Who's ready for the industry changing game 'Cancer Simulator 2016'?
I spent 5 years of my childhood dealing with cancer and still deal with the side effects. Why would I play this?
I hope this isn't another Extremely Loud and Incredibly Close. Namely, an extremely pretentious, award-baiting yet incredibly mediocre work that is immune to criticism because it covers sensitive subject matter.
The creator is a really humble guy who's making this from personal experience. It's a love letter to his son about what they went through as a family.
The dev isn't up his own ass and trying to be pretentious so there's that at least. Sure, the game may end up feeling that way because of the subject matter and shit but it won't be deliberate.
This is for people who haven't had a cancer experience to play so that they can say they know how cancer feels
>Yeah I share your pain brah. I haven't had someone die from cancer but I -did- play a vidya gaem about it so we're basically the same.
Apparently it's based off his experiences with his own dying son. It's quite well done from what I can tell, but I wouldn't recommend buying it unless you want a semi interactive movie pretty much designed for this guys relatives.
>You must be brave to play this game!
How about we're not fucking interested in playing a cancer simulator?
>Video games can be ART! Video games can be ART!
Well, this is what you get when your medium is flooded with wannabe ''artists'' instead of people who just want to make a good game.
I don't want to play a game about some douche being sad about his cancer baby, unless I get to play as the cancer and fight my way through 16 brutal stages of wicked organ-slaying action.
is there anything about the game design that's going to reflect its themes or is it like how some movies are just made to win academy awards because they know about the nuances and tastes of a particular circle of people?
>vicious resource management sim where you manage the cellular logistics in a war of attrition against cancer
>can eventually fight to the point where you're declared "cancer free"
>random remissions and metastases ensure you never win
isn't this about a 4 year old with cancer? That's pretty sad, but isn't it sadder get cancer at say 16 or mid 20's? A 4 year old hasn't even experienced anything to really remember. Meanwhile the mid 20's guy can comprehend love, family, and life in ways the 4 year old can't even begin to comprehend.
>"This game really stuck with me, and the impact of playing it shook me to my core. I really had to stop and think about my whole life after playing it. I mean, it's locked at 30fps for fucks sakes!" -Total Biscuit
>"It's always sad when a baby dies, not as much when it's a CIS white (presumably) straight male but still pretty sad. Also it was really short and had no gameplay 10/10" -Polygon
>"This trend of bald male protagonists needs to end" - Feminist Frequency
>"After playing this I was literally in tears, just thinking about how awful it would be if my wife's son suffered the same fate as little Joel. Thankfully Tyrone 2 is in good health, but for all the parents who have to face this horrible ordeal, this dull game might just be what you need to get over dumping your kid in the ground"- Rock Paper Shotgun
But CS:GO was released years ago.
Yikes that sounds rough. You're gonna pull through though man. Don't worry about it. This is kinda gay but Here: http://www.inspiredtaste.net/27024/brownie-in-a-mug-recipe/
Add about an 1/8 cup semi sweet chocolate chips into it. It makes it better. You'll pull through anon!
I don't have to play a vidya to see what cancer does to people. Hell, I used to work EMS and now I'm working at a city hospital
For all you smokers, stop fucking smoking. Not even vaping or e-cigs, cut all that shit out unless you wanna play on hell or hell mode for the last few years of your life.
What about a 69 year old man looking back at all the time he wasted doing coke?
I watched the trailer for this last night, thought it could work moderately well as a psychological horror game. Almost reminded me of a sequel to Silent Hill 2. But uh... yeah, I suppose this could be nice for other people with kids with cancer to play... or something.
>claim is refuted
>"Yeah well, fuck you!"
>go on twitter to yell at this bitch for being stupid
>she already somehow has me blocked
Won't deny that but one of the tracks in Blackstar is basically him looking back at his early days and feeling as if he wasted a lot of time parting and doing drugs.
>Where the fuck did Monday go?
God that album is depressing.
This one probably isn't.
Nobody is stupid enough to accuse someone of getting harassed and then accuse them of being part of the group who is presumably harassing himself somehow.
Also looking if some reporter has ties to something he is reporting on is not harassment.
>Nobody is stupid enough to accuse someone of getting harassed and then accuse them of being part of the group who is presumably harassing himself somehow.
you underestimate the stupidity of SJWs, my friend.
It's clearly another non-game walking simulator, BUT I believe the subject matter is tasteful enough that it's a worthwhile project. It's not pseudofeminist identity politics propaganda, but a heartfelt parent-child tale that's using the medium of games as a method to increase emotional engagement. At least that's what it looks like to me.
Captcha: aybotic have
Yes, that guy is the dev. Also, he supports GG and is a hardcore conservative Christfag, so there's nothing to attack other than the distastefulness of selling a game about your son's death and not giving any of the proceeds to charity or cancer research. SJW's don't know what to do with themselves because it's not a typical feminist/LGBT indie walking sim, has a heavy handed religious message, yet they are tripping over themselves trying to defend it from literally nothing in order to not look like hypocrites. It's hysterical.
Yes, it's actually him
Honestly, this game isn't pretentious. It's just a guy who made something interactive based on something he actually experienced.
I think this one project actually has a right to exist even if it's not up our alley.
The only thing that's cancerous is how the gaming press will frame this
Oh yeah. People who spend their 20s on a video game board definitely are going to do amazing stuff in their 80s.
Seriously what is this shit with "wasting your last few years of your lifes"
Have you seen old people?
They are miserable. The healthy ones just get to watch all their friends die or forget them and they are in pain all the fucking time.
I don't even want to get older than 30 right now.
what a terrible name lol, it lacks any subtlety and i bet the game does too.
seriously if you were making the comparison between battling cancer and fighting a dragon why wouldnt you just call the game "that dragon"
Seriously, this is the dumbest shit. These people beg for video games to be treated like art, and when something legitimate pops up, they refuse to support it and return to demanding games they don't even play get censored.
Its always funny when these things clash but they generally end up on one side of the issue.
Like in germany the women getting molested by immigrants they basically told the women to just get over it.
>Sir! The cancer is spreading out of control!
>Deploy an EMX recombinator that blocks the operation to all affected cells
>Reenforce the endoplasmic reticulum with a glusosome membrane
>Ends up being a mediocre game, hyped for a week then no one cares.
>Same exact fucking game except it has a stupid twist that after surviving its revealed the character is a trans-gendered lesbian and is in a relationship with another trans-gendered person.
>10/10 GOTY, BEST GAME SINCE GONE HOME OMG SO PROGRESSIVE SOUP.
I hate trust fund kids.
Video related https://www.youtube.com/watch?v=FrG4TEcSuRg
No memes, I couldn't imagine having to go through that as a parent. What the fuck do you tell a kid that young?
Though it sours the whole thing a bit to charge $15 for it I think and opens itself up to a lot of (justified) shitflinging about the length and quality.
>Razer Inc., who acquired the Ouya platform and property in 2015, stated that they will donate all revenue from sales of That Dragon, Cancer on Ouya will be donated to the Morgan Adams Foundation and Family House SF, two charities that had assisted the Greens' during Joel's treatment in San Francisco.
That's pretty cool though, makes the devs look pretty shitty for profiting off of it really.
Already lost my dad to cancer, don't need this shit to tell me how it feels. In fact, nobody needs this because odds are you'll all experience that sort of loss at some point in your lives. Shame this dev is so blatantly greedy, this could have been a great way to raise money for cancer research organizations.
>gaming has come so far that it's literally about cancer
I know the creator of the game suffered a terrible loss but I think he expressed himself in a way that some might not really want to experience.
Regardless or not of how poignant and touching this game is, people don't want to play a game about losing their kid to cancer.
Also, the graphics look VERY similar to Catlateral Damage's graphics. I'm guessing they're in the same engine?
Let me guess. The symbolism is going to be completely unsubtle, will lack any sort of gameplay and be a walking simulator?
I wouldn't know. I don't have insurance or read up on any of it.
I've never visited a doctor
Christ, what a fucking bummer.
I play games to have fun.
What the fuck kind of fucking thing to write about. Seriously. "I won't play this but it's an important game"? What the actual fuck, who wrote this?
I thought it was about him. If he made a game to sell it, it's about his son, for profit, then that's unironically cancer.
Even if smoking didn't actually lower your longevity, there is absolutely no sane reason to do it. If you think all the bullshit you're inhaling only hits when you've reached 69, you're a fool. It seriously reduces the quality of your life no matter what early age you inevitably painfully die. For example, everyone who smokes will inevitably suffer from nicotine withdrawal for most of the day, which leads to considerable feelings of discomfort and anxiety. That safe, secure, cozy feeling you get when you finally light your cigarette after four torturous hours without one? That's how non-smokers feel literally all the time.
>tfw I've lost 3 family members to cancer
>tfw I'm losing a fourth to it
I'm not offended over this game because that's retarded but like hell am I ever gonna play it. The entire thing reeks of trying to cash in on people's feelings and hiding behind "muh art" when people call out how shit of an idea it is.
It's literally the exact opposite of Hatred - just as crass and everything wrong with games, but on the other end of the spectrum.
Cancer treatment is absurdly expensive and can put people in debt easily.
The only reason he's making keeping the revenues from this is so he can earn some money back on the ridiculous amount he invested in it. He might not even profit from it.
I don't like the style this game is in but I'm kind of glad it exists. Nobody asked for it to exist and there was no demand for it. There is no pandering to any group in it. He just made it because of how he felt.
I think more games should be like that.
But if you don't turn on all the difficulty options on, you're a bitch who can't play Dark Souls. You need to turn on smoking, drinking, and drugs all on. Also need to raise the "Number of Blacks" slider to max. That's how you play the real man's way.
>That's how non-smokers feel literally all the time.
Except it's not for a lot of people, which is one of the main reasons people get into smoking or drinking on the level that it's a genuine addiction. People who already suffer from anxiety, depression, stress issues, they look for vices that make them feel better - then these vices turn into problems as you explained. Yes it's stupid, but so are drugs and they're incredibly popular with the retarded populace.
This >>323982601 is right.
It's incredibly personal. I don't even see how it could appeal to anyone else.
People who have had personal experiences with cancer won't want to play it because they know how bad cancer is. People who haven't won't want to because they've heard how bad cancer is.
But I don't smoke anon.
I am just defending the right of people to do what they want and do bad shit to their bodies if they want.
They don't owe you their old age.
>That's how non-smokers feel literally all the time.
That is not how I feel all the time.
But I have my own health issues.
I won't be going anywhere near this game. I worry about cancer enough as it is.
>an important game
>that I haven't played
>nor will I
Why do I get the impression that this faggot is completely unqualified to write about video games?
Jesus Christ, Vice has become an absolute liberal shit show full of psuedo intellects who have no idea what theyre talking about since Gavin left.
Wrong. He Kickstarted the game and got almost 3 times the amount he asked for and needed to make the game. His expenses were all covered, all the money he gets from selling this is pure profit right into his pocket. He's not in debt. He also had a fucking documentary made about the making of the game and death of his son. It's all greed, pure and simple. He's not even sad about his son's death, he's happy because "Joel is now with Jesus in heaven and that's worth celebrating".
My grandmother smoked from when she was 16 until she was 65
She died at the age of 78
Life is absolute dogshit after 85 no matter how healthy you live anyway, the human body simply falls apart
Nah, him and his wife are garbage. In their kickstarter video you can tell they're barely holding back their glee because they know this situation is exploitable as fuck and it's an easy kickstarter.
>Alright, this one's defective. I'll make some quick dosh off this, have a new kid and use my dead kid money to make sure the MkII is better than the previous model
I guarantee you he's devastated. He's just saying that to make himself feel better and also he believes it. That doesn't change the fact that his son is fucking dead and gone and it's probably going to be remembered as one of the worst times of his life.
But as for receiving 3x the amount you ask for? Can you even control overfunding? I know Mighty No. 9 got overfunded 450% since Inafune only asked for $900k.
>That safe, secure, cozy feeling you get when you finally light your cigarette after four torturous hours without one? That's how non-smokers feel literally all the time.
I can confirm this is absolute horseshit as an ex smoker.
That's pretty much all of game journalism these days. They don't need to tell the truth or have integrity because they're on the internet.
>having shitty genetics
I feel bad for you
You're probably a manlet too lmao
>My son died. The respectful thing to do is probably make a shitty video game about it and make a shitload of money
>AW DUDE, LEMMY AAAAAND BOWIE DIED? IM GOING TO SELL SO MANY FUCKING COPIES
IM THE BEST DAD EVER
Wow, that's a great story. Too bad it's more 'muh feels' indie 'games are art' bullshit.
Greenlight could have been a great thing if they hadn't opened the flood gates. Now, greed has taken over and people are shitting out low quality,and in every sense of the word, shovelware, in hopes that something will stick. It's just like the Google Play store, everyone just puts minimal effort into developing a shit app that will catch a few dollars.
What happened to indie developers that wanted to make a fun game first and make money off of it last? I had a blast playing the mods that came out of the late 90s and early 00s.
>mfw brought this up with my group friends after watching a streamer practically sell the game to his viewers
>explained to them how it wasn't a game and how sick I am of hearing these non-games be classified as games simply because they carry a story
>they bark back at me that my opinion is wrong and it IS because video games are becoming a medium for sharing experiences
>one of them goes on this whole thing about how we have to accept where the industry is headed because it is becoming more of an "art form"
>the other tries to tell me that these are experiences people want so they can better sympathize with someone that has cancer
>I ask why someone would want to experience being a cancer-ridden child
>"well it's not that they WANT to, but that they CAN"
You're right. It's strange I would phrase a post in that exaggerated way, since I'm literally disabled from an anxiety disorder at the moment.
Stress and anxiety are well documented effects of nicotine withdrawal. Either you never smoked, or your life is going shit for you either way.
What if it was developed by Platinum
>play as a doctor, shrunk down to microscopic size
>fight tumor monsters as well as a tapeworm as a boss
>your weapons you get to choose from are all doctor's equipment, like a giant scalpel, a giant syringe, a IV drip, or even a stretcher
>the final chapter is the tumor boss growing to human size
Would you play it, /v/?
If you're saying it "reeks" of being something without playing it, you're literally worse than anyone who campaigned against Hatred before it was released. Or you were baited very hard by trolls.
>video games are doing new things
>therefore, we have to stop doing all the old things
I hate this mentality. "Video games are art" idiots wouldn't be so insufferable if they were willing to coexist.
No cheaper way to tug at peoples' heartstrings than to write a story about a kid with cancer. I think it's weak. If I want a case of the sads from sick kids I'll look up some St Jude's commercials on YouTube
Your friends argument makes sense anon.
People read/consume media about different experiences all the time. Why wouldn't you want to experience being a cancer-ridden child, if not just out of curiosity? It's more interesting than playing the grizzled war hero for the seventieth time.
>why wouldn't you want to experience being a cancer-ridden child
>He hasn't experienced being a dying child
Shit hurts man.
Depression Simulator was developed by a hack who actually goes out of her way to cause depression on other people.
Cancer simulator was developed by someone who actually experienced what he developed.
>when people inevitably play it on YT and cry for views
I'd rather play an actual game where I'm a fucking grizzled wizard or some shit, kicking ass and feeling good than be a fucking four year old cancer-stricken child and feel bad afterward
>If people thought like you, they would literally only want to read their own autobiography.
>Why experience anything different or unique? I just want to play some more call of duty!
Why do I get the feeling this "game" is less than two hours long and will still get high scores from reviewers?
I once read a Vice article where the author spoke to a military strategist and was outright butthurt that the US couldn't be invaded by other countries. The reason he wanted the US to be destroyed? Republicans not supporting healthcare legislation. He outright said he thought it was a shame it wouldn't happen.
Man, I can play the reduction game too.
> "Hey Billy want to play some video games?"
> "Sure! Let's play 'GET SHOT AND KILLED OVER AND OVER'. I hear that's a great game!"
Why do people play FPS if you just get killed man that shit sounds so depressing.
>implying I play FPS's
I'd rather make a comfy village or city than play as a kid with cancer. That is literally the '''''''''''''''''''''''game'''''''''''''''''''''''''''. Playing as a kid with cancer. Playing an FPS I can blow shit up, shoot people and have cathartic enjoyment. I can't as a kid with cancer.
There is a reason there are more games where you kill shit than slowly die.
People have literally always shared their experiences through artistic mediums, especially anything too uncomfortable for regular conversation.
It's a way to explain your feelings without looking another person you don't know very well in the eye and say "So my four year old died of cancer".
It's just never been as easy as it is now to make a "video game" since the tools are powerful enough non-technical artists can make the whole thing.
I'd rather we settle on another classification for things like this because I agree they're not games, but I'm not autistic enough to really care and argue about it. Someday when there's a lot more of them maybe people will decide on something.
>there are people taking video games THIS SERIOUSLY
Not good enough. Allegorical shit flies over peoples heads. Shit has to be stamped into their face for them to notice.
Video games, remember are hard. Need I link the articles about playtesters complaining HL2 was "too confusing" and Dishonoured was made super easy cause the guard said "you can't go upstairs" so the players couldn't progress.
>Thinking about making a game for my son because he died of cancer
>You know, I'm really proud of you. Being able to play as him having fun, running in vibrant environments without a care in the world. Through this you will have immortalized him as the happy young boy he was. You're truly a great father. So what are you thinking, platformer?
>Oh no. The entire thing is about him dying in a dreary dimly lit room. There's 'try not to cry' mechanics and near the end you have to mash the button to stay alive, but it gets increasingly harder until you die.
What a bunch of pretentious horse shit, It's almost always 30+ year old guys that don't have any other hobbies trying so desperately to make video games seem more mature and artsy fartsy than it really is.
Who is so upset about a game not meant for them that they must complain about it at the top of their lungs all the time?
OP, I need you to go stand over there next to Brianna Wu and that alcoholic Polygon editor.
It's so weird that everyone is against the setting, and not one of you seems to care at all about the gameplay.
None of you have mentioned a thing about the merits of the gameplay (and lets be honest, that's because none of you have played it). Everyone just assumes that because it's about "a kid who has cancer" the gameplay can't possibly be entertaining or rewarding. It's clear that a character having cancer is the sticking point for everyone.
Why are you guys so against having different stories being told in games? It's not like other games are going to stop telling the other same tired stories.
What is it about games with real life situations and tragic protagonists that make you guys froth at the mouth?
There is none. You mash a button to 'fight to stay alive', which gets harder the more days pass. The better you are, the longer you survive. That's the only thing you do. There is nothing else.
If it wasn't being sold I wouldn't give a flying fuck
He's making a profit so I can criticize as much as I want
If you wanna memorialize your dead son, that's great and I respect that, but once you put your shit onto a major publisher and try to get shekels for it expect to get criticized if it's shit
You can already tell from the screenshots this shit game belongs on second life, not Steam
> run away from hard feelings
>tfw there arent any unbiased documentaries being made now
>mfw when told the clear sign that a documentary is unbiased and informative is when it's boring as hell
>mfw when I can't remember the last time I've ever watched a "dokyoumentary" like that
I feel like sensationalism is gonna be the death of well informed opinions. I watched a vice documentarynon the "Haiti zombies" and this stoners quest to figuring out what the secret was. All he did was get high. Literally all he did. VICE is just fucking stupid.
No one with any sense hates the fact shit like this exists. He made it as much for to deal with his grief as he did to extend understanding to others.
This is literally no different from personal film projects.
Why is ANYONE angry about this in any way? Are you scared it's a trend in the industry? Yes, pretentious non-games are a trend in the industry, a whopping tenth of a percent of the worth of the industry I would bet. "THINGS I'M NOT INTERESTED IN EXIST!" is not a defensible angle. Plenty of actual-game games are still being made, EDF 4.1 just came out in English.
I'm sure as fuck never going to play this thing and I don't know anyone who would, but what is the problem with it existing and why are you giving free publicity to something you don't like?
>Game comes out
>Tumblr hamplanets equate a virtual simulation of it to real life cancer and go on about how sad they are and how damaged they are
You could argue it won't happen but think back to the whole "I WAS RAPED ONLINE" thing that is actually still quite prevalent.
>game is made after his son passed
>talking in-game as if he's acting
>making these baby noises for a baby that isn't there
what in the fuck
RPG with a semi hidden time limit. Semi hidden because there is no obvious countdown, but the cancer spread is reflected in the world environment. The nigger it gets, the deader the world appears to be and enemies become tougher as well. The ancient evil that awakens is cancer and it is revealed at the end that you can't defeat it, only seal it with an ancient spell and hope it doesn't come back. Ends in a cliffhanger in a cutscene after the credits in case I make enough money to warrant a sequel
What? Link that up please, I have to read that for myself. But yeah vice is pretty dumb, they aren't what they think they are. Honestly they're a little better for info than places like gawker. Just a bit.
This triple false flagging meme has to fucking stop.
Actually, fuck it, let's go full Advice Dog on this shit and perpetuate it in different forms until it destroys the entire internet and modern culture again. Fuck everything.
Nobody has a problem with them existing. They have a problem with the media portraying them as:
2. Better than any other type of video game
And as such 'demand more' of them. Meaning, whoa, we get more of them. Meaning video games change and the flood of these ones in to get 'praise' means more people attack those which aren't doing stuff like this.
It's the same reason action movies are lambasted and don't get Oscar Nominations, but 'artsy' stuff does.
And yet 20x more action movies than any other genre get made and they're front and center for best screens and most tickets. Just like video games.
Pretentious bullshit being praised by idiot faggot wannabe intellectual philosophy majors affects N O T H I N G. No, seriously. It really, really doesn't. Genuinely.
Serious question because I don't watch a lot of movies.
Do action movie fans bitch the same way /v/ does about muh hardcore video games and how they get snubbed out of all critical recognition?
But that's the thing. Video games are not 'big' enough to go "nah, fuck you, market decides" like film can do. There isn't enough 'place' for artsy and non-artsy at the moment, because the competition for your dollar is much greater. It is also more of a problem, a video game costs $50-$60. How much does a film ticket cost? Exactly.
In the end, games are 'weak' enough to be affected by this critism that change COULD happen.
z: all of the video games made
x: artsy bullshit """"""games""""""
y: actual video games
z = x + y
>x gets bigger
>but y stays the same!
how can you even be this fucking retarded is it on purpose?
Around award time? Yes.
Any other time? No.
It doesn't, but as I said in another reply, video games is a new enough media that enough pressure exerted on it could make it change.
Tell me how many copies any pretentious faggot indie game you can think of sold all together, and then tell me how many copies:
- Biocock Inseminate
- Fuckout 4
- The Last of Arse
- Grand Sex Auto(erotica)
all games centered around Shooting The Bad Man While Not Thinking Too Hard, each sold individually.
So, next to nothing? He'd do better making a cool video game that is an allegory for cancer. A game that comes to mind is MASSIVE CHALICE (or MASSIVE CASHGRAB as I call it). You're constantly fighting invading forces and can only tackle one invaded area a turn, meaning you lose other areas. Your job is to essentially keep yourself from losing until the McGuffin works and the bad guys go away.
That's a perfect representation of cancer. Thus, if a game was liek that, a game which is good (not saying MC is good) on it's own, then it'd make MORE.
You don't understand basic economics.
Products are only in competition with each other if they are substitutes, which means they serve the same need, fulfill the same niche. If they are competing for the same consumers, then the success of one product means the relative failure of the others. However, this is only if they fill the same niche.
A fart-sniffing game with the message of "death is sad" doesn't fill the same niche as say, the souls series. It only competes with other low budget, low cost, indie artsy games. Hell, it barely even competes with games like Pony Game because it brings in new consumers who don't normally play games, but want to have feels. That's expanding the consumer base, and it's good for everyone.
The video game industry makes a whole lot more money than film ticket sales for years now.
It IS much more crowded but games have a crazy long tail especially indie shit on PC because of Steam sales.
If your game gets even a moderate amount of exposure from the big blogs/sites it's probably pretty likely to at least break even.
Lol smokings not killing anybody or get you cancer and gay shit like that s! I BLOW all that smoke out whats that gonna do to me outside my body??? Lol!
All u just fall to the goverment probakanda... not like ur eating thT smoke fuckin stupid people seriously lmao!!!
>game is literally made by the family of the kid depicted in the game
>stated reason for making it was to help his kid deal with what he was going through, until the kid died and it switched to telling as many people as he could how sweet his kid was
>all proceeds go to cancer research
>"OH PRETENTIOUS BULLSHIT SHOVE IT UP YOUR ASS NORMY REEEEEEEEEEEEEEEEE"
It's bullshit. They aren't even trying to make a statement or push an idea, they don't have a problem with the game but they just decided that they didn't want to play it. You'd never see Rowan Atkinson being interviewed on TV saying "The original star wars trilogy was pretty good, but I didn't like the prequels so I'm going to pass on episode VIII." It's pointless filler shit in every way, they don't even bother making it into clickbait.
You know, this has me thinking, why is it that a indie that usually no one would ever talk about or know about suddenly thrust out there via these huge gaming journalism sites RIGHT before their release? No one would be making this much of a deal if it wasn't so propagated, it's just fishy.
I don't think it should have been sold as a game. Sold as an animated film on a shit budget would've done better. It would still be glorified by pretentious "journalists" but atleast as a 4 hour interactive film it wouldn't be lying to you. But then it would have to compete with all the other films about people with cancer. And nothing tops 50/50
So really all it has to fall back on is that it was a creative outlet for the creator, and there is 100% nothing wrong with it. And I'm sure that's all he wants to do. Take his experience and put it into a form to help other people and deliver a meaningful narrative. However the moment someone is "raising awareness" they can fuck on off. Raise Awareness is keyword for "look at me".
Why did you pick him anon? I'm curious. He's one of my favourite actors and since the death of Rick Mayall, Alan Rickman... Bowie... I fear for Rowan ;_; that new Blackadder series might never be made.
That's where you lost. He never stated they should stop making the games, that they shouldn't be classified AS games. Get your bullshit-spouting ass back to the smelly embrace of FF and Wu.
Why does everyone try to be a fucking philosopher?
You are born alone, you will die alone.
No fucking video game will change it.
No fucking video game will prepare you for it.
If you die, you're dead. Boom. Over. Fuck you.
Cancer kills people. Big news. So do guns. So did the plague. So do Saltwatercrocodiles.
Why not games about that shit? Make life interesting instead of a "feel" ridden ride of understanding and preperation for the inevitable.
French surrealist art house films that don't make any fucking sense didn't stop Christopher Nolan from making millions off three fucking Batman movies or Disney reviving Star Wars. A small minority of experimental art games that aren't even particularly profitable by wider industry standards aren't going to suddenly displace traditional video games from mass consumption.
Seriously, I can't wrap my fucking head around you autists that say shit like this.
>market it like it's a interactive experience about cancer
>it comes out
>reviews everywhere saying how it's so touching and incredible and all that shit
>dev call their shit out
>there is actually a hype fight against a dragon as the last boss
Because we've been doing that with every artistic medium we've had. Stories to deal with depression and loss of innocence, movies attempting to make sense of justice in an unjust world, paintings depicting through expressive colors and shapes the frustrations of the artist towards a particular subject, emotional music about the way people can't understand one another. Literally every medium has countless examples, and they help people cope with this ultimately basic and cruel existence. Games are no different and shouldn't be any different.
See, this sucks. I'm pretty ill myself, nothing fatal, just something that will affect me for the rest of my life and stuff, but, me mum always says "don't worry, things will get better", as I spent my now 7th year bed ridden. I always reply "no it won't, you'll die, then I'll be alone". Then I remember that I then have to watch people I like die. Then watch the comparable dross move in to replace them.
Games should be games though, not a "walk around this house while some one tells you how you should feel" thing. Imagine if someone released a movie where it's only pages of the script in a slideshow, it's stupid.
It'd be better as a RPG starring cells, Osmosis Jones style.
>Reach the final boss
>He's about to destroy the world
>All hope is lost
>Suddenly, a magical elixir descends from the heavens and imbues the main character with amazing abilities
>He defeats the dragon
It comes back in a couple of years and brings friends
You complain about the subject matter and then move onto gameplay design. Which fucking is it? The problem you're suggesting that it isn't using the medium to it's full advantage not misused philosophy.
I didn't say otherwise, but the german police still had to make him step outside for a few minutes to see if he wouldn't do it again. And then they let him back in. And he did it. Again. I guess it's just a clash of culture.
Best of luck for the future. I don't know your circumstances so I can't comment any further, but I hope you're okay. It sucks to have so many of the people I watched/listened to growing up dying, it really puts your life into perspective and makes you realise how little time we have. And we're spending it on 4chan of all places.
Sure hope you aren't implying that video is anything but a masterpiece.
Well I think it's the same argument as anti-abortion people have.
>THINK ABOUT ALL THE EXPERIENCES THEY WILL MISS
While I don't give a shit about a fetus that doesn't think, I can empathize with the idea of a 4 year old having what appears to be a full life ahead of them and having that snatched away.
>tfw SJW are trying to defend this but the dev is pro GG and he just fucks them up and they just get mad and insult the dev
a lot of keks will be made when the games comes out
>smoked a fucking lot since my teens
>never do it around others cus im not a faggot
>eventually quit when a buddy bought me a vape
>hated it at first because of the faggoty "community"
>looks like a robot penis
>feel better eventually, get my breath and energy back and all that jazz
>havent smoked a cig in a couple years now but still vape when im alone
>buy juice at 0 nicotine
>literally just do it cus i like the clouds and flavors.
>still refuse to do it around others or in public
Vaping in public ESPECIALLY in stores/mall/indoors whatever is the fucking most faggot shit ever.
Why do people think any of this is "challenging the perception of the medium"?
It's really not, these kind of heartpulling art games are in plenty, difference this time being its based on the tragedy of the creator, but that's not a first either. "Callenging the perception of the medium" would be like, Virtual Reality at this point. That's something new, that's breaking new ground.
I don't even have a problem with games like these, but stop acting like you are doing something groundbreaking when you're really not.
I'm agreeing with you mang. I smoked half a pack of death sticks a day, bought myself a vape and a few juices a month ago and havnt touched a dart since. Down to 3mg juice now, I'm not sure if I'll go 0 nic though I still like it a bit.
Fuck using it in public, other than walking to and from work. The vape community is fedora tier as a whole, one guy was using one in a movie theater in front of me so I just casually tossed popcorn at him until he stopped. Fight douchey behavior with douchey behavior.
I made the drop from 3 mg to 0 pretty easily since 3 isnt a lot anyways.
And yeah the community for vaping is fucking atrocious especially public users. The only time i EVER associate near these people is when i go to buy juice. At my job there is a smoking section and i cringe every time i see this one specific guy walk up to all these rough old leathery smokers and pulls out this huge robo dick. You can see the looks on there faces "wow what a fucking faggot"
I listened to a podcast where this game was brought up.
Apparently the kid got cancer at two years old a and has been in and out of treatment the entire time up until the doctors just could not treat him anymore. The parents invited their friends to some prayer thingamajig the night the boy died.
Man, I hate that. Perhaps it's unfair to make this comparison between mediums, but I tried to read "Art and the Zen of Motorcycle Maintenance', given my proclivity towards motorcycles, maintenance, and a metaphorical maintenance of the self, so to speak, and I simply couldn't stomach the overbearing nature of the writing.
I enjoy a story, a real good story, when I feel as if I myself am looking into a mirror of themes relevant to my person through their invocation in some foreign thing. Actions speak louder than words, yeah? As opposed to going on a pulpit and telling me the answer, choking this vast expanse of room for open interpretation, just let the story tell it's own narrative. It's how writing naturally flows; Whitman wrote a damn near essay on the matter, the simplicity in taking the already lyrical and making it rhyme even more so, organically.
I'm ranting, but I hate to see a real good story neither tarnished nor lessened, but nevertheless somewhat changed by a purported singular, blinding truth. I feel as if "interactive movies" could be done right, especially with the advent of VR, but the narrative strength just isn't often present.
Every day I weep that video games are no longer about being fun entertainment but an outlet for every whiny SJW faggot to make an piece of shit "game" where you do jack shit except listen to their preachy garbage.
>every day I weep that video games don't cater to me
Anyone can do whatever they want with art, I'll never say 'don't do that', but as someone whose mom is going to die within the year this game makes me really angry. Everyone can see right through it, and I can too. Unless you're a little girl you don't need stuff like this, this isn't going to be a real game and he may as well be releasing a $15 visual version of his own diary which he no doubt keeps in his purse. The only real relief in the way of tragedy is comedy making fun of it, something people who've never experienced tragedy treat as horrific because they have no idea how relieving it actually is, it's why it's called comic relief. The idea some anon had in this thread about playing as cancer and blasting stuff up would help me laugh, and ironically probably help me finally cry, better than a game about some bald, mutton chupped glasses faggot rubbing dollar bills over his cock.
I do not understand why /v/ is upset about this game. Why are you faggots mad that some dad used a video game to deal with the death of his son? Why does it bother you if he tries to articulate his experience to others through a video game?
You don't have to buy it. You don't have to play it. You don't have to buy into any of the increasingly irrelevant games "journalism" bullshit about artsy games being the most important things in the industry.
From the little bit I saw of it, which is stuff that I've been exposed to only through /v/ because faggots are crying about it, its home console is like the fucking Ouya or something. Why do you care?
>The only real relief in the way of tragedy is comedy making fun of it
What you meant is "the way I deal with tragedy is comedy." There is no one correct absolute way to deal with it.
>literally says it's two hours long in the description.
Slip side, why the fuck does it matter that a bunch of anons are here shitting on a video game YOU will probably never buy and play. Why do you give 2 shits that I think its fucking stupid. Fucking kill yourself you stupid ignorant nigger.
I can't say I have any opinion either way on the game, all kinds of games come out that I don't give a shit about and this is just another one to me, but I think it has something to do with the price tag.
When you make something personal like this, presumably as a coping mechanism, and then you charge people for it, no matter how you slice it at least a few people are gonna think you're exploiting tragedy for sympathy sales.
If the game was realistic in any way it would just be this depressed withered faggot puking and shitting himself while withering away. But no, this game is "poetic", so how about we romanticize cancer instead of showing any realistic aspects.
>child has cancer
>one night the child is screaming in pain
>make video game
>put screams of my son in it
yeah, good way to honor your child fuckface.
If I had cancer the last thing I'd want is for the whole world to hear my screams
every fucking time some indie dev makes a boring game with a cliched "deep" message /v/ starts raging and rolling around in its shit
jesus christ you idiots are bringing them more money and publicity than they could ever possibly get if you had any damn self control
i haven't played this game nor do i care to, but i'm sure there are 2 hour games that are worth 15 bucks. it's not about how long the game is, it's how much you enjoy it.
Not that anon, but it was made to be a sentimental game based upon his personal experience. He didn't make this to be a GOTY, but just to share what he personally felt.
If he made an exceptional gameplay it would probably say sell more, but the profit to cancer research is a bonus and not the main objective. The main objective is to share his feelings.
they already made the most awesome game about cancer
If vice just went into those wild places and didn't do any of their retarded commentary it would be golden, but as soon as they start doing editorial they just ruin everything. Vice would be amazing if they were neutral.
Isn't that the story of all life on earth? Well, swap "dosh" with other resources?
Your meme arrow yellow text implies that you're somehow against trying again to secure resources and produce viable offspring.
This looks like an Onion article from 2008
holy shit. This is the new low
>Gameplay consists of chemo sessions.
>Not chemo sessions and meth king gameplay.
If I ever get cancer I'm gonna do what I did last time: Got diagnosed with thyroid cancer and started to steal money for blow only to get to know they fucked up the tests.
Drowning simulator with VR based Waterboard peripheral when?
Fuck no, I'm literally in a hospital waiting to get a port installed into my chest, and then on Monday I'm starting chemotherapy and radiation.
I got my own simulator right here.
>tfw never had cancer in my family so cancer is pretty much alien to me
It will scare me to shit if I ever get confirmed to have cancer.
Oh shit anon, that's terrible!
I hope you die tb h
>i'm sure this is a great game but i won't be playing it because it's too triggering
Wish they had the same attitude towards Dragon's Crown, TW3, and all the fucking fighting games out there.
I was the same until my gran passed from lung cancer. Shit gets really scary at the very end. The only words she could say by the end were "help" and "mummy" when it spread into her brain. I wouldn't wish that shit on anyone. Hopefully it stays alien for you anon.
Seems like it got taken down but a drowning sinulator does exist.
It was an interactive advertisement for a life jacket brand.
I try my best to avoid risks. Don't smoker or drink, eat mostly healthy and exercise. I know it might not be enough to prevent big C, but whatever, everything I can do to minimize risks I will do.
>Dozens of novels, films, tv series, animated tv seires and visual novels dealing with the subject of cancer/terminal illness and loss
>Video games try to do it
>Uproar of worthless opinions and clickbait articles
Thanks video games.
>I, some random fag on /v/, can tell that this guy was not affected by the death of his own son
can't wait for the spin-off
"THAT KEK, BURCH"
>there is absolutely no sane reason to do it
this applies to pretty much everything that doesnt make you money
for example there is absolutely no good reason to waste your time on /v/ instead of going outside
An RTS set inside a living organism. with multiple playable factions, including:
>various bacterial, viral and fungal infections
controlling various things on the map would affect the whole organism in some way, depending on what faction controls them
>cancer will damage and slowly spread metastases