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Besides long loads on the PS2 version, what was the main problem

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Besides long loads on the PS2 version, what was the main problem with this title?
>>
probably because it looked too much like crash 3
>>
>>323843160
It wasn't made by naughty dog
>>
There wasn't anything good really about it.
>>
It's basically a worse version of Crash 3.
And it looks uglier than the PS1 games somehow
>>
Bosses were too gimmicky.
>>
Had the superior gamecube version
>>
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3 > Twinsanity > CTR > 2 > NK > 1 > TTR > Bash > All the other Crash games
>>
>>323843593
I had it on Xbox. Made it much more enjoyable.
>>
>>323843651

>nitrokart above 1

i am coming to find you
>>
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>>323843651
>Bash this low on the list

If you don't like bash, then go into the trash
>>
Wasn't as good as 3, but still consider it a worthy Crash 4. Pretty much the last proper Crash Game. Twinsanity was good, but its barely a Crash game.
>>
>>323843651
>>323843769
>would rather play bash than others
fuck?

>>323843778
Agreed.
>>
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>all those amazing airplane and motorcyle levels replaced with 1 shitty dunebuggy level and the awful and unsatisfying lock on only aerial levels
>>
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>bought it on PS2 because why the fuck would I play Crash on anything but Playstation
>mfw
>>
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>Tiny's redesign
>>
>>323844253

they weren't that amazing to be honest
>>
>>323843651
>liking Twinsanity at all
>>
>>323843160
Graphics
>>
>>323845075
how the fuck can a game that came out in 2005 have so many god damn glitches?
>>
>>323845151
*2004 oops
>>
I didn't like the bazooka that crash has. That was added in 3 right?
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>>323844845
>Crash redesign
>>
>>323845280
Yes, but you rarely have to use it.
>>
>>323845280
Yes. In crash 3 it had rapid fire in 3, but Crash couldn't move it 360. In TWoC it had slower fire but 360 movement
>>
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>>323844903
They also removed the jet ski levels and removed the secret levels like that one in 3 where you crash into the alien sign on the road and get teleported to the race against the ufos. None of the WoC levels are even memorable and the boss fights are all against one generic villain with a new mask each time. So boring and predictable.
>>
>>323843160
Tried to hard to be like 3.
Animations were shit.
Too many gimmick levels. Only Crash 3 can get away with that.
>>
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>mfw I just replayed the first Crash
My thumb hurts so much. Fuck the Dualshock d-pad.
>>
>That guy who thought Ripper Roo was a dog
>>
>>323846074
Why would you use the dpad?
>>
>>323846249
Crash 1 doesn't support analog sticks.
>>
>>323846339
Only on PSP port.
>>
why arent there more crash-style platformers
>>
>>323845702

yeah the removal of secrets was a bad thing, but i really don't care, at least they did something different rather than rehash vehicle/animal levels
>>
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>>323846074
>the water rapid levels
>>
>>323846339
You're right.

Unless you play on Vita.
>>
>>323843160
Awful boss fights
>>
>>323846810

they were harder though
>>
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>>323846546
They rehashed the boss design for the whole game and they took the vehicle levels and changed the vehicles to "not airplane/bike" shit. Only real change they did was having coco play the levels like crash can buy it was pointless because she plays exactly the same.
>>
>>323843160
Wasn't the same five levels over and over.
>>
I've never ever faced Cortex in Crash 1. I always hooked up that fucking hot coyote chick at great hall and took off to Bahamas while the best song ever playing as we fuck above that retarded bird like creature. Did I miss something?
>>
>>323846953

this guy gets it
>>
This was the only Crash game I played to the end.
>>
>>323846920

the roller ball thing was pretty different and if i remember correctly, the buggy was only part of a level
>>
>>323844253
>that fucking gif
why
>>
>>323847053
Casual
>>
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>>323847236
The roller ball levels were repetitive, infuriating, and just boiled down to moving a ball around with nothing else going on. The buggy levels were the entire level, in fact there was only 2 buggy levels and they were short as shit and one was locked behind relic collection
>>
>>323847871
Nah, I just got bored before finishing the others.
>>
>>323843160
It tried to copy the success of Warped and it didn't really do a good job of it. Overall it was an okay title, just not anywhere near as memorable as 1-3 and Twinsanity.
>>
>>323843160
Is this the fourth one? Or the third one? I always forget. If it's the first one the main problem is that it sucks.
>>
>>323848058
You think Twinsanity was good? What the fuck is wrong with you niggers.
>>
Moon jumps

If the whole game didn't feel like "Crash at 0.75x speed," it might actually be pretty damn good.
>>
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>>323848131
>PlayStation 2
>is it the first one?
>>
>>323847932

just checked, they weren't the entire level and the game had a whole bunch of shit i forgot
>>
>>323843310
>>323843439
>>323845828
These guys got it right. It's a mediocre version of Crash 3.

Still an ok game on its own though
>>
>>323848249
I didn't say it was good, it was memorable. Way more compared to Wrath of Cortex anyway.

But I do think it's good given the circumstances that the publisher rushed it out the door. You can actually tell the developers put a lot of work into the game. It has a bunch of charm and it feels like a unique entry to the series.

Also the OST is GOAT.
>>
>>323848839

the ost was probably the only good thing about it
>>
>>323848636
>just checked, they werent the whole level
Ok https://youtu.be/afm5JSKED_I
>>
>>323848483
Stupid people are stupid
>>
>>323843651
>People like 3 more than 2

It's the same game with shitty filler mini game levels.
>>
>>323849139

there was one where you used it in the jungle that was only part of a level you crash 3 shitter
>>
>>323849139
>losing ALL OF THAT SPEED from drifting
what the fuck were they thinking
>>
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>>323849356
When I say dunebuggy level I meant DUNEBUGGY LEVEL. Not some keep you use to run from a stampede at the end idiot.
>>
>>323849719

well it's still a buggy
>>
>>323843160
Worse version of 3 that phased out the unique and likable bosses for bland-ass Crunch and the masks.
>>
>>323849373
it's nearly impossible to get all the boxes and get first place at the same time because of the horrendous controls
>>
>>323844845
I didn't know about that.
Holy shit.
>>
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>>323849886
Well at least it's still a buggy level
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>>323849139
Wow, look at that fog.
>>
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>>323850263

ayy
>>
>>323849139
I fucking hate this game's aesthetic, god damn. The graphics, music, animations, and especially the particle effects disgust me to no end.
>>
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>>323843651
>liking twinsanity at all
>>
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It's a soulless retread of Crash Bandicoot 3. Doesn't mean it isn't playable and kinda fun, but there is no soul here.
>>
>>323843160
Got this game when the PS2 just came out, super excited about having a "next-gen" Crash back in the day since I've played all the previous ones including Bash and CTR (Crash was basically my favorite franchise as a kid).

>the loading times
>the platforming and movement doesn't even feel as crisp and accurate as before

I've never finished this game
>>
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>>323844845
>>323845314
>not everyones redesign
>>
>>323843160
Too many levels with no platforming, uninteresting bosses(or rather boss)
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>>323850823
>>
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>>323850823
>those masks
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>>323850823
Holy shit why? Why Aku Aku and Uka Uka? Why Tiny? Why Crash?

Just why?
>>
>>323843651
>Tag Team Racing
why put that kusoge in your list at all?
>>
>>323850823
Coco's is the only acceptable one.

But she still looks weird, and sounds like fucking Jimmy Neutron.
>>
>>323843651
Twinsanity is an unfinished mess and I could tell this when I was 12 years old, that's how fucking bad it was.
>>
>>323849309
Fucking this. 2 is fucking great, 80% pure platforming then 3 came along and shoved a bunch of minigames into the flow and it ruined everything.
>>
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>>323850823
>>
>>323850823
I actually don't mind crash's design by itself. I still vastly prefer the old one, but If someone showed me new crash and I had no prior knowledge of the series I'd say it's ok.

Crunch, Tiny and the masks are absolutely disgusting though
>>
>>323851094
>>323851010
>>323851864
As an evil mask, I think Aku Aku looks alright.

But when they're supposed to be brothers, I have absolutely no idea why Uka Uka is a fucking chimp and Aku Aku is a skull.

There should have been similarities in their designs like the originals.
Even their shapes are completely, completely different.
>>
>>323851864
Crunch looks like a fucking weeny nerd.
>>
>>323843160
Im playing it.

Its pretty cool.

Also recomend the GBA crashs, they were fun.
>>
>>323852207
Hes fucking Jax now
>>
>>323847515
why what.
>>
>>323852967
Why is the world so cruel
>>
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>>323850823
>Hey! Krunch looks too lean in CoT, lets pump him with steroids!
>Lets also add in Cortexs assistant from who's a shitty Frankenstein fucktard that does fuck all
>Lets also give CoCo TnA to sell the game to much more mature audience
>>
>>323853376
>Lets also give CoCo TnA to sell the game to much more mature audience
what?
>>
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>>323853516
Tits and ass son
>>
>>323853376
I can't believe they managed to make the designs look worse somehow.
>>
Crash Bash >>>>>>>>>>>>> rest
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>>323846568
>owning a vita
Thread posts: 97
Thread images: 26


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