>that difficulty spike at Sheer Mountain Range and Gentle Slope Cave
What the hell were they thinking?
Also PSMD thread
>run out of apples on F13 of Sheer Mountain Range
>partner uses up all tiny reviver seeds on the Mienshaos
>run out of elixirs and oran berries
>resort to eating status berries to clutch hunger
>die in the room with the stairs because of safeguarding pecking swablus working together
J U S T
>you can't recruit members by defeating them
Dropped the game so hard.
Is it really that big of a deal? You can still recruit everyone. I'd much rather be able to do a mission and 100% get that pokemon than have to beat a ton of them to get the chance.
It's not that big of a deal, but it's kind of boring. There was something cool about recruiting foes from defeating them. Made it a lot more neat. Now if you do 1 or 2 missions, you get a lvl 50 Salamance that you're a casual if you use.
I just passed OP and I have several Pokemon that out-level me I can use but don't.
You have to do a specific mission that'll recruit Machamp for you or possibly talk to one in town. The mission for recruiting it might involve fighting a boss version of it that's much stronger than normal mons.
It's neat when you're just doing stuff and it happens when you're not expecting it, but no way in hell would grinding all 779 recruits like that be any fun once you're actually aiming to do it, especially with the fact that your attacks are much more important and your Belly decays faster, so PP and hunger are much bigger issues.
>What the hell they were thinking?
Use items. Be aggressive with their use. This game is trying to break you into the habit that items are meant to be used, not hoarded as last resort/wait until the end of the game kind of deal.
so im in the postgame after talking to xatu, should i grind levels or just get a shit ton of revivers seeds and rush the solo dungeon. Also are there going to be more solo dungeons i have to do in order to get
You're exploring Mystery Dungeons when this walk walks up and Unburdens your partner's ass.
>When the weather is sunny, attack twice in one turn
>Charges, and then fires on the next turn. Fires instantly if it's sunny.
>raises att and sp. att. Rasies them sharply if it's sunny.
>tfw my starter is Water type and my partner is Fire
>Everyone makes a big deal out of Yveltal
>All I do is walk up to his Oblivion Wing spam and Rage his ass
>Only had to use 1 seed to make it to him
What was the big deal again? Is there a post-game version that just wrecks your shit royally?
>There are people who consider Mew, Celebi and Jirachi male
>These people also draw the r34
>Breaking the game
If at any point you were able to defeat an enemy without using at least one item, you ruined the game for yourself.
>yfw the story dungeons where
you have more than 4 members with you
Has there literally ever been another game where your partner walks beside you instead of behind you?
I was hyped for the
Legendary Beastsuntil Enteikept wandering on his own and getting killed on every fucking floor. I guess it suits him since even during the "scripted loss" he couldn't hit me and the game had to cut it on turn 2 because Rollout nearly took all his HP
I'd agree that Sky had an overall stronger package, but SPMD rips the head off R/B and shits down its neck.
How long has it been since you played it? Fucking thing barely holds up against Gates.
THOSE WERE THE BEST.
My favorite parts of the game.
>The only time the totodile motion shows any emotion is heart wrenching sadness
Fuck me that ending was rough
It really depends on your team set up and what items you were able to scrounge together, since Oblivion Wing hits 30 total tiles and you're up against four other Pokemon as well. Even your additional teammates get fucked over easily, especially Celebi. No shit you'd be able to shit on him with Rage with all the damage he does.
I haven't played R/B for a while, but I've played through it so many times and I just have so many fond memories. Maybe it's just nostalgia goggles. I also
haven't finished Super yet so I can't really judge it yet.
Similar to how Gates encourages using Orbs in bossfights which are almost all similar to the guild fight in Explorers, they teach you to actually use your fucking items like you're supposed to.
Which Pokemon fits the partner personality the best canonically and why is it Chespin?
Did anyone else get a really comfy vibe from the first half of the plot?
>Die on F7
>doing the rescue mission
>Seadra used hydro pump!
>Bisharp has fainted!
>Alakazam has fainted!
>Seadra evolved into Kingrda!
>Kingdra used hydro pump!
The worst part about it is Gates of all games actually handles the whole dilemma surrounding that very well, and I was hoping Super would manage to as well except maybe in a different way.
Super just makes the same mistake Rescue Team did and puts words in your character's mouth about wanting to stay instead. And at least Explorers made it seem like you were always a part of the future world and with it "gone" you had nowhere left to be anyways but with your partner.
>hit by a room AOE just by stepping into it
>half of party wiped
Submerged Cave was the only other place besides Sheer Mountain Range and Revelation Mountain that gave me trouble
Fuck Seedras, it's fucking impossible to Recover if they snipe someone with Hydro Pump and evolve into Kingdras. More obnoxious than fucking Uproar Noctowls
>go to that fire mountain of whatever the fuck entei lives on
>1st and 2nd floor go pretty good, no issues with my team
>suddenly a goddamn fire monkey thing comes up and spams incinerate at me destroying all my Apples as my attacks repeatedly miss
>had to make a mad dash through the entire dungeon with no food
you realized the scene wasn't going to change
I DON'T FEEL LIKE A WINNER ANYMORE
Fuck no. It works better for legendaries(screw going through a 20+ floor dungeon for a sub 5% chance to recruit them) but the old mission/recruitment thing was better for everything else. It just felt more personal having certain pokemon that you can name and have multiple of and they join out of respect/admiration of the exploration/rescue group. Now it's you go in a dungeon, hand the fucker an apple that's next to him and then you're suddenly BFF's with like 5 pokemon. Worse yet is even the low level first form pokemon randomly disappear meaning you can't even have a complete team that you like. I just want a team composed entirely of whoopers.
>can't switch leader during story missons
The first half was the only part I seriously enjoyed the story in. The second half's pacing was kind of a mess and I was really miffed that almost none of the characters I was already attached to were relevant at all for the rest of the game.
Of the Society I only really ended up liking Ampharos and Jirachi, and kinda Swirlix but I have a weird sort of I don't even know for their sort of character at times.
Not being able to name them is kinda shitty and the closed systems is just bullshit (it'd be alright if it went away entirely once you outlevel that pokemon).
Maybe have a hybrid system?
Once you complete the connection orb mission, you automatically recruit one of that pokemon and you can recruit extras of that species in the dungeons from then on.
Occasionally, Pokemon you recruit will not be available to join you on adventures because they're busy with personal things. While this is more common with Pokemon leveled higher than your MC, it's completely random and can happen with any Pokemon.
this desu senpai.
Fuck this game's personality test, it's my least favorite.
Exhibit A. How many people got this answer combination?
Some years ago Nintendo stopped translating "anime" as "cartoons" which is the context used in the Japanese versions, yet they still translate "manga" as "comics".
But honestly the personality test this time was probably only put in because people bitched Gates didn't have it.
along with Shinx and Skitty in Sky.
The balance is a fucking clusterfuck so far. You get Level 50 Pokemon joining you early on and as soon as all the continents open up you can go to really hard dungeons using them. I did a trip through one high-difficulty cave on the Mist Continent where I did six requests using Salamence and my two Level ~18 guys, it was hard as hell but doable.
But they go so perfectly together. Both use tools, one is a close-up swordsman while one is far-off magician, Oshawott starts on two legs and ends on four, while Fennekin is the other way around. I think their middle stages looks great together, too.
Though while I like Oshawott's evolutions I understand why people may not.
I picked Treecko. It really worked for that "slightly older neighbor girl who drags you on adventures but is secretly sad and lonely" vibe.
If I evolve a pokemon I met through the connection orb I can never get that pokemon again right?
I really want Gliscor but I haven't had a mission for him yet, I have a Gligar however which I could evolve if I wanted to.
So if I were to evolve Gligar into Gliscor I would potentially have 2 Gliscors later but never have a Gligar again? I sort of wanted to have one of each pokemon and evolve nobody except me and my partner.
Am I just having nostalgia or does anyone else think Sky is the better game?
I love SMD, but I miss a lot of the things from Sky like enemy recruitment, gummies and held items.
Looplets and other features were great additions, and alliance moves pretty much replaced linked moves. One problem I have with looplets is that they should have been a different held item slot so you could always have one as they are essential, but also letting you give geopebbles, berries or sticks to your party for them to use when they can.
>(Squirtle kind of sucks. He doesn't learn any good moves for a long time)
Same for Froakie. I was stuck with Water Pulse for nearly the entire game.
Water Shuriken is godlike though.
This, I preferred the first half much more to the second half. It would have been cool to if they just stuck with school kids and had them work together to save the world instead of the whole expedition society thing.
You're not the only one, anon. I'm still working my way through the postgame, but I think Sky is far better in terms of overall design and fun than SMD. Still, at least it's better than Gates.
Should've just brought the kids into the Junior Society thing and stuck with that, helping out Pokemon in that rural area the Society clearly doesn't get out to much, with the Junior Society getting mixed up with the proper one later when the plot started to get real.
>Sheer Mountain Range
Call me when you reach the Tree of life and then tell me about hard.
>mfw all the maingame dungeons were like ten floors long tops
So I beat the game but I still don't have access to the Serene's Village folks you connect with after the "Giratina" dungeon. Do you have to beat the epilogue as well? Shelmet was my favorite third man back in Serene's, and I'm sure he's still second to only Rotom.
Yeah. I guess its useable, but most of those moves are what he started with.
Plus he has 30 odd in every stat and average health (54) so he doesn't excel in anything.
You look at Pancham at the same level and see he has that, superior attack and health, AND arm thrust.