>there's imbalance between light and dark!
>it's dark who is always causing imbalance
I think Bayonetta one of the few games, if ever, that outright states that "light" is overdoing it without even being wishy washy.
Any other games that say light is making imbalance
Final Fantasy III has, in its final dungeon, supporting characters that were the chosen ones meant to stem the Flood of Light that came to purge the world last time there was impalance.
Granted, the party are still the chosen ones meant to stop the flood of darkness in the present time, but it's still a worthwhile mention from a game so old.
>light and dark are two sides of the same coin!
>angels totally are as bad as the demons I swear!
>demons torture your soul for all eternity and/or devour it for the lulz
>angels don't do this
You're glazing over the whole conspiracy to steal the other eye of the world in order to destroy all of life and start the universe anew with only angels
>litterally all Loptr's fault
Literally the whole fucking plot of dark souls. From a certain point of view, your existence is impeding the total darkness that would otherwise happen if we could just move on from this "age."
>make a pact with demons
>get tortured forever as Asa reward for your service
>make a pact with angels
>receive eternal paradise
>this clearly illustrates how both sides are equally dubious
"how about no"
Probably the Lumen had other restrictions like having to pray every day or avoid doing haram things, while the witches were free to whore around while they were alive.
Also the Lumen lost against the Umbra, which suggests that demons gave them a little edge in power terms
I think Kingdom Hearts did to a small extent, or at least attempted to. At one point, the characters acknowledge light and dark as equals where both have caused some problems (somewhere in 2 I think). There was also a mention about how people enjoyed light so much that they began to fight to the death over it. I don't remember it all exactly, so I could be wrong.
>the original X-Blade was equally splitted in light and darkness
>7 parts of light and 13 for darkness
>xehanort still angry at muh light is 2 stronk!!
>Any other games that say light is making imbalance
not many, because it's a retarded idea that only people who hate their parents because they were forced to do homework would come up with
I'm fine with good triumphing evil or light triumphing dark.
It's when they suddenly put this bullshit about "balance" when things get shitty. What's the point of trying to make it out when in the end it still becomes a one-sided PoV?
mickey and ansem say that light and darkness are essential to each other, riku sums it up pretty clearly sayin "yeah, darkness is ok, it's those who lurk inside that are shitheads"
Maybe in the first game but from the second game onward they make it a pretty clear point that both rely on eachother and too much of one is a bad thing as seen with Eraqus.
People are just scared of darkness because you don't know whose lurking in the shadows.
I never understand games that do this because they never actually make the dark side look good or even different from light
it's basically just "yeah dark sucks but if we have too much of this good thing light it will magically be bad, trust me"
it's always just an excuse to have mary sue "lol I can use all the powers" characters. If it's just to make a fun gameplay mechanic then I can accept it but for games where it's just a storyline gimmick it's retarded
Darkness is only bad in KH once you are consumed about it, or fight back once you've accepted it once before. Riku is proof that the darkness can be controlled and used for good once you've gone through self acceptance.
Yeah, no intelligent human being would ever think that completely pure virtue in all things or complete control by a singular power is a bad thing. Only stinky poopoo babies would think something like that.
Praise be to Our Lord, for He is the Arbiter of all things. Damn all nonbelievers. -Sonickid94
D&D goes into it with the whole Lawful and Chaotic, and how dangerous they are no matter whether they stand before Good or Evil.
>Lawful Good has its way
Congratulations, enjoy your summary execution for not waiting for your street crossing light to turn green because those are the absolute rules.
>Chaotic Good has its day
World tears apart as everyone pursues their own sense of "good and justice" and says fuck you to all order and structure in the process if it opposes them.
I've never done this before, but you sure earned this *tips fedora* buddy
Whoever wrote that as being lawful good is a retard, that's clearly lawful neural. lawful good wouldn't have a law like that because there's no good in murdering people for mostly victim-less crimes like that. I understand a lot of more modern P&P players hate hate hate lawful good because they're edgy millenilias that hate the police or whatever, but you dont gotta strawman.
also no chaotic alignment will ever "have it's way" because you inherently can't have a chaotic society/world
trying to think seriously about the fucking D&D alignments is a fools errand (yes I know I just kinda did that myself) because they're stupidly vague points that don't make any sense in the real world and only kind of work in the very specific framework in which old gary gygax invented them (murdering monsters in a dungeon)
kotor 2 makes fun of the light side but it makes the dark side look even worse
if you turn dark side kreia straight up calls you a retard and leaves you to die, she just wants the current assholes in charge of the jedi to fuck off so someone reasonable can take over
I think he's talking about ABSOLUTES which never happens in D&D, not really. It's always a clusterfuck of various alignments trying to co-exist.
>also no chaotic alignment will ever "have it's way" because you inherently can't have a chaotic society/world
Blood War will result in Chaotic Evil spilling everywhere if Demons ever win. But what I said above stands.
but the blood war won't ever end because chaotic evil is always gonna fight itself and there's an unlimited amount of reinforcements from unlimited numbers of sides
that's the whole point
>but the blood war won't ever end because chaotic evil is always gonna fight itself and there's an unlimited amount of reinforcements from unlimited numbers of sides
have you read up on 4e?