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Doom 1/2 cyberdemon
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You are currently reading a thread in /v/ - Video Games

Thread replies: 334
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Doom 1/2 cyberdemon
>simple
>effective
>spooky
>it's a demon that's also got robot bits

Doom 2016
>overdesigned
>dumb looking
>doesn't even look like the old cyberdemon
>looks like an alien moose
>what am i even looking at here
>>
Why are videogame models always overdesigned in recent years /v/?
>>
>>323899316
Let me guess, that blue thingy is a weak point?
>>
Why is the one on the right in brownscale?
>>
>>323899316
M-maybe someone will make a mod to make them look like classic demons...

No one is going to make that mod are they ;_;
>>
>>323899316
Honestly it's not that bad compared to a lot of other modern designs, but to answer
>>323899415
Because often times proper design is not taught in Uni, instead everyone pushes for maximum detail and tries to show off their skill
There is other side of the spectrum too, CALArts autism where everyone is taught to design noodlearms mcAdventure Time.
>>
>>323899518
By 'mod' you mean 'making a map in SnapMap', right? Because that's the only modding you'll be able to do. No full mod tools and no non snapmap mod support have been confirmed
>>
>>323899518
Will it have modding tools? If yes, it's possible, though he would have to create a classical looking CyberDemon that still uses the same skeleton.
No one will ever make a new model with new rigging and new skeleton and new set of animations.
>>
>>323899316
the new one looks like a zerg unit
>>
>>323899316
>We are totally going to make this like the originals for the real fans!
>Generic aliens
>Brown Brown and more Brown
>Multiplayer is literally Halo. You could slip in a few seconds of Halo gameplay into a DOOM MP trailer and people wouldn't notice

The fact they were hiding details for so long should have been a sign
>>
>>323899316
It's hardly "over designed" or is that now /v/'s term for "design I don't like" now. My biggest gripe is that it's hardly a cyber demon anymore. It's just got a robo arm and a bit of blue shit stuck into his crackling. Needs more cyber.
>>
>>323899780
>Generic aliens
Yeah, you sure know and like DOOM, because DOOM has aliens, right guys?
>>
>>323899316
The worst part is that the Cyberdemon is one of the creatures that could still be taken seriously in a game with semi-realistic visuals with minor alterations to it's design. Imps/Cacos/Arachnotrons/Hell Knights are toony enough to warrant a redesign but there's nothing at all in the classic cyb design that clashes with modern visuals.
>>
>>323899654
if there won't be mod support then Doom 4 will literally be worse option than just playing Doom 2 with some megawad and gameplay mod like Brutal Doom or Russian Overkill
>>
>>323899873
I'm complaining about them being generic looking aliens in the new game dumbass
>>
>>323899316
If someone told me that the one on the right was from Gears of War I'd believe them.
>>
It looks like the art designers played too much WoW and got Chronic Cartoon shit cancer.
>>
>>323899873
I think he meant they look like generic aliens which I disagree with people fucking overrate how ''demonic'' original monsters were just look at this pic it doesn't exactly look terrifying

they will propably fuck up the gameplay though
>>
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>>323899316
its a nonspooky gore action game with zero horror, you know exatcly how watered down and predictable the game will be before even playing.
Easy, slow, HD turd where everything is so finetuned to hell while they forgot what made the original game awesome. Just a generic shooter not Doom if you liked Bulletstorm you´re probably into this shit too :^)
>>
>>323900094
that said the new Cyberdemon looks like WoW mob indeed I thought they will just make modified version of the badass one from Doom 3 who actually looked both cyber and demon but no they added some fucking rock golem
>>
>>323900164
why would this game have any horror you retard? When Doom 3 came out players complained exactly because the game focused too much on trying to be spooky instead of action removing the shit horror elements is the only instance where the devs actually listened to the fanbase you fucking shitfuck who only played D3
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>>323899780
>Brown Brown and more Brown

It's not all brown. Spoiler alert, though: Mars is brown irl.
>>
>>323900164
>nonspooky gore action

in other words what players wanted you dolt
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>>323900279
>it´s a game about hell and monsters, you´re just a douche with a gun
>nothing is scary you just kill things in a tube shooter to move into different map areas
>shoot 3 minions xddd here´s your achievement reward! dont forget to avoid contact, spooky demons do damage to you if they hit xddd
literally bored to death before release. thanks based call of duty audience
>>
>>323899316
What's so wrong with colourful enemies?

Is it the whole need the CoD audience thing? Because CoD is starting to get more color and shit.

Why not red with silver metal? Why brown and light brown
>>
>>323899316
Anyone know if there are mods for PC Doom3?
>>
>>323900827
yes
>>
>>323900827
Of course nigga, what are you even asking? Unless you're talking about the BFG edition because I have no idea about that.
>>
>>323901006
Nah m8, just the original, which still looks and plays bretty good 11 years later because Carmack still cared.
>>
>>323899316
You've got plenty of things to complain about, the cyber demon design isn't one of them.
before, a cyber demon was just a demon with a gun instead of a arm.
right now it looks more cyber than the original one, with a core even.
>>
>>323899415
I blame WoW
>>
>>323899935
The main problem is that they missed several fundamental design parts of the cyber demon
as the other anon stated, he isn't even "Cyber' anymore
Iconic parts of his design include his abdomen, his gun and his leg, as well as his color palette somewhat
I tried to do some quick sketching on how I would change it but it still looks like shit
>>
>>323901143
original looked a lot more cyber, more cyber parts
>>
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>>323900335
>Mars is brown irl
>>
>>323901171
simple act of making his cyber parts metallic/silverish would do a lot to break up the color of his design
>>
>>323901171
Make his skin more redish
>>
>>323900335
>he actually believes mars exists
>>
>>323901491
At this point it just doesn't work with the rocky shitty dark crusty texture he has on his body, it looks horrible in full red...which is another thing they fucked up. He is meant to be a lot more fleshy, I would even make him half decomposed shamble of muscles with lots of bleeding and all that.
>>
>>323899316
>spooky
was doom really spooky?
When I played it, only times I remember jumping was when I got blown without noticing.
>>
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>>323901171
He's got a cyber leg but that doesn't exactly save the design.

Main thing that bothers me is the lack of a bullish head. In fact, I think if all the demon designs used anatomy from actual creatures that exist on earth and less sci-fi bugshit in their design it'd make them feel more "Demonic". More goat skulls and exposed flesh. Less random mandibles, that's more of a bug-alien thing and is the main reason the mancubus and cyberdemon look like generic aliens.
>>
>>323901982
But aliens are what's hip now with the cool kids.

Only old nerds and dorks like demons brah
>>
>>323901982
As I said before I don't think that even bullish head or anything like that would save the designs that much, the main thing it needs is color break up so that you actually see fucking details.
The metallic parts are the same dull colors as the rest of the body with a tin of red/brown to them.
>>
>>323901982
It's pretty bad when even in a still screenshot you have to look close to see he has metal limbs.

That's the defining feature of the Cyberdemons, you shouldn't have to look for it, it should be right in your face
>>
>doom 4 hell knights are going to look the the doom 3 versions
oh goddamn it
>>
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Miss me yet?
>>
>>323902381
I don't mind them, if they were their own monster.

Have them along side Hellknights and I'd be perfectly fine.

Looks better than the new Cyberdemon at least
>>
>>323902516
>rocket launcher on right arm
Disgusting.
>>
uhh i think that the cyborgdemon should have big titties and that's about it. check please bethesda
>>
>>323902381
I'm fine with it, it helps differentiate them from Barons of Hell better than Doom1/2. Now if the Barons aren't at least somewhat minotaur-esque then there'll be a problem.
>>
>>323902381
The Barons looks to be close to classic design which is good at least.
>>
>>323902381

I get what you mean. Was never a fan of the DOOM 3 versions but at least Barons look the same from the old games.

So I think of it this way, have the same model as the Baron but a palette swap like back in the day or have each of the two demons have their own design?
>>
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>>323899316
Objectively superior 2016 cyberdemon
>>
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>>323902630
Agreed
>>
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>>323902723
>generic anime face and boobs slapped on
>right
>arm
Get out
>>
>>323901171
Perfect.
>>
>>323902723
I gotta play this again
>>
>>323902930
I can never get very far in this game, always blow my load after a couple of enemies
>>
>>323902723
This is already finished7

Last time i has looking for it, he hasnt Incubuss and Mastermind yet.
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>>323902516
The design was pretty sweet, it's just that the fight itself was arse.
>>
>>323903057
Those 2 are still being worked on unfortunately.
Haven't been an update in fucking ages.
>>
>>323899316
Looks exactly like what they were going for originally but with modern graphics OP
>>
>>323899316
Stupid game designers, you are all stupid!!.
And tomorrow you will be stupid and DEAD!!

Dead, dead, deeeaaad!!
>>
>>323903057
He released the techdemo 7 version like... half a year ago, or some shit. Since then we've seen a few examples of what's being worked on, but who knows if he's even serious about the project anymore. His tumblr is active, but most of it is unrelated to Doom.
>>
>>323903063
>that body
Wo mama, wouldn't mind gettin broken by that
>>
>>323903134
>>323903367
Danm,,, i wanted to see a chubby incubus.
>>
Doom is shit
>>
>>323903485
What's there is still worth a look.

http://hdoomguy.tumblr.com/tagged/hdoom
>>
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http://mazmon7734.deviantart.com/gallery/55159920/Doom-stuff
>tfw
>>
>Been working as a contractor for id in Dallas since before Fallout Anthology. Do a good amount of free work.
>Chat with a ton of people high up daily.
>Main guy I interact with gets a few FA for free and says he's going to display one because he had to and give the rest away to some kids.
>Never offers me one.
>F4 rolls around and he does the same.
>Now it's Doom, and while it's gonna suck, I'd still like the offer.
Fucking Jews.
>>
>>323902723
What mod is this?
>>
>>323903369
>>323903063
There should be a reverse HDoom that's you getting raped by sexy male demons

Just thinking about taking that hot cock, Mmmmm
>>
>>323899316
>That shit on the right
New Evolve monster confirmed?
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>>323903683
>Curvy female Wolfenstein sprites
http://mazmon7734.deviantart.com/art/Curvy-female-Wolfenstein-sprites-576238653?q=gallery%3Amazmon7734%2F55159920&qo=7
>>
I really fucking hate how all the enemies are the same brown color as the environment. The fact that they need neon glowing parts because they'd otherwise be indistinguishable from the background is disgusting. For as slow as the trailer moved, I still couldn't tell what the fuck I was looking at.
>>
>>323903863
it's called VANILLA DOOM
>>
Comparison the new doom to the old one is like comparing a water color to an oil painting.

If the original artiest who made the doom sprites could have put that much detail in they would have.

But he could use more cyber parts I do agree on that
>>
>>323899616
>CALArts autism where everyone is taught to design noodlearms mcAdventure Time.

Is that where this cancer is coming from? GOD FUCKING DAMN IT CALIFORNIA
IFIOADSPGHAS
FUCKIGN
asodijGISAHGPGHADPI AHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!

FUCKING HATE YOU!
>>
>>323903785
H-Doom
>>
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>>323903875
Evolve had better monsters. That's more towards something made by Blizzard.

>>323903863
Mitebcool, though I don't know how they could deal with the fact that demons are actually kinda sadistic creatures by definition.
>>
>>323899316
That cyberdemon design along with the chainsaw were the only things I really hated on that trailer.
The cyberdemon design just doesn't fit the Doom design language at all. It feels like it'd fit more in Dragon age or some shit like that.
>>
>>323904005
Gotta prepare people for the Disney Princesses Re-imagined industry somehow.
>>
>>323903553
Shit, the new imp one is looking pretty good.
>>
>>323899316
how was it?
>pig shoulder with moose antlers
>>
What the fuck is wrong with ID? Did they lose the rights to their own monster designs and have to make all new ones? Why not just give everyone what they want and make an HD remake of doom one and two and admit anything new they try and make will be garbage.
>>
>>323904201
>ID
What the fuck are you talking about. There's no ID, this game is being made by some random niggers hired by bethesda.
>>
>>323903987
The Doom sprites are mostly photographs of detailed clay models. They could have made shit that looked like the Doom 4 enemies if they wanted.
>>
>>323904005
every time California
every
fucking
time
>>
>>323904005
>>323904312
>imblying animation isn't fuckdead anyway
>>
>>323904029
I can see demons rapeing people, I mean they have that shit in the bible and stuff.

But I'm just saying Id be 100% okay with getting double teamed by Hellknights
>>
>>323899504
because you're supposed to be wearing a fucking HELMET
>>
>>323904271
So are they actually just not allowed to use the original monster designs? If so what's the point? The demons are DOOM's only distinguishing thing from other FPS's right now, maybe the BFG, what's the point of having DOOM with off brand rip offs of old monsters?
>>
>>323904272
>any of the fine ridges coming out as anything other than a messy clump of shadows in sprite form

no
>>
>>323904491
they are just being original and edgy. they have loadouts in multiplayer ffs
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>>323899316
>Be me, played the shareware version when it first hit the streets back in the day. Played thousands of hours on all of doom 1 and 2. Modded the fuck out of it and played even more.
>watching new Doom footage as an old man with kids, very apprehensive.
>Looks a bit consolish, controls obviously done with a controller instead of mouse+k....I grimace but bear through it.
>not enough enemies on the screen, but maybe that was just the scene, Oh look a chainsaw. this might make it all worth it!
>QTE kill. What the fuck was that? Ok do another kill, one after the other like your supposd to do with it.....QTE KILL, QTE KILL. Thats all it does QTE KILL! over and over, every kill is a QTE stopping the game flow.
>This isnt doom. This is modern gaming. This is why I refuse to call myself a gamer any more. Because of these children and their slow dumbed down spoon fed easy control bullshit "games".

Gaming is dead. Bury it.
>>
>>323904704
Have you seen MP gameplay yet?

It is literally Halo.

Not close to Halo, or Halo/DOOM. Just Halo.

You could slap Halo 6 as the title and people would believe it

Doom is dead
>>
>>323904841
At least it isn't cawadoodie or Team Fortress 2.
>>
>>323903987
They would have made it more detailed but it would still have a traditional demonic hell look to it, if you have the most remote clue of the game development
>>
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>>323904841
Can't wait for some fast-paced action!
>>
>>323904029
That's because Evolve made sure the humanoid elements in their design were clearly visible insuring a bit creepiness when looked straight on. That and the fact that the things start not much bigger than humans then grow to the size of a house also helps.
>>
>>323899316
I like the new design
I also didn't grow up with Doom
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>>323904897
>At least it isn't cawadoodie
>Implying that wouldn't be preferable by this point
>>
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>>323904514
There were plenty of details in the original models that didn't carry through to the sprites. Doom's enemies were well designed, Doom 4's look like they're made of random organic material and rocks. "Sprite limits" have nothing to do with anything.
>>
>>323901171
Looking at this confirms for me that the problem is the lack of contrast

In the OP his metal parts are nearly the same dull brown as the demon parts. They need to pop more.
>>
>>323904952
Why the fuck does Doom even have multiplayer.

What the fuck, Bethesda
>>
>>323904924
>They would have made it more detailed but it would still have a traditional demonic hell look to it, if you have the most remote clue of the game development

wat?

This post makes no sense unless you are implying you opinion is subjective about new dooms demon not looking like a demon.

Are the demons and angels in bayonetta not demons or angles because they don't fit the stereotypical memes?
>>
>>323904952
WHAT the FUCK?


Have these fucking designers ever fucking played doom?

Stop comparing it to TF2 or Cowadoodie, those games are actually FASTER than this.
>>
>>323905095
Doom has always had multiplayer though. It's fun as fuck.
>>
>>323905132
>Have these fucking designers ever fucking played doom?
Of course they did, that's why they keep harping on how FAST the new Doom is, just like the old days!
>>
>>323905095
>I'm here to shit on the new Doom since it's the hip thing to do
>>
>>323904897
>le TF2 is bad maymay
TF2 is still far less casual than consolized cover shooters with regenerating HP.

It has explosive jumping, health pickups, shitty last resort melee, no sprint and the fastest possible passive health regen takes 30 seconds to heal you up, making it unfeasible to use in combat.

TF2 may not be an arena shooter, but it's not anywhere near Halo or COD when it comes to casualization.
>>
>>323899316
Every time i see a doom 4 screenshot i lose a little hope. I no longer have hope. They would have had a better chance of me buying it if they announced nothing at all before release. They have to know this game looks like shit right?
>>
>>323904952
To be fair, the game could be the fastest thing out and it'd still look like a clusterfuck of sluggish idiots with snail-like reflexes just for being an FPS demoed on a controller.
>>
>>323905050
No you see any time a cyber demon would shift its limbs in sprite for with all of those fine shadow to define the ridges on his arms would become a mess of black and brown gradients when you animated it.

The solution would be to slow the animation cycle but that would look stupid as well as they already look like they are ice skating at you with there current animation speed.
>>
>>323899316
The old DOOM and DOOM 2 are so strange because they hold up so much better than you'd think, they aged like wine, sometimes I just play them to blow off steam, sometimes I play them when I'm bored of modern headache-inducing shooters. They just so simple and fun.
>>
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>>323905356
The solution would be to design it better
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>>323905418
Doom 4 designs aren't THAT shitty, though.
>>
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>>323900335
Mars is reddish orange.
>>
>>323899316
new doom looks like fucking gears of war what the fuck???
>>
>>323905169
>It's fun as fuck.

Not any more it aint!


>>323905185
Oh my god child. A doom 2 four player match would speed along at the speed of thought. You HAD to use a mouse or you didnt bother playing as you were just walking free kills.

This Doom is just a modern console game. Why call it doom other than free marketing? I hate modern video games. I dont even know why I fucking come here to /v/ any more. All hope I have of future games is fucking dead. I got a $4000 fucking rig and I just play old shit and indy games on it because all the new shit just pisses me off because its slow and boring.

They stopped making my PCP, all they make now is weak ass nigger crack that looks pretty and you fucking children eat it up like its mana from heaven. Fuck this gaming industry right int he ass.


I could be upset.
>>
>>323905543
That's a false-color image senpai
>>
>>323905496
Doom was built with really limited tools

Designing it better isn't a solution, designing it within the borders of what you can display and have it look nice is
>>
>>323905543

> Believing government lies
>>
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>>323905543
>>
>>323904952
Really really looks like a later Halo game
>>
>>323905725
You seem to be confused. The original point was that Doom's enemies couldn't look as detailed as Doom 4's enemies because of sprite and resolution limits. The reason that's bullshit is because Doom 4's enemies clearly aren't as detailed as Doom's.
>>
>>323899316
Doom 1 Cyberdemon
>fusion of flesh and machine
>horrific obviously sentient face
>aggressively placed horns facing toward the enemy

Doom 2016
>fusion of rock and LED lights
>face looks dumb, like an animal, almost "cute"
>placid horns facing away from the enemy

Why change such simple things?
>>
>>323906142
>The reason that's bullshit is because Doom 4's enemies clearly aren't as detailed as Doom's.

are you retarded?

You like the ascetic more, they are certainly not more detailed

learn what a subjective opinion is m8
>>
>>323899316
This game is going to be the biggest insult to a beloved franchise of all time. Worse than Thi4f.
>>
>>323901171
Whoever did D4's design don't understand design
>>
>>323905095
Doom had multiplayer since the first game retard.
>>
>>323906393
Unless you're trying to make the point that more frivolous detail is inherently better than less, you're not making a point at all. If we had 16k monitors and they could fit more ridges and arbitrary muscle ripples, it would be "more detailed" and still look like shit. Just like that one artist who drew those stupidly overdesigned Mortal Kombat characters.
>>
>>323907064
>I still don't understand what subjectivity is

If its over deigned it gonna have more detail, its like you lack any kind of self awareness.


Stop being a dumbass and just quit posting.
>>
>>323907236
>I speak for id and knew exactly what they would have done in hypothetical situations
You're subjectively retarded
>>
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Alright /v/

Important question

What Doom enemy would you let give you the D?

I'd personally let almost all of them do it. But top for me would be either classic or D3 Hell knight
>>
>>323907360
No

They can't have put anything with even a hundredth of the detail of the new doom because it would have look like shit animated.

Its how 2.5d games work. Go look at a dungeon crawler from that time that went apeshit bananas with there sprites. It looks extremely muddy when the sprites move because of it.
>>
>>323907490
Commander Keen
>>
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>>323906005
>believe in google insted of /v/
>>
>>323907490

John Romero.
>>
>>323907582
Nobody is arguing that they could have put excessive detail into the original Doom. They wouldn't have wanted to because it would have looked like shit at any resolution. Doom 4's demons look like shit at any resolution. Doom's demons would look great at any resolution.
>>
>>323907490
they wouldnt fuck me, I would fuck them to death, WITH MY HANDS!
>>
>>323907737
So you'd fist them?
>>
>>323905035
This looks way more fun than >>323904952

And that realization deeply disturbs me.
>>
>>323907780
THATS RIGHT HERE IT COMES, HERE COMES THE NIGHT TRAIN!
>>
>>323907735
>Nobody is arguing that they could have put excessive detail into the original Doom.

They could have, but it still would have looked like a mass of color moving at you and not an enemy that could be identified as anything other that a blob of shifting gradients.

Doom 4' demons literally can't exist as small resolution as the original doom played.

And you still can't piece together that you are quoting you own subjective opinion as fact.
>>
>>323901979
I don't think you could even jump in the original doom...
>>
>>323907490
John Romero's severed head on a stick.
>>
>>323907947
Did you play the beta? It still controls like shit by comparison and the guns feel awful.
>>
>>323899316
I like all the designs so far apart from the Cyberdemon, he needs work.

Also, I'm almost convinced that judging reactions of Doom on here, they would been better just making an expansion pack to Doom 2 with new enemies and maps.
>>
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>>323900335
this is one beautifuly crafted
BloolShot

i like it. Saddening though
>>
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>>323907490
>implying there's any other correct answer than Hell Knights
>>
>>323908041
>And you still can't piece together that you are quoting you own subjective opinion as fact.
So are you. "If the original artiest who made the doom sprites could have put that much detail in they would have" is subjective, you don't know what they would have done.
>>
>>323908117
Nope, haven't touched it. I'll judge it for what it is once it's out, but I have very low hopes right now. I didn't even like Doom 3, and at least that looked competent.
>>
what happened to games insulting you when you tried to exit them? why did this trend stop? if you are such a pussy motherfucking piece of fucking hguman shit that NEED TO KILL YOURSELF that a game insulting youj makes you FEE FEES hurt then you dont deserve to play games
>>
>>323908281
So being able to tell what is shooting at you is a subjective design decision in an action game?

ur smart you know that?
>>
>>323907947
You can make shit that's deliberately designed to be slow look fast just by using KB+M if it's an FPS. Doesn't make it any better.
Example: https://youtu.be/-y5KiJt9oxg?t=3m41s
>>
>>323908297
Oh no, I was talking about Blops 3.
Doom 4 is in Alpha, I think.

Which is funny since Alpha usually is defined as in-house testing.
>>
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>>323899316
It's gonna be great, shut your whining nerd.
>>
>>323904312
I swear i'm going to become president some day and i'm going to make it a fucking national holiday where everyone in neighboring states to california have to go out an chisel away at the border for a couple of hours until that piece of shit state is FUCKING GONE!

>>323904378
It used to be my biggest dream to be an animator but now it's ruined by Canadian flash shit and noodle armed faggotry.
>>
>>323908846
If you want to do something good you'll have to slave away in your own free time and release a 5-10 minute video in several years time.
>>
>>323909063
>several years
It took that guy who made the Tie Fighter animation only a few months
>>
>>323908205
>Also, I'm almost convinced that judging reactions of Doom on here, they would been better just making an expansion pack to Doom 2 with new enemies and maps.
Yeah that would be better, instead of just releasing the laziest piece of shit console-ized FPS ever and slapping the Doom name on it for brand recognition.
>>
>>323901979
I was mad young, like 3 or 4 and my dad would always play doom with me on his lap, and he'd leave me in charge of choosing the guns for him. He died so many times because onviously i was babby and got scared before i could hit te right number. Anyway, that scarred me so i still instictively get scared by the demons in dooms 1 through final. To the point that often they are still in my nightmares. Still beat the fucking game coz fuck that, but hot piss if it isn't scary.

Was mad fun when the bfg edition came out and me and dad played the new soom 2 expansion together, with him watching me this time. Sorry for the inconsequential story, but doom 2 is my favourite game and this reboot looks like spoiled ejaculate
>>
>>323909063
>become entrepreneur
>dump millions assembling a team of decent animators
>make a pretty good movie
>it bombs because lol 2d
>keep doing it anyway, like michael jackson's dream house, you're not in it for the return investment
j/k becoming a successful entrepreneur means you only care about moolah there's no winning this game

What you do is you become japanese and somehow work for Studio Ghibli and bully that faggot who made Marnie out of the director's chair and get an interesting script rolling, all the while praying for the time the general populace gets sick of 3D and there becomes a demand for some 2D movies (read: fucking NEVER).
>>
>>323904841
>>323904952

This crap is being compared to Halo?
First off I'd like to address that most of Halo's hate comes from people who are unable to play it or suck at it. Halo is a difficult game to get good at.


I use to spend 1 hour playing octogon everyday(every time I got on) just to get better. You can actually train yourself in Halo unlike other shooters that have 1 or 2 shot deaths making you run around spraying or camping.


No game out there has been able to replicate Halo's gameplay. Look at COD, BF, CSGO, etc.. they all look and play the same, with unbalanced loadouts/maps/weapons/vehicles/killstreaks and shitty spawns.
Also Halo 5 is way faster than this game, battlefield, and csgo. Looks like all the people comparing this games speed to Halo 5 are COD kids.
>>
>>323909338
https://www.youtube.com/watch?v=PN_CP4SuoTU
>Drawn and animated by yours truly over 4 years' worth of weekends
Granted it's only 4 years but he also rotoscoped everything.
>>
>>323909343
>the laziest piece of shit console-ized FPS

Models don't make themselves you know.

It most likely took a team twice the size of the original doom team for just the models and spent just as much time for the original doom took to make just to shit out the models, not animated or anything.

Don't discredit devs hard work because you don't like the game.
>>
>>323909563
>training in halo

game has magnetic bullets

literally getting good at aim assist
>>
>>323908625
>spend most of the time just running around without seeing enemies
>peek, crouch, pap-pap, dead enemy, hide, rinse and repeat
>epic suit-mode switching action
Crysis is such an overrated piece of shit
>>
>>323909667
Lazy in terms the amount of effort that went into the design and feel of the gameplay.
>>
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>>323899316
>some faggot actually got paid to design that new cyberdemon

Being a concept artists must be so fucking easy nowadays. Just stick your tongue up the lead devs ass and go with it.
>>
>>323899415
>Why are Western videogame models always overdesigned in recent years /v/?
FTFY
>>
>>323909667
Wow, all that effort for such a trivial detail that doesn't affect the ACTUAL GAMEPLAY even slightly.
>>
>>323908274
God, could you imagine being lifted up while held by his big strong hands, squeezing you as he lines up his massive hard cock, then slamming you down on it to the hilt.

Mmmmm God I want to know that feeling
>>
>>323909563
https://www.youtube.com/watch?v=UL1_ht1EdAU

HAHAHAHAHAH

https://www.youtube.com/watch?v=UL1_ht1EdAU


https://www.youtube.com/watch?v=UL1_ht1EdAU


https://www.youtube.com/watch?v=UL1_ht1EdAU


https://www.youtube.com/watch?v=UL1_ht1EdAU


https://www.youtube.com/watch?v=UL1_ht1EdAU
>>
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>>323909810
The first one didn't. 2 did. Not sure about 3 but I would assume it did.
>>
>>323909983
>my subjective opinion

They prolly spent 10 time the amount of time refining gamefeel nad had 100 times the concept art compared to the original doom

Its just not made for you so you hate it. Don't call it lazy.

Nothing gets me more assmad than when artiest work is taken for granted. If you couldn't tell.
>>
>>323910093
It's about finding a balance. Japanese videogame models are always just sameface generic shit with no effort put into it.
>>
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>>323910181
Goldeneye was a mistake
>>
>>323904952
Doom is DOA, Rest in Pepperonis
>>
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>>323910181
It's a consolegame. they never require skill.
>>
>>323910114
Are you so unaware that what you see in game affects what your gonna think of it?

Videogames are cohesive works of art, everything matters.
>>
>>323910381
>console aiming
jesus christ
>>
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>>323910448
FASTER AIMING WONT FIX OVERALL MOVEMENT SPEED AND WEAPONS
>>
>>323910448
INB4 all of the review sites shill this as "fast paced" and "high skill"
>>
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>>323909563

rofl great Bait post

the tumblr picture gives it away though
>>
>>323909862
>B-but you can do all this flashy unnecessary shit that isn't intended in the design and doesn't give you any actual advantage!

Reminder that these videos were being posted on this board as a supposed example of the way Crysis is supposed to be played at some point and people were eating that shit up.
>>
>>323909063
Yeah i don't have that kind of time and energy that's why i basically stopped trying so hard especially since i don't have the software to do it properly.
>>
>>323910453
>dedicated melee button
REEEEEEEEEEEEEEEEEE
>>
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>>323910584
"fastness" is always relative to environment. If the maps are small enough then they can justly say that the movement speed is fast.
Besides, it's not like we have many better alternatives. The movement in those webms looks faster than it was in UT4.
>>
>>323910423
>Videogames are cohesive works of art
fuck off
>>
>>323910637
>call of doom
>>
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>>323910139
Wow dude that's kinda gay.
>>
>>323910710
Did that bullet curve to hit its target?
>>
>>323910643
I found it in yt comments, the author really got bootyblasted.
>>
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>>323910809
MORE LIKE HALO

>>323910802
HOW ARE THEY NOT?

>>323910853
ITS ON CONSOLES, SO MOST LIKELY YES
>>
>>323910645
>B-but you can do all this flashy unnecessary shit that isn't intended in the design and doesn't give you any actual advantage!
I fucking hope that was sarcastic, beause otherwise it's ironic. Crysis is the epitome of useless flashy shit masquerading as an actual game.
What fps design boils down to is the guns and the enemies, and Crysis had very fucking bad enemy-design.
>>
>>323910834
It ain't gay if the dicks don't touch don't be a faggot bro
>>
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>>323910912
Holy shit this looks awful does bethesda even care? The mp will be dead within a week.
>>
>>323910381
It's the same shitposting clips again and again on these threads.

I have played the Alpha twice on two separate occasions and you could move much faster than that. It's not classic Doom speed but it's somewhat close.

Also, that player is unbelievably shit. He or she must be purposely playing bad. I was going about 30 kills to 5 deaths per game using a rocket launcher and doubled-barreled shotgun.
>>
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>>323910802
>You can make a game without graphics

While you can do that, don't expect anyone to care about said mechanics if there is no visual feedback.

Killing something in the original doom with the super shotgun felt good because of the huge (for the time) blood splat and the crumpling animation.

Without it doom plays pretty blandly and wouldn't be the game we know today.
>>
>>323911050
>and you could move much faster than that
If it's a dedicated sprint button, it doesn't count.
>>
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My problem with this design is the texture. When you see the original Cyberdemon you see it has skin and flesh, which you can rip and tear because he has huge guts. In this one it looks like he's made of stone or wood, the carapace is completely out of place in an enemy that dies exploding in a shower of blood. How are you even supposed to rip and tear its small guts? Pull them out of his ass?
>>
>>323904952
So that's where the bungie staff went!
>>
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>>323911050
>movement speed is faster I swear
SO THE PLAYER IS WALKING SLOWER THE ENTIRE TIME?
K
>>
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>>323910912
wait, are you joking? I thought these were unrelated webms of a Halo game
Is this really Doom?
>>
>>323911175
They move at about the speed Quake 3 characters do without Bunnyhop, the way Carmack intended it ;)
>>
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>>323911175
Jesus fucking chrisr this hurts to watch
>>
>>323911161
No sprint button, just move with the analogue stick or forward key like every other game.

>>323911175
They must be as I moved much faster than that. Also if you guys are so butthurt about this, play the beta and put forward criticism to increase movement speed. I sent criticism to improve movement during the two Alphas which hopefully they listen to for the when the beta arrives.
>>
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>every shooter that doesn't have Tribes-tiers of speed is shit because I say so
It doesn't look especially good, but it doesn't look shit either. Have you niggers played any of the older arena shooters? Most of them didn't move any faster unless you abused the broken physics and pretended it was a valid technique.

My issue in these webms is that the levels look pretty shit. Everything looks the same, there's no variety or sense of direction.
>>
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>>323911506
>play the beta
I DID
IT WAS SLOW LIKE HALO
>>
>le "overdesigned" meme

Please don't mindlessly parrot that cool new buzzword you just heard.
>>
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>>323911549
>>323911175
>>323910912
>capslocking this hard
Slav?
>>
>>323911549
At least Halo has map pickups.
>>
What's with the Sanic fast autists in these threads?
>>
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>>323911549
>shotgun dealing 16 damage consistently

What the fuuuuuuuuuck
>>
>>323911640
What's with halofags in these threads?
>>
>>323911549
The Beta is not out yet, there has only been two Alphas. Is this your first time shitposting? You are awful at it. Go to /b/ and touch up on your posts.
>>
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>>323911638
I CAPS LOCK WHENEVER I POST THESE WEBMS

>>323911718
WEAPONS ARE KINDA UNDERPOWERED IN THE MP

>>323911729
>semantics
YOU KNOW WHAT I MEANT FAGGOT
>>
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>>323899316
>>
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>>323911640
>>323911721
WHATS WITH ALL THE FAGGOTS

IM HERER TO JUST DUMP SOME OF THE ONLY GAMEPLAY VIDEOS WE HAVE AND GIVE MY IMPRESSIONS OF THE ALPHA

ALL THESE PEOPLE START ATTACKING ME NOW, MUST BE DAYTIME /V/
>>
>>323904952
They should just stop making videogames.
>>
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>>323907691
He made you his bitch?
>>
>>323903907
Someone should tell him curvy doesn't mean fat.
>>
How could Commander Keen have possibly removed that thing in the OP's leg?
>>
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>>323911778
It really looks like the ripped halo. That melee attack and the grenade throw animations are identical as well as the suits they're wearing.

I would be capslocking too this shit looka infuriating
>>
>>323911924
>WHATS WITH ALL THE FAGGOTS

Hey man, I was just saying how I want to be ravaged by a strong sexy Hell Knight, that's all ;_;
>>
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>>323911778
You said beta, not Alpha, so you did say it. Anyway, just play the beta when it comes and help to improve the game instead of helping it die.

It's not perfect as I don't like the look of the Cyberdemon and the Static Cannon is underpowered and situational at the moment.
>>
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>>323912056
Suck it down
>>
>>323912075
i kinda prefer the numbers to hit markers

at least then i know why someone didnt die in 4 hits like they usually do and am not just left to blame it on some random shit
>>
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>>323911924
>WHATS WITH ALL THE FAGGOTS

I think you need the check what site your on, I don't think you realize you are on 4chan
>>
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>>323912146
THAT AINT GAY
ITS COOL

>>323912209
IM SIMPLY DUMPING WEBMS OF THE GAME ON CONSOLE

IF THAT IS KILLING IT THEN THE GAME HAS NO HOPE
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Looks fine in terms of texture and model, but the skeleton should be more human-like, the scarriest thing about a cyberdemon was you knew it was probably sentient and smart as fuck just based on the way it stood like a human, ontop of the fact it has a broken ass weapons, a fuckton of hp, and 6 feet on you.
The skeleton of the one on the right is too animal-like. I assume the animations are too, so instead of feeling like you're fighting some sort of demon army commander it's just a generic brute.
>>
>>323912209
>Improving an aborted fetus
If you showed all this footage to people and didn't tell them it was Doom, they would never, ever guess that it is in fact Doom. Absolutely nothing whatsoever about any of what we are seeing stands out as Doom. There are other games that have more in common with Doom by coincidence than this game which actually is Doom.
>>
>>323900507
And what exactly was the original doom?
>>
>>323910692
You could always go back to basics and do it all without computers. The joy of drawing thousands of cels and photographing them one frame at a time.
>>
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Holy shit it's bad
>>
>>323912464
I played it on console and was absolutely butchering people when playing it. I moved faster than these clips and played way better than the utterly crap player we have here.

You put this much effort into bashing the game but do nothing to save it. If I was a game developer and I based my ideas of /v/, I would just stop making video games as clearly no ones wants one.

Lastly, please, please, don't tell me that's you playing because you literally awful at this game.
>>
>>323907947
uplink is fun, honestly.
>>
>>323902723
You depraved fuckers would stick your dick in anything wouldn't you?
>>
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>>323912817
>implying it doesn't look better than anything else on the horizon
>>
>>323912781
The perfection of simplicity. It took a simple yet relatively new concept, applied some basic understandable mechanics, and did everything it could within its own rules.
>>
This was the game no one wanted made.

They'll remake the Quake games next and it will be a fucking embarrassment that will hopefully drive everyone at ID software into mass suicide.

I mean look at that Cyberdemon, he looks like some rejected boss monster from Dragon Age; Inqusition or some blizzlard sketch that got trashed because it looked so fucking dumb.
>>
>>323912548
Might as well be.
>>
>>323912867
>ip count didnt go up
sure you did bud

game was just as slow as it appeard
>>
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>>323911008
>>323911073
>that turn speed
>damage numbers overhead

MAIM KILL BURN! MAIM KILL BURN!
>>
>people still think half-life 3 is ever going to come out, when pretty much the biggest single play fps franchise in history is getting shit on for the most minor things
>>
>>323912867
>image dump
>effort
hes not putting effort in, the game just looks shit

you can talk about how fast it is when you can dump footage of it actually being fast
>>
>>323913158
I'd rather just not play games. Do you have some sort of a quota for games you need to buy throughout the year?
>>
>>323913335
What is the point of the Damage numbers?
>>
>>323913431
Feedback.
>>
>>323913134
No
But i'd let anything stick it's dick in me
>>
>>323913431
It's an exaggerated way of reinforcing WE HAVE HEALTH NUMBERS, AREN'T WE COOL GUYS, JUST LIKE THE OLD DAYS. NONE OF THAT REGENERATING HEALTH SHIT HERE, NOPE. WE KNOW WHAT OUR FANS WANT.
>>
>>323913217
If the new Unreal ends up bringin it back and doing it right they'd have to do the same with Quake if they wanted to pose any competition.
>>
>>323905010
same.
all these fags have nostalgia goggles etched into their brains
>>
>>323913727
I would like it if the design had more color and cyber to it

right now it looks like a rock demon with some glowy bits, not a cyberdemon
>>
>>323913640
And also make it not cost money, which is something Bethesda would never do.
>>
>>323905381
Doom 1 is fun but don't say it aged well. It didn't.
>>
Where is the new cyber demon in that pic? All I see is a bunch of jagged brown stone in the foreground and dof-blurred jagged brown stone in the background
>>
>>323913727
>it looks fine to me
>I didn't play any of the old games

congrats, you are the target audience
>>
This was the only game I was looking forward to this year and its turned to shit.
Why didn't they just get the W:TNO team to make it.

I hope this flops and bethesda go bankrupt.
>>
>>323913565

It's fucking dumb and a waste of time, you are playing a fast paced shooter where pausing for even a second would get you killed.

This numbers bullshit is distracting as all fuck.

Who thought of this and why weren't they laughed out of the room?

>>323913640
>If the new Unreal ends up bringin it back and doing it right.
it's the year 2015+1 that is never going to happen.

>>323913989
Because it is just a bug faced jagged brown stone monster.

>>323914098
Bethesda was let anywhere near this?
Oh no, oh jeez, oh no.
>>
>>323913330
>>323913423
I assure you the speed was faster than that. I know it's not something like this.

https://www.youtube.com/watch?v=jADCNfe_aYo

Is this the sort of game you want? If it is, then argue for it instead of shitposting.

Seriously, /v/ has become a disgrace with how negative it has become. I see almost every thread as bait and literally can't tell what games people enjoy anymore. Do people on /v/ even play video games?
>>
>>323912867
How much does Bethesda pay for shitposting on /v/?
>>
>>323914349
Isn't it like 50 cents a post?
>>
>>323914302
>it's the year 2015+1 that is never going to happen.
Just let me hope. We don't have reality all we can do is hope on one day.
>>
>>323910093
>FTFY
Yeah I sure love the minimal amount of fucking belts Eastern videogame models have.
>>
>>323914335
nigga im saying the game is slow
they said it would be fast, parroted the word like the second coming, and then its not fast so we complain

if that is shitposting then you cant handle basic criticism
>>
since doom 4 has become autistic, who /serious sam 4/ here
>>
>>323914434
Your optimism is wonderful, the world hasn't crushed your spirit.
>>
>>323914518
after talos I have hopes that it can be a deep and engaging experience

of running and gunning and AAAAAAAAAAAA
I have no worries
>>
>>323899316
video game artists/designers seem to rarely grasp that enemies that are supposed to be scary should be designed to be ugly, not "cool". the mancubus from the early doom games is the perfect example but the rest of the enemies are good ones too.

monsters looking like a late game armor set from world of warcraft does not make a monster look scary.
>>
>>323913543
Anything hu?

Would you let a dog stick it's dick in you?
>>
>>323914302
>Bethesda was let anywhere near this?
Bethesda literally owns id, or at least its broken remains. As far as development goes, they're just the publisher, it's not like any of the talentless hacks who work on Fallout and TES were involved with this. It's not Gamebryo.
>>
>>323914895
No
Well... If it was a large powerful one maybe.
Like a hell hound or something. I'd let that mount me
>>
>>323914335
>Do people on /v/ even play video games?
I do, and that's exactly why I know that this game doesn't compare to the original.
>HURR DURR WHY ARE YOU SO HATEFUL /v/ YOU HATE EVERYTHING WITHOUT REASON SPECIALLY THINGS I LIKE BECAUSE IT'S NOT LIKE IT'S SHIT OR ANYTHING
The game is slow, gameplay looks like shit. Nobody's shitting on it without reason
>>
>>323914349
Alternate opinion is not shilling, or paying or some other crap. It's not the original Doom but it couldn't be as beth would just get accused on being lazy or something.

>>323914489
I know you said the game is slow, I'm not arguing that. It's not that insanely fast classic Doom which would awesome to see.

Secondly, it's not you who is shitposting. I do think people should criticize on official forums if they want to get feedback across. The beta is coming soon (it's in Spring or something), so that should be a perfect opportunity, one which I will be using to complain.

Basically, I'm complaining because people's complaining here is absolute shit. It's a pointless circlejerk that gets nothing done. I have never heard of a developer going on /v/ to get feedback on a game (apart from EA, I think).
>>
I still think the Doom 2 box art had the best Cyberdemon template in terms of looks. Just not HUGE GUTS enough.
>>
>>323915404
>special bonus
>includes offer for the part of the game we gave out as shareware
>>
>>323915101
What about videogames?
>>
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>>323915503
Videogames don't have dicks, you fucking retard.
>>
>>323910912

>those two guys running up the stairs after the player's death

Jesus this looks like shit compared to ANY other multiplayer game.

I was holding out on D4 being at least enjoyable like D3 was but damn are the signs popping up. I'm not even that big of a Doom fan.
>>
>>323914518
I watched Yahtzee and Gabriel play Serious Sam 3 and it looked fucking awful.
>>
>>323915590
Why do they make it look like shit?
>>
>>323915265
this place is to discuss games
and guess what, I think its slow
is me saying what I think shitposting now?


>I have never heard of a developer going on /v/ to get feedback on a game
you would be surprised, a lot of devs do

some publicly said they did, tribe and HiRez, notch when minecraft was young he left because /v/ bitched that he stopped doing weekly updates, and several others

/v/ is very popular and devs do listen to what is posted here on occasion
>>
>>323915181
I have played the original, Doom 1, Doom 2, Final Doom, shit, even Doom 64. Fucking loved them (wished you could jump, but it was the 90s so not complaining). It can't compare to the original, as if it's too similar, it's a copy but due to increasing software, you can't put the amount of enemies that Doom users are used to.

I would love to see Slaughterfest like maps or gameplay combined with something similar to the classic maps but then it might go into Serious Sam instead of Doom.

Now I think of it, everyone who does like the game, post a video of what you want. I want Unreal Tournament but a little bit slower (if it starts blurring then it gets fucking ridiculous).
>>
>>323899316
>Bethshit
>ever good
>ever once in fucking history
You've gotta be fucking kidding me, what did you expect?
>>
>>323915758
Never said it was shitposting (unless you were the caps lock guy posting the same shit repeated clip again and again as that's shitposting).

Interesting on the devs, I need to keep an eye out on that. Looked up the tribe and HiRez, amazed they admitted that.

I do want this game to succeed but I think with the current software, we can't get that classic Doom but we can get it close. The looks so far have not bothered me (apart from the Cyberdemon,-needs to be scarier, like a living Greek Minotaur statue or something). Faster speed as well but not too fast so your character is turning into the flash. Before I forget, chainsaw instant kills I'm not a fan of either.
>>
>>323916273
how was the webm posting shitposting?
do you have any other footage that could be dumped?

if anyone else had better footage and posted it im sure the caps lock man would stop dumping that shit
>>
>>323916357
Can't record the footage unfortunately, it's why I have none. I tried looking at Youtube to find something but no luck.

I do think this can be saved but we need to make an effort. I honestly think if this game fails, then there will be no more Doom or Quake. I don't think developers will want to risk making fast-paced games of any type.

Basically, I don't want what happened to RTS games. I wish a Dawn of War 3 and Supreme Commander 3 could be made.
>>
>>323916657
this game wont fail, I assure you that

normalfags eat this shit up and will galdly buy it
>>
>>323904841
>Doom is dead
What the fuck are you talking about, negro.
I played yesterday, and I will keep playing way after that turd in OP is released.
>>
>>323916843
I'm an old hardcore doomfag, I will buy Doom 4, enjoy it for a while and go back to classic Doom.
I can do this because I'm not:
A. poor
B. autistic
I feel bad for people who are so miserable at life that they can't relax once a while and enjoy things despite realizing their imperfections.
>>
>>323911549
>One of the players is even named Spartan
>>
>>323917129
>I feel bad for people that don't enjoy the same things as me
>Caring about what other people enjoy in a videogame
>If they don't like things I like they're poor and/or autistic
Why are you calling anyone autistic? Most people that don't like this can relax once in a while and enjoy the original. Just because someone doesn't settle for the new and inferior version doesn't mean they're miserable, grow up for fuck's sake
>>
>>323917129
>Not eating shit? What are you, poor (and autistic)?
There was an old mspaint comic for this. It is still relevant.
>>
>>323899316
doom 1
>funny
>ugly
>dumb idea
>pathetic looking
>looks slow and dumb
>robot demon, so scary, so randum haha ;DDDDDD
doom 2016
>simplified design
>looks heavy and quick
>serious looking
>looks like an enhanced creature
>looks dangerous

fucking nostalgia fags are the worst
I mena look at the old cyberdemon, just fucking look at him. What the fuck is that shit? It looks like it was designed and made by a 13year old. The fucker looks like he will trip and fall and at any second.
Or this >>323900094, what the fuck is this, a pink cow? This pink turd is supposed to be scary?
>>
>>323900094
Those were pretty spooky in game desu
>>
>>323917129
>buying shit
>not buying shit makes you autistic
no
>>
>>323918103
>old
How to spot a 09-babby.
>>
>>323918198
it is old

09 was 7 years ago
>>
>>323901171
Make him stand upright
Add the blown open abdomen with tech stuff hanging out
Make him look more meaty and not like a rock golem
Make the head not shit
>>
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https://www.youtube.com/watch?v=HJcf0aOwmiA
>>
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>>323904271

>ID is owned by the same company that owns Beth
>>
>>323907735
>nostalgia does this to people
>>
>>323904952

It's like they took the mechanics/clunkiness of Fallout 3/4 and decided to make a full shooter out of it.
>>
>>323899316
>alien moose
Do you know how scary this makes it.
Moose are fucking terrifying.
>>
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>>323904952
>>323905035

>You've lived long enough to see CoD become a better game than DOOM
>>
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>>323910381
>He survived 2 SUPER SHOTGUN blasts
>The second one was fucking point blank
>Right on his face

There's no DOOM anymore.
>>
>>323899316
halo 6 is looking great
>>
>>323920481
He survived one SSG hit, not two. Only the first shot in that webm connects, it's clear the second one doesn't, either due to lag or connection issues.
>>
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>>323921464
The second one did connect.
Thread replies: 334
Thread images: 78
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