MKX isn't fun at a competitive level also the extra features which it has built itself around since Deadly Alliance are super trash. 9 had a better crypt and tower and story. Plus it's the most renowned fighter, possibly even more than SF but scene is dead for it and they keep pushing DLC.
KI on the other hand had been dead for almost 20 years, had to start from scratch, made by fuckimg Double Helix of all people then passed on to Irin Galaxy, exclusive to Xbone and now W10, but despite that it came out much better than anyone expected. Has an amazing tutorial for beginners, music is good, gameplay is fresh, high level play is tight, and even all 10 xbone owners in Japan take an interest in it.
You can actually play KI online. Playing MKX is like walking through mud, mexican drug loads have better internet.
>>323879278 If you mean competitive scene, then MKX is actually still flourishing. Despite it's annoying 50/50 guessing games, and retarded ass pressure characters, the people who play it still really like it. It still gets very large tournament numbers, especially compared to KI. The KIT tournament happening this week or next, MKX has the most entrants out of all the games, though it's only beating SF because no one wants to play Ultra right now with 5 on the way. Fucking Injustice has more entrants then KI. INJUSTICE.
>>323878247 KI is more fundamentally sound as a fighting game instead of the 50/50 retardation MKX devolved into. I enjoyed it on release but it's really turned into a very stupid game. MKX also has fucked up online. Hilariously though, it's still the best MK game.
Also it has a kick ass soundtrack, Mick Gordon is legit as fuck. https://www.youtube.com/watch?v=7wHVXaQRuFU https://www.youtube.com/watch?v=6JapDyUwAu8 https://www.youtube.com/watch?v=cRmwFBK0cyk https://www.youtube.com/watch?v=auMagsgTDmU
>>323883305 The KOF way woudn't have worked as well for MK.
Because as retarded as this sounds, the run functions sole purpose wasn't just for quick mobility. It was designed around the meta game of Kabals NDC's but made universal across the cast, and as a way to tone down block dashing with out pissing off MK9 players.
You can't have any delay between the dash and the run, the run has to be an instantaneous input so you can have as smooth run cancels as possible.
Basically blame Kabal and his effect on the meta in MK.
>>323878247 KI is less buggy and mechanically sound. NRS just slaps shit together and hopes the community will iron out the kinks and their backwards logic.
MK9 still has an input bug were you can't attack/block low at times and MKX has bugs were hitboxes don't work in some situations like for Sub's ice clone and Mileenas crouching 1. I haven't followed MK since summer because fuck off with all the shitty coding.
>>323878247 Because MKX sucks outside of casual play, and KI is way more fun.
But it's also absolutely infuriating. Tons of annoying bullshit in that game.
Jago >Hey, did I knock you out with that last hit? I hope you enjoy me hit confirming it into a combo that gives me 50% of my life back!
Sadira >If you like having fun, you're going to have a bad day.
Spinal >Fuck actually having a fair fight. I'm going to start with shitty tools. If I manage to land a combo early, I'm going to snowball you to death. If I fail to land a combo early, you're just going to destroy me.
Kan-Ra >Bugs bugs bugs bugs bugs bugs bugs
Riptor >Do you know what type of character Killer Instinct needed? A really annoying El Fuerte type asshole character! EVERYONE LOVES THOSE
Hisako >When in doubt, throw out a counter and hope you win! Also, if the opponent plays Omen, Cinder, Saberwulf, or anyone else that needs block strings, they're fucked!
They say they're re-doing two characters in Season 3. Obviously one of them is likely Spinal. If the other one isn't one of these characters, and is instead someone honest like Fulgore or Orchid, I'm just gonna drop this completely for MK9.
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