The MMO market has been horrendous the last few years. Looking for something to get my fix in.
Anyone ever play this before? Any thoughts?
TERA is fine. Not special, just a solid game.
FFXIV is good if you want a MMO that's focused on the story, but once you beat the story you're pretty much done. It's a Final Fantasy game first, MMO second.
Planetside 2 is okay for an MMOFPS, but it's not as good as the first one. If you never played the first one, you'll probably like it well enough.
Star Trek Online is okay, but again, it's more of a single player game with MMO elements. If you like Star Trek it's for you.
Elite: Dangerous or Star Citizen (which has an alpha or beta out, not sure which) are fun if you like Space, and EVE is good if you like metagame.
That's all I know.
Tera is fun for about a week and only if you role a melee class such as warrior.
It starts getting really boring by level 35 because by then they start throwing the same enemies at you over and over again.
You see heres the reason. Besides the favoritism with the Elin, After playing the game in Closed Betas, Open Beta, prelaunch and then retail, I got burned out of the repeat launcher issues, then the server merges (now better) but the worst of them all: the terrible player base. Yes I go on 4chan and I am used to the banter and /b/ tier shit, but when you repeatedly have pedo behavior and talk in the game channels I am not going to stay in the game. A few times if fine, but when you keep seeing it I am scared for the people who play the game.
All females of races get exclusives, with Castanic and High elf females sharing the gunner class.
The real gameplay reason is that they have very small hit boxes and faster animation frames.
>FFXIV is good if you want a MMO that's focused on the story, but once you beat the story you're pretty much done. It's a Final Fantasy game first, MMO second.
No. It's MMO first, story second and you're delusional if you believe otherwise.
TOR is all about the story, in that they have no real endgame, and their focus in future updates is story.
>Tera has a very pretty world, in fact most K-rpgs do.
It's pretty bland, that's the only thing pretty about it. It takes more than just sparkle to really make things shine ya know.
Played it to level 30 (I think). The women are sexy but the breast physics are not good, like if you talk to an NPC from behind they turn around to talk to you but you see the breasts trailing behind but really oddly.
Apart from that the world is pathetic, instead of a big open map you have a series of corridors that have frequent intersections. So it pretends to be open but you never really can see far ahead. The combat can be nice since you have to aim but aiming and spamming your skills on an enemy or tabtargeting and spamming your skills doesnt change a lot. Also most quests are the generic kill X quests.
It just feels like all the other korean MMOs, they look pretty and endgame armor is over the top but storyline, gameplay and variety is nil
>It's pretty much Story first, MMO second.
Having a few story quests every six months and having nothing for endgame does not make it more of a FF game. It makes it a game, that has disappointing content after the expansion was released.
Contrast to Tor, which specifically made the multiplayer segments volunteer only, and made it so you can mostly focus on doing story quest till 65.
Maybe it's just my experience with western MMO's.
At the time I had just left GW2 with the rage of a 1000 suns and I hated every bit of it's shitty world design.
The Salad race had their Mary sue plot device called the Pale tree, which in concept art looked like a massive glowing tree. In the game is was nothing more than a big white flower. This combined with some of the shitty renders in WoW made me question the capabilities of western devs to not half-ass a design.
So when I played Tera the first thing I saw was a big fucking beautiful tree
Not all the territories were outstanding, but they all had some sort of charm to them in Tera.
Like the badlands territory was kind of bland but you had massive space whales flying around all the time.
What would you say has the nicest territories in an MMO?
>People praise Tera for it's great combat
>Played it for 2 hours it's terrible
>Uninstall it and go back to playing an even more dead game but with good combat, Vindictus
You aren't wrong about TOR being a single player game first, but I'm just saying that FFXIV is also one, if not as much.
If there is no endgame after the story, then that goes to show that it's focused on the story.
>Blade & Soul
Ok if you want an arena based PVP MMO
that doesnt do anything different, has an arbitrary combat system that gives the illusion of choice, love limited OW PVP (need to flag yourself to be attacked AND we of the opposite faction) and generally dont play MMOs for MMOs.BnS is basically a poor attempt that turning MMOs into a competitive title. I dislike it because of how bland the main features and combat system are, but that doesnt mean that its bad. Its pretty decent if thats your type of thing, although I dont really see why anyone would play that steaming pile of shit over an actual competitive game.
>Black Desert Online
Supposed to be sandbox. Let me split this into two parts: What BDO was supposed to be and what it currently is in KR.
BDO had the potential to be the best sandbox MMO to have ever been released. Great combat and combo system, impeccable visuals, ridiculously detailed world, open end farming, everything being open world including dungeons and potential rates, shit ton of minigames for people who want to do nothing but fish, breed pets or tame horses and an encouraging OW PKing system.
What BDO is in KR is a shell of that. OW PK was killed with a ridiculous karma system which chopped the biggest part of the potential freedom. There simply is no incentive to PK people anymore, unless you fight GvG or Siege wars. The rest got somewhat dumbed down, its easier to make money and KR sells gear on the cash shop to its literally P2W.
However, for EU the gear shop will be gone, the karma is supposed to get adjusted (no one knows by how much yet and it might not be enough, which is what I personally expect) and the biggest flaws will stay. New content will probably be delayed (Valencia is a PK paradise continent and encourages killing people but KR exclusive atm and no idea when it will hit EU).
If EU BDO isKR BDO = failure
If EU BDO is adjust KR BDO = great potential
>You aren't wrong about TOR being a single player game first, but I'm just saying that FFXIV is also one, if not as much.
No. Because inf FF14 the focus is still clearly on endgame, and the game is suffering because of it. It's not a FF game because it's still a stupid gear progression treadmill and majority of the content produced is balanced around the 1% that raids, see diadidem or however you spell it. In tor there is literally no reason to grind gear, they aren't planning on releasing raids, I don't know when the last raid released was, and there isn't really any reason to grind for gear other than fashion. FF is a good game till endgame, but don't try to sell it for more than it is.
It would be great, but we can't get it because that would mean splitting the workforce.
We either get a great story and shit endgame, like FFXIV, or a shit story and a decent endgame, like early WoW.
A split almost always tends to make an okay story and an okay endgame, but that means it's nothing special.
>Blade and soul is really good if you like pvp.
To a cripple who generally sucks at proper competitive games maybe. Which is basically what all people who play BnS for more than a week do.
>BDO is a character creator with a game on the side.
kewl at start. boring as fuck till max lvl, pretty cool at end game dungs, tho there will be a point were you'll have to have a static party or a big helpful guild to advance since itll be impossible to find a group without
>Even the koreans think so
Yeah, the same koreans who trades BW and SC2 for shit like Bns. The same koreans who forced PA to turn the game into a gigantic hug box because they didnt like to get killed while fishing. Korean opinions sure are valuable.
well they had to add new classes to the elins since as you can see even the NA is pretty dead and elins are the only ones keeping it alive, i would surely play a while if elins get a new class, didnt care much for the brawler because i main a elin zerker tank that is pretty much useless with the brawler along but i still love my zerker more than the rest and will usually withcontent patches get the best gear on it first then quit.
>wants to play a game that isnt out yet in the west.
>isnt butthurt about them not releasing the game in the west alongside Tera 4 years ago.
>isnt fond of cute elins that tear shit apart
bru why so sad
Refreshing gameplay and neat looking style/aesthetic is probably the only good things i can say about this game
But literally everything else is pretty bad.
>still making gender/race locked classes
>community is among the worst i personally experienced next to assfaggots community
>endgame is trivialized further and further
>questing is the same old kill y an x amount of times, and gather this many x
FFIV endgame needs all the help it can get, fuck the story for now.
Endgame for FFIV is:
>Law grind until you can Eso grind
>Eso is capped at 450 a week
>Keep grinding until you can do Alex NM for welfare 190's
Welcome to endgame, for more gear options:
>Get your ilvl high enough to do void ark, which is also capped per week
>Get your ilvl high enough to do KOTR Ex
>Try to do Alex savage which is horribly overtuned to the point where Yoshi had to admit it was overtuned.
But wait, here comes 3.1
Fuck all the above and just run Diadem for 210 gear. Good fucking job SE.
As someone that has been playing FFXIV since phase 4 I think its more story than MMO at least for me. I know a lot of new people that get into the game dont read the story at all and just rush into end game content and then complain how bad the game is when they really know nothing about the story. MMO wise id say its really nothing extraordinary its solid, although not perfect. Now if you actually read the story and dont rush content It becomes an excellent game.
Heavensward has a good story so far leveling through it was fun I think the thing that really fucked it up was the 6 month content break yoshi-p and the team took. Yeah yeah maybe they did need a vacation but they really should have planned ahead. 6 months of waiting and we get some shit RTS gold saucer game that no one plays except for the people that win trade for the tournaments, on Cactuar the same 3 people have been taking first place in TT tournaments since the shit released same with LoV.
The things that annoy me the most in FFXIV are
-real money traders
-faggots that fantasia every week
-people going into dungeons as school girls or bunnys or naked
-Books as main hand weapons
-lack of summoner summons.
I have fun still.
You don't have to rush through content to get through it.
At most you get thirty hours out of heavensward story, the story may be good, but that does not make it a story focused game. It's still and endgame focused game.
Try mabinogi and wakfu. They're dead, but they have impressive ideas that everyone needs to know about.
The only still alive MMO worth playing right now is Eve.
Inb4 the retard suggesting CoD is an MMO.
I still play RO every now and then, never was able to completely abandon it
Tera's a cool game with interesting combat and a lot of potential. Updates are relatively frequent.
The biggest problem is that the devs are glue-sniffing retards. BHS keeps removing cool content for no reason, introduce new bugs, reintroduce old bugs, makes dumb changes that no one like and that can't be justified even as a money-milking idea. They outright don't use assets that are in the game files and refuse to sell most stuff people would want.
more mmo's or games in general should experiment with that whole reincarnation system
That shit was real fuckin neato when i first looked into it. It's a shame the game aged like milk.
why do mmos have the following
>boring as fuck quests
>long ass boring tutorials created for retards who can't comprehend any language
>end game that's fun for a month and boring immediately after
I just don't understand how they all have this. Even though call of duty is literally just shooting people, it's more fun. What the fuck is up with that?
well about the open world thing unless its a instance you can go anywhere on the main map, with any route but if you do that you might risk falling trough the land, before they added the fall damage again the only way out from the endless pit was by via priest or a GM, cause even the unstuck didnt work, now once youve learned the map and which part you can step on you can basically climb the highest mountains and have a nice view of the whole map ofcourse low quality since you were never meant to go there but you can, it was just great going on a expedition with some random elins and spend the next 2 hours spamming space in walkmode, before you had to spam your inventory and jump then you would glitch higher unless ur pc was godlike for the game not to stutter. all in all its a great game if you play as elin and max out your charslots with them and buy more charslots from TB and get more elins/or one of the new classes, having maxed all the classes and some more i can say the game stops being fun at that moment well aslong as you have people to play with you can go longer but usually you loose most regulars on your way to 65.
MMO's are games of limitations far behind the current gen.
In the days of WoW the tab targeting combat was practically designed to function under the games immensely shitty latency because americas infrastructure is laughably outdated.
I'd rather go with Elite: Dangerous than EVE, if only because of how STEEP EVE is to get into in comparison to Elite. Plus, the game is shit in EVE, the metagame is why people play.
Mabinogi with upgarded graphics and no jewing.
Plus ankamaverse lore and secrets.
Plus eve online freedom of player-to-player interactions.
Plus H&H's only-npcs-are-enemies and questlessness.
Runescape quests were generally interesting as each one had its own story and was different.
Even fetch quests had some story you had to follow, it was great.
Not like now where it's "meet X, go to Y, get Z".
Objective based quests. Instead of killing x amount of y or gathering things, you progress doing stuff like exploring and solving mysteries, which usually involves you having to traverse the world talking to people, sometimes needing to use very specific items at a specific times, or navigating mazes.
Leveling in Tera was surprisingly fun to me. All the quests were pisseasy and my favorite PvE thing is running dungeons, fighting bosses and getting loot. That said both my characters are stuck at 60. I never got either to 65 after they raised the cap.
The limitations set in place from decades ago at this point are still very much in place, and whenever a game tries to deviate from those limitations it doesn't hit the market for another 5 years and only reveals itself in a neutered form.
Were you triggered by something?
>GW2-like world exploration
Specifically HoT zones. Core Tyria zones are pretty dull now, Orr being the exception but people barely go.
I'd count it as an MMO. It has a mode that's single player, yes, but that's just the entire map taken offline. You can still play it in a multiplayer setting, and nothing is removed from the multiplayer.
>Make a brawler class
>Limit it to human females to bring in the lol crowd
>The hefty lizard race aren't allowed to be the literal punch-the-fuck-out-of-people class
>Terafags will defend this
And that's when i stopped caring about the game.
>tfw played during the beta and the first two years
>hard as shit BAMS and bosses, holy fuck I love this game
>long as fuck and satisfying grind
>cried for hours after farming all those fanesteels and got perfect MW rolls and +12 weapon
Went back to it sometime last year for nostalgia
>x50 exp rates
>free gold weapons before level 20
>BAMs and bosses have cerebral palsy
>I'd count [call of duty] as an MMO. It has a mode that's single player, yes, but that's just the entire map taken offline. You can still play it in a multiplayer setting, and nothing is removed from the multiplayer.
The game is not shit.
>Muh not FPS space shooter
literally the only reason people complain, they expect rogue squadron MMO version, which EVE is not. If you want that, play elite, people won't hate you for it. Combat in eve is fucking delicious, fleet prep and even small scale group combat is insanely complex.
You don't play the entire single player in CoD multiplayer, Elite: Dangerous isn't a timed instance shooter, and there is a quest system and alliance system, which pretty much every MMO has.
>You don't play the entire single player in Elite: Dangerous multiplayer, CoD isn't a timed instance shooter, and there is a quest system and alliance system, which pretty much every MMO has.
L I T E R A L L Y
>Terafags will defend this
This. Elin don't even look any good for a loli race, yet people still like them and even said it was good that Ninja is exclusive to them rather than something that would fit it better like Castanics.
There's better loli out there for fuck's sake, what makes those chicken leg, down syndrome moeblobs any special?
Tera is alright. It has some neat ideas, the combat isn't bad, and all the classes feel pretty distinct from each other. Like most MMOs though it suffers from having a pretty lame end game, but the trip there is enjoyable enough.
Community is one of the worst I've seen in an MMO though, and not just because of the erpers or Elin lovers. Almost everyone is a huge faggot in some way which gives you even less of a reason to ever want to interact with randoms. You're way better off if you can go in with a few friends to run stuff with instead of flying solo.
I do recommend starting on a PvP server though. They're usually more populated and can actually be pretty fun since you can just start shit with people at any time out in the field. Gank squads and people who camp outside of towns to kill newbies are easy to avoid by just switching channels until you level up more and can get good. Forming your own gank squad with friends is a blast, especially if you play classes that have good synergy with each other.
Character creation of City of Heroes + amount of sliders of BDO.
Bns or Tera combat/pvp
Runescape quests along with minor non story centric quests like Maplestory's for those who wish to grind but still want small quest rewards.
No Holy trinity of roles, but there are still classes that can heal, or are tankier than others, or damage more than others.
Buy to play, or fair p2p model to avoid BRs
Endgame has attunements but doesn't require heavy autism to do them as a small retard filter.
Player driven economy/politics, little to no vendors, aside from shit like reagents
Anything else i'm missing?
But it doesn't.
Elite is LITERALLY a open world space simulator where you can interact with millions of solar systems and do quests or be a bounty hunter or a fuckton of shit, while CoD is a first person, ground based shooter where the only objective is to kill people or capture bases.
HOW THE FUCK are those the same thing.
>started playing Tera with a friend
>I'm a Slayer, he's a Priest
>on a PvP server
>pretty early on, out in the field doing some random quests
>we split up for a bit to gather stuff for the quest objective
>suddenly two guys jump me from out of nowhere
>hold them off the best I can while telling my friend to come help
>he rushes over to us
>keeps me healed while I tank the two
>end up killing one of them
>the remaining one tries to bail and run back to town
>kill him like 5 feet outside of the town before he can enter it
Yeah, PvP is fun.
I'm looking up Black Desert Online right now, this may be what I'm looking for, but my question is, is it B2P or Subscription-based? I can't find a definitive answer, but it looks like one-time buy.
Arche Age has better 1v1 arenas than BnS
BDO better combat than Tera (and arguably better PVP than BnS and Tera, in before someone linking 16+ gear PVP and saying lol nyce two shots lmao xD)
BnS combat is only valued by people who are too bad for proper competitive games. Its a laughably limiting system and the only reason you think of it as good is because of the illusion of choice, which is nothing but an illusion.
>not liking naked schoolgirl bunnies
why even live
Guild Wars 2 is good for a pseudo-action MMORPG. TERA is good for bringing typical action gameplay to a MMO but it's brought down by its KMMO roots. ESO honestly hits all marks that TERA was aiming for, but you'll never be able to talk about it with other people. FFXIV is good for something familiar but radically different for WoW fans. SWTOR is alright if you're looking for something to do at all but all the classes are homogenized and the MMO elements are toned down immensely due to ded game.
When the game launched, there were many mechanics like this. Certain monsters took bonus damage when you hit them under the chin, in the leg, etc.
Shame they neutered BAMs when they launched f2p
Western BDO devs are in talk with Pearl Abyss to make crucial changes to the game based on feedback from the people who just played CBT-1.
Seriously wish everyone would stop talking about the KR version already.