>"I'll cut his tail now that he's dead"
>"lol no you can't cut his tail you killed him"
>Monster has at least 8 talons
>You're lucky if you even get one
>You need monster eyelashes to make equipment.
>Monster has two clearly intact horns
>Lucky if you get one.
That's one thing I hate about MH. Carves should be a bit more reliable. The carve system is just a lazy way to force players to refight the same monster a dozen times, and artificially lengthen their playtime
Gimmicky shit, like IG was, but now available for all weapons.
I must admit EZ mode dodges are kinda fun, but not all weapons can utilize the counter attack.
Great for Bow and Hammer, since you can charge an attack, and don't have to immediately hit the monster after the dodge.
I've heard it's good for DBs too, since they always just stuck right under the monster, but I can't vouch for that, since I don't play DBs all that much myself.
>the aerial and bushido styles just seem so much better all day everyday
Aerial GS is the only aerial style that isn't outright worse than guild. Bushido is garbage most of the time too. Guild is best except for times when striker doesn't take away anything of importance, in which case you just get an extra HA.
Oh, c'mon. It's clearly not one of those cases, where insignificant shit like that matters.
You get to brawl with giant monsters, smash their skulls in and wear their skin as a trophy. It's FUN.
No. MH series only has gear progression, no leveling. For example, you can use newbie armor and weapons if you want to play with someone who's just started, and this way you'll not be one shotting monsters.
at least make it believable, rare drops I understand but when you wound a head and you don't get that jaw bone which has 1%chance of dropping for 30th time your gonna have to makes some changes.
No. This is a level of a quest, the higher the number, the tougher the monster is.
And while there is player progression in forms of Hunter Rank, it's not really the same as level, since your stats don't go up or anything, you just get access to tougher monsters.
You can always lie to yourself(doesn't excuse the mechanic though). I tell myself that the material has to be a certain quality and the monster I just killed has some kind of defect.
The claw it had was rotting away do it wasn't suitable. The jawbone was smashed when I fucked its face with my
IG was op not because it got free mounts (which got nerfed in X, you need to land much more jumps attacks now), but because of its ridiculously high motion values and buffs from the bug juices.
take around 2 attacks for the first mount and like 5 for the second, that's still god damn amazing in a team hunt, and even in singleplayer that many hits on the head is not to be frowned upon
IG has been nerfed in two ways in that regard, it's motion values have been slashed to shit and now everyone can do what made it special in 4U
>Get Pokemon unconcious
>"I'll capture him now!"
>"lol no you can't capture it he's unconcious"
That one is easy. Poke balls don't have anything that "sucks in" a pokemon, the pokemon have to go into the ball.
I mean you could just put the pokemon in a sack then tell it you captured it, so it will go in willingly, but that seems like a lot of work.
yeah, I thought 1% was completely jewish even by capcom standards
I don't know what the lowest possible drop in MH4U is but I'd make the assumption it's something like 2% + 2% + 2% + 3%
Any Heavy Bowgun users here? I picked it up a little while ago and I'm not exactly sure what I should build towards? What are some necessary skills? Should I even bother building weapons that have deviation? Seems pretty damn annoying. What are so good beginner bowguns to work toward?
I really, really want to play X.
I really, really don't want to import a Japanese 3DS and the game in order to do so.
I also don't want to bother jailbreaking my only 3DS to bypass region locking. Thank you very much, Nintendo.
in mh5, what if you had to not break parts in order to get certain drops?
Like, don't mess up his claws or you can't have those at the end because you fucking shattered them?
Not all drops, but maybe some certain rare stuff
I'm still waiting for a PSVita port, I don't even know why I browse these threads
why do you want to play the easiest game in the series, which has obvious step backs in terms of content?
Don't give me that shit about a G version. This is a spinoff. Do you pine to play monhun online?
Tell me something I don't know.
It would be less interesting because you'd have people have to keep on hitting the back legs of a monster to get all its cool stuff
the current breaking mechanism is an incentive for people to aim for specific parts and makes the fight more dynamic
but it'd be more of a punishment mechanic. Like maybe a rare part would be from an undamaged back leg, or something else that's really safe to hit that you'd have to consciously avoid now
I know that logically it doesn't make sense, but it's much more satisfying and rewarding from a gameplay perspective the other way around, not to mention failing to not damage a part would probably be the most frustrating thing.
Capturing monsters already partially does what you're thinking in a sensible way: you need to be careful and attentive, but not to frustrating degrees.
Does not caring count as an excuse?
Am I not allowed to enjoy a simple Monster Hunter, regardless of its design choices? It looks fun. I'm just getting tired of 4U and need something new.
I know I'm overthinking it, but I've always wondered the in-universe explanation for when/why the Guild sometimes decides to give you rare shit and sometimes they don't.
>Okay, well this time we'll let you have that Rath Mantle, I guess.
Head canon is just you beat the shit out of these monsters, and sometimes things get damaged to the point they aren't usable or salvageable.
They changed the crafting in system in MHX. A lot of the times now instead of needing a specific part, you just needs a certain amount of "points" from that monster. Each carve gives a certain amount of points, with the rarer carves giving more.
Well, kinda sorta
it uses both systems at once
a weapon upgrade usually requires x of this material, and y of that material
but then it also requires z of "this group of materials", where you get to choose what you use for the weapon
I guess since this is the unofficial MH thread I'll ask;
How come sometimes a weapon will have a status or element applied to it, but the status/element damage is written in faded out lettering as though it doesn't apply?
Clarifying: I don't care for modifying my consoles, because I have a bad habit of accidentally destroying them somehow.
You could give me the most idiot friendly modding guide to install that home brew and I'd still find a way to fuck it up.
Okay thanks. I mostly play Hammer and SA based on what monster I'm fighting and I've noticed it a lot on SA when the weapon has a different kind of phial. I forgot Awakening exists. I tend not worry about it with Hammers since they're just about doing Big. Meaty. Damage.
MHfags help me with my dilemma
I played MHFU a long fucking time offline and alone, it was my first MH game and I probably put 6-700 hours into it
Later I had the chance to play MHP3rd online with a friend, and somehow being able to kill things under 20 minutes with quite a lot of ease has just kind of killed the game for me
I thought playing with others would get some of the tedium out of the game for me - but instead whenever I play alone it just feels like I'm wasting my own time by doing it alone.
How do you feel about this?
Is playing alone the "main" game for some of you, or is everyone just cooping it erry day?
Soloing is what I prefer; I usually just bang out online when I'm extremely bored or just want to raise my HR. Dropping monsters in a few minutes with a full team can be fun, but it makes it feel like such a grind.
>Welp here we go again guys, on the same Guild Map, fighting the same monster..."
1-Google "homebrew launcher"
2-Go first link
3-Download the starter pack and unzip it into your SD root
4-In the same site, open the "web browser" window and go to the site linked, there will be a QR code there
5-Scan it with your 3DS and visit the site that pops out. If nothing happens, touch the scroll thing in the upper left corner in the touch screen.
6-Activate "home hack" from the menu that pops out
7-Yer done familia, now every time you want the homebrew launcher you just have to hold the L button when you boot your 3DS.
I was about to post in favor of jailbreaking since it's high time to get it done before Nintendo fucks it up but then it hit me that I've seen this exact same post before. Multiple times. Is this the new pink hat guy?
>tfw no qt Rathian gf to order coffee at Starbucks with
I try to solo mostly when I play MH4U and that's why I still haven't reached G-rank and feel like I'm done with the game.
The ratio of game's challenge compared to my willingness to keep smashing my head against that challenge has turned into too much frustration for too little progress.
Working on it now. Goddamn bullshit N3DS backplates covering up the SD slot.
But if I fuck it up and my 3DS is forever broken, then I'm probably just gonna be kinda mad for a while.
fuck me I just did another brute tigrex mission and the damn maw still won't drop. the cats wounded the head instead of me this time but I don't think I have to worry.
but Fuck man this is getting nuts I'm getting 20 + tigrex shit I don't need
The homebrew isn't working. I get the QR webpage to load, then the touch screen goes yellow, then gray, then error message. Does it have something to do with my software version? It's currently ver. 10.3
They do literally everything else other than kill the monster. Do you think you just go and teleport everywhere?
The fact that they're willing to let you keep things like priceless gems is surprising.
>download and install MHX patched cia
>no desire to play it