fuck square enix
fuck this fucking business
>mfw the future of video game industry will be episodic releases
>FF7 Remake announced to become episodic releases
>New Hitman becomes episodic
>In the near future, major publishers see all the money Square is making from this.
>Episodic videogames become DLC 2.0
What is this, fucking 2006? You sound like a 40 year old awkwardly trying to connect with the youth of today.
However, yes, it is lame. Especially after the great trailer and them namedropping Blood Money constantly.
>The next Half-Life will be released as an episodic game
>Half-Life Episode 3 Episode 1
>Every episode will be better than the last
>Episodes will be released every twenty years
>$20 - $30 per episode
>+$30 - $500 in DLC (looking at you, DoA5 & Tecmo/Team Ninja)
$5-10 for mods
$2-5 for bug patches, depending on size.
x5 bug patches
$1-$10 for bug patches patches, depending on size
x20 bug patches patches
DOA5 DLC is a non-issue. You don't buy every piece of clothing that happens to fit you in a store, do you? No, you only buy the few things that you like. It's the same way with the DOA5 costumes. Buy the handful you like and ignore the rest. Or don't buy anything because there's already a ton of costumes on disc.
Make sure to get the day one patch for episode 1 part 1: the DLC, only exclusively available at Gamestop, and don't for get the season pass for $79.99 that only covers episode 1 and a fraction of the DLC.
>$5-10 for mods
>$2-5 for bug patches, depending on size.
>x5 bug patches
>$1-$10 for bug patches patches, depending on size
>x20 bug patches patches
$5 for the options menu
$5 for unlocking kb+m instead of controller
$10 for any setting above the console standard (above 30fps, above medium textures etc)
IO Interactive most likely needed to delay the game even more to finish it up but Square enix probably didnt agree to that so they made them release the game in an episodic way.
that way they have something for the public to play while they further develop the game.
thats probably why FF7 remake is like that too.
Just feel bad for the devs honestly.
Imagine being told you'll get to work on a proper sequel to Hitman, then people shit all over you because the publisher wants to jew it out to people in slices
Being really into a game and then seeing "MAKE SURE TO BUY EPISODE 2" is probably the most flaccid, unsatisfying feeling in video games.
It works with TV because you can end on a cliffhanger and use that suspense to make the episode next week more exciting.
Nobody is fucking pumped to have their game spread out over the course of a year.
I mean I get it just because the best hitman's formula was tons of missions in random locations where story took a major backseat, still seems super dumb especially in an open world setting.
How did they not learn their lesson from Absolution? All they had to do was make Blood Money 2. That's all any of the fans wanted.
They get panned for making the game too arcady and gimmicky and so they decide to move in that direction even further? Jesus. Why not just make a hitman phone game with micro transactions at this point. Fuck this franchise, I'm done.
Just have some self-control and wait until the full game is out. This should have no impact on you unless it raises the price, and their earlier model kept it as a $60 release. If it turns out to be crap, don't buy it. Do something sensible in the meantime.
>They get panned for making the game too arcady and gimmicky and so they decide to move in that direction even further?
What does the release model have to do with being arcadey or gimmicky? From what they've shown so far, the maps are far bigger and more intricate than anything from Blood Money.
>The first portion, called the "Intro Pack," will launch on March 11 and consist of a prologue and the Paris locale. The Italy location launches in April, with Morocco following in May. Hitman will then continue to receive regular monthly content updates, according to Square Enix, including locales in the United States, Thailand, and Japan, as well as weekly live events and additional planned content.
Someone just burn down their office already.
>$60 for the whole thing
>$15 for base game+$50 for full upgrade
>$15 for base game+$10 for individual maps
It's really not as big a deal as you nerds are making it out to be -- the episodes are already set for 1 month intervals after release so it's not like you're gonna be stuck with no idea when shit is coming out, and the game was going to be 3 at launch and 3 in the next 3 months prior to this announcement.
It might be shitty for now, but don't act like Hitman stages aren't something that could benefit from this if they listen to player feedback and analyze what players are doing while they're in development.
If you're seriously worried about the quality of game, buy the $60 pack and if you don't like it refund it immediately. Or you can even do it on a per-stage basis, and only keep the ones you like. Or hell, you can even just pirate it if you don't think 2 hours will be enough to determine it.
Everything about the actual game is looking promising so far, and yet you guys are flipping your shit over a model that makes perfect sense for this kind of game. If they miss their post-release deadlines, then that's good cause to start being up-in-arms.
You're talking about the same company that got rid of their iconic hitman voice-actor, who offered to work for free and has molded himself to be just like Agent 47, for some literal who from a shitty, failed movie.
They have contracts mode for this reason, and the maps look massive so I doubt it'll be possible to figure everything out in 2 hours. Even to this day I still see stuff in BM maps I never knew about, and most of those were way smaller.
1 month between releases, assuming they keep their schedule with no delays.
The game is the same exact price it was before this happened, what the fuck are you talking about.
>buy our incomplete game for full price and we promise we'll deliver the rest eventually!
Do you seriously not see the issue with this?
Episodic games are literally the most cancerous things in the industry.
>Paying hundreds of dollars for a game cut into pieces that would cost $60 in full.
>Literally have to wait for them to give you the full game. Like paying someone for puzzle pieces.
>If the "episodes" don't sell well enough you're going to be stuck with an unfinished, beta tested tier product.
This new "trend" better die fast.
AAA is basically doing early access now. Fuck this shit.
I'm definitely not buying the game at launch. Maybe if it turns out to be decent I'll get the whole package when it's on sale, maybe then it'll feel like a complete game.
There aren't idiots who will defend banks and pharma companies like they do video game companies. I fucking hate that this industry is filled to the brim with faggots who will not only put up with these kinds of practices but also ostracize you for having the nerve to expect that game you just paid $60 for to be complete and not have game breaking bugs.
Sure, but they offer the different pricing models for that reason, and it's not like you're going to have to buy all the episodes since it's not a story-based game -- you can pick and choose what maps you want. You could also just wait until the whole thing is out before making a decision, which is what a lot of people were already planning to do when they announced the 3/3 split, me included.
There are plenty of games where episodic releases are unnecessary, but the format can actually benefit a game like Hitman in the long run, as long as you have the patience to wait and see how it turns out. It makes no sense to completely denounce a game without even knowing its quality just because you don't like their release model.
No one can stop this ride from crashing into oblivion.
so uh, what's the benefit for the consumer? For SE it's obvious: get paid for something that's not out yet. But for us? pay to wait? why?
also remember that QA and shit like that goes out the window when they realize people have already paid for the product.
Yes, its 2006. What year did you think it was, silly? What'd you think about TES Oblivion? Everyone here thinks it's awful but I kinda like it. I think Bethesda has a bright future in gaming.
You can still have those different pricing options AND launch the game in a complete state.
Dude, I'm pretty sure people will defend banks & pharma. Sure, usually they're getting their biscuit buttered by them, but
>muh gotta make a living
>muh don't buy it if you don't like it
>muh stupid people deserve to get swindled
>game is gonna cost more than the usual full price
well life is strange went for $5 per episode or $20 for all five episodes so there's a chance this as well will be going for a reasonable price
as for the waiting just be sensible people and don't give them any money before the game's finished
who else wont even bother pirating now :^)
these douches r so self centred, they think people will follow their release dates
also what about consoles
this system is 100% uncomfy
ubisoft releases a huge game each year and these fags cant release a linear shooter in a fuckin decade
why are you retards flipping shit when there isnt a link?
Here's a thought. Don't buy it until it's finished. That's how I deal with all these episodic games that have come out recently. Granted the only one worth buying as it turns out was
Life Is Strange.
>"Hey guys, I just got the new Hitman!
>"New? Nigga, that game's been out! Were you living under a rock or something?
Once you want to talk about online or just /v/ everyone has already moved on since it would be just old news.
just when i thought this shit is gonna be good
I don't think a reboot is possible for industry in this day in agae. The companies, Devs, and sheep that eat up this shit think there is nothing wrong with this industry. Hell, they think it's better than before.
I can't comment on what's actually happening internally, but my guess is the reason for the delays is because they've been working on every map at the same time, so none of them have gotten fully done because the team is spread across 6 gigantic maps. Changing the release format to this allows them to not only get the game out earlier, but let the developer tunnel vision one stage at a time instead of worrying about every single one at once. IO seems to be having some issues, either way.
At the pace they were going, they would have been lucky to hit mid-2016 with their previously planned schedule. It honestly makes complete sense from the publisher's standpoint why they would go this way, even if it's not the most consumer friendly thing.
It's $60 for the full thing, $15 for Episode 1+$50 ($65) for full upgrade, or $15 for Episode 1+$10 ($65 if you buy all of them) for other episodes.
Hasn't anybody noticed that this is SE doing it?
Several months ago, SE announced that Manhood: Divided would have Preorder bonuses and shit.
Everybody went ballistic and they caved in and ended it.
So, what's stopping that happening THIS time?
>day in agae
Allow me to play doubles advocate here for a moment. For all intensive purposes I think you are wrong. In an age where false morals are a diamond dozen, true virtues are a blessing in the skies. We often put our false morality on a petal stool like a bunch of pre-Madonnas, but you all seem to be taking something very valuable for granite. So I ask of you to mustard up all the strength you can because it is a doggy dog world out there. Although there is some merit to what you are saying it seems like you have a huge ship on your shoulder. In your argument you seem to throw everything in but the kids Nsync, and even though you are having a feel day with this I am here to bring you back into reality. I have a sick sense when it comes to these types of things. It is almost spooky, because I cannot turn a blonde eye to these glaring flaws in your rhetoric. I have zero taller ants when it comes to people spouting out hate in the name of moral righteousness. You just need to remember what comes around is all around, and when supply and command fails you will be the first to go.
Make my words, when you get down to brass stacks it doesn't take rocket appliances to get two birds stoned at once. It's clear who makes the pants in this relationship, and sometimes you just have to swallow your prize and accept the facts. You might have to come to this conclusion through denial and error but I swear on my mother's mating name that when you put the petal to the medal you will pass with flying carpets like it’s a peach of cake, the nice thing on the cake will be your growth as a person, but make sure you don't put all your egg in one basket.
Shit. I didn't know you can't talk about video games here.
Like I said, there's nothing inherently wrong with it unless it fucks up the over-all game design. If you want a finished game then wait for the final episode.
Sounds to me like you're not in this hobby to play vidya at all.
why would you pay full price a year in advanced? or let me rephrase, why would anyone pay to wait? what episode 1 is really good and the rest is bad because the developers stop caring because they've already been paid.
Wouldn't they get even worse tunnel vision if they gotta worry about delivering the maps they promised on a specific schedule knowing there are lots of people out there who paid full price to get the maps as soon as they're released? Delaying a game that no one has paid for would certainly cause less anger than delaying an episode multiple people have paid money for.
To me it sounds like SE are being Jews and going "We can't afford/don't want to afford you proper time to finish this game, get it out now, charge it and fund the next bits". The game actually sounded good, despite me never playing much of Hitman (did original a bit but I suck at the game).
SEGA did the same with CA. Slapping their big publisher dick down and going "no shekels for you unless you make 10 DLC and charge $10 for them each! Oh and if the game isn't polished by this very specific date we've set 6 months into the future, tough shit, you release it. You get all the hate from the internet, and we don't! HAHAHAHHAHAhAHAH"
Hitman's Intro Pack, which contains the prologue and Paris level, will be sold for $15. Additional locations will cost $10. Hitman fans can buy the full game, which includes the full year's worth of content, for $60. A disc-based version of the game will ship during the end of 2016.
Prior to today's announcement, Io Interactive planned to launch Hitman on March 11 with three locations — Paris, France; Sapienza, Italy; and Marrakesh, Morocco — 800 targets and six campaign missions. The new plan looks more like what Io Interactive planned to do from the get-go: release Hitman with a limited amount of content day one and continually add to it.
Earlier this week, Hitman was removed from the PlayStation Store in European territories and Square Enix canceled pre-orders for the PlayStation 4 version of the game. Sony said in a message to those who had their pre-orders canceled that the configuration of game had "changed significantly" with revised details to come.
Hitman is slated to launch on PlayStation 4, Windows PC and Xbox One on March 11. A beta will be available on Feb. 12 on PS4 and Feb. 19 on Windows PC.
>Sounds to me like you're not in this hobby to play vidya at all.
You're right the hundreds of games I own on multiple platforms spanning over twenty years was just for show and I'm totally not upset about this because I don't want even worse business practices than we already got becoming the norm.
because you don't give a shit about those people. Maybe if you or your family was evicted because -something something banks- you'd care and be angry but at the time this doesn't really concern you. I'm assuming that you do, however, play video games fairly regularly so any change you perceive as negative will anger you as it affects your life style.
Why are people even preordering this game ?
I dont get it why should i pay for a game that is not released yet? Why should i even consider to buy a game for full price that MIGHT!!!!! get more levels in the feature? I dont know the quality of these levels .
>brother is a big hitman fan
>I remember showing him the initial reveal and it'll be more like Blood Money again
>he gets really excited to hear that
>december, his already preordered and ready
>one day, I tell him the bad news it's been delayed until march
>some disappointment on his face, but his still happy it's coming out soon
>fastforward to now
>show him the news they are releasing it as chunks and it will now be episodic
>his face when
I could pinpoint the moment his heart rips in half. Poor guy.
>"Hitman" pre-orders canceled as the game switches to an episodic release
People are slowly seeing the bullshit. Its too late now; the damage is done, but at least they started to see the light.
Waiting has nothing to do with it. The fact that you're paying money for a game released in an episodic format gives the publishers the idea that you support it even if you wait later. I'm not advising to not play it, I'm advising you to not support publishers that are trying to fuck you over even more than this industry already has been.
>I dont get it why should i pay for a game that is not released yet?
Tripfags being retarded... NEVER SAW THAT COMING. Protip, Steam isn't the only way to preorder games. Physical editions don't get charged until they're shipped.
I have never actually found a point in pre ordering games I wasn't completely interested in for special reasons. Deus Ex HR because it was a new god damn DX game, and Mass Effect 3 because of it was supposed to be.. I don't know why people even still give a fuck about Hitman past 2005 since those games have always been generic TPS with stealth elements and middle-school levels of lowest common denominator wannabe Hollywood writing.
I honestly don't think there is a more retarded thing they could have done from a business standpoint. They flushed a whole lot of guaranteed sales down the shitter for something any fool could tell is going to cost them even more sales. The game will bomb and then they're going to turn around and say "See, we told you nobody wanted classic hitman games anymore!"
Because that is the state of gaming nowadays. There is no quality control on video games despite them being a billion dollar industry. Worse even, the consumers are some of the dumbest cunts on the planet who defend the business practices of these companies like they are family members despite these companies going on record multiple times regarding their disdain and complete disregard for their consumer base.
>Hitman preorders cancelled as the game switches to an episodic release
People preordered that early without even seeing gameplay footage? Also Im glad to see that even idiots are catching onto the bullshit.
Will pirate, hope it bombs, just to say this shit doesnt work and so the Hitman franchise can just be left alone and not shit on further more.
>It's really not as big a deal
Then it shouldn't be too big of a deal when I wait for the GOTY edition to go on sale 60% off & maybe buy it then. I can only buy so many video games, and my interest in yours falls drastically when the pricing & content suck shit compared to the alternatives.
Because it still gives them the idea that this kind of shit is ok which will then make them try to think of a new even shittier business practice in the future. That Watch Dogs image I posted is the direct result of people supporting horrible practices in the past and I bet my entire porn collection that they'll start finding a way to fuck you over for waiting until every episode is released in the future in order to get you to pre order every episode before the first one even launches.
Wait what, THEY'RE the ones cancelling the preorders?
How do they reimburse folks who paid for the digital release on console? This whole thing seems like they're making a mess for no reason.
Games will eventually be a streamed subscription service like Netflix in which the end-user has exactly zero control. And of course you'll have all your optional add-on subscriptions for items, "extra" levels, in-game currency, etc. replacing the traditional DLC model.
>I don't have TIME for games today, it's great that they're fewer than 10 hours with no replay value and are so mind-numbingly shallow and simple my dog could play them!
I hate these people.
I don't want to live in a world where Sega Channel is our only option for vidya. Actually Sega Channel would probably be better because the game you last played is still stored on the cart.
I'll never understand why the hell someone who supposedly has no free time would pick up a hobby that requires tons of free time.
Just let it be behind schedule. Pulling this shit really tests whatever goodwill fans might still have for them. This did nothing but piss people off and I bet they'll see fewer preorders because of it when they do go back up.
It's not even a matter of saving, they simply cannot have their attention held by a game for more than a week. Anything that takes longer to complete than that is too dense for them and they will lose interest. They just don't have TIME for a 100-hour game!
With FF7, its more understandable, because they're reworking the battle system, writing, and world from the ground up. With Hitman, its their excuse to release a few missions at a time. I view it as the ghetto version of early access: These missions are done, so play them while we work on the rest
ITT poor plebs who need to stop playing video games.
Im excited for this new model.
I can pay $60 bucks
which is nothing by today's standards, finish what content they give me, go play other games, then come back later for more Hitman and it's like an endless stream of gaming goodness.
There won't be a "crash" but sales for both consoles and games have been going down since ~2010. The bloated AAA model is going to pop, publishers simply cannot keep posting higher profits every year with a shrinking customer base and increasingly barren game releases.
Wrong post, I meant to reply to
>It's not even a matter of saving, they simply cannot have their attention held by a game for more than a week. Anything that takes longer to complete than that is too dense for them and they will lose interest. They just don't have TIME for a 100-hour game!
I think the real issue is that so many games are extremely long when they don't need to be, and are long as a result of bad design decisions. See just about any crappy open world game.
The Witcher 3 might have actually be a good game if it was not open world and was only around 20 hours long at the most.
>Looking to try the Game of Thrones and Minecraft click em up/episodic games
>Check the back of the covers... they don't even have the actual games on them, just part one, with a code to download the rest later
Stop this shit already. That extra development time has never fucking added to the quality of these games. They don't take into account inital fan requests or fix problems that come up, so what is the benefit to us at all?
>With FF7, its more understandable, because they're reworking the battle system, writing, and world from the ground up
That makes an episodic release even worse. Instead of being able to tweak or change gameplay, story, characters, settings, etc. at any point in the game's development, whenever the team feels its necessary, when issues arise, if someone has an "Ah ha!" moment, it's all set when you finish the first ~20% of the game. It's a waste of time and resources to finish that first 20% and constantly go back and revise it, you simply have less flexibility and are more or less painting yourself into something of a corner with episodic releases.
$60 isn't an issue you nigger, that's the normal price a pay for a new game. Not getting the game I paid for is. I will lose interest if I can only play some of the game instead of the whole thing, which leaves me less likely to finish it. I'm not going to buy it new because of this, and I will lose interest in the game by the time it's all released.
I'm not going to buy the game because I dislike the sales model & hype is going to diminish over time each day after the initial release.
>I'm not going to buy it new because of this, and I will lose interest in the game by the time it's all released.
Ok, but how does this affect me and their current plan which I have no problem with?
>Eidos: "Oh no guys anonymous faggot 324002591 said he isn't buying the game now. We need to scrap the entire process and start from scratch.
You need to keep in mind that Hitman isn't even getting a physical release until the game is finished. Console users won't even be aware the game exists until it is finished. Only PC users are going to buy the game expecting completion and then rage.
>Ok, but how does this affect me and their current plan which I have no problem with?
Economics you dunce. If the company believes too many people like me will not buy it, or if there really are too many people like me who won't buy it, it becomes unprofitable. They put less effort into producing it & this shit show goes away.
However, if an extremely large portion of the audience is just faggots like you who take it in the ass any time anticonsumer practices are presented, nothing will happen.
Yes, my hype for new games dies down as they become old games & other new games pop up. Fuck off with your faggy special snowflake think.
>cant go back and work on older episodes towards the actual release date
>game gets to justify remaining full price for the whole year before release followed by the typical full price lifespan of a AAA game just to milk it dry
>no opportunity for revision
>gets to justify marketing hype for every single episode
>gets to justify retarded deadlines set by jew publishers by just having devs shit the game out early and unfinished
The only bright side is that it will only cost $20 instead of $60 for people to realise the game is shit, just like Absolution
Dropped so hard the fucking thing is more retarded than it all ready is.
SE is a fucking sack of shit dev and just need to fucking die, they cannot do games at all, gave FF to that faggot who wanted to make FF a fucking musical and jerked off so hard to his female cloud the bitch is an imaginary model.
Then you have Hitman Absoshitshun which was a fucking abomination of a Hitman game now they are fucking up 47s face again, his voice again, using the same fucking engine from Absoshitshun and cutting it into 100 parts and calling it a new game.
There are no words as to how fucking low SE is and is going.
I was cautiously optimistic with this game but this just settles things for me.
>still decided to keep instinct
>all those intrusive HUD elements popping up
>all they needed to do was Blood Money 2.0 with better graphics + AI + levels +
level creator/mod support
>cant go back and work on older episodes towards the actual release date
This is what I was thinking about. John Romero constantly went back and redesigned older maps he started on as he went on because he constantly learned new techniques while working on Doom. Having an episodic format would throw that out the window, you could still do minor touch ups through a patch but there's no way you'd have large chunks of the levels being redesigned.
Obviously you're bringing the level of discussion down to a retarded level, considering I didn't even see Life is Strange mentioned in this thread, certainly not by multiple people.
>the episodes are already set for 1 month intervals after release so it's not like you're gonna be stuck with no idea when shit is coming out
Surely they wouldn't delay several fucking episodes
>Trusting square enix with episodic games after they wrote what is probably the worlds most predictable time travel ending for life is strange
I'm still mad. From episode fucking one I was sure they wouldn't do that, because of how predictable that ending would be. But they did it anyway
>The Intro Pack will start at $15 USD, with future locales being released as add-ons for $10 USD each. Players also have the option of purchasing the "Full Experience" for $60 USD up front, which will give them access to all of the year's content.
What are they even doing? Pay full price for the slow drip early access experience? Don't give me any of that Contracts shit either, it was a dumb gimmick that got old quick in Absolution.
>It makes no sense to completely denounce a game without even knowing its quality just because you don't like their release model.
whether it's a masterpiece or a turd, companies should be taught to not pull this kind of shit. so yes, it makes complete sense to denounce a game that uses this strategy.
is hitman 2 good? It's the only hitman I own, had it since I was little and I could go and play it right now if it's decent
I heard blood money is the best and when I'm not playing the best in a line of similar games I feel off put
>It's a waste of time and resources to finish that first 20% and constantly go back and revise it
which translates to: you know they won't go back and revise it, because 'eh, it's already done.'
to the guy who keeps arguing that releasing any game this way won't affect the continuity between levels, this post is a good reason to think otherwise.
Hitman 2 is fucking great. I personally prefer BM and Contracts, but SA is really good too. give it a shot. it has amazing levels. the AI on higher difficulties is kind of omniscient at times, but you'll manage
all right I'll give it a go anon, thanks
just confirm with me before I start, the point of hitman is that you're supposed to be able to find a way to beat each level without anyone knowing you were there, is that right?
I know you're not serious but the new hitman game is supposed to have 7 open world areas, each with their own missions. So lets say at least 5 missions an area or some shit, that would be 35 missions. There's way more potential for content with the way they're splitting the game into several different open world segments, no way they'll just put one mission in each area.
Also blood money has
only 12 missions technically because the thing during the credits doesn't really count. you don't get a briefing and don't get to choose your weapons, also objective is literally just "shoot wheelchair guy, leave"
yeah, and the best thing about this series is that every iteration gets better and you get more and more ways to kill people w/o anyone noticing it's murder. IIRC in the theatre level of BM there are, like, 9 ways to kill some guy. damn now I have to reinstall
that would be the optimum goal, yes. you can either kill the target yourself of make it look like an accident. either way, the idea is to avoid detection.
until the jap stages I think, where snipers cut you down nicely regardless...
>So, how much will all of this now cost? The day one Intro Pack (including Prologue and Paris) will cost £11.99/$15.
>After that you can choose to buy each additional chapter/location separately priced at £7.99/$10 each, or get the £36.99/$50 season pass-style Upgrade Pack for all other content.
so 65 burgerbucks total, about the same as other AAA titles.
so don't buy it. Absolution already gave you enough to know it'll never good again anyway.
I remember the apology for absolution being "im sorry you didn't understand why it was great"
Kind of does, actually. Maybe if it was completely standalone from hitman it could just be mediocre but since it directly ruined quite a bit of the game's story, mechanics and shit. -Maybe- HITMAN will be good, but absolution is a fucking travesty.
2 and Absolution have the most missions because they have a ton of really bad missions as padding.
There are 6 areas with 2 missions in each, making the number of missions 12.
But it didn't go up?
Just when I thought you couldn't do anything worse than DLC I get this.