Holy shit, 90% of everyone that play this game is god damned fucking shit at it. I've had the game for 2 days and I'm already top fragging even though I don't even have access to all the OP weapons.
Also whose fucking idea was it to put the entire world on the same server making you kill defenceless people or being killed by seemingly nothing all the time?
>and I'm already top fragging
Stop thinking Splatoon is about kills, it isn't. Maybe other players are actually focusing on winning the match.
>even though I don't even have access to all the OP weapons.
The weapons are pretty much side-steps from each other. Nothing is really OP. The Splattershot Jr that you start the game with is perfectly viable
L E L. Sorry m8, you're shit.
Also, new players that got the game for the holidays happened and the game matches you with people the same level as you or balances it out until you get to a certain level
>Also whose fucking idea was it to put the entire world on the same server making you kill defenceless people or being killed by seemingly nothing all the time?
I live in in a third world country wit no issues, the netcode for the game is great, so either get good or a better connection.
Netcode doesn't remove response time. There will always be a delay between players and no magical netcode in the world will fix that. A european and a japanese going against each other will always be delayed and unresponsive even if they both sit on a gigabyte connection. In a compettive shooter game anything above 100ms is unacceptable
Why not just say top scoring then? Fragging is a pretty old term and relates specifically to the number of kills you make.
Calling it fragging just made it seem like you were trying to brag abaout K/D ratio in a game that's main focus is actually covering the most ground with your teams colour.
Also, because of the colour-point mechanic it manes that there aren't really any OP weapons. Each weapon combo tends to be just as viable as the other and a new player can easily get high scores by doing shit like staying behind to cover their entire base while the other 3 run off into a firefight.
Players you're matched with are probably bad because you just got the game and are thrown in with all the other newbies. Keep playing and you'll end up against more skilled opponents.
I still have no issues on my end so again and In play with and against Japanese players 80% of the time so again, get an ethernet adapter for the Wii U or better internet if it's that much of a big issue.
Does it make me a shitter if I have barely touched any guns and instead only use inkbrush (and sometimes octobrush)? Ever since I got it I just can't not use it.
>Nothing is really OP.
96. Gal Deco is not only OP, but also the only weapon that scrubs use, espcially in ranked.
I really fucking hate that weapon. They need to change its kit. Either change the sub, or the special. Maybe the latter.
Also, chargers, but they atleast requires skill to use them.
I can't be the only one experiencing it cause it is objectively true that you cannot have a perfect experience when you are putting everyone in the world against each other. Those extra milliseconds are huge in a skillbased shooter game. Movements will always be off and things will feel like they killed you out of nowhere. Maybe I am pickier than most other people but it is hampering my experience, not by much but enough to bring up.
>The brishes both have their limitations.
Yeah, but running a circle around a squid trying desperately to turn quick enough to shoot me then slapping his shit makes it worth it.
>mfw trying to kill people on the tower in tower control
>laggy 96gal users
out of the 20+ hours i have in the game I've only seen one instance of lag
everything else feels perfectly fine
either you have a shit connection or you are just looking for something to bitch about
Brushes are actual garbage.
The only weapons that are shittier are the rapid blasters.
YOU are shit OP. That is a fucking fact. You are bragging on /v/ that you are winning against literal children.
You wouldn't get a SINGLE kill in even A rank, much less S rank.
>loses the ability to shoot others
>can be pushed back and kept from splatting people
>has to jump and loses speed when trying to splat someone
>no prep time, can keep shooting in the middle of a firefight
>can make others invincible
I'll take on a Kraken instead of a bubblefag anyday
>locked into swimming
>locked into using a melee attack
>easily pushed back
>can share with team mates
>can continue inking or killing(much easier than kraken mind you because guns>melee)
>Getting pushed back matters less since you can still shoot them or throw a secondary at them
Kraken lasts longer and that's it.
>netcode for the game is great
I love this game, but man, the netcode is shit. I can't even defend it.
At least it isn't Sm4sh.
Should have got the better shooter that wasn't 90% kids under 10.
And let's not forget,
>can't move over grates without falling through
>still limited by un-inkable surfaces like rollers are
I can't tell you how many times I managed to save my life by luring fools toward spots that they can't navigate as a Kraken.
Maybe you think so because you don't know to use them.
>get the lead
>teammates fucking advance
>"they lost control!"
>"they're in control!"
>"they lost control!"
>"they're in control!"
>"they lost control!"
>"they're in control!"
>going the distance
>other teammate on the tower fucking jumps off of it to avenge me
nobody knows how to play this game, I want this nightmare to fucking stop
>tfw dropped a rank because team mates tried to rush the enemy base after capturing the Splatzone and get TPKO
IN A ROW.
>in the enemy base, points away from victory
>clear a 100% safe path to the the cone
>team mate holding it insists on having a mexican standoff with someone at point blank range as I spam "C'MON"
>he gets splatted
>enemy team all respawn
>I get splatted
>they end up winning
I'm gonna shit myself
You know sitting on the splatzones isn't a very sound strategy either. Advancing takes turf which slows them down significantly more than sitting on point waiting for them to just cover it. Now there's only a certian point you should advance to depending on the map, but it's better than sitting on your ass waiting for them to get back to you.
The worst are people who think defending the splatzone means literally standing on the splatzone. You are a bomb, when you die you explode in enemy ink. Dying on point means you are literally giving them the point.
It's not that they're shit at it, OP. It's just that all of the control options are god fucking awful and no-one can get good at it because of that.
If there was a keyboard/mouse option, that game would sell a lot more and be far more engaging.
>third person shooter
>encourages accurate aiming
>gyro aiming is accurate, but requires maximum autism mode to take full advantage of
>even then, still fucking shit
>control stick aiming is slow, inaccurate, and the game is clearly not made for it.
>also fucking shit
Again, if Nintendo had the smarts to release this game on PC, they'd have sold ten times the amount and the game would actually have competent players playing it.
>"I'm great at killing people who are at the same huge disadvantage I am."
>"Also, they're probably a quarter of my age."
Splatoon players, everyone.
>hurr masta rayss only able to use one way to play a game
I thought you people were supposed to be super-awesome and special. You can't even learn to use anything but a board and mouse for games. Pitiful.
>"I hate PC gamers because they point out the fucking obvious."
Sorry. Some control schemes don't work with some genres of games. There's a reason why RTS games bomb on consoles, and why Splatoon will never sell to its full potential.
Sorry you console kiddies can't understand that.
Judging by the average height of the Japanese, you'd not be able to tell the difference if you could see them, anyway.
And they all play like little kids, too. By that I mean, poorly.
>he thinks people who buy games on consoles give a shit about KB+M controls
>Constantly dipping in and out of A- and B+ rank
>Everyone in the B's are ass
>Everyone in the A's are japanese god damn rape trains and I'm without a rape whistle
>tfw having a laff and playing during christmas day when literally everyone playing just started
Man, takes me back to the Testfires they did earlier.
Splaterscope and Bamboozler are my bread and butter
but now I can't play any other weapon for shit because I'm used to playing the Range Game
>Teammate gets the rainmaker
>They go straight down the center
>gyro aiming is accurate but it's fucking shit
That doesn't make sense, and it sounds like you're just bad at the game honestly. Maybe if you just practice you'd get better?
who /srankchargerwithinksaver(main)ineveryequipmentslot/ master race
your tears are delicious
>Stop thinking Splatoon is about kills, it isn't.
I never understood this attitude, it is definitely is about kills. Sure, the objective is to paint the floor, but what fucking good is it if you don't also stop the enemy team from doing it?
If you get a super high score, it just means that both you and the enemy team ran around in circles painting over each other's shit over and over again, instead of ever defending any gained turf.
I can play Halo and Metroid Prime with controllers, Splatoon with the Gamepad, and Wolfenstein, Unreal, and TF2 with a mouse and board perfectly fine. Maybe you need to learn to git gud.
because if you try to advance for a kill without proper coverage, your mobility is fucked. Yes if there's a target in range you need to focus on that threat, but most of the time you need to be focusing on setting up the field so you can handle a threat when it appears.
Well yeah, of course you still cover the ground. I've just been seeing lots of people saying that kills don't matter, when they do, in fact, matter just as much as painting. I mean, it's called turf war, not speed painting contest.
Kills only matter when the other team is winning, then you kill them and paint over their paint. NEVER try to play Splatoon like it's TF2 or Unreal or any other normal arena shooter.
because the attitude of "kills don't matter as much as painting" makes people win more games because focusing on kills is more likely to get you killed as well as lose the match due to points.
So how are points tallied for rainmaker? Some games I'm the one that carries the rainmaker and other times I'm killing the most but my position seems arbitrary every game. I know it doesn't really matter as long as the team wins, I'm just curious.
>why Splatoon will never sell to its full potential.
How much better can the game reasonably sell? I'm pretty sure over 1 million copies of the game were sold in Japan alone, and at least 3 millions were sold worldwide. On a system with an install base of under 11 million, that's an extraordinary attach rate for a new IP.
>Kills only matter when the other team is winning
But you're not winning if you let the other team run around painting.
I've lost just as many games due to people only painting a lot back without ever killing the enemies. They might get high scores, but since they let the enemy team take it right back they're not really contributing towards actually winning.