The new Gone Home is here, gentlemen
From what I've read, they actually fucked up by adding in very 'game-y' segments to it, rather than just saying it was more of an interactive story. I don't really have a problem with the type of 'game' it is, provided it's well written and doesn't have an identity complex about it.
this isn't some faggot's introspective journey boohoo sob story, it's a father's sob story about his son having cancer.
dont yall harbor any shame to your shitposting?
This could actually be a decent 'interactive narrative', I've not played it to know.
The bigger problem with Gone Home is just how it's horribly written but garnered high scores because of the subject matter - something which 'could' be the same here too.
Hey broseefus, I play videogames to have fun, not to read some chucklefucks story. It's not like he's the only fucking guy who lost his son to cancer. Get the fuck over yourself already.
gone home was about a spoiled rotten 1%er lesbian drama queen who was upset because her mom and dad wanted her to have a happy, fulfilling life instead of running off with her unemployed friend to do fuck knows what (probably coming back home after a couple of days because they ran out of money and are unemployed) and only got good scores because the devs were friends with the reviewers and had a ham-fisted SJW message
it sucks that you faggots have to compare every game with gone home
My name's not Cancer and I'm not buying a fucking dragon.
Salesmen these days, fuck.
Gone Home wasn't even hyped, it simply wormed its way into the spotlight because the devs are buddy buddy with every major reviewer out there. The same thing goes for this, but it won't gain nearly as much traction. Firewatch, however, will. The devs of that are best friends with half of IGN for example (they were dogsitting Mac Scoville's dog over the holidays while he was on vacation and he constantly name drops that game on podcasts)
David Bowie's last album probably blows this away when it comes to stuff about dealing with cancer.
Yeah, that sounds more accurate. But either way, it got attention and only because of nepotism. Which is the case with all of these worthless "games" made by San Francisco trust fund kiddie art school rejects.
You're dumb, plenty of classic pieces of literature, music and film sparked from tragedy, that is probably one of the most common reasons people create since sadness is such a powerful emotion and easy to vent through art, especially writing.
Just because it happens a lot don't mean I have to accept it. I don't care who the fuck does it, it's just wrong. But whatever. Don't try to convince me otherwise, it's just my opinion.
The funniest part about these games is always the reviews from pretentious wannabe writers who ended up at games 'journalism' talking about muh feels and how innovative and powerful this piece of shit is.
>Game is not about the main character buying a dragon for $15
Could have been great.
I love it when people capitalize on personal tragedy for profit. It's even better when they try to play the victim when they're called out on it. It's so god damn American like apple pie.
When a person dies, it's a tragedy. When a million die, it's a statistic.
>Not a cheapo game about helping out a real dragon with cancer
>Capitalizing off a child's battle with cancer
That doesn't work anymore, cause Her Story won awards despite being one of the absolute worst FMV games ever made, and no one fucking talked about it, at all.
People can nudge elbows with eachother later and then tell us it's a fabulous game that is winning this many awards at this upcoming stream about video games, and people will just bite at it and parrot that shit forever. Doesn't matter what you do or don't do now.
Intentionally odd use of grammar to objuscate any real meaning because it makes it sound poetic.
I wouldn't mind if they got inspired by it. Not write a whole damn book about. Or develop a shitty game in this case, and eventually go to ask 15 euros for it. At least make it a good game then.
>"I think it might have changes me in some way that I'm yet to fully understand. ... If you play this game, it may change you."
Literally "I don't get it": The Review.
For fuck's sakes. Either get more intelligent writers or just have your writers admit that they don't understand what they just played through.
How about a rogue, third option? Maybe the game is shit because the reviewer has no idea what the fuck it's supposed to mean.
Read the summary on steam, they call it some interactive video game narrative experience in the description then at the bottom have a kind of "P.S." addendum referring to it as a film.
How can you call it a video game if they don't even know if it's a video game?
do you honestly think the OP isn't shilling his game right now? this is how they do it now.
they literally come here and pretend to hate the game, then the samefag a few posts with controversial opinions that everyone flocks to thus creating more discussion behind the game. next comes the kotaku headlines, and all other bullshit talking about a game no one would otherwise give a shit about, because the publicity is more about the "Drama" around the games development or political status or some gay shit, and that in turn sells it because people want to know what all the fuss is about.
we, the real posters on this board literally won't ever post about bullshit here, and actually play video games. the shills literally come here for the underage reactionary may may posters to do their marketing for them. all it takes is a nudge.
the worst part about it all is that there's literally nothing we can do. they'll continue to shill their crap under the guise of political drama and the dumb ass faggots on this board will eat it right the fuck up and play directly into their strategy.