turns
FF XII IZJS
FF VII = FF XI
FF Dissidia 012
FF VI = FF Dissidia
FF Type-0 = FF XIII
FF X2 = Lightning Returns: FF
<- Everything Below Here Is Bad ->
FF Crisis Core
FF Dirge of Cerberus
Ff XII: Revenant Wings
>Square filed a Japanese patent application related to the ATB system on July 16, 1991 and a corresponding US application on March 16, 1992. One Japanese patent (JP2794230) and two US patents (US5390937 and US5649862) were granted based on these applications
why would they do this? were they afraid someone might improve upon their formula?
Actually, I'll revise that. If you're doing a no level run in FFVIII and abusing Carding/Junction system, it becomes very fun and probably beats IX. There's something perverse about having a level 7 with max HP, max strength and just blitzing the fuck out of everything.
the only FF games I've played are FFT, FFVII, FFIX, and FXII
FFIX and FXII are two of my favorite games of all time
I started playing X once and hated it.
what others should I bother with?
>Every FF they've churned out after FFX has felt void and empty.
>XIII/XIII-2/XIII: Lightning Returns
XIII/XIII-2/XIII: Lightning Returns
My interest in the series started to dim after IX, which was kind of 'OK', imo. Didn't even finish IX.
At X, I could see and feel that something was off.
Sakaguchi made the right decision to flee the ship known as SE. Be as it may, that he nearly brought Square to it's knees, but these days SE is the soulless wreckage of what was it's creative peak.
Every FF they've churned out after FFX has felt void and empty. It is merely a 'brand' now, nothing more. A shell. A living carcass.
Honestly, aesthetic of the FFXIII saga repel me. Nothing about the characters seems intrigueing and the scenarios look dull. The lack of towns and the corridor based gameplay doesn't help either.
Sorry bruh, but imo, FF isn't what it used to be anymore.
You know, it's pretty hard to take your opinion seriously on games that you flat out just admitted that you haven't even played.
13 might be linear, but 13-2 and LR are both more open. 12 is the most open of any mainline FF, and 15 is even more open that that.
Terra is the primary protagonist of World of Balance.
Celes is the primary protagonist of World of Ruin.
Anyone who claims one or the other is the "real" protagonist of the entire game is just trying to overexaggerate the importance of their waifu. The fact is that FFVI doesn't have a main character and I for one like it because of it.
Terra was only choosen as FFVI's presentative to prevent the game becoming even more of sausagefest than it already was. Also the same game teaches us that there was a character called "Warrior of Light" in FFI and that Golbez was FFIV's villain instead of Zemus.
My top 3
VII, XI and V
My worst 3
XIV, X, XIII
Just to clarify, don't hate all those games listed but XIV comes close to being the worst game in the series for me. God I fucking hate that WoW fag pandering game more than XIII and I really disliked XIII when it came out.
The point is that some people try to justify Terra being FFVI's main character because she prepresent FFVI in Dissidia, by that same logic Golbez is FFIV's main villain instead of Zemus.
>posting the same shitty tier lists and opinions over and over again
Fuck that, let's do something different for once:
Go and find shitty fan-art of one of your favorite FFs and post it here. Let's see who can find the most ridiculous shit.
Fair enough. Not having played every installment in the series doesn't make it a less valid point though. FF has evolved.
And its a direction that doesn't interest nor appeal to me. Frankly, most of the people who originally were involved in its conception have left. That in itself seems gives enough reason to stay skeptical about it's quality.
Eventually, someday, I might sit down and play FFXIII. However, I'm almost convinced my attention will wither away with rapid speed.
VIII is a masterpiece compared to V. Better characters; better story; and much, much better gameplay.
inb4 BUT VEE TOLD ME YOU COULD BREAK VIII
You can break every game. VIII is perfectly fine as long as you're not going out of your way to make it easy. It's absolutely no easier than V.
- Dissidia: Duodecim
- LR: XIII
- Crisis Core: VII
These are all the ones i've played. Theatrhythm: Curtain Call is pretty fun too.