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Was the Dreamcast powerful?

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Thread replies: 381
Thread images: 62

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Was the Dreamcast powerful?
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>>323927147
For its time, absolutely. Just look at Soul Calibur.
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Yes, but it wasn't a DVD player.
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>>323927147
>>323927406
You retards do realize Dreamcast was weaker than PS2 right? It's just it took a while for PS2 games to get good looking.
>>
>>323927483

>put dreamcast game in cd player
>plays a track of the main character scolding you to put it in the dreamcast
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>>323927519
No PS2 game looked good.
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>>323927519
>insecure PS2fag triggered
No shit its more powerful, its also a piece of shit for introducing more casuals to video games with its stupid DVD player.
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>>323927751

sotc
>>
>>323927483
Dreamcast being a DVD player probably would have saved it, or at least it would have been able to put up more of a fight
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It was powerful enough for the games it offered. 60fps in damn near everything too. Too bad Sega is run by actual retards.
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>>323927642
>ps1 technology
How quaint
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>>323927519
Are you baiting? Look up the hardware your self faggot. DC was more powerful, it only suffered from a severe case of nogames and shit marketing.
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>>323927805
Anon, it never looked good. I bought it on release and had a blast with it, but it wasn't impressive besides the scale of the world and enemies.
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>>323927775
It was going to happen eventually. Games are made for entertainment money, not le patrician experience
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>>323927941
Actually its Phillips CD-i technology.
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>>323927751
sure
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>>323927147
That DC one is prerendered anon
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>>323927941
It's Sony's CD technology in general.
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>>323928163
>with pc mods
>also shopped dof
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>>323927751
ff12
>>
The gamecube was actually the most impressive hardware wise.
>>
>>323928206
No its not.
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>>323928206
>real time fighting game
>pre rendered
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>>323927519
Ps2 came out 2 years later you spastic
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>>323927884

>Finally gets a port
>As a fucking PSP game without online
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>>323928226
it's a ps2 screenshot
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>>323928497
nope
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>>323928495
Fucking this. Whoever thought that was a good idea needs to be shot.
>>
Im a fag
>>
>>323927775

XBOX and Wii did more to bring casuals into gaming than PS2 ever did. The former for dudebros, the latter for non-gamers.

>>323928426

1 and a half years later.
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>>323928567
have another one kid
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>>323927147
holy shit nigga
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>>323928785
The Xbox didn't even sell 1/4 the amount of units the PS2 did. The Wii was a casual wagglan shitfest for grandmas and that still didn't sell as much in the long run IIRC. The PS2 introduced games to movie watching casuals, just look at Sony's first and second party games these days.
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>>323927884
>>
>>323929069
Xbox ruined gaming with paid internet and dlc.
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>>323928495
The only way Power Stone could work as a fully paid game on modern consoles is if it comes packaged with Power Stone 2 & a next gen 3. At least they included 2 with the PSP version.
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>>323929237
and yet, when PSN+ is mandatory for online play, Sony gets hailed as the saviour of videogames
>>
>>323929069
Ps2 sold so much because of the sheer number of playable games. It was literally a required console if you enjoyed vidya as a hobby.

Everything else was optional.
>>
>>323928064
>DC
>No games

That's no true though. It had a good library of games for a 2-3 years console but you cannot compared with PS2 library

Niches games are great on DC, sadly many of them are only japan (like L.o.L)
>>
>>323929361
That's literally irrelevant you retard, and doesn't refute what I stated. Ms introduced that cancer and it stuck. End of story.
>>
>>323929237
Dreamcast was the first console to have DLC (it was free though). You could also say Xband was the first paid online but that was a third party add-on. The Dreamcast also had SegaNet which I'm almost certain had a sub.
>>
Wasn't the PS2 port of DOA2 lazily developed by another team without Itagaki's knowledge or input? Or am I thinking of a different game?
>>
>>323927147

yes, very.
I remember playing NFL2K with a friend of mine. My father walked in and asked us why there was a football game tonight.

Also, PS2 had shit games when it came out. Literally zero lauch games had better graphics than Dreamcast
>>
>>323929505
>talking about online gaming when someone mentioned online gaming isn't relevant
>implying I was trying to refute you

I agree that MS started the cancer anon, I don't get why you're getting your panties in a bunch. The only thing I could see making that happen is you being a sonyfag.
>>
>>323928785
>XBOX and Wii did more to bring casuals into gaming than PS2 ever did.
>Xbox and Wii
>the systems that sold LESS than the PS2
You're kidding right?
The PS2 was more dudebro than anything else at the time whereas the Xbox was the Dreamcast: Requiem.

The PS2 was also bought as a media machine partially because DVD players were expensive as balls at the time. So very few people bought it initially for the games as opposed to the Wii that was a dedicated gaming console. During the initial years no one bought the PS2 as a gaming console.
>>
Games would have most definitely looked better on dreamcast if the discs allowed as much data as DVDs did or even used DVD drives.

Textures would have been a hell of a lot more detailed and leagues sharper than the PS2.
>>
>>323929547
You might be thinking about the PS2 port of RE4.
I thought the PS2 port was superior, just getting that out of the way. It was graphically downgraded though.
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>>323928228
6th gen was the last batch of consoles where there was a huge jump in graphics from launch to end of lifecycle titles.
>>
>>323928228
Yeah, the only good thing about FF12 was how good it looked.

>>323927751
Okami is an undeniably beautiful game.
>>
>>323928785
>XBOX and Wii did more to bring casuals into gaming
Wii didn't bring any casuals into gaming, they bought the thing and played it once/twice, and now they're on their cell phones at 'best'
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>>323927147
>tfw playstation will never ever into anti-aliasing
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>>323927147
DoA2 on PS2 was a rushed port.

PS2 didn't have a portable game console inside the controller though so checkmate.
>>
>>323927519
Ps2 was underpowered
>>
>>323929923
aa makes everything look blurry and unfocused
i need sharp edges to cut myself on
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>>323929923
Does any console?
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>>323929663
I remember that period where the Xhuge was basically Dreamcast 2. We had all these sequels to Crazy Taxi, Jet Set Radio, Panzer Dragoon, etc, plus a port of Shenmue 2 (which apparently America never got on DC? We got it in Europe but it only had Japanese voice acting, whereas the Xbox port added english voices). That Otogi game felt similar to DC era SEGA stuff too.
>>323929983
I can still remember the day I found a site full of indie VMU games through the DC browser and downloaded a port of Pac-Man to it, shit was so cash.
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>>323929983
>the VMU
I totally forgot about that bastard. You could take it to the can with you and get items for RPGs and shit with the mini games. plus you could stick it together with a friend's VMU and trade shit. You gotta give Sega credit for being able to fucking something like this up so royally.
>>
Times changed.
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>>323930357
And to think the Xbox could have been backwards compatible with the Dreamcast if only Microshaft wasn't so retarded.
>>
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>>323930437
>take it to the can with you
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>>323930539
Yeah, what happened there again? Something about Microsoft not being willing to get Xbox Live to work with the Seganet? Such a missed opportunity.
>>
>>323930437
If SEGA didn't fuck up, the Dreamcast could have been the standard for consoles instead of the PS2.

>>323930637
And here's the underage.
>>
>>323929867
>Yeah, the only good thing about FF12 was how good it looked.
no
>>
>>323930259
Early PS3/360 did it, but at the cost lf having sub 720p resolution or framerate issues.
>>
>>323929361
>and yet, when PSN+ is mandatory for online play, Sony gets hailed as the saviour of videogames

That's a goofy looking strawman you set up there.
>>
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>>323930637
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>>323930996
>US & Canadian slang
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>>323931257
Why come to an American image board if you don't like English?
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>>323928803

Hey, hey take it easy.
>>
>>323931257
better than calling it a water closet
>>
Anyone remember that toy racing game on the DC? Totally forgotten its name, but I think it had planes and you flew/drove around a kitchen.
>>
>>323930750
Ok, ff12shitter.
How does it feel, knowing the game you like was the reason for the downfall of a once great series?
>>
>>323927147
IIRC, the PS2 version of Dead or Alive 2 was unfinished. They published an early copy of the game by accident or something.
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>>323931825
Toy Commander?
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>>323931627
Water closet makes more sense than "John".
It's an inanimate object, not your friend.
>>
>>323931860
http://www.siliconera.com/2012/02/09/tomonobu-itagaki-reveals-how-dead-or-alive-2-was-released-unfinished/
>>
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>>323927147
It was better at displaying textures and it had some neat features, but the PS2 was technically more powerful. Not nearly as powerful as its two competitors though.
>>
The CPU architectures used in the ps2 and dreamcast were so different from each other so it's difficult to compare them.
The gpu on the other hand, the dreamcasts was much better than the ps2 which was/is incredibly shit.
As mentioned the dc's only technical downside was disc space. It would have helped immensely with a dad drive. The rest could easily compete with the ps2.

and the dc would have been even faster had 3dfx not fucked up pretty hard
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>>323931852
feels like you don't have a single fact to back that up and you're bitter about how well liked the title is around here
>>
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If there's anyone here who played this bizarre game, you've seen some shit. No mainstream console would ever publish something like this again.
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>>323931934

Yeah that was it, never had the full game but endlessly played the demo on some demo disc that came with the Dreamcast.
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>>323931852
I'd blame that on FF10 entirely. 12 was pretty great game. Seemed more like a FFT game but it was still good. FF10 was terrible and backwards, no matter how you choose to look at it.
>>
>>323932286
Eno was a genius and you're absolutely right. I love all his work.
>>
>>323931627
A water downsie goesie actually
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>>323932286
there are plenty of bad horror games though
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>>323932286
>No mainstream console would ever publish something like this again.

Well, consoles don't publish games anon. They just play them.
>>
>>323932393
yikes
>>
>>323932489
Not like that. It had nudity and in one scene you get attack by a black woman's vagina that has become some sort of eldritch venus fly trap.
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>>323930996
They missed out on shitter
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>>323932286
This is related to pic right?

Slightly interested now.
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>>323933348
no, the D serise has nothing to do with Dark Dreams Don't Die. Still they are interesting games
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>>323933348
No. It's related to an obscure PS1 and Saturn game called D.
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>>323927147

That's the original PS2 port of DoA2.
It was a shit port. Itagaki was so pissed at the shitty adaptation that he forced Tecmo to released a superior, proper port called DoA2 Hardcore.

I love the Dreamcast but the PS2 was more powerful than the DC. That's a fact.
>>
>>323933628
>>323933670
Shit. I was almost certain.

Oh well, I'll check them out anyway.
>>
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>>323933670
Also wrong

It's a video game adaptation sequel to the movie D3: The Mighty Ducks
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>>323933727
damn i never knew this, thanks for the vidya knowledge
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>>323929197
They spent tons of money marketing you retard. After a certain point, its not the problem of the company, its the fucking consumers for being retards

>the customers always right!

bull fucking shit.
>>
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>>323933965

Why are you posting Death by Degrees? It was a shit game with shitty graphics. If you are using that as proof of ps2 shitty hardware then you are failing at it.

Dreamcast was still weaker.

console power level:
XBox > GC > PS2 > DC
>>
>>323927147
No, but first-party Sega games had the benefit of the devs being able to pull off nice looking tricks to get the most out of the hardware, which is why a lot of Dreamcast ports to other consoles ended up worse (Sonic Adventure, Skies of Arcadia, etc.)
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>>323934207
>Death by Degrees
>shit game
I will fucking stab you m8.
>>
>>323933869
Underrated posterino
>>
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>>323934167
http://www.polygon.com/2013/8/7/4599588/why-did-the-dreamcast-fail-segas-marketing-veteran-looks-back
>>
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>>323934357

>ps2 game
>functional mirrors

What the fuck current and previous gen?
>>
>>323927147
dc had far better looking textures, the ps2 has shit video memory
>>
>>323934532
Why don't modern games do mirrors properly? Fallout 4 mirrors look like shit, not that I'm surprised Todd.
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>>323934443
Sega europe had like 60 million bong bux for the saturn. Around 40-50 mil for dreamcast. Nintendrones and sonyggers have always been loudmouthed pests
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>>323934669
Same reason why there's no more split screen, I guess. It's not a reflection, so much as it is an additional render.
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>>323934532
A fucking launch game for the N64 had functional mirrors, modern devs just don't care about actual quality any more because their executives treat them like sweatshops.
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>>323928387

He means the background. It's just an image file.
>>
>>323934532
Laziness
>>
>>323935007
That's wrong too. The fuck?
>>
>>323930485
wat gaem?
>>
>>323935221

Considering I've played the game, I can assure you that the backgrounds in the Dreamcast version are mostly prerendered.
>>
>>323935226
Dirge of Cerberus Final fantasy 7
It's Alright kinda fun and mindless ez shooting.
>>
>>323935226

Dirge of Cerberus you fucking kid
>>
>>323935226
Dirge of Cerberus
>>
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>>323927147
This is literally the most cherry picked of cherry picked examples possible.

>Itagaki and his team were only given two months initially to produce the first PS2 port [of Dead or Alive 2]. At the end of this, one of his managers asked to borrow a copy to play, but instead sent in to a production factory. Itagaki was upset by not being able to finish the game on his own terms and fell into a depression during which he briefly considered quitting the industry.

The Dreamcast was a piece of shit good only for emulating CPS3 and SEGA Naomi arcade hardware, which it could barely do.
>>
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>>323933670
>>
>>323935598
>CPS3
The SF3 ports sucked ass though.
>>
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PS2 is more powerful overall. However, Dremacast had some advantages

>More VRAM so better textures.
Some DC games had great textures, better than what you see on PS2 games

>Hardware anti-aliasing
A lot of PS2 games, especially early ones had awful aliasing
>>
>>323935827
Did I say CPS3?
I meant to say CPS2.
SFA3 port was aight.
The Super Turbo port was OKAY I GUESS.
>>
>>323935383
>>323935404
>>323935413
>tfw really liked the game
>wanted to max out vincent so went to newgame+
>game suddenly becomes a cover/sniping sim and you have to know where all the enemies are before they are onscreen because you get 1-2shotted
>got all the way to rosso before I got completely stuck running out of ammo when shes at half health and dont have the patience to attempt to melee her down the rest of the way
The item llimit was annoying also
>>
>>323935335
Well you're lying.

https://www.youtube.com/watch?v=l0Fub2y3KH4

skip to about 55 secs.
>>
>>323929342

They need to release Power Stone 2 on steam with online support.
>>
>>323936139
This this this this this. And add about a billion items to unlock. People would play it forever.
>>
>>323936034
I will never get how the best SFA3 port was for the Saturn.
>>
>>323927147
The Dreamcast was powerfull yes, but the PS2 was a bit more, and the Xbox came out on top of that generation. Dreamcast games hold up so well today because of the art directions most of them went in.

Also, it was a inovative console, modem port, vga adapter, vmu. Way ahead of its time, shame that most people waited for the PS2, that was a glorified DVD player the first years. Dreamcast deserved better, still a console i play and have fun with today.
>>
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>>323936101
I miss the days when fighting games were graphical showpieces.
>>
>>323936269
Saturn was really good at doing 2D games and had the best controllers.
>>
>>323936101
holy shit them memories, dat music
>>
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>>323936458
They still should be but I guess devs forgot about that sort of thing.
>only 2 character models on screen
>relatively small stage to fight on
>can go nuts with the graphical presentation since it won't tax the system

I think only the Soul Calibur team still does this but even they slacked off with 5.
>>
>>323934532
>>323934669
>Why don't modern games do mirrors properly?

Bad design choice

At some moment during the 7th gen devs decided as a group that everything should be sacrificed in order to reach the best possible graphics.

>30 fps
>weird resolution choices
>no mirror reflections
>everything was linear corridors with cutscenes transition.
>>
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>>323928803
No, this is a ps2 screenshot, you're posting the HD edition faggot.
>>
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>dreamcast
>480p everything

>PS2
>480i and sub 480i

Dreamcast is more powerful by modern standards. :)
>>
"We had the content right. We had the marketing right. The product was designed right. The philosophy of networked capabilities was right. The team was right. The partners we had were right. But we didn't have the budget to be able to build the confidence of the brand in the eyes of our competitors that we were going to be around. That, to me, is the Achilles Heel of the Dreamcast. The first Xbox console was a far bigger failure than the Dreamcast. But Microsoft has much more money than Sega did. And the Xbox was an ugly motherfucker.

"At the end of the day, it was a great experience for everyone who was there, and we are all proud of our association with Dreamcast. Everybody who works there keeps a little bit of Sega inside his heart."
>>
>>323931987
>It's an inanimate object, not your friend
This motherfucker takes care of all my shit for me, and is always willing to support me.

How is that not a good friend?
>>
>>323937281
> The first Xbox console was a far bigger failure than the Dreamcast

Even normies knew Halo back then. No one knew what a Dreamcast was.
>>
>>323937281
Who said that? They're right, after Sega released the Sega CD, 32X and the Saturn just a year apart from each other nobody but hardcore fans and unassuming casuals trusted them with the DC.
>>
EU carried Sega when fighting Nintendo.
However EU moved on to Playstation / N64 and abandoned ship.
>>
>>323932067
I hear the PC versions are all based off the inferior PS2 version of RE4?
>>
http://www.gamasutra.com/view/feature/4128/the_rise_and_fall_of_the_dreamcast.php?print=1

Charles bellfield, former sega of america vice president of communications

The last section at the bottom of the article has a final thoughts from everyone who was in charge of the dc.
>>
>>323937915
Only the original release.
>>
>>323937915
Originally.
They did an HD version. I prefer the Wii version.
>>
>>323937991
>>323937780
oops
>>
>>323928064
Dreamcast had plenty of games. the problem was everyone and their grandma had cd burners and pirated the shit out of DC games.
>>
>>323936458
Guilty Gear Xrd looks amazing
>>
>>323932067
>play 4 HD recently
>realize how little I actually remembered about it except for key scenes
>everything feels different and new, which was good because it made it more enjoyable

Having only played the PS2 version back then probably helped too.
>>
>>323928497
u have to be underage b& to believe that
>>
>>323937281
>tfw loved the Dreamcast
>also loved the original Xbox
>probably my 2 favorite consoles
>both failed hard
>also loved the PS Vita
>it failed hard too
The lesson is that if I *really* like anything, don't invest in it.
>>
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>>323932286
>Not playing the greatest Dreamcast horror game ever
>As the best character ever
>With the best jean shorts/ WIND shirt combo ever
what a bitch
>>
>>323938252
That's what they get for using a proprietary disc format to try and combat piracy.
>>
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>>323927406
>Download PSP emulator onto OnePlus Two
>Soulcalibur runs pretty good on it
sweet.
>>
>>323932067
I assume the first clip is GC
>>
>>323938437
No one saw it coming

The DC launch was the biggest ever in the entertainment history. everyone at the time mustve thought that wouldve made up for the cd, 32x, and saturn and would rocket sega forward.

It actually is amazing how many games they put out in just the span of a year and a half. So many good experiences that lived and died on dreamcast, or got ported to other consoles, or later on got sequels in 7th gen and beyond

The DC and Sega will always be a legendary brand
>>
>>323927147
The DC's discrete graphics is better than the PS2's but worse than Gamecube and xbox.
It's cpu is worse than the lot of them though.
>>
>>323938520
Code Veronica? Claire had no jean shorts, silly anon.
>>
>>323930743
It was never about the games, the DVD player is what won it for the PS2 in the end.
>>
In terms of power
Xbox > GC > PS2 > DC
Dreamcast was easier to program for than the PS2
>>
>>323934443
>Polygon
>>
>>323928497

He's not lying. The game looked incredible and still could compete with last gen games in gthe raphics department.
>>
>>323940369
No it cant. The faces and expressions and hair look great but its obvious how muddy and low texture res everything else is. Look at his clothes and fedora, 6th gen as fuck
>>
>>323927147
Arcade hardware.
>>
>>323940369
It's a promo shot, the PS2 version looked blurrier because of its native res and also didn't have that much AA, if any. The game did look great for its era and still has better facial animations than a lot of last gen games and even some current gen games, but not at that res nor with that AA.

https://www.youtube.com/watch?v=BiocpDBNi6c
>>
>>323938083
Just for the controls? or is there a reason beyond that??
>>
>>323941280
The Wii version has the most content. The HD versions are just the Wii version in HD, but they're not the best ports if you know what I'm saying.
>>
>>323927519
No matter how "good" games looked, barely any games supported progressive scan and they looked like shit
>>
>>323938520
oh shit! Is that Dogs Bower?
>>
>>323927751
right
this was a launch (or near-launch) title that was 60 FPS too
>>
SHENMUE 1/2 STILL LOOKS BETTER THAN ANY PS4 GAME
FUCK YOU PS4 HAS MORE THAN FUCKING BOREBORNE
>>
>>323927642
Castlevania Symphony of the Night on PS1 did that
>>
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>>323934532
Old school mirrors are a simple trick where you just copy and "mirror" the same room and characters to the other side, so it's not a shader or something.
It's a neat trick but it was obviously made for games where you teleported from map to map to enter rooms and such, so it's incompatible with all the open world stuff we have today.
>>
>>323927751
Dragon Quest VIII
>>
>>323941116
I can't remember any game that looked blurry when I played them on my ps2 and tvs of the time.
>>
>>323941116

That video doesn't really do it justice. It looks like a camera capture of a CRT TV. I have my ps2 hooked up to my HDTV with a component cable and SH3 looks amazing when you turn the noise filter off.
>>
>>323929867
Okami is also a game that the PS3 can run at 4k downscaled to 1080p at a stable framerate. Clearly not a graphic intensive game, just good looking, like Windwaker
>>
>>323948171

I suppose if you're using Okami to compare Dreamcast hardware to the PS2's, something like Jet Set Radio would be suitable.
>>
Wasn't the PS2 version literally an unfinished alpha or something
>>
>>323931419
Why don't you start speaking american, fag
>>
>>323927519

PS2 was literally the least powerful console of the four in its gen.

Granted, so was the Wii. Power =/= sales or quality.
>>
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>>323927751
>>
>>323927147
xbox > dc = gc > ps2
>>
>>323934167

Anon, no. You can't place the blame on the fans for Sega completely and utterly destroying consumer trust with shit like the 32X or developer trust with shit like putting the saturn out months before any third parties were able to finish their launch titles.
>>
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>>323936879
>I think only the Soul Calibur team still does this but even they slacked off with 5.
Some of the backgrounds in 5 are nauseating. I can't describe it but the layers are all fucked up
>>
>>323948789

>dc = gc
>>
no, the ps2 version is a port and the ps2 was notoriously difficult to program for and optimize
>>
>>323943629
why?
>>
>>323927147
For its time of course.

Though there's no point posting that image with the implication that it was more powerful than the PS2, because it wasn't.
>>
>>323948882
yeah, my mistake.
gc was pretty powerful.
>>323943629
simply spawn a room, and when you go around to the other side, remove it. same could be done for mirror shards on the ground.
>>
>>323928064
>DC was more powerful
don't be that fucking guy
>>
>>323927751
Odin Sphere
>>
>>323951198
tips HDora
>>
>>323932393
100% correct
>>
>>323929796
Last gen actually had a pretty great leap too. Look at the first resistance game then look at the last
>>
What's with the recent shitposting against the PS2 recently? Did you fags give up on the PS4?
>>
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>>323931852

The only reason that are people (that I see in general) who don't like FFXII is for ONE, main reason: Because there's no "romance" sub-plot within the game. Unlike FFX.
>>
>>323950741

>rendering a new scene for each mirror

like the last anon said it's an easy trick for older games with simple as shit graphics but it doesn't work for modern games without having to literally render a new scene for every reflection. also you can't do the copy the room on the other side trick when you have a free roaming game with rooms behind rooms.
>>
The Dreamcast was a brilliant console that deserved a far better company than fucking Sega.
>>
>>323952374
nah the biggest fault was the shit political story. 10,9,8,7,6 all had epic stories. 12's story is literally 1-5 garbage evil empire and heroes stop it.
>>
>>323927751
Ico considering it came out in 2001
>>
>>323931860
Was Bethesda inspired by it?
>>
>>323938315
imagine what it would like like if it was ps4 only or on ue4
>>
>>323934167
It was ruined by it's lack of security against piracy. You could download any dreamcast game and play it off a burnt disc because it had nothing to prevent it from being read.

>>323950376>>323950741
If you were to do the mirror room trick it would use a lot of resources. Most games today have more dynamic props with various shaders and physics coding applied to them so doing it twice will make the game lag like crazy. You could do it back then because most stuff was locked in place and couldn't be interacted with. Also a lot more polygons to duplicate compared to older games.
>>
dreamcast by far since it displayed native in VGA

ps2 component is ass
>>
>>323927519
Was it because of the cell and it really had infinite power, it just took devs a long time to realize how to utilize it?
>>
>>323933727
DOA2 Hardcore looked like ass too. The problem wasn't a 'shitty adaption', it was the lack of content. Which is exactly why hardcore came out on both PS2 *and* dreamcast. DOA2: HC looked like ass compared to the DC version, because of the same reason the original release did - no fucking AA, which is a problem which plagues ALL ps2 games
>>
>>323952374
It was the main character not being important at all. Probably would have done better if any other character took over Vaan's place. Heck, even his brother would have made the game great. Also, fuck Penelo's fat ass taking up two spots in the party when they could have added that one kid and someone else more central to the story.
>>
>>323927845
It would have increased the price of the DC too high
>>
>>323955435
>dreamcast by far since it displayed native in VGA
OP asked if the Dreamcast was powerful and you answered with a quip about the video output capabilities

the Pippin could output VGA too but that doesn't imply anything good about the hardware or games
>>
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>>323927147
ssaa and better textures that's all
>>
>>323932401
Eno was a lunatic. He created bad games though. The story of how he got the uncensored version of D published is great though.

>Because the storyline and graphic FMVs were more horrifying than any video game that had yet been released, head developer Kenji Eno resorted to a trick in order to get D published. The game was originally developed with no storyline, and Eno kept the story sequences a secret even from the other members of WARP. When the game was finished, he submitted a "clean" version (i.e. without the violent and disturbing story content of the complete version) for approval. He deliberately submitted the master late, knowing that part of the penalty was that he would have to deliver it by hand to the manufacturers in the USA. While on the plane ride to the USA, he switched the phony "clean" discs with the finalized discs, thus completely bypassing all censorship.

But yes, he was so up his ass with his "I AM AN AUTEUR" shit that he forgot video games should actually be playable.
>>
>>323956606

shadow of colossus is impressive but it runs at a lower than standard resolution and like 15 fps
>>
>>323938971
That's what I said. We could have just now had DVD players in consoles. The Dreamcast and Gamecube were the last full-fledged gaming systems.
>>
If they released a new model with a DVD drive they would've survived.
>>
>>323948864
Blame Harada's imput, stages like that are actually infinite scrolling ala Tekken and that weird feeling you get is seeing the floor scroll in front of you while the background slightly beyond doesn't match what's going on.
>>
>>323927519
Actually the Dreamcast had TWICE the video ram than the PS2 but half the ram of the PS2.
>>
>people actually think it was the ps2 that killed the dreamcast
>people actually think it was marketing that killed the dreamcast
>people don't know that it was piracy that killed the dreamcast
Less piracy, and more of the fear of piracy. The dreamcast couldn't tell the difference between a game disc and a burned one. By the time they realized that shit they already sold a shit ton a dreamcasts for almost 2 years. It was only a matter of time before people would figure out that you didn't have to actually buy their games to play them. I read that the final generation of dreamcast had the anti piracy shit in them (not entirely sure if this was true, since all the ones I've had could read burned cds.), but by then it was too late and they figured it was better to just close shop before they started losing money.
>>
>>323959368
More like EA killed the Dreamcast.
>>
>>323956606
The textures were better because dc had anti-aliasing to smooth the edges. PS2 had to use some kind of hack that blurred the screen.
>>
>>323954159
>You could download any dreamcast game and play it off a burnt disc because it had nothing to prevent it from being read.
If only this were true. Pretty sure I tried this in the past.
>>
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>>323938576
PSP emus? Why haven't I about them?
>>
>>323959368
Not just that, but SEGA's infighting also lead to a lot of strife and idiotic choices that burnt money away just as fast.
>>
>>323959756
Exactly this. Sega killed itself.
>>
>>323959713
are you fucking serious?
ppsspp runs beautifully
>>
>>323959713
I dunno anon. Why haven't you about them?
>>
>>323959713
ppsspp is literally black magic
runs flawless on any 10 year old toaster
>>
>>323959686
Model 2's were the only Dreamcasts that couldn't play burned copies.
>>
>>323959686
It works nowadays for sure anon. That's how I can play the Capcom fighters on my DC. All you need is the right disc image and the right writer program/addons. The only differences are the occasional compressed game and crack intro.
>>
>>323958202
that's just an arbitrary number though, seeing as we're not accustomed to working with the internals. That's just the megahertz myth in a different wrapper.

The amount of polygons you can have on screen and features supported by the video hardware would better determine who is more powerful. You need to compare the best looking Dreamcast game to the best looking PS2 game and take a note of all the tricks you're seeing. I feel like people's feelings and opinions will end up reigning champ in the end but it doesn't mean we can't try and talk about this.

Hell the PS2 is newer, but keep in mind newer isn't always better. In this case, it is.
https://en.wikipedia.org/wiki/PlayStation_2_technical_specifications#Graphics_processing_unit
https://en.wikipedia.org/wiki/Dreamcast#Technical_specifications
>>
>there will never be a console with a games library as strong as the PS2's ever again

Feels bad
>>
>>323927751
Metal Gear Solid 3.
>>
>>323927519
Why are sonyggers always trying to rewrite history? The PS2 was teh weakest console of that generation
>>
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Reccomend me other Dreamcast games
>>
>>323959686

I burned literally every NA DC game available. You just had to find the right burner and then the shit was cake.
>>
>>323928064
>No games
I only have 2 games for it, MvC2 and SFA3. Some of the best fighting games. Period. And they run the best on DC.
>>
>>323959932
>>323959853
>>323960102

I meant on phones. Also never owned one, just curious, thought I could try some games on mobile. Any recommendations?
>>
>>323960445
Shenmue
Shenmue 2
Crazy Taxi 2
Bangai-O
Ikaruga
>>
>>323959368
A lot of factors played into the Dreamcast demise, piracy only became a problem after the console had been discontinued.

Bad sales after the PS2, Sega bleeding money, low software sales (even before the MillCD hack) and all around just poor consumer and publisher support killed the Dreamcast.

The real reason the DC failed was the 32X and Sega Saturn, the DC was the best possible system Sega could release and still wasn't enough,

It's what makes the DC great, everything good about Sega was done at AAA level on the Dreamcast, it's still the best pick up and play console I have.
>>
>>323937268
Gran Turismo actually had 1080i support using the component cable on PS2.

Blew my mind at the time.
>>
>>323960636
again
ppsspp
>>
>>323960207
The PS2 was newer, but we'll never know what the DC could do at it's best. The DC only had about 3/4 generations of games, as opposed to the 6 year life span of the PS2.

Shenmue was the best it got and even that could be classified as rushed.
>>
>>323961026
Upscaled, but still impressive.
>>
>>323960973
>it's still the best pick up and play console I have.
It's the best pick-up-and-play console, period. Back at that time, Sega dominated all arcades. "Pick up and play" was their thing and the were damn good at it.

I played that Sonic Allstars Racing game when it came out for Steam (only a couple years ago) and they've still fucking got it. No idea why they can't seem to do a damn thing with anything they have.
>>
>>323961505
Shit, man Is still can believe they even made a game of tenis vs a fucking wall addictive as fuck.

DC was made of pixie dust, even ports of it's games are just not the same.
>>
>>323959368
It wasn't piracy either. CD burners were expensive as fuck and internet connections weren't so good or widespread that anybody could just pull 700mb+ downloads on a whim. Sega was dead before the Dreamcast even released, and it didn't matter how well it did, nothing could've saved them at that point. The Genesis addons, SoA being full retard about localizing Saturn games, all the dumbass corporate infighting tore Sega apart from within. Everything that came about after the Dreamcast's release was just the nail in the coffin.
>>
>tfw i used my ps2 as a DVD player more than as a console
>>
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>>323961306
>The PS2 was newer, but we'll never know what the DC could do at it's best.
Do I know you? I've said this countless times about the 32x and the Saturn

it's an interesting way to go about things, considering SNK allowed the Neo-Geo to blossom over a period of 14 years. Imagine what some of the world's most short lived consoles could have done in that amount of time.
>>
>>323962507
They are still developing games from the Dreamcast you know
>>
>>323961505
That's because the Sega All-Stars games are made by a third party. They get Sega and what made Sega great, and the amount of effort they put into their games shows that. Wouldn't be surprised if the dev team consisted of Sega fanboys. It's Sega's execs that have no clue anymore.
>>
>>323962507
I don't think so, but you seem like a nice, level headed individual.

Pls post Mark of Wolfes backgrounds, pls.
>>
>>323961505
Well "they got it" it's not really accourate since all-star is made by an independent british studio that sega licensed off the characters for them to make a game. Sega hardly has any in-house teams left making anything decent. AM-2 is still fucking godlike thankfully but they're just stuck making virtua fighter forever, and the yakuza guys the same. Everything else is just average to shit.
>>
>>323927884
more fun than smash especially 2
>>
>>323962651
Yeah homebrewers are

that's a commonly known fact
>>
>>323962651
Not on the same budget or effort as a commercial release though, just games by individuals or Neo Geo ports.
>>
>>323962507
I remember an article saying the NES wasn't even pushed to its limits, showing potential for even more detailed sprites, on-par with early SNES and Mega Drive games. For all we know, the Dreamcast could have perfected online play and DLC.
>>
>>323962884
http://www.duelinganalogs.com/article/the-nes-that-never-was/
Found it.
>>
>>323930259
>>323929923
fxaa
>>
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Why is there so many people shooting bullshit like "The PS2 was more powerful than the DC" when Spec wise, DC was clearly more powerful?
>>
>>323962751
>>323962671
That, I wasn't aware of. Great game nonetheless.
And yeah, AM2 always was something else. When Suzuki dies, that's the end of that wellspring.

Still they have tons of original IPs that can do more than just 'work'. They could be turned into full blown franchises. I really think I could name 20 if I wanted to. Thing is, today, they would just run them completely into the ground.
>>
>>323962997
Holy shit that's fucking retarded. You can't just put all the NES color palete on a single sprite, that's not how it works. Jesus fucking christ these people just blabber their mouth off without knowing dick
>>
>>323963232
It was more powerful, even by specs (ommiting a few stupid Sony-esque decisions, like 4MB VRAM and no texture compression) but not by the amount you'd think a 2 year newer console was.
>>
>>323929361
this literally happened by nobody

>>323929382
I don't know about that, I got by perfectly fine with my Gamecube (birthday present) and my Xbox (won a raffle).

I actually bought a PS2 for Resident Evil Outbreak because I wanted to play Resident Evil online with my friends, and I don't regret it at all.
>>
>>323962884
>I remember an article saying the NES wasn't even pushed to its limits, showing potential for even more detailed sprites
the most expensive memory mappers could take the little Ricoh CPU only so far, I'd consider the limits reached with games like Battletoads, Recca Summer Carnival '92, Kirby's Adventure, and Mr.Gimmick/Journey To Silius
>>
>>323963374
The guy was saying "what if" though. He wasn't suggesting it was possible. Journalists have to publish, no matter what. It doesn't matter if the articles are pointless, so long as they are on-topic.
>>
The Dreamcast got more games last year than the PS4 did.
>>
>>323927147
I played PSO on it, and it blew my mind.
>>
>>323962997
what a stupid fucking article

>>323963232
post why you think the DC is stronger instead of asking why to obvious questions
>>
>>323963801
Well you weren't, you were saying "here's an article about what the NES could do if it was pushed to its limits" and that shit is way beyond of the NES limits. Read: not possible.
>>
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>>323963850
>>
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>>323927147
>braid replaced by ponytail

RUINED
>>
>>323963374
>>323964034

>>323963801

I never said it was doable, just a possibility. Look at what the SNES could pull off by 1995, and it still got support for a good three years. They always find tricks to get around the hardware, if not the developers learning the specs thoroughly. Treasure mastered the Mega Drive specs, but only put out four games on it.
>>
>>323964207
I'm not that guy you were replying to, bro. I just clicked the article.
>>
>>323963801
Sound would be possible with custom chips if Nintendo hadn't removed some contacts off the NES.


Castlevania 3 on Famicom:
https://www.youtube.com/watch?v=0o3zqXnCy6E
>>
>>323945064
A lot of PS2 games look perfectly fine if you play them on a CRT, but if you suggest this to somebody you are a hipster.

Remember we are dealing with sub 480i resolutions here, they are going to look shit forced onto 1080p native screens.
>>
Should I buy a dreamcast?

I'm a collectorfag and I know that the Saturn's english releases are insanely expensive.
>>
>>323964719
>I'm a collectorfag
>doesn't even have the major consoles

Are you sure you're a collector
>>
>>323959713
Because you've been living under a rock, or are a newfag, or both.
>>
>>323964719
If you want to play any specific games on it, sure. Make sure you get the Sega Sports model because those are the coolest ones.
>>
>>323964843
I'm pretty new to this desu senpai

I
>>
>>323963734
>Recca gets a port
>to the 3DS

Cuck my shit up NIGtendo.
>>
>>323964961
To answer your question yes buy a DC
Even if you can't buy the games you can just burn them
And with saturn there is pseudosaturn now.
>>
Excuse me...
>>
7, 8, 9, and 10 all had political subplots, 6 had one but it was much smaller, wouldn't even say it was political.

So I guess you're saying you love love stories.

[/spoiler]Faggot.[/spoiler]
>>
>>323965676
Don't drink kids.
>>
>>323965771
I only drink adults ;)
>>
>>323927775
>>323928785
>its also a piece of shit for introducing more casuals to video games with its stupid DVD player.
>XBOX and Wii did more to bring casuals into gaming than PS2 ever did. The former for dudebros, the latter for non-gamers.

You're both retarded. Gaming has always been fueled by casual gamers. Without casual gamers, video games wouldn't exist.

Apparently neither of you have heard of fucking Pong, the most casual video game of all time.
>>
>>323928240
This, except it's small disc space nerfed textures. XHuge was still the best hardware back then, easy to develop for and pretty useful tech.
>>
>>323928240
It was pretty impressive, but don't be autistic, the xbox was better graphic wise. Normally I'd say it has shit games but looking back now it managed to pile up some pretty interesting ones.
>>
>>323960595
>And they run the best on DC
SF Alpha 3 is much better on Saturn, actually.
>>
>>323935383

>meine grossartige aufnahme

so grossartig ist die nicht anon
>>
>>323966943
Saturn was shit for 3D, but damn did it do 2D so right.
>>
>>323964320
Actually, since new Dreamcast games are still released on occasion, that's an almost believable statement. Almost.
>>
>>323967337
providing you shelled out extra money to get the RAM expansion. DC and Playstation did 2D better and without the need for an expansion pack.
>>
>>323964207
How do you know it isn't possible? Look at what the Xbox was able to get graphically by its later years. Even Megaman managed to run five colors plus a transparency, and that was barely scratching the surface of all the colors to use.
>>
>>323967337
>saturn
>2d right

SotN proves you wrong.
>>
>>323938252
That was not the problem at all you actual retard, the average person does not know how to pirate console games.

It failed because of a lack of support from key third party developers, damaged public perception of Sega's brand from their incredibly shitty management of their last hardware iteration and unprecedented hype for the PS2.
>>
>>323967684
54 is a rather large number to some people, I guess. 4 is barely scratching the surface of 54.

And it's clear they were hiding the power level of the NES. Everything they had to gain came from not using any of the hidden capabilities of it. It had to pretend to be retarded in order to be good. This is some avant garde marketing right here.
>>
>>323967778
SotN was actually made by textured polygons, oddly. Well quads on saturn.
>>
>>323932286
If I remember correctly he gave sega a censored copy of the game so they would give him the ok.

Then he released the normal version.
>>
>>323952374

>liked characters and motivations
>beautiful, and interesting setting
>didn't mind grinding, great monsters and once the combat system got familiar, everything made sense

but...

>Vanilla XII's characters all felt the same.
Sure I could designate one person as an archer and the other as healer, but the characters felt hollow. IZJS fixed this however.
>Awful story
Political drama was boring mostly because it wasn't done in an interesting matter. It felt like you breezed through set pieces only because the story had no idea what it wanted to do.
>No side quests
It needed something beyond hunts. Massive ass world, nothing to do it in but grind.
>audio quality
Compression made everyone feel like they were in a wind tunnel.
>wasted potential on judges
Story should have revolved more around them, but instead, they were fodder.
>>
>>323963174
thats not really AA desu senpai
>>
>>323962803
Go hold a tournament for it then.
>>
>>323967778
Sotn was a shit port. Most 2D games on Saturn outperformed the PS1 counterparts
>>
>>323928206
No, but the PS2 one is unfinished. Literally. The publishers took it out to the market before it was ready because the developers hated the PS2 and didn't want to make games for it.
>>
>>323969458
>hey tomonobu, can i "borrow" the build demo. i, uh want to evaluate it at home

top kuks
>>
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>>323927642
>put DC version of DoA2 into pc for shits
>"what's this omake folder?"
>find a bunch of bikini wallpapers

The Dreamcast gave me good games and good faps as a teen.
>>
>>323927884
Not a single Pwoerstone rep in any Capcom crossover.
>>
>>323929382
>It was literally a required console if you enjoyed vidya as a hobby.

It was a jack-of-all-trades, master of none. If you like local co-op or had younger siblings (or were a younger sibling) then the GameCube was better, but if you liked to play online or wanted something that wasn't interlaced the Xbox was better.
>>
>>323960636
I have ppsspp on my Galaxy S5 to play Yugioh Tag Force when I'm bored. They have an app for it on the google store.
>>
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>>323967639

Are you talking about the PS1? Because no, it didn't. There were missing frames of animation in comparison to the Saturn.
>>
The PS2 was more powerful overall, as evidenced by how much better mid to late gen games looked on it, but for whatever reason (probably because it was harder to program for) DC games looked better than the first wave of PS2 games.

That said, the DC's failure had very little to do with power or games and entirely to do with the fact that going into the generation Sony was the dominant player in the console scene while Sega spent the entire mid 90s pissing away the marketshare they had by fucking it up with the 32X and Saturn. They did just about everything right with the Dreamcast, but in the end the generation wasn't theirs to win, it was Sony's to lose, and Sony won.
>>
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>>323929536

I never used Seganet. I remember AOL being incompatible so I found free dial-up ISPs and community shared logins to play online. Used to have a notebook with tons of it jotted down.

>bomberman online snaking
>pso till early morning
>downloading images to use as graffiti in JSR

So much fun back then.
>>
>>323936095
Not upgrading the water pistol and getting the best gun in the game

Step it up senpai
>>
>>323970428
DC never got mid to late gen games. Games usually get better looking the older a console gets. So you can't really compare them like that.
>>
>>323927751

Sly 2 and 3
>>
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https://www.youtube.com/watch?v=SHJHdtAlM5I
Christ this game looked REALLY amazing for a 2001 game
>>
>>323927805
what on earth are you smoking

>13 fps
>flat, featureless everything
>>
>>323970428
>hey did just about everything right with the Dreamcast
>easiest to pirate console every released (lol no mods -- just a fucking boot disk!)
>new games immediately released to the internet via usenet, IRC, etc
>no possible fixes. console permanently fucked, giving developers ZERO incentive to invest in the system

good god it was so good while it lasted. but the whole fiasco is exactly why the DC got buried
>>
>>323971245
>fucking fur-fags
>>
>>323935731
top lol nice meme friend take this upvote :^)
>>
>>323971321
Not really, actually. Downloading whole games over the internet and burning them onto discs took a very long time back then.
>>
>>323971643
no they didn't. didn't you have fucking broadband then? i could pull stuff off usenet at 800kb/s and that was back in docsis 2.0 days
>>
>>323971643
>>323971793
also the average dreamcast game was like 800mb. NOTHING compared to ridiculous bluray sized PS4 ISO rips
>>
>>323971793
>everyone had broadband in 1999
sure
>>
>>323971983
LOL y u so poor
>>
>>323950741
>simply spawn a room, and when you go around to the other side, remove it. same could be done for mirror shards on the ground.

You don't understand how this works, do you?
When the game loads an open world or multiple areas like say, TW3, you'd be duplicating infinitely more areas in mirrors which would kill resources. Add onto the fact that most games these days aren't like SH3 where you have physics and dynamic objects instead of pre-rendered static rooms, the issue gets worse.
>>
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>>323933869
>>
>>323927775
>introduced casuals to gaming

Everyone had a gameboy. Everyone had a snes or genesis. retard
>>
>>323927147
https://www.youtube.com/watch?v=h2XnNvu4Eb4

AAAAAAAAAAH~ SUBARASHII~
PARI KAGEKIDAAAAAAAAAAAAAN
YUME TO KIBOU
TO ASU TO
SEIGI WO TATAERUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Dreamcast is a god tier console
>>
>>323964429

you do realize anon that you can get either hairstyle in game?

pretty sure you can change it depending on what button you press to select her character.
>>
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>>323935983
>mfw seeing this awesome gif

mew and beat were my favorite skaters.
>>
>>323972590
and then there's this fag.
>>
>>323972817
You got something against cute girls piloting mechs?
>>
>>323972590
Great taste
>>
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>>323960445
blue stinger
grandia 2
tech romancer
garou
bangai-O
record of lodoss war
shenmeme
>>
>>323927519
>It's just it took a while for PS2 games to get good looking.

DOA2 came out within a year of the Dreamcast's launch so with that logic the Dreamcast would look way better if it lived past 2001 outside of homebrew.
>>
>>323972871
You know what? I think I do.
>>
>tfw you will never be 14 in the mid to late 1990s

Jesus fuck I'd love to have been a kid doing assbackwards shit on the early internet
>>
>>323973053
faggot
>>
>>323972590
>Sakura wars 20th anniversary

SEEEEEEEEEGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

https://www.youtube.com/watch?v=ur4BkAkR71w
>>
>>323960445
Is Gunlord worth the 60 dollars?

I fucking love Turrian
>>
>>323973131
They will announce 3's port this year
Have faith
>>
>>323973260
emulating 3 just doesn't do it justice
>>
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>>323973094
My parents took the internet away cause I got caught fapping to porn too many times, feels bad man

Then the dreamcast came out and i looked at porn with its web browser
>>
>>323934167
>its the fucking consumers for being retards

The Dreamcast sold well though. Sega had to pull the plug because they dug themselves in a massive financial hole from all the stupid shit they did between the 32X and Dreamcast launch. Blowing all that money on Shenmue probably didn't help them much either.
>>
>>323969190
You're thinking of the first game and it was the ESRB not Sega.
>>
>>323973391
I remember my first time looking at porn in like 2007.

Newgrounds adult second man
>>
>>323934532
Devs being stuck on the PS3 and 360 for nearly a decade stagnated everything. Just look at Dragon's Dogma, game had to not only run at a low resolution but also had shit textures, was letterboxed, and still had a hard time staying at a consistent 30FPS.
>>
>>323942502
I don't know what black magic Namco used at the time because I still can't believe Tekken Tag came out in mid 1999.
>>
>>323960445
>dreamcast 3rd strike
I mean theyre all bad compared to arcade but the ps2 or xbox versions are better.
>>
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>>323964719
Collectorfag here. Both are worth getting. Buy the games that are a reasonable price and just burn the ones that aren't on a disc. Or if just want to play on the real hardware then both consoles have a device that can play games straight off an SD card.
>>
Dreamcast is the comfiest console

>Still getting games for the forseeable future
>Using IRC on the dreamcast is max comfy
>>
>>323975559
I'm tempted to cop a dreamcast and just burn all the games I want and the spend the 10 bucks on DVD cases and print the art out.

But it feels so dirty.
>>
>>323975758
If you're just gonna pirate get gdemu because you won't have to worry about the laser eventually dying but load times are also drastically lowered. But most Dreamcast games are still relatively cheap so I recommend collecting for it if you want, it's Saturn that's gonna be a black hole in your wallet if you want any of the more well known games.
>>
>>323975952
Can you replace the laser easily or is it one of those things that's not remade?
>>
>>323972221
Yeah but those people wanted to play a video game, and probably became a "gamer" (for lack of a better word). Most of the people who bought a PS2 wanted a DVD player then discovered it could also play games.
>>
>>323976068
You can always buy a new one off ebay but who knows how long something like that will still be easily available. Though it should take a ridiculously long time before your laser dies anyway, mine hasn't yet and it's a launch model Dreamcast.
>>
>>323928064

It also suffered from it being insanely easy to pirate games for it. I knew about five people that had a Dreamcast, almost every single time they reached for a game it was a burned disc.

Sony also providing a DVD player built into the PS2 right when DVDs were becoming huge was a rough blow, too.
>>
>>323927751
God of War 1 and 2.
>>
>>323927147
>your face when dreamcast released just two years after the N64

wew lads, those were the days. Back when even a year or two resulted in massive leaps in technology
>>
>>323927147
Ah yes, the pre 2005 era of video games. A time where a game could look and sound considerably better in one system compared to another without having the manufacturer of the weaker system put pressure on you to pursue parity, or an userbase having a meltdown online insulting you and declaring you worse than Hitler.

Boy, was that so fucking long ago...
>>
>>323976563
Its funny to think N64 was originally going to have near DC levels of graphical output (back when it was called the Ultra 64), but it would have cost a goddamn fortune so they scaled it way back and we're left with the blurry low res textured N64 we all know and love today.
https://www.youtube.com/watch?v=eKlbx5niBu8
>>
>>323977232
We have Epic to thank for the X360 having 256mb of ram instead of 128mb as Microsoft originally intended.
They showed them of Gears of War running with the two setups and were able to convince them to go with the former.

Can you imagine how fucked the industry would have been during the better part of the last 10 years if that happened? Much worse than what we're already experiencing with the underpowered current gen.
>>
>>323975952
I wouldn't say that's necessarily the best choice just starting off. I'd hold off on that until you're at the point where your DC has already died and now you want to get it working even without the laser.

DCs cost like 30 bucks. GDEMU alone costs as much as like 4 dreamcasts, last I checked. It's a cool device, but far from absolutely necessary

Besides, how will I know my DC is operating correctly if I don't get to hear its signature gear-grinding noises?
>>
>>323977232
Even with better hardware, the N64 was still so limited by the cart space.
>>
>>323930437
And who could forget Pocket Homo, the VMU game that came with Sega GT!

Not OP, that's for sure... amirite?
>>
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>>323977232
>Ultra 64
>64 bit system
>would have been on par with a 128 bit system
>>
Final message to those who chimed in with "PS2 is technically more powerful"

It's funny to see the marketing of 15 years ago still present. PS2 pushed a lot of triangles. It was shit at a lot of other things. On the balance, the DC and PS2 were roughly equal. Raw triangle render count was the blast processing BS of the early 00s.

And if you've not played a DC connected to a good screen via VGA box (I know... it's tough...) it is so worth it.
>>
>>323932393

10 was a stumbling block, 12 was the death knell.
>>
>>323977157
we're old fucks, man.
>>
>>323977785
and yet they never did anything interesting with that extra horsepower.

huh.
>>
>>323980401
>and yet they never did anything interesting with that extra horsepower.
The fuck are you talking about? Games were bottlenecked by having only 256mb of ram available, and Microsoft originally intended it to be 128mb. Just try to picture the games from that generation with textures even blurrier and smaller than what they ultimately featured, even less NPCs on screen at a given time, even shittier AI, even shittier everything.
It would have been a fucking disaster.
>>
>>323962507
We don't know much about the Saturn's real limits (the Shenmue Saturn video might be a good benchmark, and is pretty as fuck, but whenever there's any sizable amount of geometry on screen, the framerate dies completely), but the 32X's are pretty cut and dry (namely because it's outright just some fast CPUs and some video ram that you overlay onto the Genesis, no hardware acceleration, it doesn't really have enough hardware to pull any kind of fancy tricks).
The 32X could do anything you want, with the SH2s' clockspeed being the only concern.
That Zyrinx 32X demo video was probably just on the edge of what the hardware could pull, unless some tricks to utilize more of the Genesis hardware were brought into play.

>>323959368
DC failed from the perfect storm of shit that was mostly the result of Sega's screwups.
>impending PS2 launch ate at sales
>Sega was bleeding money already from the disaster of the Saturn (which died from the early US launch and the wider game library on the PS1)
>Sega's western handling of Saturn distribution early murdered retailer trust in them
>EA didn't support Sega because of the Saturn
>DC was piss easy to pirate for, you just needed discjuggler and a blank CD
>Saturn got dropped early in Japan, the one region it did well, mildly denting consumer trust in Sega there

32X was a thing that hurt Sega, but the Saturn's failure was much bigger. 32X did a bit less than break even, and although it was a miserable failure, it didn't really impact the company as much as one would expect.

>>323957803
dunno what they're even doing these days with that
it doesn't feel that weird in Tekken 3, but in just about all the later games, the scrolling infinite stages in Namco's fighters is weird as fuck

>>323972028
my family had a separate phone line just for internet back in '99, they'd have paid for broadband if it was available in fucking nowhere PA at the time
>tfw it wasn't until 2007 that I got high speed internet
>>
>>323948864
Soul Calibur on Dreamcast has some of the cleverest mix of 2D planes with 3D shapes trickery I've ever seen used on game backdrops.
>>
>>323937685
Dreamcast had a South Park ep. The reason why Xbox got more well known was that it was simply around long enough. Dreamcast was discontinued after about a year.

Xbox didn't go full normie for a while, for a while it was characterized by a bunch of weird-ass experimental type shit like Blinx, Voodoo Vince, Grabbed by the Ghoulies, and Gun Valkyrie.
>>
>>323981791
Dreamcast sold really well in the US, even with rampant piracy. But Sega of America supposedly pulled the plug because they didn't meet some absurd sales expectations that came from Japan.
>>
>>323982363
Blinx wasn't an experiment, it was the Xbox's attempt at having their own mascot character. After it failed, the console went full Halo and left platformers market to Nintendo and PS2.

Probably a good move in hindsight. Not too long after that GTA3 came out, shaked the industry to its core, and every developer out there started to drop "kiddy" games in favor of "mature" games while still targeting the same age group.
>>
Games that show off the Dreamcast's power and (unfulfilled) potential:

Shenmue 2 (look at the huge leap over Shenmue 1; huge increase in texture detail especially)
Le Mans 24 Hour (looks like an XBox game...beautiful)
Quake 3 (60fps gorgeous textures)
Skies of Arcadia (again lush textures)
Outrigger
Metropolis Street Racer
Ikaruga
Under Defeat
Soul Calibur
Ferari F355 Challenge

PS2 condemned gaming to a generation of muddy visuals and blurry textures after the DC had liberated us from those aesthetic nightmares.
>>
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>>323937915

The first port, not only was based on the PS2 version i didn't even had the PS2 lighting i not kidding it was patched later by ubisoft.

The one on steam is the definitive RE4 version, based on the GameCube version, with all the graphics effects that only the GC/Wii version had (even the 360/PS3 didn't had the reflections) and it's the only 60fps version.

AND have all the extra content from the PS2 and GC/Wii version.

You can even chose to play with a mouse without but with also have a option where you turn off any kind of compensation on the aim to simulate the Wii version bullshit with the wiimote, but even more bullshit since you will be using the kb+m precision like a PC fps.

It's freaking amazing. The definitive version that RE4 truly deserves.
>>
>>323927147

The PS2 was technically more powerful in terms of hardware numbers. But it was one of the worst systems to code for. And even when a developer got absolutely everything out of the system they could, it was still limited by a complex system of multiple chips.

This is also why PS2 emulation will never be perfected. Making a PS2 emulator is literally about trying to find a software way to copy the bottleneck of the PS2 hardware.
>>
>>323927147

Soul Calibur was still the best looking console game, a year after PS2 came out. Nuff said.
>>
>>323943629
kinda makes the game a bit creepier given heather's dissociation with mirrors and the doppelganger scenes.
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