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Prove him wrong.
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You are currently reading a thread in /v/ - Video Games

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Prove him wrong.
>protip you can't

Hotline Miami 2 Wrong Number did nothing wrong
inb4 muh glass
inb4 muh big areas
inb4 muh fucking nonsense story
>>
This sub has gotten worse opinion wise.
>>
My favorite part of hotline miami 2 is offscreen instant death, what's yours?
>>
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>>323672217
>git gud
>>
>>323672217
My favorite part is learning from my mistakes and shooting the source of instant offscreen death!
>>
>>323672217
My favorite part about Hotline Miami 2 was the part where i died because i was too retarded to have basic understanding of the game, so i shitposted about it on an anonymous imageboard.
>>
>>323672187
Don't fucking reply to me ever again unless you are going to contribute something meaningful to this thread
>>
being incapable if adapting usually mean that you have a low iq
>>
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>>323672187
>>323672382
I like how i saw the beginning of both of these ebin memes.
Seeing them taking off is quite something, don't you think?
>>
>>323672312
>>323672328
>>323672380
>It's not bad game design if it's hard!
>>
>>323672024
>Prove him wrong.

You just did it yourself. It's a worse game, all around.
>>
>>323672187
bait/bait
>>
>>323672495
of, my man
>>
>>323672546
>It's hard, so it's bad game design
git gud, pal
>>
>>323672024
he is right
people disliekd HM2 because it was hard.
Look at the press reviews, nobody has valid arguments for why its bad. They just dock points because they died and its "frustrating"
>>
>>323672495
>Hotline miami
>consoles
jesus christ people dont actually do this right
>>
Hotline Miami
>focus on melee combat
Hotline Miami 2
>focus on gunplay

git gud u goddamn casuls
>>
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>>323672495
>mfw only have to finish hardmode to get achievement whore on HLM2
>>
>>323672583
It's bad game design because of the way that it is hard
>>
>>323672546
I didn't say it wasn't bad, and I didn't say it was hard anon. I will say, if you can't learn from your mistakes, then maybe you shouldn't even be playing video games!
>>
>>323672625
hotline miami is comfy as fuck on psvita retard


get gud with the pad
>>
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>mfw there is still no official level editor
>>
>>323672683
>learn to use something inferior because it's comfy
Sure sounds "comfy" anon.
>>
>>323672692

http://reddit.com/r/hotlinemiami
>>
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> tfw got every achievement
No time was ever wasted. Shit was great.
>>
>>323672024
Level design was objectively worse. They came up with new playstyles, but weren't good enough to make the levels fit all of them like they did in HM1. Their answer to this was to force you into certain playstyles for certain levels, something the first game never did outside of two boss fights, an escape level, and a bonus mode in the story
>>
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What do you think of the spin-off that is coming out this year?
>redial-mod.com
>>
Hotline Miami 2 was literally the same game as Hotline Miami 1

My only complaint was that there are too many windows
>>
>Enemies are fast and can kill you quickly
ok cool
>Enemies with guns can nearly instantly kill you
dangerous, gotta approach them in a specific way
>Enemies with guns can instantly turn and shoot you, including from offscreen, with perfect accuracy which you dont have on pistols
uh
>Enemies with guns have a 200 degree field of vision with which to instant turn and shoot you
that's not cool
>Enemies with guns with said field of vision and instant death who don't move and cover all lines of sight when you only have a melee weapon
dropped
>>
People wanted CQC and screamed "ME WANT SAME", but they got larger levels, so the game doesn't feel the same, now they scream "ME HATE DIFFERENT"
>>
Does anyone have the picture
"good luck I am behind windows" ?
>>
where the fuck is the finished level editor.
>>
>>323672024
It was good, nothing else to say. Ignore shitposters.
>>
>>323672672
/thread
>>
Fucking Corey is the most useless character in the whole goddamn series
>>
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Don't mind me, just posting the best song from the game.

https://www.youtube.com/watch?v=RYtVf0wvPpc
>>
>>323672681
>I just defended something on the principle you complained about it!
Actual autism.
>>
There is nothing wrong with hm2's linear style.

Absolutely nothing.

Choosing masks in hm1 barely made play style difference. Ethier that or they were forgettable.

Character variety>>>>>> masks
>>
HM was great as on the fly you could figure out a level and tackle in in loads of different ways while going fast. This mixed with the sound track made an amazing atmosphere

HM2 ruined this with the focus on gunplay. You could deal with the bad AI in one as the game let you experiment, but in 2 you have to take it all slow so enemies being dumb fucks became boring. It encouraged people who played the first game super lame to keep doing that, it turned into neo peepo
>>
>>323673086
holy shit get gud

corey is literally the most op fan if you know how to use her properly
>>
>>323673086
Her play style is the closest to Jacket, second to Richter

Richter a best
>>
>>323672328
How is getting killed by something offscreen a mistake? There's nothing you can do about it on your first play. A mistake implies you had control over your failure, but that's not the case here.

i'm not even arguing about HM2 here, this shit applies to other games as well. Being killed by something you simply can not predict or prepare for is not a mistake, it's trial and error. That's not good game design.
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>>323673092
Listen to this on Spotify and don't forget to wear headphones. The drop will fucking destroy you anon
>>
>>323672024
He is right really
>finish HM1
>B's and C's for the most part
>finish HM2
>same story
>replay HM1
>A+ in every mission without even trying
>>
The only "flaw" is that it forces you to move quickly and not miss a shot or else you die.
>>
>>323673154
But you don't have to take it slow if you're decent at the game, anon.
>>
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The soldier missions felt like a chore and I disliked the lack of masks.
>>
>>323673092
Fell in love with song the first time it played

The prison level was the funnest shootout in the game
>>
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>>323672920
>godd luck
>>
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>>323672802
>tfw got A+/S rating on Hard levels

best thing was keeping Dead Ahead for the last chapter and ranked S, shit was cash
>>
>Hotline Miami 2

what the fuck is that? Some kind of 80s action movie?
>>
>>323673341
There goes my hero, watch him as he goes.
>>
>>323673086
Alex and Ash>Corey>Mark>Tony
>>
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I liked both.
HM2 was a worthy successor and isn't a bad game, but the first game is better.
HM2 was harder but for all the wrong reasons
>>
>>323673443
>HM2 was harder but for all the wrong reasons
This

People are obsessed with saying how good they are at something hard they have forgotten what good design is
>>
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>>323672187
I fucking hate this meme
>>
>>323673443
Yeah, I'd agree.

HM2 is a fun game, it's a good game, I liked it, but it's not better than HM by any measure.
>>
>>323673351
I got 90x in Dead Ahead

But never in my life did I think aceing every level on Hard was possible
>>
Hotline Miami: Doom
Hotline Miami 2: Doom 2
>>
>>323673546
Hm2 was bloodier, gorier, and the shooting was much more polished.

The level design is easier to get into than you think
>>
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He is right.
I played HM1 and HM2 like a month apart form each other and to my experience they both felt pretty much the same but HM2 was significantly better because of the hardmode. The game actually felt challenging for the first time in hardmode and you couldn't just breeze through the levels and I find it really hard to believe that people actually had problems with the normal mode. Are people really that bad?
>>
>>323673543

Never fucking reply to me again unless you`re contributing to the thread.
>>
>>323673543

then don't respond.

if someone's shitposting and you don't like it, don't give them the satisfaction of getting a reply. Just ignore it. Hide and report if you think it's bad enough.
>>
>>323672024
>mfw I did that one level with those 4 kids, playing as each one, and the game crashed at the rooftop
>mfw I did that one soldier level with like 6 different areas (I forget the name) and the game crashed at the end
Fuck the bugs.
>>
>>323672382
Is this a new ebin meme?
>>
>>323673562
It's easier once you understand that everyone comes to you faster than on Normal, except that there are more big henchmen
>>
>>323673856
Yeah, that stopped things like >tfw, >mfw, kek from being fucking everywhere, right?
>>
I think the difference between both games has to do more with playthroughs and expectations.

In Hotline Miami 1 you could go relatively fast through most of the levels, it felt more about reactions on the fly than learning the layout.
It had more "flow", per se, so you're going to enjoy the first playthrough more.

But in Hotline Miami 2, the difficulty is harder, and most of the process to beating it comes from learning the map layout.

That's why 2 has a better second playthrough in my opinion, when you already know most of the levels and it's more about comboing the fuck out of them than beating them
>>
>>323673990

do you really think letting someone know it upsets you is going to help though?

If I was shitposting and just throwing "cuck cuck cuck" around everywhere, seeing people say it was annoying would just fuel me further. Think, anon.
>>
>>323673092
Which track is it where you invade that building as the entire team of masks and it sounds really dubstep-y?
>>
>>323674207
https://www.youtube.com/watch?v=qFfybn_W8Ak
>>
>>323674207
Carpenter Brut - Roller Mobster
>>
>>323673405
Pretty much yes, anon
>>
Why the fuck was Jake in the game, the dude had only 2 levels and has 3 fucking masks
>>
>>323674417
SHOW SOME GODDAMN RESPECT
>>
>>323672024
>there's a Tony section where literally the only solution is to poke your head out for a split second so the guy at the window will seesyou and runs out to come fight
>only then can you punch him
>any attempt to run into the room yourself gets you shot 100%
>>
>>323674501
FUCK YOU
>>
>>323672024
But I found HM2 easier than the first game

It wasn't as good because half the levels weren't fun to play
>>
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>>323673878
>mfw playing the part in the casualties chapter where you go inside the facility as the soldier in hardmode
>>
>>323674532
>literally nobody should have any trouble with that part if they're decent
>>
>HM2 came out
>Lots of hype around it, and discussion
>But after awhile it faded out and we just have the occasional thread like this

Feels good
>>
>>
Some levels were absolute travesties due to glass, off screen bullshit and a lot of the stages just going on way too long. There was also issues with the story being almost written as a fuck you to people who liked the first game. I think it's perfectly reasonable to dislike the game based on these things.

Before you call me an autistic nigger for getting all the achievements in a game I hate, I still enjoyed the game - the gameplay felt a lot tighter than HM1, it's just a shame the level design was fucking atrocious at times.
>>
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>>323672024
C O R E Y
C O N F I R M E D
F O R
T R A N S
>>
>>323674347
>>323674313
Holy fuck yes. I love this song. Thanks anons
>>
>>323674741
What's the name of this Steam theme?
>>
Second game was awesome, just improved upon everything from the first game, however it took me over an hour to beat the last level on HM2 first time playing through it.
>>
>>323674873
https://steamcommunity.com/groups/pixelvision2

The only decent theme in existence.
>>
>>323674705
of course not, but the solution is still stupid. You literally have to poke your head out so the guy will come over while you wait for him around a corner. It's stupid and slows the game down a lot, and is really indicative of how the rest of the game plays out.
>>
>>323672187
This bait starts to not work when it gets posted over 10 times a day.
>>
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>yfw everyone got nuked
>>
>>323672757

It sure is if you're not a worthless piece of shit who is bad at videogames, unablecto adapt to new control schemes.
>>
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>>323675083
>>
>>323675083
I JUST WANNA GO HOME
>>
>>323675006
Thanks anon
>>
>>323675041
You don't have to necessarily wait around a corner if you do it the midst of killing everyone and in the cases where theres no other way it really doesn't take that much for the guy to come.

Am I saying it's a good thing? No, but it isn't as bad as some people make it out to be.
>>
>>323672024
Most of the people complaining about getting shot offscreen probably didn't know there was a zoom function
>>
>>323675041
This is why tony is the worst fan. He literally slows down the game because he can't respond to guns as well. It's also why Corey is probably the best fan. Simple movements, a free damage dodge and the ability to shoot enemies.

Corey > Alex and Ash > Mark > Tony
>>
>>323675189
WHY ARE YOU HITTING ME
>>
>>323674417
Because he was key to unlocking the alternate ending
Also he and Richter gave us a look at 50 Blessings during HM1
>>
>>323672024
People who like the 2nd game are on the same level as anime autists (see thread)
Thread replies: 101
Thread images: 24
Thread DB ID: 401708



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