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>sacrificing higher FPS for eye candy
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>sacrificing higher FPS for eye candy
Why is anyone retarded enough to do this?
>>
>>323871925
24 FPS is enough for everybody
>>
>>323871925

Because it's very hard to draw the line at how much FPS is acceptable.

Consolefags will buy games that run at 24 and drop as low as 12.

Mustards want 144+ FPS.

It has to be somewhere between there, and developers don't agree on where.
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>>323871925
that pic always makes me giggle
>>
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Because I'm not playing a game with challenging or timing sensitive enough gameplay for the miniscule gameplay drawbacks to be relevant and I legitimately don't like the way 60 fps looks.
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>>323872363
How were you even able to game as a kid? You must have hated every single game out there since most ran at 60fps. Or maybe you're an underage who's first console was a 360/ps3?
>>
Because visuals are obviously an important part of the experience and most people can't afford $1000 usd videocards, get over yourself.
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>>323872620
He watches meme anime of course he's underage
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>>323872674
Frames per second are always more important than visuals. You should kill yourself for thinking otherwise.
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>>323872620
my first console was an N64 and sometimes my friends let me play their SNES when I was at their house.

Aside from that 60 isnt intolerable I just genuinely prefer 30. Couldn't tell you why, it's just my preference.
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>>323871925
I'd use it to kill myself
at least I'd have something to leave behind for my family
Maybe they'd forgive me
>>
>>323872791
>Frames per second are always more important than visuals
If that was the case for everyone consoles wouldn't sell at all, on PC it's a matter of preference how much performance vs visual quality you want, you should actually kill yourself for being this ignorant.
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>>323872817
wow you should probably commit suicide while you live
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>>323871925
If its online I want the max FPS

If its offline I don't give a fuck
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>>323872817
>I prefer to have less reaction time
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>>323872620
>You must have hated every single game out there since most ran at 60fps.

Are there people this retarded or is nostalgia really this damn powerful?
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>>323872817
Wow... Ive never met someone who preferred lower fps before. It's your choice I guess but holy shit I feel a bit bad for you.
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>>323873216
I already said I don't play difficult games where it would be a problem.
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>>323872817
Is this kid serious? I mean when I was poor I used to not mind 30fps either but you have to have absolutely no taste and only play the absolute AAAA of video games to think this way. You got me m8 hook line and sinker.
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>>323873216
Some people do. That's why you can change the speed of the arrows in DDR and BeatMania.
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>>323873261
Don't feel bad for me. It's 100% pure personal preference, I can afford higher graphical settings because of it, and I play no multiplayer or challenging games where it's negatively impacted my gameplay.
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>>323873130
Visual quality has no benefits to gameplay. If you're playing a GAME, you should value gameplay over everything else.
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>>323873451
>afford higher graphical settings
What, slightly less aliasing? Unnoticeable differences in draw distance or shadows?
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>>323873645
My computer is a piece of shit so 60 vs 30 determines whether I can play in full screen resolution with AA on or not.
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>>323873818
>my computer is a piece of shit
Let's see it fuccboi
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>>323873589
>you should value gameplay over everything else.
Says who? Videogames are audiovisual experiences, some people prefers visual quality over performance you can be a crybaby in denial about it or get over yourself and realize PC gaming has been always about letting each user choose visual quality vs performance.
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>>323871925
>wah wah, I need 60fps
There is literally nothing wrong with 30fps. I'd say prove me wrong, but you can't.
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>>323873251
A lot of games did run at 6o FPS
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>>323874161
It's a $250 Acer laptop I use for school and play small games like Hard Reset with on the side.
>>
Anything past 30 and it looks fake and floaty sorry PC master race fags. Also High FOV fucking sucks it ruins the immersion of actually being there. Its good for VR but why you PC fat asses max it out? It dosen't look good.
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>>323874275
>Videogames are audiovisual experiences
You're confusing video games with films. Video games are primarily interactive experiences. Sorry you have such a poor understanding of what constitutes a video game.
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>>323874396
nongamers are not welcome
>>
>People use the "film has 24 fps" argument without realizing WHY film does that and why it's not comparable to digital rendering on a monitor
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>>323873818
>restricted by hardware
>I-I choose to play at 30fps
You probably play at a stuttering 60 fps is what you mean. Since my main pc is down for maintenance I've been playing on some shitty dell laptop. League is really the only game I play on it and even though the fps says 60, it's a stuttery piece of shit. In that case I gladly cap the fps to 30 since it's stable and more playable than 60. Even when I was playing at 60 it wasn't even close to how it played like on my desktop.
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>>323874316
Some people actually do get motion sickness from low framerates. While 30 isn't literally unplayable, if you have the choice 60 should be standard.
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>>323871925
>housemate is playing that new Arks dinosaur shit whatever it's called
>running like fucking shit
>he says he needs to upgrade his PC sometime soon
>ask him if he's tried fiddling with the settings
>he says he's got them all on max and says the framerate isn't that bad
It was slideshow tier and he refused to lower them
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>>323872234
It's funny because the people who say they want 144 fps don't have monitors that support it. In fact people with over 60hz monitors are in the minority
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>>323874702
No like I DON'T like 60. I have a few console games that run 60 like Splatoon's single player and I don't like the look very much. I just brought up my PC because we were talking about having the option to choose.
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>>323871925
I won't throw a bitch fit if the game is a solid 30fps, the only games I'll demand 60fps for is action game or a fighting games.
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>>323872154
awww that's the cutest bait I've ever seen.
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>>323874759
its actually high FPS that gives people motion sickess as tested by the Hobbit. 24 FPS is perfect FPS for games. you pc fats are ruining your eyes with 60 FPS, its too much information for your brain and eyes to process thats why it feels floaty and fake.
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>>323874552
>Video games are primarily interactive experiences
Visual feedback is part of the interaction, sorry about your lack of common sence and try hard attemp to try to make looking your opinion as fact.
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>>323874894
Dam, you're FUCKED. I liked how splatoon was running so smooth.
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>>323874375
A lot more games run at 30fps or less
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>>323875118
A lot of OLD games ran at 60 fps. Before the 360/PS3 era it was even the standard for consoles too.
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>>323874818
But anon, you failed to explain why someone would do that. You just gave an example of your autistic mate.
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>>323875056
>Visual feedback is part of the interaction
I never said it isn't, I just said gameplay is more important. Sorry you have such poor reading comprehension.
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>>323875290
That's all I wanted to point out. I don't know why he did it, some weird pride?
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>>323875020
I agree with the other anon. Anything below 60 makes my eyes strain. Takes me a while to get used to it but it's really no big deal. Now the hobbit at 48 fps felt like I was watching a show at 120fps. Didn't feel right at all but as before I got used to it. I prefer a constant 60fps with no dips than anything higher or lower. I'm sure if I start playing all my games at ~120 I will begin to prefer that instead. Still I'm comfortable at 60
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>>323875290
I like the game looking pretty vs i like the game running faster

There, you can close your shitty thread now.
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>>323875262
No it wasn't, holy shit you are delusional
>>
>people talking about their high fps in this thread
>probably don't even have 144hz monitors
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>>323875020
Pretty sure this is b8 but see this:>>323874621

Film uses 24 fps because of the physical limitations of film, which are irrelevant for digital renders. Also film has motion blur, which hides any "slideshow" effect. Motion blur is poorly done is video games and usually hinders performance ironically. Video games need to look as "crisp" as possible since they can't rely on tricks to cover up framerate. Lastly, and I'm not sure if this is always used but it used to be common practice, but filmakers used triple refresh rates to further hide slow framerates. Essentially showing the same image three times in a row. Obviously for a monitor or TV your refresh rate is preset, and the effective refresh rate will be determined by FPS. For a 60 hz monitor and 30 FPS, that means each image is shown twice, instead of three times.
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>>323875535
>I just said gameplay is more important.
Opinion, not a fact, some people prefers games looking prettier, and this is why PC always has let up to the user to configure settings, how is this fuckin hard to understand to you, are you a troll?
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>>323874894
>don't like the look
>don't like proper animations

What the fuck is wrong with you people. Literal mental problems you freaks have.
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>>323875602
Fuck that, if my frames are at stake I'll turn shit down to high for a fluid experience. My gtx 770s are starting to show their age and with most game devs not supporting sli, I'm going to have to sell them for a high end pascal card.
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>>323875897
It just looks better to me. It's purely personal preference.
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>>323875659
No shit?

Not everyone can afford monitors that cost more than the average console.
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>>323875976
Yeah, consistent framerates are always better imo. I could get 60 fps in Tomb Raider but it would have random drops to 25-30 which was incredibly noticeable. It's funny how I can play 30 on console well enough but 60 to 30 completely breaks immersion.
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>>323875849
I understand some people value prettier graphics over gameplay, and I also understand those people are fucking retarded mongoloids because gameplay is the quintessential element of video games.
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>>323875897
Lol reminds me when I first built my pc many years ago. Whenever friends or family came over, they'd almost always ask me why the game I was playing looked like "that". They thought the same games they were playing on ps3/360 must have been glitched or I was hacking the games. Needless to say, a lot of people always wanted to come over to play games.
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>>323876516
>and I also understand those people are fucking retarded mongoloids because gameplay is the quintessential element of video games.
For some people, its visuals.

Get over yourself.
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>>323876538
I remember my first time seeing an HDTV, there was some soap opera on and I was confused why it looked "different." Same with a lot of British TV. Now I can't even fap unless the framerate is high enough.
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>>323875618
IT actually was unless you were in PAL region
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>>323876343
YES. I CANT STAND FRAME DIPS. I really hate those dips that would stay at 45 fps or 30 and when I left the area it would go back to 60. I can't enjoy games that do that and I wasn't sure if it was my computer or the optimization of the game. If I couldn't get 60 fps constantly, I'd turn down settings. You know, it turned out to be my AMD cpu. Even though it should've been more than capable of handling these games, I would get dips. With my 4690k now, I don't have those dips anymore. Maybe I had a bad chip or something?
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>>323876814
It's funny you mention that because in the US Soap Operas are shot in 48 fps unlike every other tv show ever, and they're almost universally panned for it. When the Hobbit came out a common negative criticism was that it looked like a Soap Opera.
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>>323876981
Yeah maybe I'm just used to it from PC gaming but I actually enjoy 48 FPS tv and film.
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>>323876718
Those people are wrong. It's a fact gameplay is more important. Sorry to trigger you, anon.
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>>323876814
I had something similar happen. I went over to my aunts house and they had an LG 120hz TV. I remember everybody hates Chris was on and it looked fucking weird. It was just weird. I never did get used to watching TV at their house though. My guess is that's why some people prefer 30 over 60, it just looks weird to them.
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>>323872234
Mustards are fucking retarded, even more if they actually buy 144hz monitors

60-90 should be the goal
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>>323877474
>buying chink ips monitors off the Internet
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>>323872234
Stable 60 should be the minimum
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>falling for the 144hz gaymer meme

LOL
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I forgot who, but didn't someone take the rage engine, designed to lower the resolution whenever the FPS dips, and tried to frankenstein it to work in reverse?
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>>323877757
>objective improvement
>meme
stop shitposting kid
i'm sorry your mom can't afford a nice monitor
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>>323877964
>'m sorry
No you are not you snob
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>>323872234
My eyes can't see above 60fps because I have a 60hz monitor.
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>>323874957
Awww that is cute! The baby. Not the bait.
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>>323877757
Stay a fucking shitter you matchmaking pleb
Meanwhile i'm here playing in the ESEA Main league with my team on my way to Premier.
Get.Good.
>>
Framerate fags are holding back interactive entertainment, keeping it a toy rather than the artistic medium it deserves to be. If you want to play "games" play board games or sports. I play games for atmosphere, immersion and non-linear storytelling. I'm 32 years old so don't pull the underage card.

Visuals matter more than framerate.
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>>323871925
Because immersion
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>>323879351
>Video Games
>Art
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>>323880015
Stop.
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>>323871925
I don't know.
Just moving the cursor around feels better in turn based games with higher fps.
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>>323879351
Watching a slideshow, or enjoying a video game; pick one

>>323880015
you're on the wrong board man, >>>/b/ is 17 doors to the left.
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>>323872154
>>323877964
Anything over 60fps is a placebo effect
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>>323880210
>17
Yep.
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>>323880210

30fps is fine and you know it. The majority doesn't care or notice an issue. Yes, I'd prefer 60 across the board but visuals are more important.
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>>323880275
I don't know why you're so insecure about my preference of framerate.

I can understand that you want your game to look like Crysis 3, but in the current reality of consoles, the game would run below 20 FPS at 1080p with HD textures.

The bigger issue here is that the consoles are using 2012-grade laptop hardware that's so underclocked that even a GTX 580 can't be clocked as low as they are.
>>
>tfw played wow on minimum settings at 20 fps inside buildings and 8-12 in the world for years
>When I stopped playing in cata would get irritable as fuck when it dropped below 30 when I would get 120-200 normally
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>>323871925
>>
>>323879351
If you think visuals matter more than interactivity and storytelling through good gameplay, something that is directly affected by framerate and is what video games should strive to have more of if they want to become a more serious medium you're the retard here.
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>>323871925
LE 60 FPS MAYMAY! XD
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>>323871925
Because the majority and normalfags are retarded enough to want it.
>>
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>>323880547
>storytelling
video games don't need stories you faggot
>become a more serious medium
so we can get more shit like heavy rain and gone home?
go jerk off over your walking simulator indie garbage
>>
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>>323871925
Because my monitor doesn't reach 300Hz

When a game is tied to framerate like fighting games and I shouldn't have anything over 60FPS.

When I need draw distance

I'm happy with 60FPS for beat em ups and 150FPS for shooters.
>>
>>323879351
Watching a slideshow isn't immersion. I'd rather play STALKER or Metro at 60fps than The Order 1866 at "cinematic" 30 fps.
>>
>>323880531

What are you complaining about though? The companies couldn't have made the systems any better without losing money. Go ahead and complain about the lack of technological progression all you want but don't act like Sony or Microsoft are to blame. That Crysis 3 thing isn't true anyway, better looking games run 60fps at 1080p on the new systems.

It's all relative anyway. No, the consoles don't have fucking 970s but they're leagues and leagues ahead of their predecessors and it shows. Look at Uncharted 4 for fuck's sake, what a generational leap from 3, or even Last Of Us. Look at Battlefront. Look at Quantum Break. Look at The Division (maybe). The consoles are what every relevant game in the next 5 years will be based upon and right now, they're pumping out some crazy ass shit.

Have your preference for 2000000fps, that's cool. Just don't act like 30fps is hell for the rest of us.
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>>323880868
No, so we get more shit like Pathologic, Shadow of the Colossus, Deus Ex, VtMB and Silent Hill. Way to miss the fucking point, retard.
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>>323880701
>>323881029

30fps isn't a slideshow to the majority of gamers. Just stop playing exclusives if it bothers you that much and build a gaming PC.

Again yes, I do prefer 60fps but 30 isn't the end of the world for the few console exclusives I play.
>>
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>>323875020
>24 FPS
>perfect for FPS games

I'd ask how it feels to be *fucking wrong* but then I start realizing probably troll.
>>
>>323881024
>CD zelda fanart
Muh dick
>>
oh nice, another shitposting thread
>>
Most of the time, you barely sacrifice visual fidelity but get a smoother game play experience.
>>
>>323881160
Way to miss the point. He argued 30 fps with great graphic is more immersive than 60 fps with good graphics. I would argue this is false, if anything a lower framerate hurts interactivity and immersion. Consoles focusing on graphical fidelity at the expense of framerate and resolution is silly. Older games can be more atmospheric and immersive than newer games simply because they perform better.
>>
>>323879351
Uh, high framerates are crucial to the very concept of interactivity, idiot.
>>
>>323880868
>video games don't need stories you faggot
Not him, but you're forgetting about the cornerstone defining aspects of a video game: genre.

Take a game like Counter-Strike, there's little to no explanation as to why the events are taking place in the game, all you know is that you're either trying to destroy something, or preventing the former from happening.

Then take a game series like the Witcher or Halo, the games run on story, without the story, the games would be bland and devoid of atmosphere.

>>323881049
I'm astounded by you anger and passion for this matter, you're girlfriend must be luckey to have you. Also, those 1080p60fps titles are using washed textures, no AA, or adaptive sampling, all the aforementioned of which Halo 5 makes use of, game has more pop-ins and pop-ups than a porn website.
>>
>>323881160
It's not a slideshow but it's an objective downgrade that can severely hinder gameplay of some games. Developers should aim for a higher framerate if it benefits the game.
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>>323881663
>Halo 5
That's the first thing I thought of as well. I certainly appreciate their effort, but I did find it funny the lengths they went to keep it at 60fps on the Xbone.
>>
>>323881538
>>323881581

Highly atmospheric worlds are better than flat ones with 60fps+. Again, YES 60 is always preferable but it isn't crucial. Better visuals = more believability. "Snappy input" is more important for competitive garbage than it is for a game like Witcher 3 or GTA V.
>>
https://www.youtube.com/watch?v=eXJh9ut2hrc
>>
>>323881793
>you're girlfriend
sudo apt get install grammar
>>
>>323881831

What immersion-centric/atmosphere-centric games are truly fucked without 60fps?
>>
>>323881893
>"Snappy input" is more important for competitive garbage
>than it is for a game like Witcher 3 or GTA V.

Both of which are action games. Thus annihilating your own argument.
>>
>>323881974
>What immersion-centric/atmosphere-centric games are truly fucked without 60fps?

Bloodborne.
>>
>>323881980

No one plays those games for 'action'. Thus annihilating your argument.
>>
>>323881893
>gta v
>game with tons of driving elements
>performance isn't important
Retard. Another example is Until Dawn. Looked good, had good storytelling and atmosphere, but ran like hot garbage.
>>
https://www.youtube.com/watch?v=eXJh9ut2hrc

https://www.youtube.com/watch?v=eXJh9ut2hrc

https://www.youtube.com/watch?v=eXJh9ut2hrc

https://www.youtube.com/watch?v=eXJh9ut2hrc

/thread
>>
>>323882063
I can agree with you on that. Bloodborne is very gamey
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>>323882091
>No one plays a game for a fundamental, central part of the game
>>
>for vidya to be taken seriously as art we have to sacrifice gameplay and performance for visuals
Do people here even like video games?
>>
>>323882091
>No one plays those games for 'action'
oh yeah, they play them for the deep culturally enriching story ^:)
>>
>>323881901
>>323882148
>TB
I like to form my own opinions thanks.

>>323882157
>a game is too gamey
Try harder next time.
>>
You cucks don't understand that 99.9% of the time a 120hz HDTV isn't receiving a 120fps signal, or even remotely close to it. The TV then uses processing to digitally render the low fps signal into 120hz. That's why it looks weird because it's the result of digital processing.
>>
>>323882217
I play GTA to explore the city, take in the story, relax. The combat isn't drastically hindered by 30fps on consoles. Although fortunately I'm able to run it at 60 on PC.

Yes, 60 vastly improves the experience, but it isn't a lost cause without it. If the game were 60 on console guess what? My PC version wouldn't look as good. And I wouldn't be happy about that.
>>
>>323882318
you're opinion is a diper full of shit, it belongs in the garbage
>>
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>>323871925
I appreciated 60 fps when I built a gaming PC after getting big bucks for a clunker I fixed up and sold. The difference between 30 and 60 is so noticeable it hurts.
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>>323882247
>2016
>STILL being a gamecuck
>>
>>323882385
You should try forming your own opinions instead of listening to a retard with ass cancer.
>>
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>Mfw this entire fucking thread
>>
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>>323871925
What
Do you like go 200x300 resolution at lowest settings to hit that 500fps or what?
>>
>>323882247
No of course not. Nobody does. Literally cannot name the last new release that isn't described as a "walking game".
>>
>>323871925
Not every game type needs 60 fps. Anything fast paced benefits from it obviously, but shit like turn based RPGs and horror games don't really gain much from it.
>>
>>323882718
The problem is most games that don't need high FPS probably won't tax your system as much either, unless it's a poorly optimized indie game or something.
>>
>>323882718
More responsive input, smoother animations. Virtually every game in existence benefits from higher framerate.
>>
>>323882493
that's an unbelievably strong argument there, truly high-level thoughts

not like listening to many opinions makes a ne one, amirite?
>>
>>323883239
Says the guy posting TB videos on 4chan.
>>
>>323871925
Because new consoles wouldn't sell if games looked like last gen but run at 60FPS
>>
>>323883418
Except he's right. it's shitty that people are lying about 30 fps looking better than 60 just to cover for consoles' inability to run at 60 fps consistently. At least admit that it just can't run higher than 30, don't lie and say framerate doesn't matter.
>>
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>>323881893
> Better visuals = more believability.
Nigga you don't know shit about immersion.

Art style, consistency and maybe sound is what affects immersion most. I used to get immersed for hours in PS1 blocky as fuck games because of how well they were done.
(Also pic related)

I'm not "pro-FPS", I believe games are fine with 30 fps if there's no alternative, but you're just too much of an idiot if you really think "more graphics!!!" is the key to immersion.
>>
>>323883568
I'm not saying he is wrong. I just don't need some guy on Youtube to tell me what I already know.
>>
>>323882718
But games look more realistic at higher framerates thus increasing immersion which is beneficial for horror games.
>>
>>323883873
>muh realism
>>
>>323871925
Welcome to the mentality of consoletards, OP. They still can't compete with 90's PC standards and will complain about how A)they can't tell the difference B)it gives them a headache.
>>
>>323871925
>sacrificing anything
Not to say that your "eyecandy" is jaggy, blurry, low-res shit.
>>
>>323886386
Tell me how you're running all those modern games at 60FPS and 4k.
>>
>>323871925
Both better graphics and lower framerate make the game more cinematic. You do want a cinematic experience don't you? You aren't a fucking child who doesn't want video games to evolve as a medium into a respectable art form, are you? Muh 60 fps is just a meme perpetuated by manchildren.
>>
None of you idiots even at games you just cry about them.
>>
>>323872234
Low framerate is less problematic on consoles because controllers give consistent input, the camera always moves or accelerates at a fixed, consistent pace.
>>
What options do you prioritize when choosing your settings?

Model Texture > Environment textures > AA > Draw distance > Water > Reflections >>>>> Everything Else >>>>>>>> Motion Blur


Obviously, depending on the game and if some settings several lower FPS, I'll turn it low but this what I usually go for.
>>
>>323880230
I like this bait. This is good bait.
>>
>>323886724
oh god. let me get this straight you fucktard:
NOBODY GIVES A FLYING FUCK ABOUT GAMES BEING A "RESPECTABLE ART FORM" go read a book or watch a film if you want that. Don't force a change in what would be perfectly fine without.
>>
>>323872817

I don't believe you. You're just being contrarian and/or lying to yourself
>>
>>323873818

So that is your actual motivation.

>I prefer to have better grafix than high FPS
>let me just lie to myself and pretend I actually PREFER 30FPS

What an idiot you are.
>>
>>323878013

>shitpost about people playing on 144Hz
>guy responds with; you're just too poor
>s-stop it you s-snob

Jesus man.
>>
>>323880230
This is wrong though. You ever even use a 144hz monitor, you idiot? Stop talking out of your ass.
>>
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It makes the most sense to use either 60 or 100 as the maximum (and minimum, stable >>> unstable) framerate until computers become far more advanced. This is simply because it's simple for someone to think of a single second containing 60 sections because they think of 60 seconds being contained in a minute. 30 frames is half a second just like 30 seconds is half a minute. Similarly 100fps appeals to the way we use percentages. If 50 frames is half a second no one will have any objection to that. At 60 fps any kind of game is perfectly playable. Going any higher doesn't really result in much improvement gameplay wise, it would allow for more complicated animations in the same time frame though which is pretty cool visually.

The fact that developers choose graphics over framerate is just proof that the consumer group that spends the most money is made up of fucking retards. Only a fool would choose to kill the framerate just to have a ton of polygons and fancy effects on the screen when what really matters to 3D art quality is lighting, coloring, art style, draw distance, and animation.
>>
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>>323881893
>Better visuals = more believability.
God damn, I geniunenly laughed, thank you very much. Following your claim, Order 1886 is more believable than every game on oldre gen games.
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