>>323816667 thanks, i really like making tree based things, heres one of my newer maps >>323816818 i tried out starbound, i really liked the idea, but all the planets just felt too similar, i was hoping to be able to visit big alien cities and stuff like that, then again i was in alpha, is it still in alpha?
Terraria is shit because you're all shit. Simple as that. You're all casual faggots that play on Softcore mode. A mode that gives no penalty for mashing your face into bosses, suiciding to get items, and suiciding just to get home faster.
Fuck you all you casual pieces of shit, I want to play on a server full of hardcore characters.
Go build another shitty house that nobody gives a fuck about.
Fuck off back to Reddit you meme spouting faggot casuals. Don't even talk to me until you can pull off Expert Hardcore - Single weapon type only runs off on a consistent basis.
I'm sick of all of you softcore kiddies ruining the game by turning it into a building sim when Terraria has excellent, skill based (I'm dead serious, show me your expert hardcore runs if you don't think it's 100% skill based) combat.
>>323820869 Sweet bathrooms, and I see what you mean about the wall patterns. I'll do something neat in the future with that knowledge. I give it a 9/10 for the Marble/Granite room alone. Holy shit, and the stone room with the disc wall. That looks awesome.
>>323816256 Great overall balance. >>323816562 Great early housing, like a comfy little town. >>323817007 There's something I really like about those balls, stealing it for next playthrough. >>323817068 This one introduces some interesting bits.
I like the cloud ball thing with the sundisk bits tied to the skybridge. That tree is awesome. The alien ship is pretty damn nice. The boulder is... different, not really for or against it. Ice rooms seem infinitely out of place. Armor storage is very square and weak, but the color is beautiful. Crimson room is garbage, but I like the use of spacing Glass is glass, nothing wrong. The Meteor brick room is iffy. Obsidian room is totally unnecessary, brick room with crystals is cute, Stylist room is very perplexing, but appealing. Also too many of those end-game crafting tables, forgot their name. >>323819845 Ideal for the uninmaginative, no Santa though. >>323820869 I like the theming here. It fits that rustic feel, while also having bits that offput it slightly, even incorporating your Demon Altar perfectly. The only things I don't like are the chests on the roofs and the vines in the upper right housing.
>>323821203 It's not a building sim you stupid fucking piece of shit, it's an action adventure game. If you weren't busy playing housewife and building your shitty autistic buildings, you would know that.
The best part of the game is the combat and exploration. Easily.
is it better to have a seperate world for exploration and another for house building? is it better to kill the wall of flesh in another world than the main one just so the world don't fuck up your builds?
I just beat it the first time with my brother and a couple of his friends. He had a tiny little fishing house by the edge of a lake and we ended up turning it into our base. Got all the way to the moonman but then he beat it without me. Since then I've tried playing it by myself but I don't think it's nearly as fun without people all over the map building shit or frantically trying to reclaim their gear.
>>323822145 Yeah, it's a big pain trying to get stuff nice and buried after you dig out rooms. But the worst part is that the desert is always so tiny without building into scarab territory. I just pirated it to try out. My friends are more into dota while my brother's are all about the survival games.
>>323822319 Because I just love floaty cloud places. I did deal with harpies and wyverns constantly during the construction of the place, but I was the server's "tank", Wyverns did about one damage to me per hit at the time I built it.
The teleporter on the right side also took me to this place, the picture of which is out-of-date. I loved making this place convoluted just because it made someone else on the server angry as fuck.
>>323821160 >>323821298 thanks fellas yeah, the chests on the roof are because I got lazy as fuck, they're full of banners IIRC. same goes for the moon phase orb things on the middle house. you'll notice the tax collector living in a bathroom too. I can't bare building shit houses but I also couldn't be assed to create spicy new homes after all the autism I already put into it.
>>323825560 >make a Wooden or Iron/Lead Fishing Rod >acquire Bait once you get a a Net >head out towards the nearest ocean >fish until you acquire a Reaver Shark >mine until you reach Hell >mine all the Hellstone and Obsidian you can find >make Bars >???? >PROFIT
>>323825342 The same reason why his hand-eyes are totally vertical and aren't set in a natural place in his hand shape, why his torso is so fucking small, why his spine attaches to his sternum, why his lower ribcage is wider than his chest and why his collarbones bulge out but seem to attach to his arms directly.
>>323826395 Isn't that boring as fuck? The start being a pain is probably combination of having no gear, no building materials, no money. Grinding for some bait, and fishing for an hour to get the shark, then going underground all pussyfoot to avoid dying instantly just to skip tiers of armor seems boring to me. End of the day you still gotta get accessories, a grapple, NPCs, etc.
>>323827414 I actually like being a weak broke little shit early game so I wouldn't and haven't yet employed that strat, but it just depends on how long you have to fish for the pickaxe And boring is pretty damn subjective- some people can spend days just mining out quarries in Minecraft, while others won't even go fetch a few diamonds.
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