>>323877776 League heroes are more complex than Dota 2 heroes with a few obvious exceptions like Invoker and heroes with micromanagement (Meepo, Sylla etc.) but Dota 2 has much more game mechanics so even if you play a hero with only one activateable skill you can still get destroyed pretty easily.
LoL is much more focused on teamplay
LoL is a game of millimeters, every little thing you do has to be perfect at a high rating which means you can effectively lose a whole game because of a small mistake. This applies only to very high ratings but you get the point. In Dota 2 is a bit more comeback friendly unless you get absolutely destroyed
LoL is stupidly popular, it has something like a hundred million players per month so it's a pretty normie thing so it shouldn't decrease your chances of getting laid because in certain countries it's pretty much the only game that is played
>is maintained by the guy who was in charge of the original Dota game. So is League of Legends
>>323878674 >LoL is much more focused on teamplay And here's where we know you're legitimately retarded
>LoL is a game of millimeters, every little thing you do has to be perfect at a high rating which means you can effectively lose a whole game because of a small mistake. This applies only to very high ratings but you get the point. In Dota 2 is a bit more comeback friendly unless you get absolutely destroyed And if you're seriously pitching this as a good thing, you're even more retarded.
>>323876392 Dota2 is the deeper and more complex game. LoL is more newb friendly, at the same time unlike Dota you gotta pay to unlock heroes and grind a lot (or pay) to unlock in-game buffs, so you might find yourself outpacing your account if you're a quick learner. Dota has the least amount of female players percentage, tied with EVE I think. So there's that.
>>323879740 But it's true. I've played both games for years at a fairly high rating and paid attention to the competitive scene.
For example, in Dota 2 if one of your teammates is being absolutely useless you still have a pretty good chance of winning but in LoL the chances of winning are much smaller in such a case. Pretty much everything in LoL is a team effort whereas in Dota 2 the hard carry usually wants to farm alone until he has some items while his team just make sure he has the chance to farm
>no courier >barely any microing ever needed >low cd low mana spam fest >no losing gold when you die like what the fuck >no turn rate >barely any active items >shittiest fog of war >no highground >map as simple as it can be >same fucking metagame for the last 7 years >champions get DESIGNATED roles and any other way of playing is insta nerfed >Morello >Pendragon
>>323880046 >For example, in Dota 2 if one of your teammates is being absolutely useless you still have a pretty good chance of winning but in LoL the chances of winning are much smaller in such a case. You're analyzing it with the worst case players scenario, and not the best. That's not how assess things in a competitive game made to be played at a high level. If that was how it worked, both games would be considered broken messes because pubstompers exist.
When both games are played competitively at a high level with competent and organized teams, Dota has a ton more room to reward teamwork. There are more heavy buffs and disables for other people to play off of, more "wombo combo" synergy abilities, and the combinations that provide the most reward for teamwork and require a lot of organization to use properly without just screwing your teammates over (stuff like ethereal form, for example).
But, if you want to take it to the lower-skill bracket, I'd say LoL still has less teamwork focus because the game's champion design is a lot more streamlined and plug and play. You don't need as much team synergy in able to reach your full power. The type of teamwork you're pitching LoL as having by saying one person can't carry is comparable to tug of war, it's combining numbers and forces to overwhelm rather than filling each other's strengths and weaknesses and forming powerful special case synergies.
In a team-based strategy game, I wouldn't say that counts as anywhere near as much of "teamwork."
Leauge of legends is easier. by far. much more noob friendly. It's less punishing for mistakes, has get out of jail free abilities (flash), and higher passive gold income, higher passive hp/mana regen, shorter ability cooldowns.
Dota2 causes you to lose gold on death (to a point), no get away free abilities so positioning and paying attention is much more mandatory, and passive gold income is less, so you have to try harder to last hit or risk falling behind. less passive regen, and higher cooldown, but higher impact abilities. Leauge is about spamming abilities and chipping your opponents HP until you believe them to be within your alpha (first strike) kill range, then flashing onto them and attempting a kill. Dota is similar in which chipping can come into play, but if your positioning, timing, and coordination are right you can end up taking someone full to 0 in a bout with your lane partner.
albeit these things seem bad at first, but it adds depth to the game. it forces you to be more conscious of what's happening around you, and plan your moves much further into the future and or have contingency plans.
>no region lock >most of the hero pool is braindead and easy to play (PA, Slark, Juggernaut, pretty much any carry Pudge, Warlock, Auroth etc etc etc) >use one ability a minute because of restricitive mana costs and cooldowns >losing gold when you die, snowball much? >turn rate >too many actives and limited actives like drums >shitty pathing like brood war tier bad >no bushes >overdesigned map >literal 2004 game design still being used >fun heroes like techies get gutted because of qq >icefraud >gaben
>>323876392 >Which game is better Dota 2 by far >Which is more newb friendly League though really neither game is. They both require you to learn a ton of hero skills, item builds, and gameplay mechanics. >Which will decrease my chances of getting laid less League by far unless you're gay
League DotA2 for the tutorials and the fact that people dont treat normals as life or death League
Valvedrones need to realise that shoving more mechanics into a game for the sake of having more mechanics doesnt make the game good, it does the complete opposite.
There's people that enjoy fun and play Insurgency, and then there's people who think you can only play ArmA and because you have to read the wiki and watch streams/guides to learn the most basic and useless mechanics that its somehow more skilled and a better game.
>most of the hero pool is braindead and easy to play (PA, Slark, Juggernaut, pretty much any carry Pudge, Warlock, Auroth etc etc etc) topkek >use one ability a minute because of restricitive mana costs and cooldowns i.e. don't spam like retard but think >losing gold when you die, snowball much? i.e. don't make retarded mistakes, get punished for when you make them >turn rate the reason why dota 2 has both ranged and melee carries, unlike your shit game without turn rates where the ranged can kite melee >too many actives and limited actives like drums you mean more options? >shitty pathing like brood war tier bad brood war tier bad? wat >no bushes why have brainless bushes when you can have much more complex set of trees, highgrounds and fog that can be altered >overdesigned map explain >literal 2004 game design still being used not true, changed 3 times so far >fun heroes like techies get gutted because of qq one and only thing I agree with you
>>323881325 This is the reason why I can never get into MOBA games .
>the only way you should get better at playing the game is by playing against bots until you get the core gameplay down. Once you learn what each hero can do and what you need to focus on doing, then jump online with friends. > not games will never teach you how to be good enough to appease your teammates because human players are of course going to act differently then NPCs. >you get shit on by everyone.
>>323881727 >shoving more mechanics into a game for the sake of having more mechanics doesnt make the game good, it does the complete opposite. Yeah, it'd be pretty shitty if the game actually did any of that
How is League even better too Dota in anyway, I came from League.
You actually can't see any of your ally or enemy champions ability descriptions in-game.
I bet that most knowledge of abilities come from either in the client out of game or from the WIKIA. Which is laughable.
Too call it noob friendly is crazy when Dota has in-game guides which you can click and it tells you what to assign, telling you how to play the game is a different story because if you're forced to learn from a 3rd party guide/player/forum then the damage is done - might as well do it for any game if you're gonna read some paragraphs.
>prefer dota, but play both games because they're on totally opposite ends of the spectrum so they each have their own distinct appeals and playing both helps keep each of them fresh and exciting Anyone else?
>>323882868 >Icefrog from DotA is Icefrog from Dota 2 you fucking retard. *was until TI4, when he was fired because Gabe blamed him for the negative reaction to the finals from the community, not realizing it was caused by Valve setting up chink vs chink finals, not the memepush strategy
>>323881727 >There's people that enjoy fun and play Insurgency, and then there's people who think you can only play ArmA and because you have to read the wiki and watch streams/guides to learn the most basic and useless mechanics that its somehow more skilled and a better game. They're two completely different games. And what kind of shit do you even need to look up on the wiki for ARMA?
>>323883508 League >trolls and feeders >EXTREME dislike for 'toxicity' due to Riot's extreme man-handling of trolls and feeders and other things - people will report for smallest things and you can be BANNED for them like ez game
Dota >(personal experience) >people get salty as fuck when losing - you can't do this in league because you'd be banned for it LOL >peruvians/russians ruin your games depending on region
>>323883508 Blame deflection, the reason why there will NEVER be a 1v1 moba, because it would force the shitters to face their shittiness instead of getting carried 50% of the time (and crediting the win to themselves) and losing like a bitch the other 50%
>>323883508 First imagine a 45-minute game (maybe less for league). If you make a single mistake and someone sees it or capitalizes on it, you are invalidated in the eyes of your team. If you are not carrying the other 4 bodies, you are shit and they will tell you so.
If you are losing, people will flame. If you are losing despite you doing well, people will flame. If the enemy team is winning, they will flame. If the enemy team is losing, they will flame. If you are winning the game but your teammates have a chip on their shoulder or are otherwise tilting, they will grief and flame. I cannot make this shit up if I tried. The people who play and enjoy these games are not actually humans. >but I'm not like that! Play enough and you will be.
It's so unlikely that someone in Dota actually goes down mid and feed constantly because those people are stuck in low-prio, I actually never see them. Trolls are more abundant for newer accounts though because of smurfs I guess. Even then there's custom games which is a hell of a lot more fun than losing in a game just to troll your team instead of the enemy.
LoL is easier to get into, but can still be difficult if you don't have several friends to help you out and play with you. If you're alone, avoid like the plague.
Dota 2 takes longer to learn, but is a higher quality game in every aspect. It's been worked on for much longer, so it's much more refined. Being a support is WAYYYYYY more fun in Dota than it is in league. The roles are overall more balanced and there's a lot more fun item actives in Dota that change the face of the game as a match progresses. There's just a lot of depth.
Both games can really fuck with your mood though, so if you're sensitive like me you should play something more relaxing like a management game, say, Transport Tycoon or Banished.
>>323883508 At my workplace people hate each other because of a game match. And it start out just like>>323883715 >>323883774 >>323883923 all of what these guys said(All of them in the same fucking team). One guy even refuse to play with them ever again because he view them inferior. It's literally this: if you are bad at this game you are a lesser human being than I am.
>>323884593 nah, thats not it. they would WANT to stream their shit on twitch so they can get donations, they wont get shit by using the game client. where as league players can actually get rich as fuck off of twitch revenue because of how popular the game is, while the doter fags that try can barely pull over 1k viewers.
>magic bushes >'turrets' >'minions' >literally no lore >literally a built-in 60% winrate on blueside because it's coded to have first pick and first ban >they even recognize this by giving more MMR if you win against it
>muh dashes, sustain, stacks, shields and shieet >only 1/3 of the roster is viable >paycucking your entire playerbase >MMO shit-tier customizable stuff which contributes nothing
>buying characters in a COMPETITIVE game >skins are coded as different champions and even have bugs >disabled 10 champions for ranked because of a megabug
theyre both shit games in their own ways, ive logged over 200 hours in lol and 500 in dota 2
dota 2 >still feel like a total scrub after playing the game regularly for almost a year >shit community because no regionlock >way more satisfying when you actually succeed in game >don't want to invest countless hours autismally learning the game >art style and graphics are better
lol >feels like dota on ez mode if you alrdy learned mobas on dota >less mechanics and less complex in pretty much every way so it can feel boring >much easier to get in to, limited amount of heroes so you dont get overwhelmed >full character skins better than the items that dota has >more people play it, more casuals >community is ruined by everyone being pussified faggots with victim complexes i got banned for arguing with some faggot and i wasn't even trolling
>>323881828 Playing against bots won't make you as good as pubs. Playing against bots will make you BETTER than pubs. Most pubs just push all their buttons, buy their favorite items, and foam at the mouth if they don't get a win. You can stomp their faces, and bot matches can teach you the tools to do it with.
>>323884785 this doesn't include the salary they get from riot, the salary they get from their team, or the fuckheaps of money they get from streaming. league has a smaller tournament prize pool because of all of the above and the fact that riot doesn't need to crowdfund their tournaments.
all that aside though, why the fuck would pro player salaries affect whether or not you play the game.
>>323884973 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS >0.5 UNIT RTS 0.5 UNIT RTS
>>323884924 ya i don't actually have any skins on lol and i cant justify the pricing. theyre expensive because they actually look good enough for people to want to spend money on them. dota items rarely look like an improvement to dotas already good heroes.
it like how default skins are so shit on csgo that everyone spends the 5 bucks to buy a decent one
you mean the fact that Valve has only crowdfunded TWO tournaments? The two BIGGEST tournaments of their respective year? wew lad I sure bet people care about some rank E team, they're totally making bank
>>323884523 That doesn't even make sense, how is twitch a measurement of how to decide what game one should play. Even then Dota is 78k and League is 97k right now and Dota has a built-in spectator client which can stream every detail in-game and more including matches of your friends and replay any other match you miss.
>>323885376 >how is twitch a measurement of how to decide what game one should play.
i never said that, i just pointed out that dota is dead as fuck compared to league. its so bad that dotacucks will shill their game everywhere they go to try and get people to play it and will always try to say its the best game ever xD! because of their massive inferiority complex.
>>323884598 Nope, peaked just last week, no events. And it more than made for the losses when transitioning to Source 2. >aliv gaem Check >new engine Check >better UI Check >fun custom games Check Check check.
>tfw I saw AT LEAST 3 people quiting DOTA if favor of LoL after eating shit in it
The best one was the guy who fucked himself with his own fissures, could not land a single proper ulti, deleted the game and then proceeded to bitch about "redundant mechanics" and RNG despite the fact that none of his last 5 games had any "RNG-heavy" characters.
Come to think of it, It is pretty fucking sad to know that dumbing down and casualization actually work and lure in this kind of people.
>Dotards and LoLfags arguing >meanwhile the patricians play HOTS and SMITE >of course the MOBA genre is about to get destroyed by Overwatch/Paladins/Battleborn anyways so the whole thing is pointless as one fad dies and another is born >everything is ultimately pointless anyways
>iceiceice: It's the same as before. Most people still play LOL. It seems like a lot of people play LOL. It looks so boring. I watched the recent worlds, and I thought it was really boring. But maybe because LOL is easy to play, so it's easy for people to pick up.
>>323886808 >patricians play HOTS and SMITE probably the funniest thing i've read on /v/ in a while >about to get destroyed by Overwatch/Paladins/Battleborn nevermind this is it. i really hope you are trolling because no one is this stupid.
>>323887121 Ah, but you've forgotten about the football management games that will take the throne from FPS games. Obviously, there will only be one genre in the future, and it will be negotiating salaries with an AI of eurofag soccer players.
>>323886909 >Griefing, trolling and feeding is completely undetectable, that's his point
nah, you wont get banned for single offenses unless you pull some shit like 0-20 or say nigger 50 times in one game. dunkey was the only one who ended up banned because he was consistently acting like an asshole for a fuckton of games, while the other guys are simply trolling for one game because its dunkey.
WHY DOES EVERY MOBASHIT COPY LELS RECALL (10 year long channel, 0 cost, 0 cooldown, broken by taking any damage, suffering from any debuff, being given a mean look and number of spots on the surface of the Sun being even)
_JUST_ TPing out of the front of some nigger rightclickers face feels better than cumming (speaks a lot about the genre that the most exciting moment of it is watching a timer tick down :v) )
>Play LoL because friends play them for fun >They constantly shit on me because I'm the shittiest when it comes to LoL >Just think of it as banter and laugh it off >for 2 years >2 years and I'm somewhat less shit, but still shit, couldn't get any better. Just accepted the fact that I'm shit at MOBAs >All my friends now think I'm the dumbest when it comes to everything >one friend broke his lcd, told him I could take a look at it and probably fix it for free because I'm a technician and also because friends. He goes "nah" >two friends talking about how their net speed is slow, I chime in and gave em scripts, tricks that I use. They go "nah, those sound like virus" >one time talking about dota and lol, I tried to divert topic to other games (that's not moba). "Hey, guys, have you ever tried (RPG)". They go, "wtf? haha (name-of-game)-what? you must be high again, haha, oh u" >They don't know darksouls >They also label themselves as "Gamers" >They only play LoL >mfw it's not fun anymore when we play LoL because it's always a "we HAVE to win" game
>Which is more newb friendly? League is easier to get into, but locks a lot of content behind a huge grind/paywall. Dota2 is much harder to get into, but you have access to the entire game from the beginning.
if you're a more casual player who's looking for quick fun, league is easier to pick up. if you're a nerd who's willing to dump a ton of time and effort into getting good, dota 2 lets you git gud much quicker while leagues grind/paywall slows you down a lot.
>Which will decrease my chances of getting laid less? league is the more normie game. also has much more girls. dota is the game preferred by nerds and autists. very few girls.
>>323884817 >theyre both shit games in their own ways Agreed. ASSFAGGOTS are a trap, pure and simple. I won't pretend I wasn't caught for a few years, they are indeed alluring, but all the quality of them is smoke and mirrors.
>>323884598 >(pckucks btfo) Steam being dead/dying is because of the fact we AREN'T cucks. PC gaming isn't steam, steam isn't PC gaming. One existed before the other and will exist long afterwards I left a 10 year account to rot because I wasn't going to pay for mods and found the mere insinuation insulting beyond belief. I've been writing to companies ever since to migrate to GoG and GMG whenever I want to buy their games. I helped build steam, I helped kill steam and I'll help build its replacements.
On the other hand: Remember that time cucksoles took effective action against being cucked? Well, ok, at least remember when they didn't take to their cucking with open arms, falling over themselves to preorder day1 map packs? No? Well... Do you at least remember that time when they didn't like their online platform so they went to another? Oh? You don't? Well, at least it's not like they're paying monthly for that abusive monopoly... That would be REAL cuckish...
>>323876392 Played Dota on wc3 tft Played lol for 2 years till I got banned. Played hots for ~6 months now.
Lol is great if you need your hand held at every step of the journey. Its champions are individually more 'fun' than dota's. However because there's a billion of them, there's always about 40% of them left in an awful state of balance. As far as gameplay goes, it's simplistic and very grindy, with an absolutely cancerous playerbase. Expect to drop a lot of money or play for the left side of forever to actually get even half the playable characters.
In lol, you will stay in your lane up until someone fucks up by making mistakes in other lanes until you inevitably slide into a loss and blame each other for everything.
The community is shit and will report anyone for anything at the drop of the hat. Games will often average 50+ mins, which is bad because you will feel like you're locked in a room with 9 retards for the whole time.
Dota has less 'fun' heroes individually, but a much higher skill floor and skill ceiling. If you're actually decent at these games, you will probably enjoy this more. The community is still cancerous, but you often have a lot more control over the flow of the game too. Heroes cost nothing, Hats cost billions of dollars.
Heroes of the Storm is actually *fun*, and it tries to cut out a lot of the unfun bullshit in the other games (farm in lane for 30+mins!). Objectives happen frequently and often demand whole team participation. Matches actually end in humane amounts of time (25minutes is a long game). Balance can be hit or miss, and the game is grindy for a free to play person, but overall I think it offers the best experience for most players.
can you elaborate on this? i'm not an expert on league, but dota has so many unique hero concepts and mechanics that league doesnt come close to >rubick >invoker >techies >chen >enchantress >visage >clockwerk >...
hell even heroes like weaver, disruptor, oracle or huskar have more unique and higher impact skills than most league champions.
>>323891367 this is the only argument that actually matters LoL has BEEG AMERICAN TEETEES and a handfull non-human lolis dota has bara furfagshittery and the handfull of female heroes like drow ranger and windrunner are barely "sexy"
>>323891195 I find that league has really 'cohesive' and straightforward champions that feel more fun (partially because they're easier to identify with). Zed for example has relatively straightforward design and he's pretty fucking fun.
Dota has heroes that are much harder to identify with, and their kits don't often fit together in manners that are quite as straightforward (eg. Enigma).
>>323891141 All games have their strengths and weaknesses and appeal to different playerbases. I enjoy hots at the moment because I hated feeling trapped in a 60min+ game with people I hated. Hots also has some relatively unique hero design like Cho'Gall.
I played both and my advice is - don't. It's seriously not worth it.
League of Legends - first of all you have to level up to get masteries of course because the matchmaking is a mess you will play against plats as level 20 and of course they have all masteries and runes already then you have to also grind for said fucking runes to be on equal footing with your enemy THEN you have to grind for champions unless you want to pay real money and then because meta right now is utter trash tier snowbally cuntfuck shit you will have to pray your team will snowball and not be the snowballed one
Dota 2 - free heroes that's nice but don't fall for the ''it takes skill'' meme plenty of them have only two actives, there is a fuckton of RNG in the game and you can blink - stun - instagib someone before he reacts (I used to do it a lot as Wraith King back in I think 6.81)
communities of both are shit LOL is full of kids, weebs and gamur gurlz xD Dota is full of retards who unironically believe they are the elite despite being in 2K mmr bracket just because they play a little ''harder'' (where it comes to actual mechanics LOL takes more skill muh deny yeah clicking on creep is so fucking hard) game just like Battlefield 3 fans back when BF3 and MW3 came out.
All in all it's the most cancerous genre in gaming history do yourself a favor and play something else because they aren't actually fun games they can and will make you rage at some point until you play them out of habit rather than because you enjoy them.
>>323899213 Dota 2 having RNG elements doesn't explain why some players do better than others. And Leoric's stun has travel time to react to. And even THEN, squishy people shouldn't be out on their own that far into the game.
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