>>324028050 >interesting alien races >everyone has 2 arms 2 legs and play exactly the same regardless ME really fucked up trying to have a good universe
>character creator https://www.youtube.com/watch?v=fFzTx9YfwJs >30m of gameplay https://www.youtube.com/watch?v=ymcs4EGwnUU >>324027240 >Ubi said its almost a 1:1 of New York City Bull fucking shit. Maybe of Manhattan but we also haven't seen Brooklyn much
is noone going to talk about the tremendous visual downgrade? i mean it was to be expected but holy shit thats almost worse than witcher 3. nevermind the amazing physics shown off in some early trailers, nothing left of those either
>>324027240 I want to like this but as other anon said it takes too much ammo per kill, also not digging that 3D hud that appears next to the cross hair, hope this can be turned off. Too much screen clutter.
>>324029908 You idiots fall for this every single time, don't you? For every single fucking downgrade we've had in the past, whether it was witcher 3, dark souls 2 or watch dogs, you idiots still maintain this illusion that the PC version will somehow be different.
My god are you retarded. And you get extra retard points because the one company that actually came out in public advocating for platform parity was this very Ubisoft we're talking about.
It looks fun. I honestly don't mind it being basically Destiny but for PC, although I'd much rather have Destiny on PC since I don't own a console.
It looks like a nice co-op game. I give zero fucks about "muh downgrade" because I never believed any of the things I saw at the announcement anyway, like any sane person should. I am worried about the bulletsponginess though as you can kind of forgive it in Destiny due to technology, but if you're just shooting regular guys it's jarring.
Looking forward to it, although I will wait to look at reviews and videos before buying it to see if it has any big problems.
It looks exactly like the kind of game that gets extremely repetitive just a few hours in and that is only remotely bearable if you have friends playing with you at all times, just like Destiny. Except Destiny actually had really good gameplay, while this looks just bland.
No you goddamn moron with the reading comprehension of an ant. Learn to fucking read reply chains. He replied to a post talking precisely about the visual downgrade, asking "is noone going to talk about the tremendous visual downgrade?", then the guy replies "We can talk about it when people play the PC beta." as if the PC version is gonna be any different than the wide array of footage we have available.
>>324030949 I think I would take typical TPS gameplay vs the loading screens of Destiny. The load times are so insane. >load into tower to get bounties, 1-2 minutes >fly to planet, 1-2 minutes >run around to do a super quick bounty >load into tower, 1-2 minutes >fly to next location, 1-2 minutes
Unless you go full Vanquish the TPS genre has super stagnated.
Except you don't play load screens, you play the gameplay. A game with zero loading screens and unremarkable gameplay will be shit no matter what, whereas a game with good gameplay but long loading screens will be a good game with some nuisance in between gameplay intervals, but a good game nonetheless, just like Bloodborne at launch.
>>324030949 Eh, it won't be a deep gameplay experience. I reckon it'll be like Diablo. Just grinding for loot and trying to get better and better looking things. A bit like Warframe actually.
I honestly wouldn't mind. The concept is very interesting, and there is always the possibility of expanding upon the game later on. As long as the core gameplay is solid and they add interesting missions and equipment I'll buy it.
But as I said, I'd rather just play Destiny on the PC. But that is never going to happen.
>>324031902 Destiny 2 will probably be PC. I won't touch Destiny 2 if it has the same small-zones with matchmaking transitions as the first game. Meeting other people is hard, and then you switch zones and bye bye because of some retarded matchmaking system on planets. I don't understand why we couldn't have instanced-quests areas with the whole planet being just the planet without all the sub zones with like 30-50 players on it.
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