Is it the best bossfight of the Souls series?
it was alright
I like most bossfights that only have one boss.
I fucking hate it when there is a "boss" thats just w whole lot of fucking NPCs that I just fought to get the the fight. ie skelly lords
Having two bosses isnt as bad O&S was a great bossfight but I would still prefer just a single boss.
Just meh opinion
Nah since sir reflective floor exists
nah, this is the hardest boss in bloodborne
>tfw NG++ Orphan pushed me to my limits even on my shitter BL150 build
Easily the most satisfying boss out of all the Soulsborne ones I've beaten, which is all except the two DLC's after Sunken King because I got bored after fighting a giant cat boss and a Smelter remake.
I really need to go back and finish those but cba.
I wonder how any other souls protagonists would fare against the Orphan. Nigga is so aggressive that he will probably shield break even the havel's shield and even DWGR is not agile enough to dodge his stream of attacks.
DWGR is ridiculously strong, you're underestimating it. Although DS is nowhere near as generous with stamina as BB.
As for blocking it really only depends on the values of how much stamina his attacks would drain. Could be nothing, could be all of it.
his timings are more difficult and he has a more versatile moveset with ranged and AoE attacks
I've only fought Gherman twice but each time I stayed at long range and parried his slow swipes, you don't even have to dodge him most of the time. Never died to him
>people who complain about bosses being easy because you can parry them
Don't fucking parry, then? Every boss fight in BB is much more fun, and much more challenging if you actively decide not to parry. Don't bitch about a completely optional mechanic that lets you cheese bosses from 30 yards away.
Its a boss designed so that the way you play in Dark Souls becomes completely not viable. Which makes it super fun and one of the best in terms of originality and systems.
>He chains 4 hits including a throw or a charge and uppercut that's also homing
>He charges half way across the map, jumps way up and tosses grenades in 180 degrees.
You can't roll out of that, and it'll stunlock you out of poise.
>omg this boss is easy when I cheese him
This is like those shitters who do their first playthrough of Souls games with magic, and then come to /v/ complaining about how easy every encounter and boss was because they cheesed it with magic.
>versatile moveset with ranged and AoE attacks
As does Gehrman.
And 'difficulty' in Souls games boils down to levelling so it's a moot point.
I don't care if Orphan wrecked you through counter-damage hits. Gehrman is a much better overall package, with only Maria coming close.
Because he's one of the legit great ones you fight.
They aren't called gods for nothing and even if he's obviously weakened, withered and never had a chance to properly grow up he can mess your shit up with his sheer reaction time and ability to control lighting.
>it's not a flaw if you can choose to not do it
Anon this approach to everything is dumb, if a boss is cheesable then it needs to be fixed not ignored because "Well you COULD be SL1 with your bare fists so its actually really hard"'
Optional challenges you put on yourself are not an indication of how good/bad/hard the bosses are
>but it's extremely easy and boring to play
>Because I'm a literal faggot who does nothing but stand back and parry fish
>Why is this game so boring holy shit!
You realise you're not FORCED to parrybait like a little bitch right?
>the game/fight isn't hard if you don't go out of your way to handicap yourself
So what your saying is that the balancing is shit and that the boss is poorly designed because it's easy to cheese and hard only if you choose to handicap yourself?
Nah not really. If the fight would have been only his first phase then he would have been great, but the second phase fucks with the camera so hard it's hard to see where the fucker is going at times since almost all of his leaps can break the lock on.
False King Allant stronk.
I really wish they didn't make Maria so easy to stunlock. First time I fought I was using the reiterpallasch and I was just comboing her for most of the fight.
Also I wish her theme didn't devolve into generic chanting
You complained that a boss was boring, to which I stated it's your choice of playstyle which is the boring, not the boss. Parrying is only 1 of dozens of possible ways you could kill him, and you just happened to choose the most boring, because it's no doubt the easiest.
Going man to man against Gehrman with nothing but dodging and melee is the most fun DMC tier shit in the whole game IMO. I honestly do not see the appeal of parrying to down bosses, it's so fucking boring, slow and monotonous it completely kills the experience.
The way I see it is, I COULD parry that boss, but I'm not going to because the playstyle is boring as fuck and not rewarding for me personally. If you feel rewarded by doing nothing but parrying in boss fights that's fine, but don't come here bitching about how a boss is 'boring' or 'easy' because you literally chose the easy mode, like magicfags in DaS.
Why not try and fight him without parrying? Honest question I'm not judging you, I'm honestly curious why you feel like you NEED to parry. Is it because you can't beat him without parrying? Again, not judging just genuinely curious. Beating him without parrying is satisfying as fuck.
Again a player having to intentionally not use one of the core mechanics of the game for a fight to be interesting means its poorly balanced fight.
Why are you having so much trouble grasping this?
Why does Micolash sound like Michael Rosen, if Michael Rosen smoked cigarettes his entire life?
It's just instinct from parrying so many humanoids during the game. I actually remembered I have fought him without parrying once, but that was after Orphan so my character was overlevelled anyway.
It's cool, but Ludwig is at least 15 times better and the best boss in a Souls game. Two phases that are totally different from each other, 1v1 fight not relying on multiple enemies to fuck you over, every attack is fair and has perfect hitbox, best music in the series, best lore in Bloodborne etc.
he's hard but not that hard 2bh
you just need to dodge around him and he'll bleed himself to death
before he was patched you could just run out after he used the bleed and he'd just kill himself
>core mechanics of the game
Yet a ton of builds don't use guns or viscerals for damage, or have to save those bullets for Tools, then there's 2H builds that don't use guns at all. Hell visceral damage is exclusive to SKILL builds, so it's fucking pointless on STR or BT and Arc because you'd do more damage just regularly comboing.
It's a completely optional playstyle. This is like claiming why aren't you an Arcane build for those instant backstabs off Augur, backstabs are a core mechanic of the game why gimp yourself baka!
I did it with Bloodletter pure BT build, fun as fuck and I literally couldn't parry because I couldn't risk the health loss of going in and out of BT mode just to parry, and the fact that I have no SKILL so I'd do like 500 damage, less than a fucking R1.
See pic related. The DLC also has a Laurence boss fight, which is similar to pic related but different.
Maria in the clock tower is the best god damn fight, I would get her to low health and die on purpose so I can fight her again.
Also going back to playing dark souls 2 after playing bloodborne for so long is terrible, it's so fucking slow and shit in comparison, bloodborne has completely killed my love for the dark souls games I don't think I can stomach dark souls
One of my favorite things in fiction is when people scream passionately or aggressively while they do shit.
Another is fighting with loose, untrained, but powerful blows and swings.
The Orphan fight pretty much gave me a boner
>muh completely subjective opinion about what is good and fun is the only correct one
This is fucking autistic. Agree to disagree, and just move on, or ignore each other.
I went back to DS1 recently, its showing its age quite a bit in just about every area. The setting remains strong, the combat, graphics, and mechanics are pretty archaic at this point. BB capitalized on a lot of whats great about the series and streamlined a lot of the bullshit.
>the combat, graphics, and mechanics are pretty archaic at this point.
combat is fine, just slower than bloodborne. You get used to the graphics quickly and the game still has extremely strong level design until near the end. It's very playable still
Agreed, but I honestly think they should have made it more difficult to stunlock her.
She'd be perfect, but I was able to beat her on my second try because 50 endurance + saw cleaver + fire paper.
2 combos ended her, and she deserved better than that.
But it does matter. You claimed that parrying was a mandatory mechanic, but it isn't
>only SKILL builds actually get visceral damage
>Arcane builds have to save bullets for their Tools and don't get visceral bonus
>2H STR builds get no visceral bonus so parrying is pointless for them
>full Bloodtinge also gets no visceral damage either
>certain weapons like Bloodletter are pretty much made to be strictly in 2H form
Therefore a mechanic's entire damage output being tied to ONE out of FOUR damage stats means you're wrong as fuck. It's only a core mechanic if you create your build AROUND it, via pumping Skill, otherwise it's useless for damage.
>50 endurance + saw cleaver + fire paper.
Fucking kill yourself.
I've spent a lot of time trying to beat the orphan with my skill/BT reiterpallasche/bowblade build. I've came really close, but not enough. I know I could just sit back and cheese the fuck out of him with bowblade shots, but that just sounds really unsatisfying.
Similarly, I have a coworker that brags about his Souls pvp experiences, but by the sound of it, he just uses really cheesy, exploitative builds and strategies, even when he's underlevelled. Is that just what most people do, pvp or pve? Cheese or be cheesed? Am I just setting myself up for failure to feel legitimate, when nobody else but me is going to see or experience that kind of gratification?
>being able to cheese a boss is good design
Whatever helps you sleep at night buddy.
When did I claim it was mandatory?
I'm just saying that going "Well the boss is hard if you blindfold yourself so its a good fight" isn't an argument.
If you have to handicap yourself to make a fight difficult or interesting then its not difficult or interesting by default, ergo it shit design.
no this is
>that build up in the base game
>that guiding moonlight
>that orchestral swell when he learns to walk upright
>those horse noises
b-b-but forgotten madman is Ludwig, Cleric Beast is Ludwig. Fucking faggots couldn't recognise what good character build up is.
He's clearly malnourished and/or deformed.
But his second form is so pretty, so is his mom's face, sort of.
I wonder what he would have looked like if given the chance to fully develop? Could he have been one of the beautiful people, /v/?
I replayed DaS recently and stepped into PVP at Oolacile after a long hiatus and almost everyone was just some crown of dusk fag firing off dark spells and WotG everywhere. So yes, as far as PvP goes people will always create builds specifically for doing as much damage in the quickest amount of time, which makes perfect sense, but is really boring and predictable.
As for Orphan, I had the exact same setup as you and I beat him, so i so go for it.
>there are people in this thread who still equip guns
Why not get to level 150 before fighting any bosses?
They've got to give you shitters some way to clear the game :^)
Rakyou build at level ~50. I just brute forced him, somehow. It's possible. You should be able to parry the first phase easily. Second phase you just facetank his shit since you got through phase 1 without taking damage.
>When did I claim it was mandatory?
You claimed it was a 'core mechanic' and that you HAD to use it.
You failed to realise that every build has a different core mechanic.
>skill build's core mechanic is visceral damage
>blootinge's core mechanic is gun/blood damage
>arcane's core mechanic is consumables/hunter tools utility and damage
>strength build's core mechanic is that their weapons get the best regain and hyper armour in the game
>AYYY mode's core mechanic is Kos Parasite combat and hunter's tools
>beast mode's core mechanic is Beast Pellet usage
So no, doing viscerals is not 'core' mechanic of the overall game, it's simply a core mechanic of SKILL builds specifically. That's only 1 out of 6 builds that uses parrying/viscerals for damage. You had to go out of your way to build your character around that just to cheese bosses with visceral damage. All 5 of those other builds get none.
I WANT AN APOLOGY FROM MIYAZAKI FOR THIS BULLSHIT
>easily beat boss who everyone says is difficult
>regularly win PvP
>"whaaa! you didn't powergame like me"
Viper yourselves, manbabies.
>You claimed it was a 'core mechanic' and that you HAD to use it.
I said it was a core mechanic of the game
I didn't say someone HAD to use it
Do you not know what words mean? Those are not synonyms.
Estus flaks are a core mechanic of the Souls games, you don't have to use them if you want an optional challenge, but saying that the games are hard because there is no healing is dumb.
pic obviously the best
>he maxed endurance
>also everyone said maria is hard
kek all humanoid bosses are parry bait
>Slower than Dark Souls 2
I never got this meme.
In Dark II your movement is floaty and slightly faster, but rolling is slower, attack animations are generally slower, and stamina regenerates so much more slowly. Try to play Dark Souls at 60fps and you'll find it faster.
>literally overleveled scrub
If you're doing Maria after level ~35, you're a scrub that deserves to die.
Proper boss order is Gascoigne -> BSB -> Amelia -> Ludwig -> rest of dlc
If you don't do it that way, you're literally a shitter that don't deserve to play BB.
>also everyone said maria is hard
As you can see, I wasn't the one saying it.
Also, didn't parry her.
I just wailed away at her until she was at 1/2 life, and did it again. She didn't even enter her exploding blood phase before she ate it.
>I said it was a core mechanic of the game
>I didn't say someone HAD to use it
You said the boss was poorly design because everyone should use a 'core mechanic' to render it easy and by not doing so you're making it 'artificially' difficult.
You failed to understand that that core mechanic (visceral damage) is exclusive to ONE stat, and thus builds that don't invest in points in SKILL get nothing from viscerals.
Therefore it's an optional mechanic, and is in fact an actual detriment to DPS to use on Arcane, STR, Bloodtinge, Ayyy and Beast Mode builds, as they do far better DPS by avoiding parry bait viscerals since they don't get a damage bonus built into their stat.
Face it, you're wrong anon. You probably didn't even know visceral damage was exclusive to the Skill stat.
Wet Nurse is just a guardian.
Moon Presence is actually insanely strong. You can't fight him without becoming a great one while you can fight Orphan while being still mostly just a human. He just shits the bed once someone is actually able to ascend to his own level as his strongest abilities are manipulative ones.
Demon's Souls: false king Alant
Dark souls: Ornstein & smough
Dark souls 2: Burnt Ivory king
Ivory king is underrated as fuck, he never gets mentioned in these threads but he's a very fun boss and the build up to his fight is god tier and his lore is great as well.
I don't know. But this guy though.
Why does the Moon Presence hate Mergo, again? Or does it hate the Wet Nurse? Either way, it wants you to kill the Wet Nurse and ONLY the Wet Nurse, before it considers your contract fulfilled, and offers you a way out of the Dream. Why is this?
it's not, the Moon Presence is.
>transcend the Hunter's Dream by halting the spreading source of the Scourge of Beasts
you only TRANSCEND the Dream and take it over when you kill the MP. otherwise you just leave it.
>Ever doubting the best npc of the franchise.
>literally an inhumanely stronk babby that just got out of his mother's womb
>flailing around just trying to fend off what he sees as a threat
>all of his moves screams POWER
>dat sweet boss theme
He got my blood pumped the whole fight. Feels like I'm fighting some monster straight out of a shonen manga or some shit.
Kinda feel bad though that I finished the DLC before the main game. Gehrman nice too, but I would just put it a bit higher after Maria.
Artorias. His aesthetic, his theme, the way he moves. When I finally learnt to dodge all his attacks was when I finally got good at DaS, the fight is rhythmic and just fun as all hell.
more hints nothing concrete
First off, the MP is in charge of reproduction. It dropping the blood red moon is what gives all of the other Great Ones the go-ahead to breed. It therefore stands to reason that having kids is it's sphere of influence.
Second, we know that Great Ones can cast curses on civilizations that displease them. The Loran and Defiled chalices, as well as the DLC, all corroborate this idea. We also know that the Pthumerian civilization of Loran (and it is Pthumerian, you can access it in the Old Labyrinth) was cursed and subsequently fell to Beasthood. We also know that Loran was cursed because they had unauthorized kids -- children and marriage were highly regulated during the time of Pthumeru, and only Great One - sanctioned unions were permitted (see the Ring of Betrothal).
The logical conjecture to make is that the people of Loran pissed off a Great One by having unauthorized children (bastards of Loran), and the Great One cursed them with Beasthood in response.
The most logical Great One to do so is the MP, since it's sphere is reproduction, and therefore out of all the Great Ones that we know about, it's the most obvious choice to get pissy about people not listening to it about when to breed.
Of course the DLC reveals that the specifics of this curse meant infecting the Old Blood with Vermin, and the blood-chugging Pthumerians went down in flames. Yharnam inherited the Curse when the Healing Church started handing out tainted blood from the Old Labyrinth without caring that it was infected with Vermin.
no one said anything about hardest. It pisses me off whenever I post a DeS boss as my fave and people go "WHAT HE WAS SO EZ!" Nigga all the bosses in DeS can be considered easy, but they were all enjoyable as hell. Pulling the storm ruler out of the ground and using it against the Storm King gave me such a hard on. Games don't do shit like that anymore.
>no Chosen Undead pls don't go into the Abyss I would rather die than see you get corrupted like my master
fuck that dog. guess what? i already fought the Abyss once -- you saw me do it, I SAVED YOU. I personally beat Manus' ass, and you were there to witness me do it as a summon! I'm not going to get consumed by the Abyss, trust me. Just hand over the fucking ring. dumb dog.
I have a theory (probably unoriginal and debunked) but the quote "When the red moon hangs low, the line between man and beast is blurred. And when the Great Ones descend, a womb will be blessed with child." seems like it could be talking about the three cords ending. With how low the moon is behind MP as he descends and then after you kill him the doll seems to treat you as her child.
it's telling you that the Red Moon is a signal for the Great Ones that it's ok to descend on the city and start knocking up humans for muh surrogates. coincidentally, the plague of beasts tends to go out of control, as well.
Well, OOK is one of the best in the series, that's a fact, too much offensive and the transf. is insane.
But I think that fights like Ludwig one or Maria are more impressive in visual and gameplay terms.
daily reminder that not all pc users are shitposters, some of us actively talk about the game and just wish we could play it ourselves.
Ludwig and Logarius alone makes me super jelly. Oh well, here's to Das3, there's sure to be some rad bosses
Human type bosses are clearly best bosses.
I would add Artorias to DS1 and Sir Alone to DS2 though.
I really like Gwyn too, it's a shame that he is that easy, because the area, his theme, and even the character itself is cool.
>and you are not a great one when you fight the MP
You are in an active process of ascending. High enough to be able to reject his influence, not high enough to nullify his godlike abilities like a 1hp gaze or heal sealing.
i wish for it to come to the pc too pcfriend
it's annoying that 1. console exclusivity keeps people from enjoying it
2. everytime there is talk about this game jelly fags shit up the threads
if it were released on pc there would be less shitposting and more actual talk about the game
Im not up on my Great One physiolog enough to know why placentas are weaponized. Regardless the Orphan still has his umbilical cord attached to his belly button and its anchored to the placenta.
How are you going to use a gun while twirling circles with this axe?
boss expectations/hopes for Das3?
I'm not so sure it;s the Wet Nurse generating the nightmare. She is by far the most mysterious Great One. We know very little about her. Her name implies a symbiotic relationship with Mergo however. Also, keep in mind that the nightmare slain message appears not when you kill the Wet Nurse but when the crib tips over and Mergo's crying ceases. There's a significant delay between when that Nightmare Slain texts appears and the Wet Nurse's death as compared to when you kill he Moon Precedence. The text appears almost immediately there. I suspect that Mergo is the true source of the nightmare but his stillborn status may have compromised his power. The Wet Nurse, as all great ones desire a child, cares for what's left of Mergo and sustains his life so he can maintain the nightmare.
I know what you mean. Laurence's OST just isn't the same without
in the background
while it's true that you only get NIGHTMARE SLAIN after Mergo stops crying, consider that you don't get an independent PREY SLAUGHTERED message for killing the Wet Nurse. In addition, you don't get your soul rewards until NIGHTMARE SLAIN pops up, either, so it's not like the Wet Nurse is dropping it's souls and then you see NIGHTMARE SLAIN. the issue of the souls dropping on the same delay as the victory message is what tips my belief in favor that it's the Wet Nurse that is generating the Nightmare.
imo what's happening is that you kill the Wet Nurse's body, but it tries to hang on even in spirit, until Mergo dies on account of a lack of life support. then the Wet Nurse lets go, and you get your Blood Echoes and NIGHTMARE SLAIN for your trouble. It's kind of like how killing the Orphan's body doesn't actually kill it, it lingers on as a spirit so long as it feels that it has business to do.
1 out of 4 being able to cheese is pretty good design bub
Especial since Gehrman isn't easy to parry, considering he has 3 attacks from the same stance at varying speeds, and he's the worst offender of the bullet going over his head in the game.
We're saying the same thing essentially. Killing he Wet Nurse is essentially killing Mergo because he is unable to survive on his own, hence the necessity for a "Wet Nurse". Once you kill her, Mergo dies shortly afterward and the nightmare is finally slain. I use the term die here loosely as I don't believe Great Ones truly die or at least they don't die n the same way the mortals do.
I had always thought that the Wet Nurse was setting up the Nightmare for Mergo to live in, as a part of it's life support duties.
Also, I think that the MP wanted the Hunter to kill the Wet Nurse, not Mergo (as is commonly believed). the MP is being beckoned by Mergo's crying, and wants to take Mergo as a surrogate child. the Wet Nurse stops it from doing this -- notice that the Moon in the Nightmare of Mensis isn't red, and logically it should be, considering that the MP is trying to get at it's lure (Mergo). We know from the DLC that the Great Ones that control Nightmares seem to have some limited control over the Moon in their own Nightmares (see the fucked-up Moon in the Hunter's Nightmare that appears only there, and disappears when you kill the Orphan's spirit). So IMO the Wet Nurse is blocking the Red Moon in the Nightmare to stop the MP from stealing it's baby. The MP wants the Wet Nurse dead because muh surrogate. Jokes on it, though, since Mergo dies when you kill the Wet Nurse.
Exactly. It's intentional. The Wet Nurse isn't the progenitor if the nightmare, it's Mergo. He dies AFTER you kill the Wet Nurse which is why the message appears to "lag" when you kill her. The nightmare slain appears only when the crying, Mergo, stops.
>Ludwig, the Accursed
>lasted (and still lasting) the longest to succumb to the beastly scourge, hence his form
>his guiding moonlight
>becomes THE hunter once more
>Ludwig, the Holy Blade
His boss fight and music really summed up what Bloodborne was to me
>implying bloodborne will have anything as amazing as Skelly-Man, Big Head of the Crypt
I still think the MP wants you to kill Mergo specifically. The mission you are given explicitly states "slay the nightmare newborn." That is clearly referring to Mergo. The Moon Presence desires a surrogate, like all the other Great Ones, and Gherman fills that role as he is the host of the hunters dream. This is also why the MP embraces you lovingly, like a child, upon the defeat of Gherman. It is only when you start to become a great one yourself that th MP recoils in disgust and attacks you The MP seems to be threatened by other Great Ones and is territorial as well although only to a specific few for unknown reasons. Namely, Mergo and the hunter if he ascends.
Need I remind you that the flood of artificial difficulty shitposting and low quality discussion was because of the port?
That shit has been around since DeS. All the PC port brought other than a revival in popularity was shitposting over the FPS dips in Blighttown. And complaints about how the port itself was absolute shit, which it was.
>That shit has been around since DeS
In small doses, sure, but that's been the case in every thread about games with some sort of challenge to them. Nothing compared to drop in quality of discussion following the port, mixed with console war shittery.
You need to slay the Nightmare Newborn and end the Mensis ritual because the MP getting exited enough to drop the Bloodred Moon is causing the Scourge to go out of control. You aren't killing Mergo on the MP's orders, that's coincidental. You're killing Mergo because you want to save the town.
With respect to Gehrman, I don't think he was the surrogate child, basically because the MP doesn't seem very vengeful or angry when you kill him. It flipflops very abruptly from Gehrman to you for such a monumental commitment as a surrogate child. No hard feelings, right? I dunno. I always interpreted the relationship between Gehrman and the MP as one between an employee and his boss, as opposed to a foster child and his parent.
the screams were fucking great, he's a representation of /v/ when it comes to literally any topic
also the screams basically tell you way ahead of time what he's going to do .
HUNTERS GET OUT GET OUT GET OUT GET OUT OF MY VILLAGE
I didn't move a thing. I never said the threads were a shining beacon of quality to start with. I only said that the quality of discussion dropped significantly after the PC port and that's a fact.
EW DUDE! Since I'm here anyway have the nearly 700 image DeS album I have been working on: http://imgur.com/a/XhBxC
I didn't do any of the platform bitching. In the month before the port released I was finally happy that the neverending constant stream of Dark Souls threads had slowed down to a point that was actually bearable. Then the port released and there were 3+ threads on page 0 at all times for months and it was just as bad as before /vg/ removed all the generals.
>I didn't do any of the platform bitching
You're doing it right now. In this thread.
Yea I beat him on my first try as well on ng+ under a minute with my lvl4 smurf with +0 stake driver while wearing no armor, using no blood vials at allowed and having only 7 vitality.
Did I mention I was playing blind and that my dominant hand was handicapped that day too?
I don't know why people think he's hard at all. Easiest boss in the game to be honest
I'll rather blame popularity. When something gets popular memes happen and discussion quality drops. I have seen this shit on /a/ a lot. Des was not very popular and neither was Das at launch. Das got popular with time.
The reason why people memed about Das after the PC version was because the port was fucking unplayable until DSfix happened.
This DLC had some of the fucking best bosses in the series. Easily on par with AotA. Even the reskinned Cleric Beast was great.
Feel fucking horrible for the Orphan though.
>beating Orphan at low health with low vials
Oh baby do I know that feel
Orphan's 2nd form is MUCH easier if you dont use lock on
>clean the area
>"yeah I fucking did it"
>zaaap of the fucking nowhere
shut the fuck up Ludwig. Goddamn literally everyone could see that recruiting Yharnamite normies is a fucking stupid idea. think about it for more than 3 seconds you dumb motherfucker
You guys realize I was the summon and not the summoner, right? Hence BECKONER above the other guy?
BB coop is fun as fuck, don't be hating.
the screams were actually spot on.
I get that some people only play for bragging rights, but did anyone actually have fun fighting Orphan? You just get your shit wrecked and die a lot until one time you don't. You don't feel excitement or awe, just frustration.
I think Artorias is still my favorite. I played a greatsword and pyromancy build in DaS1 and facing Arty felt like fighting an equal. Maria was pretty fun in BB for the same reason, it's fun when bosses have kind of the same fighting style as you.
>No Living Failures
So close, anon
You didn't like that Mars homage at the start?
BB arguable has the best OST of any of the Souls games in terms of overall quality. Gherman, Gascoigne, and Cleric Beast are all miracles of the universe, and Hail the Nightmare is God Tier atmosphere.
When you become the master of the situation and stop Orphan in his second form, from jumping around as you walk clockwise just beyond his weapon's reach, then you will know the feeling of a hunter about to outwit its prey.
And then when he starts slapping his weapon up and down and you simply jog under him and initiate a backstab... The joy of doing so is unparalleled.
Bloodborne was basically all reskins though
Undead Dogs-Undead dogs
Thinking about it Bloodborne didn't have great enemy variety
Mergo most likely.
If we're factoring in all the crazy chalice dungeon shit I disagree. Until we get to Mensis every level had a lot of unique enemies, with Forbidden Forest being the weakest overall.
BB music is great, but its focused in expressing how much their world is fucked up and dark. I want to know if there is any song that sounds like "even in this dying world, there are still GREAT creatures"
>Be good at multi tasking, situational awareness
Good job. You won the fight. Darklurker is a fun fight and all, but the hardest...? Really? The only thing hard about him is the damn run to him.
Oh yeah for sure.
>getting summoned as Vileblood
>by a Executioner
>meet up, about to fight
>Sinister Bell resonates with another...
>we cooperate to kill invader
The Wetnurse is not a great one.
The Nightmare starts upon entering Micolash's realm. Everything before that is real.
Micolash is the host in the same sense of a TV Show Host. He is not the source but a conducting tool. Believing another realm, Mergo will live and ascend them all. Mergo is the source of the Nightmare because he was meant to become a great one but died.
Similarly the Orphan is also the source of the Nightmare in TOH, as it was killed by hunters in the womb of mother kos, the conducting tool being the literal only unkillable NPC in the game. A reminder of what the hunter's did.
The DLC events are all a nightmarish variations of the true events.
i don't like how this image has been flipped.
iirc the original was wrong in that everyone was left-handed, but the theme of the executioners coming to fuck everyone up was more clearly delivered and threatening.
I love this picture so much. It's so creepy imagining a bunch of executioners slowly appearing out of a snowstorm.
Oh shit, really? I didn't realize it was flipped
>hunters are an organization of superhuman beings that have had their muscles, reflexes, and speed enhanced to supernatural levels with blood
>watch two entire armies of them fight
would be fun
>people actually believe Pewsiepoip beat Kos Kid in one try
Look closely at his Vials next time
>the term is used loosely
no it isn't you idiot, that is telling you that the Emissary is a Great One.
>hurr I'm going to ignore unambiguous in-game facts because they don't jive with my theory
there was an attempt
This image exists. Is it real or fake? At least "some" call it wrongly. Click the image to find out.
The beasts literally have the skeleton dogs from tomb of the giants moveset
The villagers and normal soldiers from the chalices basically fight exactly like the undead
Logarius fought exactly like fake allant
All the BB dogs are exactly like the DaS hounds
If you want even mroe reskins then the doll is the maiden in black
The fat guys in armour are buchers move for move
The bloodletting beast is the last giant
Queen of Yharnam has a moveset very similar to that of Fools Idol
I'd argue the squids are similar to the bellringers from DeS to an extent
>crazy chalice dungeon shit
I really don't know what your talking about, i've completed the chalice run trophy and found most of the enemies to be just standard story enemies
>"If you kill me you'll be just as bad as I am! :^)"
>hey why do you want to kill me
>is it because you want to redeem yourself
Fuck that nigger I just wanted him off my back and he has to get all high and mighty while being a murderer himself.
Monsterfags need to realize that human types will always make the most balanced bosses
Gank Squad was fun as fuck though, kinda like fighting those three hunters in Yahar'Gul
Also it makes shitters really mad when you invade them, kill both cooperators and then the beckoner
The enemies you mentioned are similar, but it's not the exact same moveset, they were entirely made from scratch.
Reskin is literally the exact same character with different stats and small details.
To cheese, or not to cheese, that is the question:
Whether 'tis Nobler in the mind to suffer
The losses and ganks of outrageous faggotry,
Or to take Arms against a Sea of shitters,
And by opposing end them: to cheese, to have fun
No more; and by a win, to say we end
The buttmad, and the thousand chikage builds
That Bloodborne is heir to?
For me it was always knight Artorias, he wasn't the hardest boss in the game but it was a fun encounter. His fights music was top tier.
Reminder that he fights you with his off hand.
Less forgettable bosses.
It did reinforce my theory though. The lack of cutscenes for bosses made them feel samey and mediocre.
I can recall almost every boss from bloodborne and enjoyed each one for that very reason. Incidentally, I didn't really enjoy the ones that just popped up, like Amygdala and Cleric Beast.
He's some stock photo model who became a memey.
>Dark Souls 2
There are way, way too many things wrong with Dark Souls 2 to call it tied with a masterpiece. For size and value it's astounding but it's so incoherent both physically and thematically. It feels like playing a community bake off of a souls game, where 30 dudes contributed different areas, bosses, and weapons.
Not the same guy, but you tend to perceive pictures in the same direction that you read, so left to right for most of us. When flipped, the focus seems to be much more on the Cainhurst woman than the executioners.
>Discussion about the best bossfight of the Souls series
Bitches don't know about their Lady of the Astral Clocktower
>if it's hard it's good
I'm sick of this meme. Kos wasn't even the best in his fucking DLC. Maria was legit one of the top 3 BB fights to me but since she wasn't a giant piece of shit that can delete everything in a 50x50 area she isn't good to you autists
We can all agree Laurence is the worst boss in Bloodborne, right?
Ornstein and Smough
Haven't played the Bloodborne DLC yet.
This series has a lot of awesome bosses.
My personal favourite is Gwyn.
>inb4 lulz parri so ez
I don't know, BB ost is very good but I think dks1 one is better. I think BB ost is just too much "dark stuff" and lacks variety overall whereas dks1 managed to get a lot of differents style :
All of them fits just so well to their respective bosses.
Serious question fof you guys:
Did you have pic related as a kid? Remember the Lightning noise and the scream that came after it?
Does the Orphan not sound like that when he screams?
Gwyn is still my favorite:
>the backstory of his character
>the stage when you enter the room
>being able to parry his first big attack throws you right into the action
>your options after defeating him
When it comes to actual boss mechanics/videogame battles I guess Glass Knight from DaS2, just because he summons a dude out of his mirror shield and it can be another player if they invade. So cool.
>My personal favourite is Gwyn.
>>inb4 lulz parri so ez
i know right? shit is BADASS.
He's been sitting there forever, knowing that whoever walks through that fog gate is there to kill him. So the first thing he does? Leap across the arena and try to one-shot you. But we get the opportunity to say NOT TODAY BUD
with a parry, then you go ham on each other.
My main problem with the BB ost is that you can barely fucking hear it in game. I literally can't remember one of the osts because the SPLLOTSSH sounds just sound out 90% of it
It could record like 30 seconds of sound and play it back. The buttons were just weird sound effects. I'm trying to find a recording of the scream that I'm talking about because I swear it sounds just like the Orphan.
We shall not abandon the dream
Maria > Gehrman > Fume Knight > False King Allant > Flame Lurker > Astraea > Amygdala > Skeleton Lords > Aava
>mfw people put anything from DaS1 in the top 10
>The bloodletting beast is the last giant
I'm curious how you came to that conclusion.
Only played the first couple bosses, and watched a lot others. Seems like most "Big" bosses have various areas you can hit and "break" to put them into a stunned state where you can then wail on their head for bigger damage.
Humanoid vs humanoid fights looks sick though. Unless you snag them onto terrain and cheese that way.
Then he jumps up in the air and either randomly lands somewhere or throws instakill acid at you. You can't be sure which one it's going to be and you have to dodge differently depending on it. Second form is shit.
Yeah the big bosses are easily broke but the humanoids aren't flawless since most of them can be charged then parried in a pattern, especially Gehrman
I didn't get to play the network test, but Dancer certainly didn't look like a Demon's Souls boss to me. Did it have a puzzle element behind it or something?
It did look very interesting and seemed to move and attack in unique ways, which is already miles better than most of what we had in Dark Souls 2.
>Just because they look different and act different doesn'tmean they aren't the same, anon.
Are the trophies actual challenges or just completion? I remember Darks Souls achieves are literally just replaying the game and joining all the various covenants, choosing alternative options, etc. Nothing actually challenging/changing the game or your playing style.
It looks like its pretty easy to do in BB too. Just from playing normally I have most of them. The only ones I missing are like getting all of the weapons and tools and shit like that
That's pretty bad but not surprising. I know plenty of people that buy games and never beat them
Sir Alonne loses huge points for the completely bullshit runback to get to him. Fun fight, but not one I'd want to spend 5-10 minutes running back to every time. Besides, Fume Knight is better in every way.
Fume Knight > Gehrman > Artorias > False King Allant.
Same thing essentially, just completing stuff like getting all the tools, weapons, clearing chalices. But that shit is fine since I want to 100% these games and find everything anyways.
Also you can just upload your save to a USB and get all three endings.
Fume knight has a horrible unproportional design, bad boss are and music, and it would be considered one of the easiest bosses in the DLC if it wasn't for the huge damage and health bar.