>>323799219 >Edgy and "mature" styles work better with kids than they did in the 90s Pretty sure it was always like that. Me and most of my peers (90s kids) all watched Rambo, Predator and so on before we were 8. Super cute kids stuff isn't really appealing unless you're 4 or a girl.
>>323793358 the gimmicks of the wii turned off a lot of core gamers, the Wii U had a terrible naming scheme, and nintendos internet support is still terrible.
It's better, there's that. but it's still really bad.
gimmicks are okay as long as they're not shoved down your throat (Donkey kong country returns, Phantom hourglass)
also the push to making otherise singleplayer games into poorly designed multiplayer clusterfucks (New Super Mario Bros Wii/U, while its easy singleplayer, its nothing other than butting heads in multiplayer)
not to mention they need to fire a lot of their musical directors. Mario Galaxy was great and all, but whoever was directing the show for NSMB, DKCR, and the like.
Not to mention cookie cutting some of those, especially NSMB.
>>323793358 >>323798316 That's really only a symptom of their decline, not the cause. The real problem is that Nintendo always lived in their own little bubble thinking they're above current hardware and media trends and think that 3rd-party developers should just flock to them because the NES help reinvent the console gaming market.
Super NES = Slow-ass CPU by 1990 standards. N64 = Cartridges when everyone else was switching to CD-ROMs GameCube = No real online infrastructure. Mini-DVDs instead of proper DVD. Wii = A complete fluke of a success. Was successful by marketing to grandparents and pre-schoolers, but had no serious 3rd-party support. Wii U = Tried to pander to casuals again without the same success. Basically a souped-up Xbox 360.
The cause is two fold, one it was cheap by 2006 standards and two it panders to the casuals. The type of audience that only jumps to the next new fad and doesn't have any sort of attachment to the brand. Its the reason why the wii declined fast near the end of last gen. Nintendo tried pander the casuals again with a new gimmick but most of them moved to mobiles at that point.
TL;DR Casuals is what made the wii sell and it also what killed the wii u.
>>323793358 They're taking it too easy. The SNES was revolutionary. The N64 and Gamecube had competition but had game changers on their systems you had to recognize and couldn't find elsewhere. The Wii is where they just seem to have titles for the sake of it. Enough screwing around, it's time to take the game by storm. >Select all images with a Sun Umbrella >Sunbrella
>>323793358 Lack of a standout launch line-up Droughts Lack of marketing compared to the Wii
But above all else, whatever marketing it did receive failed to accurately portray what the Wii U does and what it can do differently from everything else. Stuff like those online videos showing off people demoing the Wii's games and that TV campaign about the two nips traveling cross-country, busting into people's houses, and saying "YU FIRUFI GAIJINS WAN TSU PRAY SAMU BIDEO GEIMU?" was some effective shit, and managed to accurately display what the Wii was and what it was capable of doing. I don't think I saw anything like that for the Wii U.
>>323801145 I truly believe that it's too later for nintendo at this point. They simply can not make a good video game anymore. Scratch that, they can make good video games, but not masterpieces or even Great games at this point. I mean, do you trust nintendo, modern nintendo, with Metroid or f-zero? We saw how star fox ended up, like shit.
People realized that they don't want gimmicks, they just want to game. It seems like Nintendo plans on continuing the gimmicks with the NX. This will be an utter failure if it's not marketed towards normies correctly. I also dislike the Nintendo atmosphere, feels like it's for a bunch of kids and man children. I just want Nintendo to drop the whole gimmicky bs and make a serious console for once. You know somethings wrong when the controller costs more than the console itself.
>No third party support >"Kiddy" image (actual kids don't like Nintendo for this) >Alienated the core fanbase (the Wii in general, the dumbed down gameplay, the decline in quality of games this gen). >Draconian practices (they decide what's good or not for you. See Twitch and censoring). >Lack of adaptability (poor online ecosistem, not aknowledging the direct competition).
That being said, the WiiU is the best console this gen at the moment. A better question would be: Why PS4 is so popular after the PS3? Literally what went right?
>>323801408 They're trying to cater to that family demographic. We all fucking know that demographic does not exist, the stereotypical soccer mom with a husband and 2 kids all playing games together. That is just not the case. For me personally, I have yet to meet a kid under 12 that prefers to play on the wiiU. A majority of the answers were playstation. So if even kids aren't really interested in Nintendo than they need to change their future plans cause this will not work out for them anymore.
>>323801338 >I mean, do you trust nintendo, modern nintendo, with Metroid or f-zero? If I'm honest with myself, no, but blind as it might be I have to have faith they can still pull through or the alternative is accepting that this is it.
Nintendo definitely has the money to make a separate, "audience test" device to see who they should pander to. If their casual-pandering console sells more, they know that to sell SportsFit consoles and scrap the general console market entirely. Pre-loading might make the consoles sell for less. If the NX somehow busts door, they just hit a dry period. In all other cases, say hello to Nintendo, the handheld console maker.
>>323801560 Not him but look at the first trailer: shows how can you tell your kid to fuck off while you watch baseball. Shows how you can play checkers on the pad alone. Shows Wii Sports and photo sharing.
The actual screen was to lure in casuals. The button placement and the introduction of clickable sticks was for the hardcore (but we have the pro controller for that).
>>323801558 >People realized that they don't want gimmicks, they just want to game. This. For GOD's sake! I just want a capable console that is on par with PS4/Xbone and a TRADITIONAL controller , has an account system, party chat and the ability to play Blu-Rays and mp3s/audio cds. I'm not interested in some plastic chink toys that cost $0.50 to produce and are being sold for $20. I also don't want "new and exciting" ways to control mario and maybe even smell his ass because of the TOTALLY NEW AND REVOLUTIONARY Smell-O-Game gimmick.
I want a god damn $30 million budget F-Zero where I can gotta go fast I want a 3D Mario that is not some shitty DS rehash and makes me drop my jaw like Super Mario 64 once did I want a Zelda that is as huge as GTA IV with a $100 million budget because you god damn slit eyed kikes HAVE THAT money in your so called battle chest. You can afford it, so fuck you. I want a Metroid just like Super Metroid - in 2D and in HD that looks as awe inspiring and beautiful as Muramasa or Dragon's Crown
If you can't do this then you are worthless to the gaming world and have no place in this business anymore.
>>323802643 If you mean mobile as in phones than yes.. Sad indeed. It's OK though, games are getting pretty boring for me right now. I only have fun when playing with others. Can't really get into a single player game these days.
They keep trusting third parties to deliver on exclusives (SE/Capcom on the N64, the Capcom 5, Konami and SE on the GC, Ubisoft, EA, etc, on the Wii/WiiU) which then gives their consoles a reputation of "no gaems", which then means they double down on their own shit with their first year, which usually results in 1 amazing game for every 5 meh as fuck releases.
How do they solve this?
Make a £150 Nintendo machine
>Strictly Nintendo titles and Nintendo themed third party titles (Pokken/HW, etc) >Cheap to buy in to >Third parties can release on the console but shouldn't be relied upon
Like, seriously. The answer is so obvious. Double the FUCK down on internal studios/trusted third party devs and stop relying on shitters like EA and Ubisoft to fill out your release schedule. Ubisoft delaying Rayman Legends and then subsequently making it a multiplat a year after release resulted in 2 rushed Nintendo games to fill its hole in the release schedule, which then put everything else off later in 2013-2014 - NSLU and Pikmin 3 (kinda fixed through DLC, but not really). You'd have thought they'd have learned by now that relying on the same third party devs that have been fucking your company since 1994 is stupid as fuck.
>>323802768 >where I can gotta go fast Thanks for my second kek of the day anon. But YES I'm fucking waiting for the next level Nintendo games. I want that next gen zelda game so bad, not some fucking cartoony skyward sword bs. Only reason I got a wiiU was because I got hyped by the zelda wiiU tech demo from many many years ago and smash. Both of which have disappointed me to the point where I just gave my wiiU away to someone that was unfortunate enough to not have any games. When Nintendo, when will I get my next level zelda game? I just gave up all hope, a zelda game with such graphical fidelity and detail simply cannot exist. I've come to accept that and now I've moved on.
>>323803389 It does look like they are trying to branch out and get some other third parties on board again.
They cowork with Platinum a lot and it looks like there will be some stuff from SE coming in the future.
They definitely should cut out shit companies like EA and Ubisoft. Nobody buys their games on Nintendo systems anyways outside of Rayman maybe, and we saw what kind of shit Ubisfot pulled.
They should get some japs on board again. Pay them all off if needed. Projects like Hyrule Warriors arent a bad idea either. Its clear that Nintendo alone cant perfectly support both a handheld and a console with their games alone. This has been an issue since the N64. Their handhelds get plenty of third party attention, but their consoles dont.
>>323804042 I think it should be a mix, even multiplats. You cant expect a company like SE to bring out an exclusive heavy hitter like FF7 HD to Nintendo. But if they make it a multiplat (and this specific case WILL be a multiplat) they could maybe convince SE to port it over to the NX.
That would definitely get some people to buy shit at least. Like, personally I'd love it if Nintendo got all of their standard first party games and then the japanese bigname third party multiplats. It would make the PS4 completely fucking redundant to me. I can live without the Uncharteds, the CoDs and the Assassins Creeds. And while this is a huge part of the market these days, I'm also sure that there's at least a couple million people out there who think like me.
They went into huge decline with Gamecube, but the fluke of luck called Wii distorted their view on the future and they thought that everything's just fine. Because of that they shitted up Wii U so badly that even this sub's ninties have to admit that it was a failure.
>>323793358 those numbers don't seem right, i remember all of them being much lower. still, nintendo has never cared about the player at all, that worked when there was no competition, but now that other superior companies got into the industry and PC finally got it's shit together, nintendo's ideals are backfiring and now left them on the brink of bankruptcy
>>323799005 Calling it now that the next Nintendo handheld will fail terribly. My little sister does all of her gaming on my mother's iPhone. When I was her age, everyone had a gameboy. Now I only see young adults with a 3ds.
>The Wii was casul alienated everyone Fucking bullshit repeated over and over. Shit like Operation Rainfall isn't launched and executed successfully by casuals. The Gamecube was as hardcore a system as it gets, complicated controller hardcore games and top-notch power for its gen but it still sold like shit. The Wii just took the GC internals and appealed to a broader demographic with a simplified control scheme, but it didn't ONLY appeal to that broader demographic. You could still use your hardcore controllers with it. The Wii U is back to being a hardcore-only console, a console only the most hardcore Ninty fans and ignorant parents buy. Because it doesn't have the sales, it doesn't have the games.
>>323804223 >Only sales-wise I thought that's the first or second thing company should care about. Sony went full retard at launch of PS3 because of overwhelming success of PSX and PS2, and yet they learned their faults with PS4. But what about Nintendo? They tried to poke WiiU with the same things as they poked the market with Wii, because the first time was successful, so I'm not surprised. I dunno what can make NX successful. Maybe a ton of exclusive contracts with Japanese studios.
>>323806172 >I thought that's the first or second thing company should care about.
nintendo still makes a shit ton of money off of software even if their consoles aren't in the lead, plus their handhelds are practically untouchable. though they'll probably have to do something about that soon because mobiles are cutting into things
>>323806305 You realize the genesis used cartridges as well right? It wasn't until the ps1 rolled around with cheap to produce CD that developers and consumers started to jump ship. Fucking hey you pikachu on the n64 was like $90 brand new. Fucking hardly worked even.
It was supposed to wean people off the simple control scheme and provide core games for people who were to be still fresh in gaming to appeal to.
The real problem was that Western and Eastern 3rd parties either sabotaged their own sales due to lack of launch interest or most people were confused by the name and controller, thinking it was just a peripheral.
Here's hoping that they learned to have bettter naming sense than "Wii U" or "New Nintendo 3DS".
Nintendo themselves. Especially with the Wii U, they shot themselves in the foot trying to ride off a weakened brand, as well as thinking that they can repeat the same thing they did with the Wii and people would be happy.
They thought "We're Nintendo, people will naturally come to us" during the N64 and GC era as well, when Sony was around.
>>323806172 But if you get everything else right, except for the very specific mistakes that damaged sales, you eventually succeed in sales too. Instead, Nintendo is going down the shithole blinded by the fluke of the motion controls.
>>323806579 >due to lack of launch interest or most people were confused by the name and controller, thinking it was just a peripheral. This is what deluded Nintenyearolds believe. If the naming was an issue, nobody would've bought the original Wii to begin with.
>>323806623 >Nintendo is going down the shithole blinded by the fluke of the motion controls Here we go again, remind me what a dual-analog button-filled touchscreen slab has to do with motion controls.
It's usually the one with the least focus on core graphics and more focus on innovation (PS1 for playing music, PS2 for playing DVDs, PS3 would''ve been #1 if motion controls didn't pick up in popularity due to its cheapest Bluray gimmick).
>>323806847 They don't. "Casual" gamers are and have always been the lifeblood of video gaming. Attract the mainstream and your console will be a success. Focus on a niche and your console will sell poorly.
The truth is that in order to be a big success, your console does needs 3rd party support. The NES and SNES were successful because of them. Nintendo's 1st party output is good, but to many people out there it isn't enough to justify a console. The Wii was the exception to the rule.
>>323806847 It makes sense you fucking mong, a purple lunchbox with a complicated controller alienates the "mature gamer" crowd, alienates casuals and that leaves only hardcore Ninty fans who are an increasingly small audience. The Wii was minimalist and small, it was whatever you wanted it to be, so it sold to everyone. That meant the hardcore gamers got their games, the casuals got their games and everyone was happy.
>pc revenue exceeds console revenue >this clearly means that pcs are better for developers! you can be just like minecraft and league >mobile revenue exceeds console and pc revenue >mobileshit fuck off when will developers stop falling for the scam? a few hit games like angry birds doesn't mean you will profit too
>>323806994 What I'm saying is that while you could have upgraded your games visuals with better hardware on the cartridge, nobody was going to do that when the games were already expensive shit to begin with. Jumping to CD allowed the PlayStation to go for stronger hardware knowing consumers would enjoy cheaper games while the n64 needed hardware expansion packs on top of expensive games.
>>323807274 >The N64 had Ocarina of Time and... that's it. Conveniently forgetting Mario Kart 64, Golden Eye, Mario Party games, Banjo & Kazooie games, DK64, Zelda Majora's Mask, Starfox 64, F-Zero X, Mystical Ninja Starring Goemon, Bomberman 64, Killer Instinct Gold, Mortal Kombat 4, Quest 64, Star Wars: Shadows of the Empire, Mischief Maker, Star Wars Rogue Squadron, WWF No Mercy, Ogre Battle 64, Kirby 64, Yoshi Story, Blast Corps, Perfect Dark, etc.
>>323797772 The motion controls appeal to a casual audience who wouldn't normally play video games, so instead of selling the console to Nintendo fans it sold to everyone. My great aunt who has absolutely no interest in games bought one so she can play Wii sports.
>>323807156 That was probably their logic but even if they had called it the NINTENDO AWESOME it wouldn't have made a difference. Do you remember the conference and the build-up to it when they revealed the wiimote? The hype was off the charts and Wiis flew off the shelves as a result. Nobody cared about the Wii U controller because it was just a bad idea. It wasn't a new way to play at all, just trying to ape the DS' success while totally ignoring what made the DS work as a handheld.
>>323807009 >Do you realize how many people thought that "Wii U" meant you were only getting a tablet controller for the first 2 years of its life cycle? Not. Care to back that up? I think people just didn't care about what was essentially a last-gen console being released almost a decade too late. Especially when the PS4 and Xbone were around the corner.
>>323807093 The point is that the Wii is such a ridiculous name for a game console and doesn't really say anything about it.
You can't make an exception just because you're biased against mobile games. You have just proven that you're a fanboy who can't think rationally. I used to hate mobile as well, but some mobile games like llsif and fatego are fair with their free content. Pay to win will always be the easiest approach in f2p, but these are play to win games where even simply logging in once a day will grant you more than enough chances for rare cards. That's assuming you hate the base game itself and only want a rare card. If you play it for half an hour a day you'll have lots of fun. Mobile games aren't supposed to be a game where you sit down for five hours and play intensely. Frankly, most phones wouldn't even last five hours running a game. Mobile is a lot better than handheld in both portability and hardware. The current issues are shit controls, a terrible market for developers, and nonexistent battery life.
The truth isn't shitposting. Even if I change the comparison to mobile exceeding handheld revenue (which it did years ago), you're missing the point. You are suggesting that the popularity of a platform automatically makes it better for game development. By that logic competing platforms shouldn't even exist, yet they do. You're pretending to be retarded. Stop it.
>>323808190 Mobility, size, battery life and the fact that both screens were close together and on the same plane which made it easy to look at either. It also had games that made unique use of the touchscreen as a primary input method, like Canvas Curse, though that was more of a nice bonus since most games worked with the buttons.
>>323808654 >A console controller doesn't really have any limitations that can be solved with a touchscreen. Bullshit. Something like the Vita is pretty much a regular controller now. But you cant draw with a controller, you cant do drag and drop shit with a controller.
The tablet would easily enable some RTS type of games. Sadly nobody could be bothered to.
>>323808682 >>How is it decent on the DS but not on the WiiU?
i didn't say it wasn't, but the wii u has the problem of having to constantly look between the gamepad and the tv screen rather than just having both screens in plain view. plus the wii u has jack shit for actually showing off what it can do, it's been nearly 5 years and there's barely any games that uses it well
>>323807405 >Jumping to CD allowed the PlayStation to go for stronger hardware I remember Playstation had not the most powerful in the 5th gen hardware but N64 had bottlenecks like cartridge medium and little texture cache. But we were talking about SNES/Genesis competition, weren't we? Genesis had more powerful CPU, but Nintendo had better PPU and soundchip. I know Genesis succeeded before 1994, but what happened after with this success? Saturn? 32X flop? I don't know.
You're playing with semantics and using fallacies to ignore the argument. A more popular platform does NOT make it better for development, yet you will happily imply this is the case for pc while shutting down the case for mobile. You're a fanboy, fuck off.
>>323808504 >The current issues are shit controls, a terrible market for developers, and nonexistent battery life. So you concede it's anathema to video games? Doesn't really matter if you can name a few good games, that other anon is right it's an objectively shit platform compared to just about everything.
Its sales if anything are a projection of the people who just so happen to have a smartphone and just so happen to want games without dedicated consoles and product purchase. To derive any amount of long lasting success from that market is very questionable business.
>>323808504 >You can't make an exception just because you're biased against mobile games. I can though. I am biased for a reason. Mobile games are objectively shit and if you disagree you're a faggot and a retard and your opinion doesnt matter.
Nintendo's marketing is pretty much shit as of now. They've been pandering to what they believed to be their fan base has grown to, which is manchildren and casuals.
Wii sold way more than it should have because of gimmicks. You don't know how many people I've seen own one and never touched it. Wii U sold like shit because they dropped the motion gimmick and just made an expensive tablet as if people really wanted to look at two screens.
They still do publish some games, but it is not as great as it could be.
>>323808682 >but the wii u has the problem of having to constantly look between the gamepad and the tv screen rather than just having both screens in plain view. I dont get that complaint. People had an issue with games like the World Ends with You because we arent chameleons who are able to look at two screens at the same time. Same applies with the WiiU.
Its true that the tablet is underutilized though. But that shouldnt scare people away at launch when its all about the hype, which was an argument for the Wii motion controls. Could be that waggling was just more of a novel appealing concept for the masses than a touch screen, even though a touch screen opens up better gameplay options (unless you REALLY want to waggle).
In the same way the casual platform (consoles) killed the hardcore platform (arcades) decades ago, the casual platform (mobile) will kill the hardcore platform (consoles). The circle of life continues.
A poorly-planned launch and abysmal marketing. It came out in 2012, and had pretty much nothing going for it until a year later, when it got two good games (one of which they made no attempt to market whatsoever). Since then, it got a pretty consistent trickle of good games, but it was bogged down from the beginning by its awful name, and marketing that just made the casuals and ordinary families think it was a Wii accessory rather than a new console.
If they'd launched it in late 2013 with SM3DW, WWHD, and The Wonderful 101 as launch titles, and called it something like "Super Wii" and focused their marketing on all the things it could do that the Wii couldn't, then they might have had more of a chance.
>>323809535 Nah. There is still a big difference between mobile and console gaming.
There was never a huge difference between arcades and consoles. Consoles were just weaker. But overall the games played the same, even if many of them were just shittier arcade ports. And then we got systems like the Dreamcast which is literally arcade hardware.
>>323809529 >People had an issue with games like the World Ends with You But most games didn't have that problem because the action/focus would switch from one screen to the other, allowing you to follow--if they even used both screens for the action. Oh and the Wii U pad costs more than the DS itself, so there's that too.
NES marketed to kids & families. Successful, as it didn't have any real competition for several years (Genesis). "Now you're playing with Power!"
SNES marketed to kids and families until the Mortal Kombat fiasco, then switched their marketing to include young adults (their original NES market grown/growing up. "Play It Loud!"
N64 marketed towards kids, teens, and familes again, but didn't neglect the young adult/adult market. In this era they lost a HUGE chunk of 3rd party support, as many companies didn't like the N64 architecture (which made multi-plats all-but impossible) and the limited/expensive-to-buy-from-Nintendo carts. "Get N or Get Out."
Gamecube followed the N64 marketing trend, but with a greater 3rd party presence (at least at first) marketed more heavily towards teens and young adults. Fell flat when 3rd party companies abandoned the thing for the easier-to-work-with Sony (as in the company) and Microsoft. "Gamecube." -- Seriously, that was their marketing slogan.
Wii was the first to market towards the "non-gamers", such as young women, adults, and the elderly. The only issue is that they mostly stuck with the weight loss software and the pack-in games like Tennis and Bowling, leaving the traditional fans to purchase the actual games. From a hardware sales standpoint it was a success, but from a gale sales standpoint it...pretty much broke even at best. "Wii Would Like to Play."
Wii U didn't seem to market to anyone. To this day I run across people who are surprised to learn that it's not an add-on or a suped-up Wii, and stores typically stock it next to the Skylanders stuff or in the far corner out of the way of stuff that sells. Third party support dropped like a rock, even worse than the N64. Nintendo has also taken the odd marketing strategy of "adjusting" their games to appeal to those who don't buy games, which does nothing but piss-off those who do buy their games. "How U will play next." - Never heard it.
>>323810479 Nintendo core games sold quite well on the Wii. Its not like they somehow sold less than on previous systems. It only looks bad if you look at the attach rate, which is up to interpretation.
It looks like the Wii had a solid base of the Nintendo core (like at the very least most of the people who had a gamecube) and then a fuckton of casuals on top of it who only bought the Wiifits and Ubisoft dances.
>>323810810 >It looks like the Wii had a solid base of the Nintendo core (like at the very least most of the people who had a gamecube) and then a fuckton of casuals on top of it Finally someone gets it.
>>323807167 they are throwing the last of their strength into the NX, forcing out 50 million units by the end of 2016, and attempting licence out their old stale IPs to bigger companies in hopes they save them from imploding
Because the major selling point of the 3ds is the 3D part. Which obviously isn't compatible with existing ds systems... They also actually did marketing for the 3ds. Even the 3ds name is pretty clever.
WiiU on the other hand... what the fuck does an uppercase U have to do with anything?
>>323810479 And since I ran out of room to answer >>323793358 Reginald is to blame for Nintendo's decline in the west, 100%. Miyamoto is to blame for Nintendo's overall decline, 100%.
What, you ask?
Miyamoto was the driving force behind both the N64 sticking to carts (as, according to several interviews, disliked CD technology & didn't believe it would catch on). Also, if they HAD gone the CD route like everyone else, they'd have to pay royalties for each CD to Sony. After their little Playstation/SNES-CD fiasco, that was something The Big N didn't want to do (it's also likely Sony was jacking-up their prices to Nintendo in revenge as well). Miyamoto was the one pushing for carts, as CD's had too long of loading time for what he envisioned for Mario 64, and Nintendo could charge royalties for each Cart. to third party companies. Carts that were, of course, far more expensive than CD's. If not for Miyamoto's small mindedness, the N64 very well could have been designed closer to the Saturn/Playstation. Miyamoto, from what I've read, was also the one pushing for the mini-discs on the GC, which couldn't hold as much data as a single DVD.
Reginald, on the other hand, is an narcissistic fop. With the previous companies he worked for he was an idiot of a marketer. He is extremely short-sighted (thinking Geist would actually compete against Halo as a prime example), and surrounds himself with people who are too afraid to disagree with him (classic boss-bully behavior).
He is the one who pushes marketing in the west only towards 1st party Nintendo titles (especially anything Mario, treating Mario like Disney used to market The Mouse). He was the one who thought to market the Wii to the geriatrics in the west while ignoring the gaming market as a whole. He is the one who attempted to block games like Xenoblade (going so far as to only consider it if XC sold-out in Europe - which it did - then gave it a limited run), and every other bad marketing decision since 2003.
>>323793358 Steady loss of 3rd party support is the cause. Wii was popular because it was the mom and dad console instead of just a "gamer" console. Anyone who doesn't play vidya normally can waggle a wiimote around and have fun in gatherings. Wii U offered nothing new the moms and dads would want so it bombed.
>>323812906 Also 4G is fucking dogshit for gaming in any case. The speed is generally good but ping is all over the place and sometimes it can boot you down to 3G because it doesn't like your current position in your apartment even though you are smack in the middle of a dense 4G region
>>323812764 Most people who game on mobiles aren't graphics whores, though. They play quick busy games (cut the cock...err...rope), classic console games (Sonic), and games they can pretty much leave alone while it does it's own thing of all things.
>>323813410 Pretty much this. It has become increasingly 1st party machine and they don't even make as many games as they should to pull in people who would buy it purely for the Nintendo stuff. A proper Metroid and an F-Zero would make it sell like hotcakes in the west at least.
Obviously, mobile gets the benefit of being tiny, so there's potentially no reason to *have* a laptop unless it has a feature *over* mobile.
Also, that still doesn't make mobile and PC/consoles competitive. Something might could, but the point is that it would require some sort of innovation; and at that point, they might be the same thing. What, then -- fold-up controllers? Etc..
>>323813257 Yeah, but the mobile profit comes from phones and tablets always being accessible (as well as the more invasive and aggressive advertising, which is possibly some of that percentage). Thereof, if advertising is included in "mobile profits", there's a lot of room for including PC and gaming revenues for the same. Some browser games utilize the "free trials for in-game currency", etc., that might not make it to statistics.
>>323814467 Mainline consoles are obtained to enter the huge chatroom that is, e.g., the PS4 lobby. Feel like finding those with similar interests? Games now have "competitive" leaderboards even if they don't have multiplayer. It's fun as well.
Nintendo has neither the game variety, nor the install base; and it probably shouldn't. Its online capabilities are consistently awful. There's no place for a Nintendo console, straight truthfully. Nobody should give a shit about Nintendo VR or Nintendo mobile cross-functionality for whatever the NX is. They're literally pretentious.
>>323800294 The sad thing is, in Japan, PC is more relevant than the Xbox. And when you consider that for some strange reason, you cannot buy Japanese games on PC (MGS5, DaS, etc), PC is very popular for western games, even console selling ones like GTA. Why MS hasn't bothered merging Xbox and PC for Japan is anyone's guess.
>>323810810 >It looks like the Wii had a solid base of the Nintendo core (like at the very least most of the people who had a gamecube) and then a fuckton of casuals on top of it who only bought the Wiifits and Ubisoft dances.
which is exactly how the ps4 is now. a solid base core buying bloodborne and underage panty quest XXVII, and then a fuckton of casuals on top of it who only buy madden and call of duty
>>323793358 They could only get away with making poorer quality products than their competitors for so long. This failure will ultimately be a victory for video games. The importance of quality, and not gimmicks, will be emphasized.
The awnser is simple desu Nintendo makes games, consoles and services for nintendo fans only and no one else. It's reputation of scaring third parties and rehashing stuff endlessly is well deserved. As such nintendo fans get older and stop buying consoles and the replenishment rate just isn't the same. Wii was an anomaly.
>>323815753 >a solid base core buying bloodborne and underage panty quest XXVII Not really a solid base if Bloodborne is sitting at ~2 million and there are no other "must have" exclusives. Consoles nowadays are only for FIFAtards, the market is dead creatively.
>>323816275 mario kart is the worst one of those games because it has a gimped battle mode. Sm4sh is great m8. Only booty blasted melee fags think it sucks. I haven't bought 3D world yet so I can't write in on the topic.
Right now, I'm using my Wii U as my bedroom internet device. I'm almost done with xenoblade clocking in at 80 hours.
>>323817119 design patents call for both a screen controller and donut shaped one, as well as ARM CPU that have next to no power in them, also it has no real ports for discs or sd cards, so we can safely say it's digital only, also a manufacturer said they are producing 60 million units by the end of 2016
>>323817346 >Sm4sh is great m8. Only booty blasted melee fags think it sucks.
Fuck that, Sm4sh is the worst one so far as a casual game because air dodging, extremely strong shielding, extremely good dodging, and no ledge guarding make it so everyone fucking lives forever. Literally the only way people would die when I played it with my brother and cousins over christmas was when someone got to an insane percentage and got shot off the side or top of the screen. We only died off the bottom of the screen when someone sd'd, or suicide killed someone else.
As a competitive game it is the ultimate snorefest for all of those same reasons.
>>323800113 >implying people actually cared about consoles' online capabilities before the 7th generation That shit was niche as fuck and few console games really supported it, let alone supported it well.
They went the apple route with too much proprietary stuff except their stuff is less high tech than the competition. Cartridges when CDs were the norm, small CDs when DVDs were the norm, DVDs when Blu-ray etc.
Whatever is left of it anyway. Remember that the 3ds is Nintendo's worst selling handheld. In fact things are so bleak in the handheld market that even tallying every Vita sold as a 3ds instead still makes it Nintendo's worst selling handheld.
>>323802353 Red pill me about Europe please I get conflicted information. I hear constantly about how much higher their quality of life is and that they get paid sick days and have a minimum of 5 weeks of paid vacation but people refer to them on here as 'yuropoors' even though they are PC gamers and PC is more expensive than consoles.
>>323793358 their have overdone their gimmicks and forgot their core market sometimes you choose the wrong horse in a race >>323821960 high social standards comes with it price aka taxes depending on country if you get 2000€ a month you easily spend 40% on taxes
I think you're wrong, even with carts the core decline of nintendo is the shift in markets.
I've worked with kids for over ten years and I never ever heard of anyone even wanting a wii. They all play halo, call of duty, etc, They come in after christmas with stories about how mom and dad got them a playstation or an xbox.
They all own ipads, or their parents do, they all have tablets they play games on. Their parents pull out some gadget from their purse and hand it to them during meetings so they're pacified.
Nintendo has lost their core audience and refused to shift, at all, ever. They simply refuse. Even the statistics show that manchildren and the mid-20 market are the only ones buying their games.
It's taken them years to finally admit that amiibos are being gobbled up by adult collectors and not the kids who they "envisioned" would play with them like toys.
Nintendo refuses to adapt, and so they'll die - if they haven't already. I honestly haven't heard nintendo anything from these kids in years.
All of what you're saying about the kid audience is completely true, but had Nintendo not chosen carts for the N64 they likely would have kept the stranglehold on the industry they had up to that point and there would have been no shift in the market to take place.
When you say the kids got a Playstation or Xbox for Christmas, its is because of N64 cartridges that they did.
>>323826053 "Innovating" by re-using the Game & Watch controllers as a cost saving measure is a pretty argument. Same with putting a microphone in one of the controllers and forcing developers to utilize such a gimmick.
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