Would you say this video is informative and interesting, or pointlessly autistic?
It's pretty goddamn interesting. I am seriously amazed at how anyone can possibly figure all this shit out.
I checked out his other videos, but it was mostly dull and repetitive. Way too much focus on minimal A presses.
I watched this a few days ago
he basically describes how he got that to work in minuet detail, so to answer your question it's all fucking 3. If you watched the original video you'd probably wonder how the hell he did that (the informative part), how Mario gains speed, and how objects react to him/how collision checking works (the interesting part), and how much time he spent gathering all that speed so he could teleport through those meshes on the hill (the pointlessly autistic part)
doesn't make it any less cool though, Mario 64 is still one of the best 3D games of all time and lot of love went into designing it. How do you think the programmers would react to seeing someone master their creation? It's their life work
People have been doing things for the sake of doing them since before you were born.
In fact that's probably WHY you were born.
His video on max coin counts is pretty fascinating.
>"it's only a half-press because I hold it down for a long time and it doesn't count as a whole press unless you release the button"
>releases the button so he can press it again to get the star
Does he not see the flaw in this?
I wouldn't call it autism, but strong christian brain washing.
I been around enough crazy christian, to know how quickly they lose their shit.
He explained it as 2.5 A presses, the first of which being the so-called "half-press", so he would indeed have to press it two more times, which means he released it, making it, by his definition, a full press
I find it interesting as a concept, but not interesting enough to watch the whole thing.
I think a parakeet on a tennis ball is pretty interesting, too.
2.5 was for Wing Mario over the Rainbow, not Hazy Maze.
"Half" is only indicated for these single star videos, in the full game run a half press will be part of another full press.
This freak has done this for every level in the game more or less. He's a complete and total loser. Even if you love Super Mario 64 there's no reason to waste hundreds of hours trying to beat every level in some obscure obfuscated way.
you're asking a weird question.
to anyone who doesn't get speedrunning, they'd shut your video off in 30 seconds and call you a raging autist.
for someone actually interested in speedrunning, it was informative and interesting, if not a little too verbose / drawn-out.
but in all honesty it's the speedrunning category that's autistic and any talk of shaving off 1/2 of a button press is going to come off as autistic no matter what.
Don't feel like watching it again to see; How does he actually jump from PU to PU without just going crazy and sliding everywhere? Does he press b or something and near instantly teleports? I'm guessing he used a lot of save states to trial and error the exact locations and stuff
>2.5 was for Wing Mario over the Rainbow, not Hazy Maze.
Doesn't matter, the same principle applies. He shouldn't be dead fucking wrong when he's explaining it. Does Hazy Maze END with the half-press or does he have to press A again? Because if he EVER releases A before getting the star, then, by his definition, it is a full press
What happens is, during that whole segment, his speed is gradually decreasing, and once it reaches the right number, the game THINKS that Mario is on his way to solid ground, so he warps from spot to spot as soon as his speed falls to the right point.
He needed the 12 hours to get his speed high enough to make his route without building any speed in the middle of it, see.
i respect anyone who can dedicate that much time to something so silly. i doubt i'll ever love anything as much as that guy loves TASing SM64
Also as a side goal, this guy brutally raped emptyhero's slowrunning record
You can't 'half-press' something. To press an object is to exert force on it. Letting go of A is 'releasing', not pressing.
He could claim that he beat the level without pressing A since he pressed it before entering the level.
Still an interesting video, though.
He pressed a before he entered the area, and let go right at the end. It's called a half A press, because if it were a whole A press he could use that initial jump from pressing a to gain some height somewhere. "0.5 A Press" is basically just the name given to this harder category where you never actually get to press a to jump as he was already holding down a before he entered.
The only thing that would impress me is if the guy 100% the game without dying and with the screen off.
This is babby loser mode.
>study a game and cheat at it to do stupid shit
>instead of playing and breaking a game you don't understand
Presses a, goes into the level, then releases a in the level. When you look at the complete run, it would be one press; press, hold, release. If you look at the level by itself, like in the video, it's a half-press; hold, release.
this is autism of the highest form and i don't give a fuck about some 30 year old shitty mario game so its ont interesting
it is pretty autistically informative though, i'll give it that even though i only watched 1 minute.
I like this stuff. I love this guy's 255 coin limit video better. It's just cool shit.
He's pushing a flawed definition. Just because a radical liberal spends an hour explaining how gender is a social construct doesn't make it correct.
The guy in the video is using a technicality to beat the level without pressing A. He releases at the end, which is entirely different from a press.
Are you completely 100% retarded to the point you can't understand basic logic?
>press A to jump into the level
>never release the button until you need to jump into the star
>jump twice while only pressing A once.
>each jump is half of the button press
Shit is fucking simple
he never said anything like that dumbass
Press A at some point in the castle - | Enter Level | - Hold A - Release A - | Complete Level |
For a full game play, including castle, which this will be a part of, it'll be a full press. For this specific star, this level alone, it's a half press, because he never actually pressed the A button in the level.
>holy shit this is pretty fucking autistic
>get to the part where he waits 12 hours to build up speed and starts talking about parallel universes within the game
>he never actually pressed the A button in the level
Fuck this BULLSHIT
You can't just say "what happens outside the level doesn't count", when clearly it's just as necessary as anything else when it comes to completing the star using this method
Might as well say "I beat the game in under 1 second. Oh, the several hours it took me to get to the ending don't count though"
It's even more impressive when you realize he only works on this shit like 1 day a week.
He's a full time teacher and goes to college part time working toward a graduate degree in computer science.
>you will never push against a wall for 12 hours to build up enough speed to travel to a parallel universe
>okay he's talking about what a half press is
>yeah that makes sense
>he's pushing around an enemy to reset it's spawn radius? sure
>what's he doing with that infinite jumping?
>well, that's kinda excessive
>why is he building up speed for twelve hours
>"But to answer that, we need to talk about parallel universes"
If this is autism then it's the beautiful kind.
because you're a complete fucking imbecile who doesn't understand this is a single part of a full game run.
God damn the word autism has been used 50 times in this thread but it applies to you more than the guy in the video.
>master their creation
More like he mastered the way the system hardware rounds up floating point operations. It's autism not the love for the game design or the game itself. He might aswell try o fuck the cpu
It's because it's considering a full game run.
A run of just this level necessitates a single A button press. A run of the full game would have had an A button press prior to the level, so he'd just need to continue holding it down, and wouldn't tack on another button press.
You round down with a full run, and round up with a single level run. He explains this.
>mfw casuals on /v/ still haven't beaten the game using only 1 A press for every level
What's your excuse
>It didn't count
Whatever. Why not just pretend you didn't even pull off a half-press at that point? Just tell everyone that one didn't count either and you never actually pushed A the entire time you played the game and in fact you weren't even holding the controller
his youtube channel is watch me rape Mario 64: The Movie, he made a game out of playing a game in a very strange way
I just wonder if he has a job IRL and what else he does in his spare time
These are the kinds of people that just write off the video as "autism" and leave it at that
They aren't exactly interested in actually trying to understand anything that isn't an ebin meme
okay I'm gonna try to break this down for you as simply as possible.
Do you think you could get the same reaction out of him if someone could show you a high-end desktop PC?
>this guy could work at NASA
Then what does that make the people that developed the game? Gods?
People dick riding this faggot fail to understand that he's involved in a community of hundreds of people that all find tricks to exploit. He didn't do this shit on his own.
>half a press
okay i get it, but why
interesting, but what's the application
okay that's cool
>"now we're going to wait 12 hours to build up another speed"
paused to comment here...what the fuck is wrong with this person?
So this is how the competitive community for non-Versus games look like? It's not bad, it's just oddly different.
If he worked at NASA he probably wouldn't get far because he probably wouldn't care.
This kind of logic is so fucking stupid. Just because someone knows something inside and out doesn't mean they could easily apply that to anything. Being smart is 75% caring enough to learn about something. If I only cared about discovering mario glitches that wouldn't do me much good in an anatomy or biology course.
I want him to do more commentary videos where he explains glitches.
The in-depth explanation of binary was probably unnecessary but at least it's a good lesson. There's also this one that's pretty good:
I explained why in a different post. It's because the initial button press wasn't in the course, so he doesn't actually get to A jump within the course. In this way what we'd call a "0.5 A press run" is harder than a "1 A press run" because he doesn't actually get to jump using A while in a "1 A press run" you do get to use that initial A press to jump somewhere and give you some height..
Do you believe IN SOCIETY'S LIES?
>because the initial button press wasn't in the course
So what? His arbitrary rule about pressing A before entering the course is supposed to mean something to me?
It's bullshit. He fucking pressed A, and everyone in this thread knows it
I guess Mario really WAS training for the ninja warrior tournament...
I just explained why it matters, jesus christ
it's because if he had pressed A INSIDE the course he'd get a "free" jump
in a 0.5 A button run (where he presses A OUTSIDE the course) he gets no "free" jumps and has to rely on the little B button hops instead
So pressing B is the same thing as pressing A? I'm just making sure I'm following you properly here.
>I build up speed for 12 hours
>He fucking pressed A, and everyone in this thread knows it
He knows it too, but he pressed it outside the level, so the A press will count for outside the level, not inside.
If you want to choose a completely different counting system where your A press is counted only when you release the A button, then the segment before the level will have one less A press even though he pressed A but didn't released it. Same problem.
It may be autism but he's not wrong about the A press.
The A is pressed before the level is loaded. In the level itself he only uses half of an A press.
It's reasonable and logical, but I don't expect /v/ to accept it because we're faggots.
>using the scuttlebug for a final jump
jesus christ this guy is fucking insane
>I've isolated 6 Triangles
>QPU GRID, QPU Aligned
is this a fucking joke
>it all comes together, navigating 4 maps
>elevator moves with little kicks
>all that just to hold A through a star level
this guy...I...This whole video hurt my soul
>The A is pressed before the level is loaded.
So? He still pressed it. That's all that matters.
I don't know what fucking magic shit you guys think entering the level does that suddenly makes you disregard everything that ever happened beforehand
As I've said several times before, a "0.5 A run" is just the name that makes the most sense to describe not actually getting to press A while in the level and instead having to rely on only holding it down. You might just be trolling me at this point, and if so, good job at triggering my autism so hard.
That's my argument. It's retarded. You can see for yourself, how is he jumping in the game? With the B button. So he literally gimped himself for a retarded ".5 A button press" even though he's hitting B the whole way. AND it's TAS on top of it.
Just not impressive to me.
video games aren't challenging enough for some people
they have to tie a Black Mamba snake to their dick and shove a controller in their ass to make things more difficult
stop thinking of "0.5 presses" as a number. it's just a label to describe a more abstract concept.
important thing to understand here, is the difference between a full run and just the level. when you're looking at just the level, obviously you need an A press. looking at the full run, however you dont have to press A inside the level at all, it was pressed before the level, and counts for the previous level's A presses.
the reason he doesn't say "0 A presses" for that level is because yes, it was pressed at some point. it helps differentiate between a level that ACTUALLY involves 0 A presses, and levels where an A press involved is actually pressed in a different level
do you understand yet? let me know if you need me to try to explain it to you from another angle here. i can draw pictures if you'd like
I think it's beautiful. He has such an indepth understanding of the game that he can do things that are all but impossible for us to comprehend. I've watched his other videos. I have never seen Mario speed runners do things like this before.
If you showed this to the programmers of Mario 64, I'm sure they would be amazed and want to know more about it.
You're right, this shit is...
It's digital magic.
It sounds like a math nerd trying to glorify the fact that he didn't jump, and he thinks so highly of himself that he has the audacity to claim that his initial button press doesn't count because he was outside the stage when it happened
Anyone have any other vidya channels like this they can recommend. Just real dry dissertations on games with nothing but footage and adequate visual aids. No frills, no self-footage, no sketches, no memes and other shit attempts at humor. Just talking about games.
>that entire scuttlebug jump thing
jesus christ I can't even call him an autist disparagingly, that's impressive as fuck
>memes and other shit attempts at humor
but OP's video had both
His voice is totally unbearable so I won;t watch this video even though I might conceivably find some of it interesting. I cannot stand people who sound like this. Super Bunny Hop is another piece of trash that sounds like this and I hope they are all dragged into the street and shot like dogs.
It's pretty fucking awesome. This guy's so much better than Ulillillia, since at least he has a lot to show for his work and how much effort he puts into every little thing.
Uli just has some demo that won't come out until 2020, and he played a lot of bubsy 3d.
Do you acknowledge that this run would be much easier if he was allowed to press A during the run to get a jump out of it? If so, do you understand that a run in which he starts with A already held down is more challenging than one in which he's allowed to press A in-run? That they are basically different runs and have to be distinguished?
>Hitting B let's you get a normal A jump. Of course they don't function exactly the same.
Have you ever even fucking played Mario 64?
Press B while holding A lets him do a little Kick, but B doesn't make you jump like you seem to believe
>ywn like a game so much that you completely dissect it and turn it into a computer science project
I understand he is doing it because it's a challenge.
I don't understand why he pretends that his button press doesn't count when he's outside the stage. He pressed it, it doesn't matter what part of the game he pressed it in. To say that it didn't happen is bullshit.
He pressed the A button. 1 time. Not a half a time.
This is pretty cool and all, but what the fuck.
Might as well had a computer play for you too.
Is Mario the most powerful video game character ever made? I mean, Mario can literally travel to a parallel dimension if he walks in place long enough to build up enough speed. He can also kill the sun, and there will still be daylight.
>"I stood in one spot gaining speed for over 12 hours, spent several hours before hand finding the only possible course to get to where I need to go, studied the games mechanics for a good chunk of my life, and destroyed any chance I had at ever having a social life so I could get up a hill without pressing A."
Definitely pointlessly autistic.
>I don't understand why he pretends that his button press doesn't count when he's outside the stage.
Nobody's saying he didn't press A. Notice it's called a 0.5x A press run, not a 0 A press run.
This is about A presses, not jumps. Your autism is out of control.
No one is talking about jumps, what matters is the number of times he presses A.
Is the video called
Watch for Rolling Rocks - 0.5x Jumps?
No, it's called Watch for Rolling Rocks - 0.5x A Presses.
HOLY SHIT THIS FUCKING DUDE
I agree with you. If he pressed it down and held it for the entire level to have the effect of the button, it counts as a full press when he lets go.
So it would be one long half press, the entire time he held it.
I'm not defending the guy, I'm just calling you a retard because you don't know how the controls for Mario 64 work.
If you weren't such a sperg you'd have realized thats why I posted the controls for you, you melon.
>there's no 0.5
He clearly defined what 0.5 is in the video, so there is a 0.5.
Answer me this: Did he press A outside the level? Inside? Both?
If you want to say both because he started to press it outside, kept holding it and released it inside the level, then you see that when only considering what happens inside the level there is only 0.5.
I dont know how to explain it any more clearly.
If he went from the beginning of the game to the end, its one button press.
but segmented within the confines of this one level, like an IL, its .5, because you pressed A earlier, and didnt need to release it.
>to understand half a press.
There's nothing to understand. There IS NO such thing as a half a press.
He is only calling it that to make himself seem cooler in his fucking video. Calling it a half a press to make it sound impressive as if he managed to complete it with less effort or something. He didn't. He pushed the button. He wishes he didn't. But he did.
If you hit B, you do a kick jump. He used that to jump instead of A. It's a retarded gimp for no reason.
If he didn't press any buttons and it wasn't TAS, then I'd be impressed.
>as if he managed to complete it with less effort or something.
That is literally what 0.5 A press does as opposed to 1 A press. If he presses A inside the level (as opposed to having it held down as he enters), he gets the full height of an A jump. You can't really be this retarded.
>That is literally what 0.5 A press does as opposed to 1 A press
But you have to press A 1 time just to get his so-called "0.5 press", so under no conditions is it ever less than 1 button press
> so under no conditions
Except the exact conditions the guy in the video carefully explained for about 5 minutes
But I mean, this is great bait, you got a bunch of people to legit believe you have trouble understanding a video, and you keep willfully ignoring parts of it, or calling them bullshit, for no reason other than it doesn't fit your arbitrary criteria
Here's your (You) buddy, you earned it!
I love shit like this
It's autistic and detailed, blows my fucking mind what people figure out about games like this. Part of me feels like this is the direct result of most games being fucking garbage so people have to develop an absurd love for an old game and play it for 12 years.
Gonna watch the rest of his videos.
Yes, but in a full run of the game (not a run of just this star), you could just continue holding A from a previous A press, so it wouldn't add an additional A press to the run. You only require an whole A press specifically for this star if you are only running this star.
This is more like
"If you can't do it, you have no leg to stand on by calling it 'not impressive', since you yourself cannot prove any regular schmuck (like yourself) can do it"
You can, however, oversimplify it all you want on an mongolian oil paintings board.
>He is only calling it that to make himself seem cooler in his fucking video.
Holy shit, you're taking the name so fucking literally.
"half press" is just what he calls it so that its easier to keep track of how often he actually pressed down A without people calling him out for cheating.
If he just straight up said "I pressed it 5 times" instead of "5.5 times" then people would scream "THEN HOW THE FUCK DID YOU DO THAT THING WITHOUT PRESSING A?"
"Half Press" is just a label given to that technique, not a literal half press of the A button.
Do you sperg out like this when people say that they did Hugo's SPD?
>"half press" is just what he calls it so that its easier to keep track of how often he actually pressed down A without people calling him out for cheating.
Or you could just call it what it is: one normal button press
Because in a full run you can enter a level while holding A.
So when you want to count how many presses you need for a single level of that full run you can consider what happens when you already start the level holding A and count it as 0.5 when you release A for the first time.
>hurr you didn't play it
Nice argument. B gives you a little jump, same as tapping A.
>dat syncing speed diagram
Fucking rocket science. I swear, these people put more time into figuring a game out than the original developers did in making it.
"0.5" is a lot less typing than "pressing the A button down before the stage begins and holding it down throughout the level", which is useful when discussing the subject regularly amongst other people participating in your hobby.
But for the purpose of keeping track of how many actions require the A button, that is inefficient.
Why does it rustle your autism so badly that he has labled that technique "half press"?
He could have just as easily said "and we call this technique a wumbly bumper"
It doesn't fucking matter what he called it, it is what it is. He called it that so that he can say "thats just a half press" instead of having to say "well, I was still holding the button down from when I jumped up into that area 15 minutes " or some other specific example every time someone asks.
>how many presses you need for a single level of that full run
And for his run he needs the ONE button press outside of the level. I know, for his sake he wants to round down so that it looks like he didn't do as much, but he still NEEDED to push the button regardless. He can't complete it without that, so to pretend that it's not necessary for this one level is bullshit.
So the guy is motivated enough to run at a wall for 12 hours, make a video of it from 2 different angles, and yet typing is too much work?
I'm not buying that one.
He's a liar and he pushed the A button
He specifically says in the video that if he was JUST running this level it would be a full press, but in a full game run its only half a press because he didn't actually press A inside of that level and did it elsewhere.
So in a run of just that level he'd have pressed A once, but in a full game run he would never have actually pressed A while inside of that level.
but he never presses the button while in the stage, he only releases it. However, if he'd never pressed the button in the first place, or released it at a different moment, he'd get a different reaction in the game. It's closer to a 0 than a 1.
0.5x A press is also relevant as a number when looking at the total number of A presses in a run. If we were to take a super simple run that only requires jumping once in the castle, and then having A held down for the rest of the game, then you wouldn't need to press A for every level. You'd press A once and hold it until the end. It wouldn't be 120 A presses, it would be 1. So having A held down through a level is definitely way different from pressing A in a level.
But you can bundle that A press with anything else in any other level. Its not like just outside the door he pressed A just so he could call it a half, think of any other star in his 'Dont Press A" run that would require a button press right near the end, you combo that into this and there is no button press wasted
>he needs the ONE button press outside of the level.
No, he needs to start pressing it outside the level, hold it, enter the level, then release it inside the level.
The one press isn't complete outside the level because he hasn't released it yet.
>he never presses the button
But, yeah, he does
>And for his run he needs the ONE button press outside of the level.
For his run he needs a ton of button presses outside the level. You might as well count every jump required to get to the level from the warp pipe at the beginning of the game.
It doesn't matter when the press began because he's STILL PRESSING THE BUTTON the whole time. It counts as 1 press, not a half.
It's one continuous press. He began the level already pressing the button. The release is all that matters.
>Those math skills
And here I was excited that I made it to College Algebra, when this guy can do math problems I would spend 10 years trying to solve for a 20 year old game in his sleep.
Because you hit it in a previous stage getting a star and didnt release it. This video is showing an IL, and individual level.
When condensed into an IL, the button is held for the duration of the stage, therefore, a half-press.
Do you understand it now?
>Start watching because I'm curious what a half A press is
>Oh, that's neat I guess. So how does he pull it off?
>Goes on a tangent about the scuttlebugs
>Curious about what he needed that for so keep watching
>Oh crap, so what is all of that speed for?
>But to answer that, we need to talk about parallel universes
Anon, how about you shut the fuck up?
You aren't involved in this community, you literally only know about it because of this thread.
You have no fucking right to determine whether it's a half, full quarter, anal penetration, or shitnado of an A press.
If you can do even a quarter of what this guy does, maybe we'll take your opinion with a spec of respect.
>jump kick with a height the same as a A tap
Or did you think the whole time I meant B alone? It's implied that A was held the whole time because that's what this whole run is about.
>The release is all that matters.
Then if he made a video with him pressing A and holding it (effectively jumping) to enter the level and stoping the video there.
And titled the video 'Entering the level with 0 A presses'
Would you be okay with that?
Well anything is impressive if you "isolate" it and take off all of the actual effort
Might as well say "don't count my button presses until I'm already at the star" and then he can walk into it and claim 0 A button presses
There's nothing impressive about lying
Nah, I don't give a fuck about that guy and will probably never watch another video of his again.
You're just actually being a sperg.
The dude named a technique, and you're taking the name he gave it completely literally and getting mad.
Just because you're being a sperg doesn't mean the other guy is trying to seem cool or is lying to anyone. You just misinterpreted what he meant by 'half press' and instead of listening to all of the people trying to help you understand what he actually means, you're holding your ground and defending your misinterpretation as if everyone else is just trying to protect their precious eCeleb from your very important opinions about speedrunning naming conventions and techniques.
I feel like I'm in a university lecture, except weirder. I like it.
it's considered a half press because of how they count it. As he enters the stage he's using the effect of a previous press. If you want to say that only the release counts, fine, then the actual pressing that was done in the previous world ironically doesn't count as a press.
I find it funny how people dismiss the video because "TAS". You probably haven't "TAS"ed much, have you?
That shit is as time consuming as anything else, "TAS" is not some magical program where you write "Get this star in 0.5 presses" and magic happens, there's a ton of work and hours behind it.
These IL's he is showing is leading to a full game run. This is routing, he needs to select the stars that lead to the least amount of button presses, he shows it like this so that it proves that this is a course that should be taken because of how few presses it needs.
He isnt lying.
>If you hit B, you do a kick jump. He used that to jump instead of A. It's a retarded gimp for no reason.
You should have said "If you hit B while holding A", because thats the whole point of his runs. He wants to see what the lowest amount of A presses you need to beat Mario 64 is.
Parts of these videos (I couldn't stop watching and went to his YouTube channel) are actually pretty good if you want to learn about basic programming / computer whys. Like the 255 coin limit video that deals with bits and binary.
Yeah guys I agree with the dude arguing against half button presses, this shit about Parallel Universes and "half button" presses is completely nonsense. He should just play the game as intended without labelling it as something special. Just take it from Narcissa Wright.
>building up speed for 12 hours
FOR WHAT PURPOSE
You can't be this fucking dense.
Okay, look at this video.
You don't have to watch the whole thing, the point is that he presses the A button near the end. That is one A press (out of the six the level requires.)
Now, say he doesn't let go of the A button between when he presses it at the end to get the jump he needs there, and the time he releases it during the video in the OP.
Did he have to press the A button once during the run of that video? Assume those two videos are done back to back as a single run of star gathering. Would the number of A presses needed to get both stars be 7 or 6?
It's 6, obviously. The .5 press is just a name to describe the action of using the holding action of a previous A press without actually pressing the button during the level run.
This is so simple I'm actually mad at myself for bothering to explain this.
The fact that I understood what you said fills me with peace.
The reason it reads as a half press is that it only counts what you do in the individual level.
In a full run, the button presses is rounded either up or down, and yes, the full press WOULD count.
The point is that none of that matters in IL. What matters is what happens in the individual level.
he should, because that button press would be connected to the end of any other level. So, in the grand scheme of things, he presses Jump at some point, holds it, completes this level in Hazy Maze Cave while holding it, and somewhere down the line he needs to release it. That is one button press.
Once again, he explained this clearly in the video
Is that your big brother's file? Ask him if you can play the game for a second and try doing the "B jump" just like he does in the video. I bet it'll take you a while to figure out.
>to describe the action of using the holding action of a previous A press without actually pressing the button
Anon, how do you hold a button without pressing it?
I don't regret watching this video, I thought it would be some really boring shit (and it sort of was) but it kept getting better and crazier. Guy's a turbo-autist but I have to appreciate his dedication to the game.
No, it would be .5 because the button is still halfway through a full press.
It doesn't matter when the press begins because the press is still happening as long as he holds it.
So it would count as .5 all the way until he let go, which would make it 1.
I need this mystery to be solved.
Get on it, DARPA.
I thought the whole thing was interesting but for all the talk about parallel universes and stuff, that's just numbers. The enemy AI is actually probably the most interesting thing on its own yeah.
He's got some other videos up about stuff like how to clone items and he describes what can be done with a clone and what can't and it's pretty neat
>Press A in area 1
>hold it down
>complete area without letting go of it and move on to Area 2
>Complete Area 2 without ever letting go of A
>Move on to Area 3
>Let go of A and press it two more times
One A press for Area 1
One half A press for Area 2
Two A presses for Area 3
Three A presses in Total for the whole game
Its not that fucking hard to understand
I will never beat a game as thoroughly as this guy. I feel like ... I feel he needs more recognition. Like we should have awards for this kind of shit.
What do we call it? Can it be shaped like a golden assburger?
My argument is that the only time you can call a press ".5 press" is when he's still holding it down. If he let's go, it's a full press.
It doesn't matter when the A button is first held because he is STILL HOLDING THE BUTTON the whole time.
So the vid in OP would be 1 press run.
These things are a result of many guys pooling their knowledge, you can't just give it to one person.
Then again, that's what happens with actors in movies that took hundreds of people to create.
Imagine this guy in charge of nuclear weapons against the russians
>came out 20 years ago
>people have wasted 20 years of their life on this
Presses are registered in the game differently than releases. The press and release is one press of the A button. Releasing the button is half a press. Pressing it and not releasing is half a press.
Starting the button in the pressed position doesn't register as being pressed, it only register WHEN it was pressed or released.
So we know that Russia's missile defense system is too efficient to let our missiles through. But what if we phased our missiles through parallel universes to make them re-appear right inside Putin's office?
what does the button being held register in the game? Imagine if you held your stick inside the dead zone. Is mario moving because the stick is in the deadzone? No theres no input.
If the button starts at the pressed state and doesn't release no input is going on.
>and now we have to build up speed for 12 hours
>My argument is that the only time you can call a press ".5 press" is when he's still holding it down. If he let's go, it's a full press.
That seems arbitrary as fuck. Why is only the first half of the press the only one can can be called a half? Why not the second one? It's also a half after all, why can't you count it separately too?
I get that you would title the first video '5.5 presses' and the second one '1 presses'
While he chosses to call them '6' and '0.5'.
Both of them still add up to 6.5 which is rounded down to 6 presses in a full run.
It's all the same no matter how you call it.
>no fun allowed
I never said meme. All I was asking for is proper recognition for guys doing crazy shit in video games. To me, this is way more impressive than getting top ranks in "e-sports."
I'm actually in agreement with this anon. If we require the button to go from unpressed to unpressed or from held to held to count as pushing a button, then I can simply hold down the button after jumping to get this star and it counts as a half because I never let go.
A is being checked if it is currently pressed down.
For jumping though it doesn't check if it's currently pressed it checks if it has been pressed.
Or the B+A kick just relies on mario being in the air.
What I want to know is what the possible application of this shit
It sounds like he's trying to make some new category of gameplay like speedrunning, except his is fucking stupid and boring
I'm impressed by a lot of what he does, and what he knows. But this bullshit excuse that his button press is somehow split and half of it invalidated just because he went into another area is bullshit. He can impress people with what he knows and can do, he doesn't have to lie about it and try to make it look like he didn't press the A button 1 time. I think we'll forgive his fucking 1 button press considering he ran against a wall for 12 hours. But I don't agree with this "half press" bullshit. It's all the youtuber trying to glorify himself, it's not a real thing.
Haha americans are so retarded
Holy fucking shit I have no words for this fucking underdeveloped country
You seriously are the niggers of our whole world
I never heard of autism before I visited 4chan.
Autism,Feminism, thanks Americuck
>except his is fucking stupid and boring
>wah I'm bored and this guy is stupid because I can't understand how someone enjoys something to this degree
Guy's a teacher, he also loves mario. Guy finds the crazy science interesting and wants to make a video about it.
Application wise I can see someone making a game involving having to travel through universes maintaining your stasis and getting back to the original universe to complete the level. Or just a game using these glitches as mechanics.
>You're still in this thread
>There are still multiple people arguing with you
I haven't seen this quality of trolling in a long time.
It's not that much really, the math he uses is the average math any engineer uses in his every day life, the whole "parallel universe" thing is more bullshit than the "half A press" thing.
It's a parallel world, not an universe, the universe would mean that he is loading the entire game, with all the maps at the same time.
>game registers a button press
>game registers a button being in the pressed position
>game registers a button release
>in the level he never presses the button
>he only has it pressed and released
Think switches anon. imagine turning a light on or off. If I turn the lights off in the room and you walk in, the room is currently dark. Now I don't need to turn the lights off to turn the lights back on for you. So to you I only completed HALF a cycle. Understand?
Shit like this and "he should go work for NASA :)" belong on reddit. He didn't figure this shit out and even if he did, those don't even apply to those job qualifications.
>Just because a radical liberal spends an hour explaining how gender is a social construct doesn't make it correct.
But anon, gender IS a social construct.
He is either the biggest autist to have ever been on this board, or trolling. Why are you still arguing with him? Do you think he'll come to his senses? Do you think he'll say "Oh, when you put it that way, I get it now. My bad, I was wrong." Is that what you expect to happen?
>game registers a button press
>game registers a button press
>game registers a button press
it's okay if you still can't understand it when I use baby talk and simplify it to the lowest level that a kindergartner can understand it.
It's okay that you like to be difficult just to prove how autistic you are.
It's okay that you just don't want to accept you're wrong
It's okay that you just want people to talk to you and you need attention.
heres your (you)
If you accept his definition he pushed it half a time, but I don't accept his definition because
1: If he breaks it up into 3 segments, held, pressed, and released, then this would be 2/3 of a button press because it starts off held and is released
2. It's stupid and goes against the spirit of this kind of challenge by needlessly adding complexity and would automatically shave "half a button press" off every run because "I held A and didn't release the button when I jumped for the star"
That's why we don't count the held state as a button press.
it's a state it's in that can be registered in the game, it's not a change of form.
I suppose you can count the half jump for the star though at the end if you want.
Saw the video posted the other day
At the very least there's a ton of dedication for what it is, great editing and solid explaination. The only remotely autistic part is I BUILD SPEED FOR 12 HOURS, but he's already using an edited ROM if the speedometer is anything to go by, so he can just speed it up. Nigga is probably just good at math and wants to do an unusual self-imposed challenge.
thanks op, just watched the whole thing, i can't believe how much energy someone would put into something like this. awesome games done autistic when?
I think you're mistaken.
This guy finds all this stuff on his own. The actual science of what happens is stuff he and the rest of the community found together, but he makes all the routes for this shit on his own.
>quadruple parallel universes
>INFINITE PARALLEL UNIVERSES
>parallel universe desynch and resynch
>The fucking slopes divided into triangles
>2 quadruple parallel universes speed boost warping, speed reduction desynch warp to the next slope, parallel universe grid, quadruple parallel universe grid resynching, returning back home
>EVERYTHING MAKES FUCKING SENSE NOW
JESUS FUCKING CHRIST WHAT A TRIP
>all those memories of SM64 TASs are flowing back
>those dark ages
No anon, don't remind me. It's all coming back. The smell of that room. The old, shitty computer I would stare at for days. The buzzing of the monitor is still ingrained in my head.
I remember watching videos of Miles' thumbs for hours.
I don't want to go back. I never want to fall down that rabbit hole again
It's not just one guy.
>One person pulls off a glitch
>Another person recreates it and records it for others to analyze
>A third person looks at the code to figure out how said glitch is performed
>A fourth person compiles all of the glitches that people know in order to make a run out of it
>Mario can pass mach-10 speeds and push himself into universe he pleases
This is why mario has the DEEPEST LORE
the point is the context of the run of the level in a vacuum
looking at the level out of context in its own right, with anything happening before or after being cropped out, what happens DURING that level is only half a press. Chalk it down to good preparation if your brain is still having some trouble
Ok so here's a pretty simple example.
Let's say there are 119 stars that require the A button to be pressed down.
And then there is 1 star, the first, that requires an A press for a jump.
How many times would he need to press A?
This guy is legitimately wasting his life.
I don't that as in "He's pathetic.", I mean it in more of a way to say "This guy has this much passion, talent, and effort to spare and he's using it to fucking play Mario? What the fuck is he doing?"
>explanation at the beginning
>hurt sure half A makes no sense
he only needs the hover, not the jump, so because he already needs to jump somewhere to enter the level he can just hold A down forever until he does the hover.
Doesn't matter, he presses B which makes him jump, I can probably do it with 0 A presses if I'm allowed to press B but it might take a bit more than 12 hours for all 120 star. Just saying, this guy sucks, he's cheating with a TAS and still taking 12 hours for a single star lol
Why are people so salty about this?
>This guy has this much passion, talent, and effort to spare and he's using it to post on /v/? What the fuck is he doing?
Modern games have even weirder glitches, unfortunately the systems are so complex that they act like chaotic systems so it is extremely hard to reproduce and exploit the glitches effectively.
It's just such a niche thing that it seems almost like a purgatorial (First time ever saying that, feels good.) effort in that he's not actually applying himself to something with a real impact.
It's simply not worth it for someone of his caliber to be playing that shit, it's beneath him. I'm not saying he's a god or anything, but if you listen to him speak you can tell he's at least somewhat intelligent, Mario 64 is a waste of his fucking time.
I imagine it could be possible if the game detects floor collision by an integer that acts uniquely on every map, but I don't know anything about programming or if programmers do that anymore
It's autism, but it's advanced autism.
He used his autism to reach a level of enlightenment non of us have ever experienced.
He's like an autism sage.
The world would be a much better place of all autistic children grew up to be a wizard like him instead of fapping to sonic OCs.