Is Monk the most meme class in fantasy games? Everytime a new RPG gameis announced there's always a couple of "can I be a badass monk punching shit?" Without fail.
Okay monkfags, name a couple games that did monk so right you want to play them in every game.
can swordsmen that shoot laser waves be the new meme class because i want that in every game
>"meme class" because people enjoy a pretty universal and ever present aspect of it
I guess fighters are a meme class because "I just want to stab shit"
Or Wizards because "I just want to cast shit".
Anyway, replying to your stupid question, it really depends on the game. FF Monks have some really cool utility, D&D Monks are completely fucking useless and so on and so forth.
Not even just monks anon. I just want to punch shit with my fists. I'm not saying it's stronger than a sword in terms of bleeding/cutting damage, but martial artists tend to be able to fuck shit up.
What games let me play a real monk where I live a simple, pious lifestyle hand-copying books, studying scripture and secretly scamming riches from people outside the church?
In the game I'm scripting the monks are a subclass and each one plays differently based on what scroll they have equipped. Each one comes with their own defensive and offensive options and buffs. The Judo scroll, for example, gives the monk a forward dodge that gets in close and has slight invulnerability as well as grabs that does a large amount of damage on the target with moderate AoE damage from the impact. Whereas a Muay Thai scroll has the monk gain access to a attack speed up buff and attack flurries as well as an AoE sweep kick. There's around 20 different scrolls.
Aesthetic-wise I prefer 'angry hobo kicks the crap out of everything' rather than 'wise eastern monk punches light beams and stuff', so i got no love for monks
As much as i love big 2h sword berserkers, the 'i want to le rip and tear guts game when!?!?!' memesters are pretty prevalent too
>almost always copy DBZ, Street Fighter or Fist of the North Star
I mean shit, it IS badass to fire a Kamehameha or do a Tatsumaki or ATATATATATATATATATA a motherfucker to death, but almost none of them get into the spiritual aspect of it.
I WILL give WoW points for letting you play a drunken fist spec though.
Best monks and best healer in every game hands down. Couldn't play them for shit but I still loved everything about how anet designed this class. Fuck them for ruining everything.
I find it ironic that for a support class, they have one of the most powerful nuking spell in the game.
Guild Wars basically make them a support class/healers while they do their martial art with /dance.
Final Fantasy tactics and FF in general
They use big ass knucles in most mmos. Frankly quite more interesting than spiky swords.
>Ayla from Chrono Trigger
>Fei from Xenogears
>Liu Kang from Mortal Kombat
So get fucked Monks are great. With maybe the exception of Chie. Sluts can never be monks.
Alpha Protocol monk-like build, it was so broken, it was so fun
>Shoots holy lasers instead of punching things
I just wanna be a karate man
Punching shit is fun even though it's rarely the most efficient combat methods.
monks in dungeon fighter are silly
>fighter class that equips boxing gloves uses street fighter moves
>monk class with boxing moves equips a totem pole that he just slams into the ground
Ragnarok Online took the mystic side of a monk's potential to a new level with Guillotine Fist. I sure had fun on a guild composed solely by monks throughout years of gameplay.
Guillotine Fist made things 10/10 though
Monks in WoW were really fun when they were first released.
>flying kick ability that let you travel the entire map in .5 seconds
>flying cloud like goku's nimbus cloud
Then Memelords of Gaynor dropped and now they do approximately 0 damage. I fucking hate Blizzard.
yeah that set is fucking crazy
>getting the full set with all the optional stuff
>exploding palm gets applied on generators
>seven sided strike deals like 3000% weapon damage on EACH hit
>seven sided strike hits 14 times
>seven sided strike detonates exploding palm
>exploding palm explosion applies exploding palm again
it was just fun dashing around and blowing everything up
>Monk's abilities scale with their weapons
>Their weapons sit on the back or side at all times
Man, monks in that game could be fucking game-breaking. Probably my favourite class.
>Skilll that increases your attack by 50% cumulatively every turn until a fight ends, completely fucks bosses and other players
>All stats increase as HP decreases
>Can combo that with Banish to kill an enemy and reduce your health to 1 instantly, making you OP as fuck
Shit was pretty high-risk though. If you're going 1HP danger mode there's always that one faggot who does nothing but spam field magic at you, and you just have to hope that your boosted stats are enough to dodge everything.
can gunlance be a meme class
I want gunlance in everything
Oh? you said you got 999 defense? let me deal 9999 damage on a critical you idiot.fuck your defense rate
>600/smite monks running CoF
>I scrounge up money just to try to scam my way into these runs
>Pay half at start and half at finish
>I got all my runs half off :^)
Only ever got that shitty cleaver from it, never any decent gear, you have to go full autismo in GW to get respectable gear
Monk's everything was amazing.
>Built like mountains
>Combo monks shat out numbers and screen effects all over the place
>Super Saiyan aura sparks
>Blade catching shit with Root
>Mental Strength for when you wanted to be an actual mountain
Not about Vidya, but this one faggot in our DnD party decided to be a monk, and consistently fucked up. Literally the most one dimensional character, Lawfully Good, and absolutely useless to anyone else.
>enemy's capable of disarming
>you're a fist fighter so he can't do shiet
>level takes away all your equipment
>you're only marginally less powerful than before
DSC says hi
The Simpson's Hit 'n' Run
Rocket Knight Adventures
Tenchu 3: Wrath of Heaven
Elder Scrolls 3: Morrowind
Brave Fencer Musashi
Metal Gear Solid 2
Dungeons and Dragons: Iron & Blood
Kirby Super Star
Final Fantasy Tactics
monk was fun in dis game doe.
The only game that I've played that gets the whole "badass monk fist warrior" feeling right is sleeping dogs and that was a squeenix action game. Most people that play rpgs alot are either
>Dumb unimaginative cunts who won't play any "gay fantasy shit" or
>Special snowflake autists who have a " cute halfgoblin mage waifu"
You think people make videogames for fun and not money?
hey i like sleeping dogs but the combat is basically bam ham aka. mash square and occasionally the counter button. if you're feeling adventurous maybe you can throw someone into something
I dont respect anyone who disses on the monk class. Nothing makes you feel more bad ass than being so powerful you just 360 roundhouse a dragon into red mist
I'm guessing this is a monkfag reverse trolling to get people talking about good monk games.
Otherwise, people just like wuxia and kungfu in fantasy media. Theyve been in d&d since the 80s, so its been a staple for a long time, so much that people expect a good hand to hand / fist fighting option as much as a sword or magic user. I dont know why this is ever overlooked by devs.
>hurf durf, cant punch a dragon!
Its fantasy. Monks condition their bodies to break stones and shit in real life, its not too much of a stretch to think they could shatter scales with magic or chi.
Being raised on on kung fu Shaw Brothers films makes me such a big monk faggot, I get disappointed when games don't have an unarmed type of class.
MH would be so fucking good if you built cestus or brass knuckles out of monster parts
>Gauntlet fighting style
>You run around with the actual monster's claws
>They are absolutely massive
They were only good at healing because they were useless if you skilled for smiting. Like they had one good smite skill retribution.
>Final Fantasy tactics
Yes only good monks I've ever seen in a game, excellent skills.
Fallout does unarmed alright, like it feels weird punching super mutants to death with your bare hands but it's nice it has unarmed weapons and I just pretend it's because I'm a cyborg or have the FEV powering it.
Who turned into the monk? I know the rat turned into a ninja, jaha could become a baron, I sort of remember a healer dude you picked up in that town before you find elwood after you cross the ocean. Been like nearly 20 years since I played that though.
gunlance and pile bunkers are so cool. it's too bad crapcom added the shitty autoreload move so you can't just mash the shell button and watch your sharpness drop.
I'm with OP, monks are fucking total memes. If they were some other creative type of monk I would be fine with it, but pretty much alway's it's like a medieval Europe type setting and then theirs some Shaolin retard using the 4 elements or some shit, it's retarded. At least make the monks fit in with the other classes, WoW is the biggest offender in this regard.
occasional Monkbro here, you gotta have fun with it though, I pretend my dude is a drunk who learned it all from years of barfights.
It's no more meme than being a mage, or paladin.
>That little faggot kid with the really big useless looking sword with spikes coming out at random angles because it 'looks cool'
I bet you cosplay as a death knight in your off time.
You KINDA can. There's still charged shots, and you can pump those out without having to reload. It's not as cool as mashing the shell button, but they're pretty good, and wide gunlances get a huge bonus to them.
I've always wondered.
What else would you call a class in a game that uses kicks and punches?
I thought calling is monk was kind of silly, all things considered.
Although most games that have monk are in a fantasy setting, so i guess even that department also follows the whole fantasy logic.
>At will flying
As a DM you can suck a fat dick. As a player, mah nigga.
I know this is more /tg/ but holy fuck 5th ed monks were so easily fixed it blew my mind. They just kicked MAD in the ass by being like "Dex is love, dex is life." It was such a simple and elegant solution it made me so happy.
how the fuck did monks being THE martial arts class happen? I mean i could see a few games doing it being inspired by some shaolin shit, but its crazy that ANY punching class or character is a monk these days.
Haschel in Legend of Dragoon was one of the two best characters in the game for all but the first quarter of the game.
>solid stats in every area, no glaring weaknesses
>high multiplier additions that are easy to pull off
>no elemental weaknesses
>perfect balance between the funny old guy and badass old mentor roles
The DM I was playing with handled it with putting us in tight spaces and dungeons so I couldn't really abuse flying to much.
But when I could it was great, Dive attack, normal attack and flurry of blows would destroy shit. I wish my friends played more often.
Because both the west and Japan are far enough removed from actual IRL monks that pop culture is the biggest source of information on them. For both, they provide a sense of exotic foreignness. Their martial arts are varied enough that they the exact depict can be varied enough to match the tone of any work, from serious combat to flashy drunken wutang shit. And for any work that has any element of magic or other mysticism, you have qi manipulation. Plus it's a short four-letter name that can fit in any game with character limits on class names.
>Does not punch directly with its fists
I'm an old as fuck DM. I know you can manage it, but it's annoying because it's always a thing you gotta keep in the back of your head. You build shit and gotta be like "Or the birdman could just fucking fly and fix it all." It requires you to think more, and when I'm writing shit drunk the night before the game that's annoying. You gotta strike a balance between making it not trivialize everything and making it useful enough that the player doesn't feel retarded for picking that race instead of Variant Human.
It's still an awesome race though
Any class that uses unarmed combat is fucking awesome.
Especially when they're keeping pace with people who have weapons.
I fucking bet that OP is a healing class.
Because NO ONE QUESTIONS THE PUNCHMASTER
>monks in d&d
>3rd edition: not a spellcaster, dogshit class
>4th edition: restricted weapon list, dogshit class
>5th edition: cant polymorph, dogshit class
Being a monk blows
Monk ruined DFO for me. Every other melee class feels clunky and slow in comparison to the fluid duck and sway mechanics.
>tfw only exclusively play unarmed melee classes because you wish to learn martial arts as well
>Polymorph required to not suck
Yeah no. Git gud.
I like the idea of the dude who surrounded by magic and powers given by the gods and armored up sword and board dudes who can take a missile to the face and laugh it off there is a dude who just punches things.
and it works, he punches good.
I also like grapplers and wrestling moves and in vidya this is commonly given to the punch mans.
Elder Scrolls 3, and 4. I cheated and used a Stamina Poison on a bow every fight but holy shit stuff went down fast
Most Final Fantasy games:
1 - black belt superiority
2 - punch selves in face, win game
3 - i cant remember
4 - yang with proper elemental claws wrecked shit, and in the remakes was the biggest badass in the game and a strait upgrade to edge and kain where you can use him for the moon + postgames
5 - never played much
6 - sabin, same elemental claws boat, farm genji gloves on the floating isle before the world of ruin for everyone, or stack STR/dmg up espers/relics for 9999 damage Pummels
7 - tifa, tits
8 - zell's limit breaks broke the game, spam the two lowest tier breaks almost endlessly
9/10/11/spinoffs/12/13 - never played
14 - monks are the highest parsing dps in the game currently when played properly
Tactics, I think Monks with Ninja's Dual Wielding was cool, I guess? I think. I dunno been forever
fallout new vegas, slayer build, any fist weapon
>killing a deathclaw with boxing tape
fallout 4, sneak attack back breaking bitches all day with cement lined boxing gloves or frontline metal armor damage reduction build power fists to the face
star wars: galaxies - Teras Kasi was by far the most fuck you nigger i want you dead spec in the game until the CU/NGE. you are dead as fuck if you were dizzy + forced position change + head damage spam
the old republicScrapper Scoundrels are pretty high on the damage charts, warning: there is pistol whipping and sawed off shotgun back blasts
EverQuest, high damage, near-tank ability, the games main pullers until a good Bard was a thing, self healing, feign death, favorite class of many then and now in project1999
Monks in MoP, good times.
Ayla in Chrono Trigger, solid damage, awesome techs and dual/tri techs
Earthbound, Poo, unless you found the sword
I forgot to mention:
Etrian Odyssey 3: A Zodiac/Monk all roid'ed out on STR books abusing weaknesses, charges and debuffs literally use the power of the stars to punch shit to death, this is amplified by using the unarmed exploit where you keep your mainhand empty and your offhand with the highest damage mace you can get
The best way to play a Monk is to be an old man.
I once rolled a character based on pic related and it was a blast.
>deceive party and enemies that I am just a senile elderly traveler who is extremely frail
>fights start and I go full smug kung fu villain, mocking my opponent for not being able to kill an unarmed old man.
What is the difference between a monk and a muscle wizard?
>Rooted and Moving Target
>DR perks and passive HP regen
>Get Ballistic Cloth upgrade so I can fight wearing a fucking skirt
>Kill Swan with barely upgraded knucks to claim his power for my own.
>Fuck Blitz. I sprint at my target the instant I have LoS and punch him with the speed and power of an oncoming freight train.
I have almost as much DR as a suit of T 45b, and my sprinting punch can kill most things in one hit.
I once punched a vertibird to death.
This is so incredibly satisfying.
Tabletop games have endless options. As for vidya, I don't know of much.
In Bloodborne you can get a weapon called Kos Parasite that uses unarmed attacks as a move set. Damage scales off of the arcane stat, so that might work.
It was strange when I played a monk in BG2, and entered the watcher's keep.
I recall encountering some magic golems that were immune to magic and magic weapons. There were conveniently non-magic weapons in a cupboard nearby. However I neglected to arm my monk with one because I made the assumption that his hands which are "considered" magic weapons would be fine.
>everyone wants to be Saitama
>no one wants to be Bang
sad world we live in
Why not? If chi/zen/shit exists in that setting that it would be discovered by somebody eventually. If only white people are around then only white people are gonna be able to find it.
>5e monk mid level staff attacks and damage
Unhittable and tons of damage. I could see how groups that didn't do a lot of combat wouldn't need a monk, but hot damn, we fucking rock in combat.
Why would anyone mention him.
If you want a boxer there's hundreds better and boxers aren't monks.
>mfw 3 stacks GL
>mfw being no match for anybody in DPS
>mfw punching elder dragons and robots at the speed of light
Sims Medieval friend, although you're more of a priest than a legit monk
The monk class is really satisfying on a very basic level : no equipment means you are just a little less powerful, while weapon classes are just fucked.
Wizards are cool for the same reason. Going into hell naked and making the demons and devils beg for mercy is priceless.
>using weaopons with a monk
the only reason I like this class is because its cheap and efficient, points into str or atk means I can save money for something more important
That guy was badass but he had like the second most difficult combos after lavitz/albert.
That game was pretty cool I got stuck in that freaking desert place though after you go through that town with the palace chasing down lloyd and I think after a mirage fight I think in that weird tower.
>TFW ranger in arena made impossible hit on reversal of fortune monk with distracting shot
>>level takes away all your equipment
>>you're only marginally less powerful than before
>everyone says how bullshit Dead Money was because you lose all of your shit
>mfw I just punched people anyway
It is, this dude used one that was 80 pounds.
>He became a Buddha by doing everything unbuddha-like
I always want my monks to be about mass utility from a broad range of skills. They don't deal or tank the most damage but they fuck up enemies by crippling them while defending themselves with more than just damage reduction.
>Lightning fast mov and atk speed
>Deflection of strikes
>Fist, leg and body fighting
>Great mental defenses
>Heart stop punch
>Grappling, throwing and wrestling
>Master of throwing shit
>Some debuffs and buffs
>Precision striking lethal points
>Stealth and sneak
Stuff like that.
>mfw no action rpg with Mortal Kombat-tier animations / aesthetics
My favorite character archetype is old man with grey hair that fights using their fists much better than any younger fighter. It just so happens they tend to be Monk class.
Disgaea is one of the few series that made melee weapons and magic equally over the top.
More games need to do this.
>minor KO damage on head attacks
>Trance gauge that fills by dodging
>fills faster by perfect dodging
>Trance mode makes all attacks chargeable with increased KO, increases Evasion frames and/or adds forward- and back-steps using same R+evade button combo as the memstick's jump
Dark ages from Nexon had the absolute best monks.
>Most armor sets were bare chested
>Could be the tankiest class despite having lower defenses but massive HP
>Four different martial arts schools to further develop your character all with unique abilities like becoming immune to damage, blinding enemies, and a punch that utilizes your hp as a resource.
>one of psi abilities adds psi damage to every unarmed attack
>there's a trait that makes your fist AP cost hilariously low if you're using light armor
>melee special attacks like a combo or dirty kick which can be enhanced with using specific equipment
>one of psi traits also allows force damage to scale with your STR
Why don't more games do cool looking sprite work like this? I never even knew this was possible for the longest time because the industry usually does polygons. If they do sprites it doesn't look elaborate like this.
I will never understand anyone choosing anything but the warrior when it comes to classes.
Simple, clean decapitation fun. What's not to like?
>What else would you call a class in a game that uses kicks and punches?
I never really thought about it either, but, there are a few options:
Martial Arts Master
Hand to Hand Expert
>Simple, clean decapitation fun. What's not to like?
Being naked and getting stabbed and not dying kind of takes me out of the game. Like seeing a wristwatch in a medieval movie or something. Mage, archer, rogue classes avoid damage more with ranged attacks or sneaking, so it mitigates the psychological effect.
And magic seems more refined and intellectual, which suits me. While sneaking thrills me, while also being so satisfying when you kind murder someone thereby ending the fight before it even occurs.
Its not really a Monk class nor is it a fantasy but with pic relate you can choose to either punch your foes with your fists/feet or go full muscle mass in ripping them in half. You can even choose to charge, mix and alternate your combos with slow motion for maximum effect.
Last monk I played was in Pathfinder. I made a full blooded Orc....Thing is he has no arms, so he had to do all his attacks with just feet. Pretty much when any one ever grappled him, he was usually shit out of luck.
>Some people can't seriously understand why they are called monks.
The source of the strenght of this class' archetype is its ascetical lifestyle, made of meditation, training and passionless mindset. You know the fucking Jedi and the fucking Jedi ORDER, right? It's the same concept.
>That's not a monk description
It is, you fucking closet narutard.
The "I murdered my fatherly figure/master/someone I have a strong emotional connection with" is a fucking generic trope of characters that lead a fighting-monastic lifestyle.
>You cancerous fucking fag.
Yeah, now stop projecting and stop lying about your age, little shit.
>I once punched a vertibird to death
kingfu monks have no place in western fantasy period. If you want hand to hand battles, make it related to warriors and rogues, not fucking grashopper bald religious faggets in the mountain.
Monk equivalent in my language makes me think of the first one.
"Monk" makes me think of the second one.
I dislike it when games give monks too many flashy abilities like WoW or Diablo 3. An unarmed fighter with a neat philosophy is more than enough in my opinion.
When you start dropping pillars of lighting on people with your KI CHI HAKI whatever the fuck you wanna call it, it just becomes stupid since you're just a melee not-wizard.
Spellcasters aren't even a class, they're easy mode in every game I've ever played them in.
Every game likes to pretend that deciding between various incredibly overpowered versions of rape or crowd control (also with rape) is an incredibly deep tactical choice, when it's always a faceroll.
I hope DD is actually satisfying or challenging as a spellcaster because fucking hell I want to be a wizard and feel actually good about myself when I overcome a challenge.
I think he means that those two types of characters are always asked if you can be like in RPGs. Like if it's not a guy that can punch the fuck out of everything it's a guy that uses a fuckhuge sword to cleave shit.
>Skyrim took away Hand-to-Hand skill
>only way to make a viable unarmed class is to play Khajiit or wear heavy gauntlets and are forced to break down a unique for the unarmed enchant
I'd play a game about Punchmaster
>He doesn't like being stronk enough to break steel, stone and bones with his bare fists at the speed of light
Why would anyone not like monks? Do you need to express overcompensation with big ass weapons and big ass magic fireballs?
>monks according to videogames: peaceful, religious, use violence as a last resource and even at that point they only fight with their fists
in japan some of them were no more than mafia gangs
>mfw have a slutmogged female priest healer
>mfw ERPing with the tank while we are in a dungeon
I still haven't told him I'm actually a guy
I was a Monk in my first RPG: Neverwinter Nights 2
That shit was crazy overpowered. I just dumped everything into DEX and WIS, and my automatic feats took care of the rest. By the end I had an insanely high AC and was immune or superbly resistant to just about everything.
>Wanting to be a monk
>Not being a Cleric
Do you even Holy Warrior?
I like being able to heal myself. I like blunt force, especially bare handed blunt force.
I like monks. The only game I've played a monk is Brakely default, wherein you can actually outdamage other physical classes by not equipping a weapon, which I think is cool.
The thing is, a lot of those sound dumb and are too long. I've always thought that Tempest would work well. It looks dumb on paper, but it captures the idea of a really fast cuh-razy fist fighter better than pugilist or brawler.
Anyone else enjoy playing Zenyatta during the beta? He's probably the character that made the biggest impression on me.
What would you replace the Class Name "Monk" to anyway?
I would replace it with
All I know is that they blow ass in 5th edition
>can't make an "Akuma" style Dwarf Monk because they don't need STR
>heck, can't even really make a Dwarf Wizard because once again, STR
Your DM is just a shitlord I let all my PCs do that within the rules of 5e, that's the beauty of homebrew.
If you're playing adventurers league then well yeah shit outta luck there.
Well you can make any combo, it's just you won't have your +3 in the stat you need.
It's just that D&D is such a numbers game that you feel dumb if you are playing a suboptimal build.
I've tweaked classes many a time to allow a PC to play something they wanted. Man I could tell a hundred stories about PC's walking in and trying to dump some broken special snowflake character on my table only to be handed a blank character sheet, but /v/ isn't the place.
Clerics are pushovers that can't do squat on their own.
Now Plague Doctor, THAT'S an underrated class I want to see more of.
Concoctions up the ass nigga. Maybe a cool little thing where you can mix and match ingredients with better results and potency or something I dunno. Lotta buffs, debuffs, and AoE moves bruv.
That already exists, it's called an Alchemist.
Plus they have the added bonus of being able to transmute shit, and can do sciency magic shit.
Or you could, you know, play Shovel Knight
>The thing is, a lot of those sound dumb and are too long.
>>everyone says how bullshit Dead Money was because you lose all of your shit
people thought that was bullshit?
you're given a crapton of explosives, guns and even start with a holorifle not to mention dog fucks literally everything once you get him
Wouldn't have posted it if he hadn't said "Hero" in particular.
Also calling it a "meme" anime isn't exactly making you look good considering how the thread started.
Martial artist is kind of broad. It covers every style of armed an unarmed combat, and in a fantasy setting probably practical combat magic as well. What he likely meant is he wants a better term for a naked punchy guy.
Monks in Everquest are pretty solid and true to their class. Come to think of it every class in that game is pretty solid and true to their respective basic concepts.
undead hit like mac trucks as it is and have a shitload of health. undead monks are even worse. that punching sound they make like your bones are cracking from the impact doesn't help either
You shut your fucking mouth and show some respect! You are in the presence of your betters.
That's because you've never seen a woman in real life, anon.
I tried playing that as a cybernetic kung fu master the first time around. I thought it made sense that a master of punching would be even better if he had hydraulic strength and could punch holes in tanks. I was wrong.
by definition women can't be monks.
Its sad how ignorant everyone these days.
a warrior Monk literally CANNOT be female, if you want to be culturally/historically accurate. Granted no one cares about accuracy anymore, its all about protecting our feelings now!
I don't care, it's stupid. You wouldn't call this guy a Monk, would you?
I just want a fist fighter class that revolves around grappling
>throwing people around left and right
>throwing people into other people
>kicking people over ledges and cliffs
>mother fucking suplex
You actually would.
He's a practitioner of a Kung Fu variant in a temple based in China whose ultimate technique is based on a peaking of emotion and enlightenment.
And yes, Hokuto Shinken (Even if it's a Japanese name) is a Chinese martial art, its stances and movements are all based on Kung Fu. It really shows with Kenshiro and Toki as well.
Okay forget Kenshiro. How about pic related? He definitely isn't a monk.
Everquest 2 kinda had that. you had the typical weaboo monk for the good guys who punched shit kung fu style and could use staffs and shit then there was the badass bruiser on the bad side that could get awesome brass knuckles and just beat the shit out of everything.
then rename the class to "fighter" "brawler" or something of that nature.
If they aren't monks then don't call them monks.
Monks imply a religious element, even in Asian culture. Kung Fu lifestyle/temples were basically a cult with Buddhist influences in china and even then they appear to be male exclusive.
A dedicated Buddhist martial artist who practices mainly kung fu with a religious background? Who even has attacks like "Zen Healing" and "Shaolin Fist?"
Nigga he's Monk as fuck.
He also has a God Hand and yet it's not implied anywhere he's a Christian.
What's your fucking point? And where the hell did you get him being a "dedicated Buddhist martial artist" from?
That'd be a pretty funny party.
>thin old monk who uses martial arts as a tool to further his mental and spiritual enlightenment, meditates all the time and is eternally calm
>isn't superhumanly quick, but seems that way because of his mastery of technique, attacks are targeted to do more damage then what seems possible
>massive bearded brawler, enters pit fights for fun, once wrestled a bear for a Z28 Camaro which he never received, acts like your one buddy who drinks heavily and gets you both into and out of horrible situations
>breaks skulls, shatters ribcages, basically a human meat tenderizer, but is also a skilled wrestler who uses grappling moves and throws to great effect
>monk and brawler are total bros, spar often while jokingly making fun of each other's fighting styles
>watching this little old guy go toe to toe with a giant sweaty guy who's blood is 30% steroids is a strange sight
>And where the hell did you get him being a "dedicated Buddhist martial artist" from?
The fact his main form of healing requires zen and his interactions with the four Devas are all inspired by actual tales of monks becoming Buddhas, ranging from a gluttonous demon who tries to be friendly with them, to a temptress trying to seduce them, to a third demon just straight up getting hostile with them?
Hell, Devas are actual concepts in Buddhism, look it up.
And the fourth Deva is a human who basically gave up on his path to enlightenment, but goes full on Bodhisattva by giving up his Devil Hand to Gene so he can use both (Attaining enlightenment)