>>323848937 Contagion. Bought it for like $2 cause it looked cool. It's a rip off of Left 4 Dead except it does everything objectively worse. When I first started playing it was Early Access and people were saying "It'll get better stop complaining!", it was "released" and I went back to see what they improved. Literally nothing. It was the same shitty fucking game, and people were still defending it.
>>323848937 Deus Ex Invisible War I haven't really checked the backstory but as far as I know it was made by pretty much the same people. Un fucking believable. Really it.. it's so strange it must say something about the human condition. How can you make such a nice game and follow it up with that? how can it happen?
Both Dark Souls 2 and Bloodborne combined into one big disappointment ball. Played DaS2 expecting DaS1 only with more content and better multiplayer, got a worse game. Played Bloodborne expecting a better DeS, instead I got a 20 hour long shitfest with no replay value.
>>323849517 Hot damn I thought I was the only one. Empire Earth was one of my favorite games ever, I hyped the hell out of the second game and was let down big time. I didn't even bother with EE 3 , I could tell that was shit before even playing it. Fool me once, shame on you. Fool me twice, shame on me.
I did the same thing, bro. 2 was such an abject failure that I didn't buy 3.
2 had some really cool ideas- being able to draft a battle map and send it to your AI partners and have them loosely follow it was neat. Capturing "territories" was fun, and I actually like that manner even better than that of my favorite RTS, Rise of Nations- but all the systems and gameplay from 1 was trashed in favor of other shit.
Also infinite fuel in planes made them pretty cheesy, and resource gathering was weird. Overall it wasn't just a bad game, it was an awful game.
It also lagged even good computers like crazy, especially with weather effects.
>>323851178 Not him. A Realm Reborn is pretty good. It has it flaws, but it's one of the most amazing mmo experiences I've had. Vanilla FFXIV is shit tho. Looked pretty good but gameplay wise it was awful
Wading through the map as a titanic creature of whimsical fantasy while hordes of underlings a-la dynasty warriors swarm around you, with Diablo/RTS style controls? And with Multiplayer? Sign me the fuck up!
When I built my first proper desktop after using a laptop for years this was the first game I got to play on it. The disappointing thing is not that it was broken, or badly designed or ran roughly or anything, it was just so agonizingly boring. I discovered that dota clone games were dogshit long before the term moba existed.
>>323851957 I bought this shit full price. I think they sold like 20k copies but the servers had like 300k people playing because of pirates or some shit. It was fun I guess for a little bit. The rock guy and the angel sniper were fun.
>/v/ and tumblr hype the fuck out of the game >everyone saying it was goty and that it changed their lives >anyone disagreeing with the undertale shilling gets 10+ angry replies
>decide to play it. really excited. >dialogue isn't that funny. kind of childish and 2random4u and le quirky. kind of like reliving my middle school years >music is ok on the boss battles, but not really goty worthy. A lot of it is too simplistic, so simplistic that a lot of the melodies I can swear sound familiar. >gameplay is too easy. sans was the only hard boss battle. everything else was a first try kill. puzzles were ridiculously easy too. made me feel like I was playing a kids' game. >graphics weren't pretty. I know we live in an age where everyone says "lol it doesn't matter if graphics are good. if you want good graphics, go look at a painting or something, retard", but understand that some of us actually like to have aesthetically pleasing games. not everyone is ok with retro le 8-bit stuff >most of the levels were practically empty. Hardly any places to explore. In the beginning there was some stuff, like the snow man and the piano, but I feel like later on he just got lazy and made all of the levels barren and linear.
I know this is going to make a lot of you upset. The thing is, not everyone is going to enjoy a game solely because it's unique and indie, i.e not everyone is a hipster. I care less about the originality of a game than the fun of it.
It gets a lot of grief, but its not a "terrible" game, just mediocre and stilted.
Despite all the SJW hate, Im all for representation of characters with different sexual orientations in games, but when you have loads of gay, bi and whatever the fuck else characters crammed into a game so everybody constantly wants your character's dick, it feels like you're playing a bad fanfiction.
The repeating environments and monotanous combat sealed it for me though. 3 dungeons and a handfull of enemies, as well as optional completely random shit that happens meaning on my playthrough I completely missed a party member, quests and important lore though RANDOM CHANCE.
After DA:O which was easily one of the best RPGs of the generation it was like a downgrade in every single way.
I played the original and Brotherhood. I heard good things about the second but never got around to it and played Unity because my sister gave me a copy for my birthday last year. Horrible game, massive disappointment, low quality in every aspect. It would have been depressing as fuck if I'd spent my own money on it and even though it was given to me, I feel cheated that I lost about 6 hours of my life to that piece of shit.
SWBattlefront I had some hope they'd treat it with dignity, but once the first endor trailer came out and the announcements removing clone wars, space battles, and a campaign rolled in I was fucking furious. How could they do this to me? Take away literally everything I was hoping would be in the long awaited sequel?
>>323849424 >>323850061 I dunno how many dev groups there were back then but it just seems like anyone can get the funding now to squeak a turd in and rip enough people off to last to the next formation of random devs.
Contagion really ruined Early Access. The state of the game when I bought it was merely a walking simulator with no ability to do anything else.
At least when I buy food with that money I can dispose of the shit afterwards. This stays in the library forever.
>>323862038 >jumped ship after the safes update >wanted to give them a chance and get back to playing if they bring out something good later >this shit happens https://www.youtube.com/watch?v=TaOZTs8QgQE
I've been playing since Red, and after Gen V the announcement trailer for Gen VI made me hype the upcoming entry to unrealistic standards. I was so excited. I was glued to /vp/ for the year. All the scans and Japanese announcements were only fueling the hype. I was even on board (for the most part) with Mega Evolutions.
I've never been more disappointed in a video game.
I don't know about MOST disappointing, but I just tried this FreezeME game that is supposed to be like an N64 platformer. It had so much potential and actually looks pretty cool, but the controls are fucking terrible.
It tries to mash Mario 64 and Sunshine and fails horribly at both.
Why even waste all that time to make a big platformer like this when you can't even get the controls right? Shouldn't that be the first fucking thing that you do?
>>323870081 I'm trying to "finish" the game by getting the achievements and endings, maybe doing all the quests and discovering everything if I feel up to it, got 100 or so hours in.
It's so bloody boring. I haven't found anything that makes it fun again after the 10 hour mark, and there's barely any challenge to keep myself awake while going through the game on their bullshit "Survival" difficulty.
The only reason I intend to finish it is to not have any incentive to play it again, and to back up that I don't like it by eating the whole bland cake instead of just a slice of it.
>>323848937 When i first heard FFXIII was announced i was kind of hyped for a new mainline FF game. Female protag? bonus! Neat graphics (for its time)? awesome! >it releases >couldn't even finish it
Additionally FFXIV was a flop for me as well. All those great times in FFXI had me anxious to see what SE would do in XIV. It had a neat gameplay concept, but the execution was terrible. I'm glad they revived it with ARR, but the whole themepark aspect got really old too quick.
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