stuff got leaked earlier so they released a trailer.
looks decent I guess.
I'm really interested, but I can't help but be worried.
I like the idea of building up this safe house hub, but it also seems like its multiplayer focused? I know Co-op is huge, but I don't want another Destiny/Warframe.
you're getting a post apocalyptic destiny warframe mash up, with Tom Clancy's branding.
If that's not what you're into, don't get it.
I didn't get into either Destiny or Warframe early enough to be worn out by that style of game, so I'll get it.
I am worried that I'm going to become bitter at paying that much for very little content ( like people were with first version of destiny ).
>the same exact thing happened with rainbow six siege
But that isn't true, the first beta was completely different from the alpha with a ton of changes. The second beta improved over the first one and now the full release with three patches is even more of an improvement.
And before you come out with more shit I actually own and play Siege and was in the Alpha as well as both betas.
I kinda want to get this game but it seems like it'd get real samey. How does the PVP work? And how much of an open world is the game? Is it a collection of a bunch of instances or it is legit giant open world?
>But that isn't true, the first beta was completely different from the alpha with a ton of changes. The second beta improved over the first one
Neither of those are true.
Especially things like netcode, matchmaking (which wasn't fixed until the actual game released), shit maps, etc.
Not to mention, the game actually ran worse in the second beta than it did in alpha and first beta despite looking exactly the same.
Since its always online, the servers could be super fucked constantly.
Can't be worse than 2 minute long load screens every time you want to turn a bounty or advance to the next stage of a quest.
ive said it before and ill say it again
this is the only thing that ubisoft is working on worth any merit
the only thing i was and still am excited for, from e3.
but maybe im a faggot
but it is open world
and the Dark Zone is like a third of Manhattan. Takes up such a big area that people might go through it to save time unless the game has some fast travel system
>but it is open world
Yes, "open world."
Even when we watched an anon streaming the game he ran into quite a few invisible walls.
And not "this is locked off in the alpha" invisible walls, but "you can't reach this area because your jump button is 100% contextual, go this other extremely long and cumbersome, yet still somehow horribly linear way instead."