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Underrail
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Hi guys, just started underrail and wanted to know if you guys could give me any tips for this game. And what about the leveling system: which one is better?
>>
Oddity rewards exploration and allows faster leveling without combat grind.
It's by far the most balanced and fun one, OP.

Also don't make jack of all trades, you need a specialist. At least one primary stat should be at 9-10.
>>
>>323427868
>Oddity rewards exploration and allows faster leveling without combat grind.
Actually from my experience I can say classic is either faster, or about the same if you explore literally every nook and cranny there is.

Oddity is still more fun though.
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>>323425752
>tfw shield rechargers are fully implemented with their own blueprints, unique components, working formulas, textures, basically ready to be put into the game
>they are not in the game
WHY
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>>323425752
That depends on what kind of character you are planning to play. If you put points in hacking and/or lockpicking and/or pickpocketing, you have no reason not to go oddity. If you don't want to level any of these, you will have a harder time, but if you don't mind exploring everything and doing almost all quests available to you, it's still fine. Otherwise pick classic.
>>
>Do Tchort faction find Nevil quest
>all those fucking bots
I got the emp grenades but I'm still dying, how the hell am I suppossed to get pass them
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>>323428238

Balance i guess. Imagine having an inventory of nothing but shield chargers
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need some help. spoilers ahead, OP


I'm at the casino in the junkyard to get elwoods keycard, but i can't pickpocket or stealth for shit.
the only thing i haven't tried, yet, is to turn off the power, wait for elwood to start walking to the other gambling room and get him with my sledgehammer in that little hallway where there are no guards.
it probably won't work, will it?
>>
>>323428663
You are almost at the end of the game, you should be strong enough to kill a few bots. Not to mention if you kill them fast enough you get to reload/heal/recharge before the next wave.

>>323428737
>Imagine having an inventory of nothing but shield chargers
Take a look at the picture again, 12 turn cooldown.

I think it would be great for those rare fights where enemies use EMP nades, so you can have at least a % of your shield back. Fights rarely last for more than a few turns.
>>
>>323428828
it does
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>>323428828
I'm not sure if sledges count as silent weapons, but it should work with knives so use one. Stealth would be useful, too.

Traps work very well since it's an uncontrolled area.
>>
How do you guys deal with item management in this game?

I aint even a hoarder. I carry 65~ unit of weight for supplies and gear and have a max carrying weight of 130.

I am tired of the WRPG style of shopkeepers. Having to haul shit to specific vendors is annoying as fuck. Risk my ass to fight strong monsters and enemies to take their crap, but nobody buys fucking anything. They wouldn't even buy them for a discount, so I just end up dumping shit on the floor and check back later when they want to buy shit again. At this point, collecting loot to sell isn't fun. It is tedium to find a buyer. And I only have like 18k monies.
>>
>>323428890
I can kill the first two waves no problem, but then the third one usually kills Nevil then the four adds on to it and overwhelm me.
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>>323429219
You are approaching it wrong. You don't take something to sell unless it has a high value for the weight. You have a low carry weight so you need to be even more choosy about what is worth carrying to sell. Everything else you only take if you actually plan to use it.
>>
Welp, OP is a new guy so I guess we'll have to be a bit more careful with spoilers. Alright, here's something about the Foundry prison:

Holy shit what a wonderful quest. So many options, hnng. Sneak in using the vents, find secret tunnel, get your guy out. Or just sneak in, and kill him. If you get spotted by a camera, pass a persuasion check to get permission to watch the security tapes. Or just sneak in and delete them. Or kill everyone and destroy everything. Or pickpocket the keys. Or ask the chief of the prison to grant you a visit with the prisoner, find the murder weapon, and use your influence as the savior of Foundry to convince everyone they got the wrong guy. And they all gladly assist you because after everything you've done for them, why would you try to deceive them now. I finished this quest four times it was that good.
>>
is it worth going into chemistry for grenades and all of that jazz
>>
Okay I am in trouble

how to I infilitrate the Tchorts? I got the figurine but I get fucked up during the interrogation everytime
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>>323428828
that is literally exactly how I got the key from him
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>>323429698
Of course. Grenades are a great support for any build.
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>>323429219
>How do you guys deal with item management in this game?
Fine, here is my usual gear.

>I aint even a hoarder. I carry 65~ unit of weight for supplies and gear and have a max carrying weight of 130.
>carrying weight of 130
Why are you complaining about carry weight if you dumped the carry weight stat all the way to 3?

What next, are you going to set your PER to 3 and complain you can't hit shit?

>I am tired of the WRPG style of shopkeepers. Having to haul shit to specific vendors is annoying as fuck.
Don't haul it then?

>Risk my ass to fight strong monsters and enemies to take their crap, but nobody buys fucking anything.
Here's a funny thing, if this crap was so valueable you wouldn't want to get rid of it so much.

If you don't want that shit, why would the trader want it?

>They wouldn't even buy them for a discount, so I just end up dumping shit on the floor and check back later when they want to buy shit again.
Just as you wouldn't buy any of their crap if it was for a discount. Imagine if every trader in the game would ask you to buy his 17 assault rifles with a 10%, I'm sure you would buy all of it right?

>At this point, collecting loot to sell isn't fun. It is tedium to find a buyer.
Start collecting light but valueable stuff like pistols, energy weapons and electronics then.

>And I only have like 18k monies.
That's a lot.
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>>323429219
I cheat and use a weight mod

carrying arround 1200 lbs of shit to sell, though I usually only sell like 1-2 guns, 1 armor, 5 repair kits, 5 meds or chemicals, etc.
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>>323429991
Don't fuck up.
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>>323430397
That's pretty casual
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What's with the abandoned warehouse south of Railyard?

Could I have disabled all of the faceless walkers that way?
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>>323430659
did you talk with everyone in railway crossing?
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>>323430397
>cheating
>using a high freq shield
I don't even know what's worse.
>>
>>323429219
>>323430382
>shitters set their STR to 3 and 4
>suprised they can't carry much
Who would have thought dumping carry weight:the stat makes your carry weight low.
>>
>>323431216
Meant for >>323430397 , not >>323430382
>>
so is it worth going above 35 in biology
hypos and shit are already widely available right
you can craft morphine with 35
aegis is a worse morphine right
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>>323430697
as far as I know, even the hidden merchant
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>>323428909
>>323428989
>>323430205
lawl, just did that and made it on my first try, thanks
>>
>>323431216

Not complaining about carrying weight. What part of "I am not a hoarder" do you not understand? I am complaining about shitty WRPGs unfun shop system.

>>323429463
>>323430382

>Only sell what's valuable.

That's obvious. I got 130 max carrying weight because I am not hoarding and only taking what's most expensive. Even then, I end up piling up more war trophies faster than I can sell them. And having to go up and down elevators or go several trips to other towns to sell your haul is just a waste of time.

I guess nobody else find WRPGs shops annoying and just live with it?
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>>323431335
oh I'm not complaining, you don't really sell all that much to merchants but I really hate having to go back to get stuff

>>323430852
no melee can come close to me so why wouldn't I?

only worries I have are shooters, oh and crossbows but I usually take those out first
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Im playing a melee build atm but im planning on doing a spell build. Any tips on spells m8s?
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>>323431390
>so is it worth going above 35 in biology
Yes.

>hypos and shit are already widely available right
The strongest Super Hypos are not, you can only craft them. They are twice as strong as the advanced ones.

>aegis is a worse morphine right
It's weaker than morphine, but it doesn't damage you after the effect ends.

>you can craft morphine with 35
But you can't craft most of the drugs that are not available otherwise.

It's funny actually, since most of the good drugs are craft only, you have no idea what are you missing. There is a drug that makes you immune to stuns/incapacitations for 4 turns, one heals 40 HP per turn for 6 turns, other one gives +2 to all the physical stats, there is lots of useful drugs.
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>>323431460
>"I am not a hoarder"
>I end up piling up more war trophies faster than I can sell them
>>
>>323431751
so whats the highest i should go
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>>323431860
Depends on what drugs sounds the most useful to you.

Stuns/incapacitation immunity requires 60, +2 to all stats requires 130, super hypos require 100 etc.

It's worth to max it, especially if you use poisons, too. Later in the game there are poisons that prevent enemies from using psi and one that summons a doppleganger.
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>>323431813

When are you going to address the annoyance of having to go to different people just to sell something is just a waste of time? Or are you going to pretend meaningless travel time is fun?
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>>323431624
Will to 10, int to 7, dex and agi to 3 or 4. allocate str and con as you see fit

get crafting skills and win forever
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>>323432071
how fucking casual are you, the shops in core city are literally all right next to eachother

I stopped picking up things that weighted more then a kilo (or whatever the fucking weight unit is) because it wasn't worth lugging around heavy shit because money isn't very important, i've got like 20 stacks of charons and i've barely been at core city for very long.
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>>323432071
Fuck off al fabet
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>>323432071
>When are you going to address the annoyance of having to go to different people just to sell something is just a waste of time?
It's not annoying since I check their stuff as well and buy shit from them. I perceive them as actual traders and trade with them, not as my personal loot relievers.

>Or are you going to pretend meaningless travel time is fun?
Yeah, actually traders are a waste of time.

There should be a big "CONVERT STUFF I DON'T WANT TO MONI" button on the screen, and another "CONVERT MONI TO STUFF I WANT" one.
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>>323432308

Not in core city yet. Still in SGS. Having to go up and down elevators is annoying as fuck.
>>
is it possible to join both Tchort divisions? or is it either or?
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>>323432612
Just one.

You don't even join it actually.
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>>323432498
Yuo must be hoarding pretty fucking hard if you make constant trips to sell more loot.

Just make a build with more STR and pack rathound if you want to hoard.
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>>323432017
so
level it until i have effective 130 - 135 right
>>
>>323432918
Pretty much.
>>
>>323430397
Al Fabet please go
>>
>>323432481

>Convert Monies.

Oh, and having a none unified currency is also annoying. There is literally no reason for SGS bucks to exists. And when you have Charons, the fuckers always want you to pay in Charons instead of SGS bucks at SGS. So I have to drop Charons to prevent the autopay from using Charons.

>>323432784

Here's my biggest "Hoard" and inventory. Looks like you have no real argument. Why do you need defend shitty gameplay mechanics? Having a unified "General Store" would have been much better for the game.
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>>323425752
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>>323425752
another
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I'm in the deep caverns how much more gameplay in the storyline do I have left? 10 hours?
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>>323433486
>Oh, and having a none unified currency is also annoying. There is literally no reason for SGS bucks to exists.
Just as currencies other than € and $ in real life? Local currency is a thing.

>And when you have Charons, the fuckers always want you to pay in Charons instead of SGS bucks at SGS. So I have to drop Charons to prevent the autopay from using Charons.
Yeah that is a problem, but it's a bug as far as I know. They used to prioritize credits before the release, dunno why it was changed, I don't like it either.

>Here's my biggest "Hoard" and inventory
Well it is a hoard. Not a very big one, but it is.

You should be able to get rid of most of that stuff pretty quickly though, but I don't think any trader buys throwing knives. Electronics traders buy energy weapons.

And why are you hoarding leather armors? You said you understand to pick light and valueable stuff, yet you hoarded 4 items that weight 6-8 and are worth less than a 1000.

>Having a unified "General Store" would have been much better for the game.
But traders don't want that much of your stuff. You don't even want it yourself, why are you surprised?
>>
This game really needs some improvements to make it so you don't have to rely on the wiki as much. Having to check a wiki to properly play a game is bad design.

>some combat stats like Armor Penalty, Fortitude, Resolve, Damage Resistance and Damage Threshold is never explained in detail
I propose tooltips on the combat stats window, explaining what everything means.

>it's hard to plan out your character properly because viewing all feats is very cumbersome when it's just in one huge list
I propose a better overview of all feats, perhaps using icons grouped by related base ability, with tooltips for details.
Or at least add a filter to the feat list that shows feats related to skills you have already put points into, and hides the rest. That way you can easily see which feats are coming up.

>it's hard to keep track of all component and which goes with which crafting blueprint
I propose that on the tooltips of a component, it is shows "used for recipe: x, y" provided you have learnt the blueprint.
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>>323435334
>This game really needs some improvements to make it so you don't have to rely on the wiki as much. Having to check a wiki to properly play a game is bad design.
It's not really that bad if you think of the wiki as a free manual.

Styg really should do a real manual though.
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>>323434558
Pretty much.
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so the max i should put in intelligence is 7 right
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>>323434192
thank you, sir
>>
>>323437978
If your just interesting in crafting or melee feats yes.
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>>323437978
It might be not enough to craft top tier items from 170+ components once you hit Deep Caverns, even if you max the skill on every level.

But generally it's the optimal score for crafting.
>>
Where's the guy's knife in the Deep Caverns? I'm at the entrance with all the faceless and dead tchorists, but not a single body has the knife
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>>323438539
One of the dead Tchortist has a bone handle knife.
>>
spoilers

so i've heard that if you used persuasion to save buzzer you can't be frands with the faceless when you go downstairs. but styg also said he was working on fixing this. how long does it take him to patch shit?
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>>323438880
depends
major issues usually take a week
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>>323428238

Disabled because rechargers would overcharge. Guess they haven't fixed it yet.
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>>323438880
>spoilers
Press Ctrl and S while in reply window next time.

>how long does it take him to patch shit?
Sometimes a few hours, sometimes a few days.
>>
>dat Lenox Pierce quest

I love whodunit quests so much. Not sure if I should leave SGS to solve it, but heading to Core City in search for more information. From what I found out talking to NPCs and reading medical records
the most likely scenario to me is Quinton offing him with the stolen needle and the neurotoxin he requested from Pascal. He was Biocorp, the victim participated in anti-Biocorp riots, so there is some motivation.

Or maybe not, and I'm on the wrong track.
>>
How often do traders reset what they want to buy? By play time or by quest completion?
>>
>>323440404
time, every 90 minutes
>>
So how do I beat the coretech warehouse? how many god damn people are there? I managed to kill about 8 of them and 2 more showed up and fucked me in the ass.
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>>323439965
>heading to Core City in search for more information
You are doing good.
Be sure to ask your beautiful informator.

MY first guess was Ezra, since he is a powerful mind controller and there was no visible injuries. Also, he also was working for Biocorp in the past and they even worked in the same department at SGS.

Imo all the Jack Quicksilver quests are one of the best in the whole game.
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>>323429219
get the rathound feat that makes you carry 50 more weight.
>>
All these hoarders getting mad.

Thank you Styg.


Learn to choose what you carry and sell, its all about a post apocalyptic fucking cavern society, the way vendors work actually works in this benefit.

In games, the removal of elements is sometimes better than stuff to improve your life. I like the game has no maps as well.
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>>323440701
>>323440787

For the last time, it isn't the weight limit that I am complaining about. I run light builds. It is the inconvenient shop system. You guys can't read.
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>>323441132
Thats what I am saying, you do realize vendors prioritize buying certain items.

If you fucking find a couple of high level rifles you take them to a guns dealer. There its fucking easy, I made 2k charons this way easy.
>>
>>323441132
>It is the inconvenient shop system
You should be happy they even want your stuff in the first place, considering that if you don't want it, they have no reason to either.

When we the last time you went to a grocery and tried to sell 20 foodstuffs?
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>>323441267

>2k.

>>323433486


Look, this is what I found. And nobody wants to buy it. Having to go up and down elevators just to sell crap is shitty gameplay. And they don't even want to buy it.

>>323441450

This is a game. I want to fight. Not play ebay simulator.
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>>323439523
>Press Ctrl and S while in reply window next time.
My god, I've been manually typing in the spoiler tags for so long...
>>
>>323441646
>This is a game. I want to fight. Not play ebay simulator.
Then why do you care about inconvenient shops?

Just leave that shit, pick the most valueable things and fight.
>>
>>323441830
Dont bother with him he has the mindset of a Diablo player.
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>>323441830

Because it is charring as fuck. Spent 8 part fucking around with travel time and resupplying and 2 part shooting is ruining the fun.

>>323441887

You know that the shop system is fucked. You can't even defend it.
>>
>>323442251
Its not fucked you retard, its made to annoy you millennial brain.
>>
>>323442251
> Spent 8 part fucking around with travel time and resupplying
Stop trying to sell every single shitty piece of junk you find then?

I don't get what your problem is. If, as you said, you don't give a fuck about trading and just want to fight, then don't trade and stop hoarding anything, just pick up 2 guns and a few electronics parts and call it a day.

If you do care about trading, then it makes sense even if you personally don't like it.
>>
>>323441662
I didn't know about this until very recently as well.
>>
Where can you resupply in Deep Caverns? Running out of meds, and I can't pass the persuade check on the tchort guys or get into the faceless camp
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>>323443572
>Where can you resupply in Deep Caverns?
3 places. Either in the big warehouse full of bullets and wepaons (no meds though), in the Tchortist camp or in the Faceless camp if you are friendly to them.

>Running out of meds, and I can't pass the persuade check on the tchort guy
Pick their armor from one of the dead guys and wear it.

Hope you read the Original Report.
>>
is it worth going into electronics only for goggles
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>>323444026
>is it worth going into electronics
Yes.

>only for goggles
Depends.

If you care about night vision only, just buy a pair. If you care about the smart/motion tracking bonus to be as high as possible, then you should craft them.
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>>323443893
>Hope you read the Original Report.

Never even saw the book, so this should be fun.
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>>323444386
Then you either won't get in, or will be a savescumming fag.

Whatever suits you.
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>>323444474
>innacave
>not unnaground
One job
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>>323444164
if im going for motion
is it possible to detect traps even without any points in traps
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>>323444612
sounded too orkish but I guess that works anyway
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>>323444634
Motrion tracking goggles, traps skill and PER all determine how good you are at detecting traps.

You should have at least 2 out of 3 high to detect them long before you can step on them.
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>>323440610
>Imo all the Jack Quicksilver quests are one of the best in the whole game.

The spike in quality is so drastic it's like I'm playing an entirely different game.

Just finished the quest, it was top tier by crpg standards, one of the best detective quests I've seen in any game. You had to piece it together from many different sources, you had to pay attention to what you've read, the game didn't tell you where to go and what to do next so you had to use basic logic, and you could even fail.

11/10 quest of the game.
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>>323425752
fuck oddity, it forces you to go lockpicking, hacking, some stealth and you still have to kill everything because they randomly drop oddities

also enemies in this game RESPAWN all the time
>>
>got like 2-3 levels from arena on classic mode
>not a single lvl up on oddity
bad meme
>>
>>323446667
The Foundry one is also very good.

You get to either do one of the best jail breaks I've seen in an crpg, or actually use logic, become the hero of the town so everyone will trust you, and just prove he is innocent.
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>>323447435
Yep, loved that one too. I pity those fools who sided with the Protectorate, they are missing out.

By the way Ezra was not bad guess. I never suspected him, but only because I passed the Biology check at the mortuary before I even started thinking about suspects. When they started talking about Spectre, I was fully expecting to find Ezra on the list. And maybe he was. Who knows what his real name is.
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>>323448917
What? I sided with the protectorate but I still get to do the Quests from jack. Did I get locked out of further quests for doing some protectorate missions?
>>
>>323446667
>>323447435

I am glad the game has good quests, just starting now and already loving it.
>>
>>323446789

Not really, the game has enough oddities to become balanced for people who don't lockpick.

It does forces you to explore instead of grind,and personally I will take ANYTHING except grind.
>>
Sledgehammers is shit in late-game, and Knives are only good for stealth.... with the proper perks attached, perks you can't start with. If interested in Melee, go for Unarmed/Gloves, ironically- they have the most options to damage/stun.

Persuasion and Intimidate are pretty much worthless. Don't even bother.

Thermokinetics may look appealing as a psy school, but finding teachers for it will be difficult- consider putting the points you'd spend in it on Thought Control and Telekinesis instead.

Dodge and Evasion cap at 60%, meaning at best, enemies will still hit you 40% of the time. manage your points in these skills accordingly.
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>>323448917
> I pity those fools who sided with the Protectorate, they are missing out.
You still get to join the Protectorate, I'm talking about the Foundry quest with cameras and all of that, not the one Abram gives you.

I joined the Protectorate because it pays off to have powerful friends and Free Drones, no matter their intentions, are batshit and hypocritical.
>>
>>323449629
I'm pretty sure the base hit chance is 70% so - 60 might not be that bad
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>dump str
>find weapon that requires 6 str
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>>323449128
>>323449757
Ah, I did not know these quests are open to everyone. Abram told me to do them, so I thought they locked you to the Drone path.
>>
>>323449629
the base hit chance is 70 % - you can get that down to 10 % pretty easily if you invest in it and have siphoner gear
>>
>>323450339
Nope, it doesn't change your relation with Protectorate as long as no one sees you.

You will get a reward from Drones for freeing Maura if you join them though.
>>
>>323450142
>dumping STR on builds that want to use weapons with STR requirement
?
>>
>Warehouse mission for Coretech
>Accidentally suppress one of my teammate
>They start attacking me

Come the fuck on. I was doing good too.
>>
>>323450575
Well it explains why both Abram, Jack, and pretty much everyone they send you to interact with are all hush-hush about who you are actually working for. So you can do like, what, six jobs for the Drones with no strings attached? Hardcore.
>>
>>323450821
It gets better.
>break into house in CoreCity
>find a hostile burglar inside
>lure him out
>one of the Prateorians throws a grenade on him
>grenade hits one of the Coretech guys and kills one civilian
>the whole Prateorian Security is now considered hostile by the whole Core City, and vice versa
>a fucking civil war ensues

Shit was fun, a single burglar caused a civil war.
>>
>>323450692
Crossbows
>>
How come some Night Vision I can turn on and others I can't? I got 3 pairs, I need the Detection+ one, but it wont turn on. What is this bullshit?
>>
>>323446789
I only put a few points in hacking and lockingpicking and have never had a problem being underleveled. If there are any oddities behind locks there must only be a few of them because I've never seen one.
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>>323450938
>So you can do like, what, six jobs for the Drones with no strings attached?
Not really, olny the free Maura mission was done for the Drones actually.

The info for Abam and the cyber bug were all about getting info, since the organization Abram works for is all about information.

As far as I know all the Jack quests are done for independent customers.

You seem to think they work for for Drones, which is not the case. They are an independent organization that works for everyone as long as the money is good, you will see for yourself later.
>>
>>323451386
You can only use the pair you are currently wearing.
>>
>>323451946

Don't state the obvious. One of them just wont turn on.
>>
>>323452074
I'm pretty sure night vision is the only one that needs to be turned on, the others just work all the time. Not completely sure though. If the goggles don't need to be charged then they don't need to be activated.
>>
>>323452074
How? I don't really understand whats the problem then.

You do realize you need to put each pair on the toolbar, right?
>>
>>323452074
not all goggles are night vision? i dunno man post a picture
>>
>>323452358
>>323452469
>>323452642

Restarted the game it and turn on. Probably a bug of some short. Nvm, jacks.
>>
>>323451314
It's the Rathound King one right?

Yeah it's the only one with STR requirement, but in return it doesn't have any penalties. Sounds fair to me.
>>
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>the bot area getting drill parts on a no stealth fists build
> 3 lockpick too low to get the northern doors
>i have to backtrack all the way out to get lockpick II
>>
>>323453363
What about Jackknife?
>>
>>323451258
wait that works?
sheeeeeet.

but it sorta makes sense, the power balance in CoreCity is fragile as heck
>>
>>323453843
i forgot it came off that leader, and I skipped that fight since I wasn't very strong back then
>>
who here
#shitbuild but abused game mechanics to get through Depot A
>>
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>>323455694
>morphine door block while chucking out incendiaries while the turret kills all the subhumans
>>
For anyone who wants to make sure he explored everything there is to explore in Lower Underrail.
>>
>>323453843
Wait, jacknife is infinite lockpicks?
>>
>>323457267
+7 to lockpicking, he wouldn't need to backtrack for the Mk II ones.

Huxkey is infinite lockpicks, but it's tricky to get it.
>>
Regenerative metal armor seems op as fuck, sad I didnt took electronics.

I am already invulnerable as hell.

Fuck it.
>>
We need someone to make a proper thread so people can start coming
>>
>>323456770
amazing
>>
>>323458554
>I am already invulnerable as hell.
At least as long as ir deal mechanical damage.

I wonder how tanks deal with dopplegangers. The only way is to run away, and high armor penalty makes it kinda hard.
>>
Am I understanding Critical Power right?

Say I have a sniper with a 175% crit bonus. With the feat I get 175% plus (75 x 1.5)=112.5 rounded up for a total bonus of 288%?
>>
Do fists count as blunt damage for bone breaker?
>>
>>323459751
nets and mindshrooms
>>
>>323459871
yep

The bigger the % after 100 the better.
>>
>>323460040
sheeeeit
>>
>>323460132

Its made precisely for builds that need high level damage potential.

Goes well with a lot of builds.
>>
>>323459871
Yup.

The best snipers can get is 361% with reapers, anatomically aware scopes and sharpshooter.

Plasma pistols can push way beyond 600% or even 700% with sharpshooter, practical physicist and top tier amplifier.
>>
>>323459751
They have the HP pool to run away.
>>
>>323459751
How do you kill dopplegangers ?
>>
>>323459993
>nets
You can net a doppleganger?

>mindshrooms
Not talking about the Silent Isle, there are enemies who can spawn them as well.
>>
>>323460663
They can only be damaged with psi thought control damage.
>>
So which of the three Oligarchs are the best vendor for a Pure Psi build? I need to knock out their quest line before I finish up the Free Drones elevator questline. And does anybody know what psi skill the obelisk in the sewers gives?
>>
>>323461241
Coretech has the best electronics trader.

Prateors have a shit trader that *sometimes* has a rare special ammo blueprints, so he's a good pick if you really want them.

JKK trader is pure shit, but they give you access to two 3XP oddities you can't get if you join other faction (well you can get one fi you get lucky in the Gautlet, but the other one is truly exclusive to them).

So, either Coretech if you want good electronic parts, or JKK for 6 XP.
>>
>>323461241

I went CoreTech for their electronics store, made me a mean headband

I think the silent isle is the only monolith that teaches anything, the rest is lore
>>
>>323451789
>which is not the case

Well.
This was some serious bait and switch. But I like it. And I only have myself to blame for misunderstanding the situation.

Do I want to join the Illuminati? Of course I fucking want to join the Illuminati. How is that even a question?
>>
>>323461803
>>323461945
Thx, did not know that about the other monoliths. I will go coretech this run and one of the others next run.
>>
>>323456770
this is pretty cool bre
>>
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I dont wish this game to end.
I didnt even pirate Dragons Dogma and will just wait to buy it friday.
>>
how do you deal with bladelings?

also lurkers? just pop a flare everywhere
>>
>>323463028
>how do you deal with bladelings?

Electricity. They are not exactly weak against it, but it does good enough damage. I especially like placing Imprints in front of them.
>>
>>323463028
>how do you deal with bladelings?
W2C ammo.

Snipe.

Any damage that isn't heat/mechanical.

>also lurkers?
High detection and grenades/flares when you just know they are there and you need to break their stealth.
>>
>>323463028
>how do you deal with bladelings?
Acid obliterates them.
>>
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Post your face when you see all the loot after raiding the Scrapper warehouse with the Black Eels and Protectorate
>>
>>323463028

>bladelings
Just unload on them like everything else.

>Lurkers
I can either break their stun when they show up and then hit with AOE psi attack. Or my favorite I just ignore the stun comming and just set myself on fire and the entire area on fire and let it burn up when it comes back. Antidote if you have nothing else.
>>
>>323463602
>and Protectorate
>not SGS
One of the examples where I was really glad to have persuasion.
>>
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>>323463602
>>
>>323463602
I felt like a kid at a candy store when I went to visit the rat king as a trapper
>>
Can you make a Riot Gear coat with comparable resistance as a metal armor? With over 50% penalty?

Just because it looks cooler. And I have juggernaut.
>>
>>323428828

>put beartrap infront of switch for extra time
>wait for keycard dickhead to walk to the other room
>pop lights
>wait in the little hallway divider between the two rooms
>shank him 12 times with the Jackknife
>run away because no one saw me

GIT MURDERED YO.
>>
>>323463967
Most of his traps are shit though, mostly regular bear traps or Mk I traps.

I was happy about the crawler poison ones though.
>>
>>323464278
It's not going to be as good overall, but it might be even better against melee if crafted with a shield.

You will have over 50% penalty, but shield also limits you to knives and pistols only.
>>
>>323464502
Yeah the shield puts it over 50, but I cant use rifles.
>>
>>323464590
It's either knives or pistols iwth the shield.

Or only up to 45 penalty with blast overcoat and 30% penalty plates.
>>
>>323442251

Stop trying to sell everything you fuckstick, this is not intended.

You keep what you want, the really good stuff. You hold on to the decent stuff you know you could sell. You leave all the other shit or break it down into scrap to make repair kits, which you can also sell for big money.

Not even kidding you need to git gud or use your brain for a second.
>>
>>323464793
A shame. Game has only a few visually different armor sets.
>>
>>323464932
Sprites take a lot of time and work to make, expecially since Underrail has all 8 angles (Fallout had only 6 for example).

At least there are unique sprites for unique armors, and they change depending on the overcoat or the lack of it.
>>
>>323464932
whoever did the models either got paid fucking nothing or was a real fucking shitter
>>
>>323465179
>>323465248


I hope a sequel improves the models, they are not bad but could be much more visually striking. It would make the game a 10\10 for me instead of 9\10
>>
>>323459993

>you can net a non-corporeal figment of your imagination

uh... okay

I mean they have to be in your head, because other people don't attack your doppelgangers...

So does that mean that in your head you imagined throwing a net on it and it worked ? How does a spooky ghostman get defeated by a NET ?

We ScoobyDoo now ?

Jinkies, jacks.
>>
>>323464932
There is a lot of sprites though.

3 for leather armors (regular/black overcoat/other overcoats)

3 for tac vests (regular/black overcoat/other overcoats)

3 (well it's pretty much 2 but..) for riot gear (regular/overcoat/shield)

Only one for metal armors.

Another one for Rathound King Regalia.

Another one for CAU gear.

Not to mention all the suits and Tchortist robes.

There is a lot of sprites, it's not that bad.
>>
>>323465803
>Only one for metal armors.

Yes this is my criticism. At least let you change colors. Like making a suit of black armor or something.
>>
is there a breakdown of the pros/cons for each caliber?
>>
>>323466554
No but I can do one.

Generally speaking, the bigger caliber means:

Higher damage.

Higher AP cost.

Higher weight.

Lower magazine capacity.

Less rounds found in containers/in shops.
>>
How much persuasion do you need to find out what's up with Abram? I really want to help the dude before he suffocates.
>>
>>323467229
You won't be able to help him anyways, just learn what's wrong with him and some of his background.
>>
>>323467223

makes sense, i'm about to try crafting and wasn't sure which route to go for a weapon
>>
>>323467489
It also heavily depends on the weapon type.

What kind of weapon are you going to use?
>>
>>323467341
Fuck. Either way, how much? I have around 55, and I don't mind putting in a little more for this.
>>
I'm in love with Core City

the design of that place is fucking outstanding
>>
>>323467565

sniper rifle, also want a backup weapon but not sure what

i've got a 7.62 hawker pistol for now while i get my mechanics up to craft
>>
>>323467883
No idea, i might check how much I had in a moment.
>>
>>323467898
This game can be like that sometimes. You come in expecting a combatfag indie game with passable graphics and quests that are there only to give you some reason to explore, yet every once in a while the writing, the locations, and the quest design can catch you completely off-guard.
>>
>>323468103
Thank you, anon. That would be really helpful.
>>
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>>323467960
>sniper rifle
You are in luck, I did a small wall on text on sniper rifles, it's all you need to know.

>also want a backup weapon but not sure what
Pistols are really good as a backup since they don't get any moving/close range penalties and don't require any STR/skill, so if you get hit by a debuff you will still be accurate.

For snipers I reccomend 9mm Neo Lugers. They got a shit crit damage, but in return they give a 5% to hit chance and have a very reliable damage spread, and that's what you are looking for in a backup weapon.

7.62 is fine until you can craft 9mm lugers, just stay away from 5mm, it's damage is too low.
>>
>>323467960
I use the mp6. It's a bitweak but it has a very tight damage spread and good bonuses to burst accuracy and crit chance.
>>
>>323468429
How about a compensated 9mm hornet, seems like a good deal for long range burst damage.

I crafted a 7.62 muzzled 9 shots the damage is meh. With concentrated fire is not as big as the 9mm 7 rounds
>>
>>323468612

MP5 is godtier, wtf are you talking about. With Spec Ops, I literally mowed down everything in Depot A.
>>
>>323468429

this is perfect, thanks bro
>>
>>323456770
that's nice but it's missing 2/3 of the game
>>
>>323468923
Is it? I like it but 17-21 damages isn't that good later on.
>>
how the fuck are you supposed to get the key from elwood?
>>
>>323469852
Pickpocket or kill him in stealth mode.
>>
>>323469852
when he crosses from one side of the casino to another, in the dark place you gotta shoot the fuck out of him in that place in one turn
>>
>>323469852
>pickpocket
>set traps on his path in the hallway
>kill him in stealth mode
>slaughter the entire casino
>>
>>323470173

yeah just got it, i figured the gunshot noise would still give me away so i thought i had to melee it
>>
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>>323468706
9mm is going to do more damage, that's true. I think it does the most damage out of any avaivable for ARs actually.

I never really did an AR build but pic related seems like a good option, even for crafters.
>>
>>323468386
I had 89 and succeeded.

Don't know if you need that much, but it's certainly enough.
>>
Do mutagens ever have atoms that cannot be removed? I have at least 4 bottles of the stuff with a VD, which is not used in the Exitus-1 sequence, and no other bottles have -VD
>>
>>323469852
Mind fucked him while he was walking through the dark hallway.
>>
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>character's portrait changes color depending what color/brightness light they're standing in
Why is this so cool

I got stuck in Depot A with my psionic character and thought i fucked my build up but I went back a bit and leveled up once which was enough to learn all the psy abilities available in SGS and I was able to finally make my psi beetle carapace tactical vest along with stocking up on molotovs because they are cheap and making a shit load of psi boosters.
Fucking these mutants up now, what a great feeling. Modern RPG's don't have this feeling of satisfaction of really building your character and gearing the shit out of him to go through a difficult area and finally being able to wipe the floor with the enemies in the place.

also

>tfw 3 dex
>>
>>323470543
Thank you. I think I can get there by... level 21, or so. Sooner, if it's 80 or less. I was hoping to get my Hacking to a reasonably useful level, but whatever. My Tailoring is at 135, and I don't think I need that any higher because I sure as hell won't camp before vendors until I get the highest quality components, so I can probably rechannel the points reserved for it.

Assuming of course I can hit level 21 before leaving for Deep Caverns. Is that a reasonable goal?

I love me some lore and flavor text, and this faction reignited my love for gimping myself in exchange for more information.
>>
>>323471334
I thought that was a really nice touch, as well.
>>
>>323471334
>basing this shit on Dex
Styg pls

Will for fish frequency, STR and Dex for reeling fish in...dex only hurts my build's feelings.
>>
>>323428989

i shot him with my sniper rifle in that hallway and no one gave a fuck

as long as you kill him in one round with no one in direct sight of either of you you're fine
>>
>>323471579
>Assuming of course I can hit level 21 before leaving for Deep Caverns. Is that a reasonable goal?
Only if you explore hard and do a lot of quests.

First time I got there at level 20, now I'm level 20 and I'm not even in the Upper Underrail yey.
>>
where did you find the AR, Uzi, AUG and the Pistol next to the Uzi?
>>
>>323471334
>tfw 3 PER
>tfw I don't see traps until I step on them
I can't find any motion goggles yet shit sucks
>>
what determines the durability of shit you make?
>>
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>>323471886
>now I'm level 20 and I'm not even in the Upper Underrail yey.
classic?

>>323472225
>yet
I think I found mine before Depot A. Where are you?
>>
>>323425752
I've been seeing threads of this game for a while, and i always look it up real quick to see that the gameplay doesn't look too fun.

Is this game worth buying? Is it atmospheric?

I'm just so confused about the mass appeal of this game, there has to be something that i'm not seeing.
>>
>>323472464
I'm in depot A, it hasn't been a huge deal because the traps are pretty few and far between but I know that's not only the case. I've been keeping an eye out for merchants with some, I know the guy in the cyberlabs at SGS sells goggles but he's never had them while I've checked.
>>
>>323471886
I need 10 more xp for level 18. Already explored most of the map, however I'm yet to join the Drones/Protectorate, do anything to advance the main quest in Core City, or do any of Gorsky's quests. But from what I've seen so far quests don't give that much xp, so II don't know if that's going to be enough.
>>
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>>323472010
I assume you are talking about >>323470440
Ar is in the Protectorate warehouse in the Core City docks, in one of the crates

Uzi is in one of the houses in Drop Zone

AUG is in a small small of the Ironheads, carried by Simon Peres

That pistol is either from also one in the houses in theDrop Zone or the Bunker in the caves

>>323472464
>classic?
Nope, oddity. I just explore as much as I can and it's not my 1st run.
>>
>>323472632
>sells
wew

I wonder how easy or hard a time I've had compared to others random drop wise.
>>
>>323472981
>small small
small base*
>>
>>323472619
Imo the game is very atmospheric despite not being very story focused. It's a niche game which appeals to people who liked the combat system in games like the orginal Fallouts and for people who enjoy the same type of character building. There are a ton of different builds which are viable and a big part of the fun for me at least is playing around and finding what works. The combat system is the best in any recent turn based RPG imo.
The world building is pretty nice too, it helps a lot with the atmosphere and it's also one of the more open-ended RPG's of late (although not in the very beginning.) It's a game with high replay value because you can play with so many different builds and join several different factions but it doesn't appeal to anybody.
>>
>assault rifles invented so reserve forces germans who are either old men or teenagers can kill things
>require high str to use

would be nice if different calibers required different str at least.
>>
>>323472736
>But from what I've seen so far quests don't give that much xp
Up to 5, it's not bad.
>>
>>323472981
How many odditiies do you think I'm missing without having leveled lockpicking. My idea was that eventually it would completely outstrip lockpicking in utility and item reward by upper underrail.

I'm hoping the Underdark will finally provide.
>>
>>323472981
good to know, 'I want to do an rifle build next
>>
>>323473064
I can also make them but I haven't seen the motion lens available to buy anywhere.
It's possible I picked up motion goggles earlier in the game and sold them. For a while I didn't think I'd need anything but my psi headbands and I didn't know there was a pair of goggles that helped with detecting traps.
>>
>>323473320
>How many odditiies do you think I'm missing without having leveled lockpicking.
Not many actually, if any.

Lockpicking makes you find them faster, but you will start finding a fuck ton of duplicates after maxing them, so it's only good for leveling up sooner.

Most if not all unique oddites are in open containers that everyone can open.
>>
>>323473141
the game also has a decent crafting system and I like the way the game's economy works although I've heard a lot of people complain about it. Merchants will only buy items of a certain type that they happen to be looking for at any given time, this shopping list of theirs changes pretty often but it will almost always be items of the same type that they sell. For example the merchant in the armory at the beginning will say he wants to buy 4 firearms, 2 crossbows, 4 crossbow parts and you can sell up to that many of those items as long as they fit into that category.
The reason I don't understand the complaints about it is because the enemies drop so much valuable loot you can often clean a merchant out of all their available currency even with these restrictions. Seriously /v/ how are you not rich?
>>
>>323473320
*that hacking would
>>
>>323473346
AUG is the best unique rifle imo, it's good even when compared to crafted gear.

AK and AR are pretty meh.
>>
>>323473767

I like that it actually makes it worth while to look at what the hell you're looting instead of just getting annoyed with hitting the 'loot all' button and selling worthless crap
>>
>>323473767
Wow, thanks for the in depth reply. I'll definitely be giving this game a shot.
>>
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>>323473825
>P.S. I think his name was Jimmy or something
>>
>>323473868
What's the best smg?
>>
>>323473141
I like the concept of the character building but in the beginning it was too overwhelming/time consuming for me. I didn't feel like wasting a ton of time starting and starting over remaking my build just to figure out how the stats work and what's important.

You guys can call me a fucking casual but I just used one of this russian guy's builds and I've been having a great time with it. As far as I can tell it's pretty basic.

https://www.youtube.com/watch?v=cxG64b5SH_o

knowing what I know now about the stats and shit in this game however I'd probably completely drop persuasion/intimidation and dump those points into hacking/lockpicking or crafting or even throwing.
>>
>>323474271
Never did an SMG run, but crafted one with rapid reloader and muzzle brake sounds the best.

I hear MP5 is very good, too.
>>
>>323474271
Jaguar — low AP cost, low critical chance
Steel Cat — high critical damage bonus
Jackrabbit — increased burst precision, low range
Impala (crafting only) — high critical chance
H&K MP5 (unique) — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG

I think the MPX is the best SMG tho
>>
>>323474339
Persuasion is nice, more lore and good endings in some quests are worth a few points.
>>
>tfw insufficient skill to unscrew a vent
what skill even governs this?
>>
how am i supposed to deal with traps once i've detected them but can't disarm them
>>
>>323474713
Lockpicking
The alternative is to use a crowbar and hope your strength is high enough
>>
>>323474547
> MPX
Where is it? I want to complete my collection. I also need to know where the .44 revolver is.

>>323474713
Lockpicking.

Yes it's dumb.
>>
>>323474117
If you feel uncertain, feel free to pirate it first, well, you know, if you considered buying that is. This IS a niche game, and since it was made by one person, you might find some things frustrating.
>>
>>323474767
Throw a nade at them if it's a mine.

If not, you can only walk in, or make someone else do that.
>>
>>323474713
lockpicking or str + crowbar

>unscrew a vent
People kept on trying to crawl through vents in the years before the underrails construction, so it was decided that in this new beginning subversive faggots wouldn't have as easy a time.
>>
Dodge + Evasion on a psi monk or no?
>>
>>323474808
The Tchort quest to find the missing Rassophore.

Once you find him, search the area after dealing with him.
>>
>>323474804
>The alternative is to use a crowbar and hope your strength is high enough

You need something like 8 at minimum, and even higher for some vents. It's quite hilarious that entering vents without lockpicking is the privilege of those who need vents the least.
>>
>>323475118
Thanks, I missed it somehow.
>>
>>323474991
That's what I'm doing. It's....well, I'm alive. The shield helps. So does initiating combat first.
>>
>>323474991
Dodge definitely. But since you'll be close to your enemies for the most time, evasion would be useless. You can throw up a shield and use Sprint to get close without risking much damage.
>>
>>323474339

People are a bit harsh with persuasion and intimidation. Intimidation alone is pretty scary in some social situations, and the little role playing that exists is influenced by both in good ways.

And you have yell.

I did not feel bad taking both in my first build, which was a heavy armor AR. And I did fine.
>>
The atmosphere really is already there.
Game just needs better sprites.
>>
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>>323475716
CAU armor sprite is pretty good.
>>
>Institute of Tchort was formed 100 years ago by Eidein

This nigga immortal too? Biocorp was really onto something with that mutagen shit.
>>
>>323476346
>This nigga immortal too?
Triple lifespan thanks to their genetic engineering.

They might be quasi-religious, but they are like the only faction with proper science departments and shit, that and Coretech.
>>
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>finally get all the components to make the SMG i wanted
>find a somewhat better one in a barrel

Which one of these two weapons would you use?
i cant decide
>>
>>323475446
Evasion helps against ranged attacks though right? Shouldn't that be even more important then?
>>
>attempt to run in the Gauntlet
>lose all your gear
>given the shittiest, most worthless stuff imaginable for the run
>forced to face completely overwhelming odds that you wouldn't consider fighting even if you had all your best equipment
>struggle through
>get to final floor
>both of the other runners inexplicably survived
>each room on the final floor is packed with either a dozen burrowers, a dozen siphoners or a dozen of some other brutal creature you couldn't possibly kill in less than 5 turns
>some worthless AI runner gets to the end
>die
Seriously, who the fuck are the other runners? Am I racing against actual gods made flesh?
>>
>>323477783
MP6 easily. Then again I really like high minimum damage weapons
>>
>>323474339
Lots of people have been using his builds, anon.
>>
>>323477981
unless you're some sort of combat godking i think it's better to spend all the extra time getting the keys.
>>
>>323477783
ITS SHIT

SHIT SHIT SHIT

The 8.6 I found was better.
>>
>>323478072
>Then again I really like high minimum damage weapons
My nigga

I hate weapons that can either make sweet love to you or rape you in the ass depending on RNG.

Neo Lugers for life.
>>
is there a better way to heal hp besides using stims?
>>
>>323477981
>get all the keys and breeze through all the levels wit stealth, fired my guns like maybe twice
>get to the lever room
>wait like half a minute until other runners catch up to me
>pull the lever just when they open the doors to their rooms
So close yet so far away.
>>
>>323478467
if you are above 40% you can use bandages outside of combat, there is also a perk which always lets you use bandages.
>>
Reached the end of the game, and...
Is there any way to kill off Tchort's tentacles before the actual fight? What does the exitus mutagen even do if you manage to make it successfully?
>>
>>323478807
Solving the mutagen puzzle reduces the number of tentacles to 3 instead of 6
>>
>>323428828
I didn't even turn off the lights, I just stunned him in that little connector hall way and then took him out with the next hit. You just have to kill him before he can run into sight of the others and before he can scream.
>>
>>323478698
Every time I've done the gauntlet I've had the burrower level. You can't stealth through that.
>>
>>323478467
I just scraped by on stims and bandages I found until I could flat out afford more than I needed
I had a dozen of each by the time i got to Depot A and I needed a lot of them there but it was still more than enough. Bandages aren't even expensive.
>>
>fighting against mutants with cryoshield, cryo orb and CAU

that ain't even fair
>>
>>323479131
I got the Coil Spiders (easy and I even found a 3XP oddity that I wouldn't find otherwise since it's JKK exclusive)

Labirynth, easy but a time sink.

The electric floor, easy since I had the escape artist and sprint.

And psi beetles, easy to stealth.
>>
>>323479220

yeah i just got to depot a and i feel like i'm crazy under geared for it, its hard to tell whether i screwed something up or the game is just that difficult

or both
>>
>>323478229
Is it possible to spend too much time on the levels before the final run and just lose to the other runners?
>>
>>323479745
yes
>>
>>323479745
Yes.

It's very much possible.
>>
>>323478926
Something must have gone horribly wrong, then, because this freaking thing has seven tentacles.
>>
>that feel when I dont even bother picking up loot that isnt immediately useful or a crafting material because I know i wont be able to sell it

This store system is so unfun. Nothing like beating a tough enemy, have him drop a super awesome weapon and just dropping it in the floor because whats the point
>>
>>323480000
Quads of Tchort
>>
>>323479745
Yes. I got fucked by the combo of Burrowers followed by Coil Spiders as the last 2 levels on my first run through.
With almost no health left, I took way too long getting past the spiders without getting one shotted on contact with them, that when I got to the top I got electrocuted the moment I got to the first door.
>>
>>323480000
No idea then.

I didn't pay much attention since I just 2 shoted him in one turn.
>>
>>323480162
I don't understand this, if it's so super awesome why not use it? If it's not for your class then you can pick it up and repair it to sell it for a huge amount or if it's not you can recycle it for components to make repair kits to fix more valuable things to get max value. What's wrong with a system that makes you actually think about what to carry? I don't leave almost any weapons behind because you can just recycle them to make repair kits to make the things that actually are worth picking up that much better.
>>
Will I even need mechanics as a psi user, no guns?
>>
>having a tough time on my psion in the beginning
>get molotovs
>get fireball
>get the chain lightning ability
holy shit these motherfuckers are getting massacred
>>
>>323480502
Mechanics is useful for pretty much any class imo
>>
>>323480502
A few points to use basic non-quality components, and for armors.
>>
>>323480490
This strategy works so well
>find three shitty knives worth 300
>recycle them for over 100 scrap
>repair the pistol I found worth 3k
>pistol is now worth 6k and I'm carrying less
>>
>>323480485
Playing a sledgehammer build, so can't quite do that, sadly.
>>
>make my first build
>get wrecked by everything
>try again
>make a tactical vest this time
>mfw up against a bunch of guys with pistols hitting me for 0 over and over
holy shit this feels so good
>>
>>323432481
>CONVERT STUFF I DON'T WANT TO MONI"
There is actually a d&d spell that does that. I wish every rpg had that.

>inb4 b-b-but muh realism
Fuck that shit
>inb4 might as well dumb down everything ever
Because only extremes exist right?
>>
>>323480886
I recently started doing that (even if it's been a while I read about it here) and it makes so much sense and is so much better of a method.
>>
>>323480839
Is there an approximate amount I should be going for then? 30 ~ 40?
>>
>>323480915
Destroying the mutagen tanks will slow the tentacle respawn and boss regen.

Also, make use of those 2 safe rooms for healing.
>>
>>323481197
Psi builds want to craft psi headbands and tac vests with psi beetle carapaces.

Check it yourself. 30-40 should be enough to use shitty plates, but you only care about the carapace psi bonus.
>>
only 5000 more bucks and then I have finished upgrading my house.

the grind was good in the end for all that money
>>
>Six
>>
>tfw in Depot A and can't craft a toxic resistant vest because no chemistry
fuck
>>
whats more valuable in terms of money
>>
>>323481239
I got close at one point, but the constant respawning enemies and seven tentacles make it hard to survive.

Is there any way to tell if you got the mutagen puzzle right?
>>
>>323481620

>>323481395
I'm think of dumping two levels of points into tailoring for a regenerative psi black fabric overcoat armor.

Good Idea/Bad idea?
>>
>>323482230
i think the united nations dollars are worth the most but charons can be used everywhere.
>>
>>323482315
what the fuck do you have any crafting skills at all?
Tactical vests are amazing
>>
>>323482315
>I'm think of dumping two levels of points into tailoring for a regenerative psi black fabric overcoat armor.
Worth it for the regenerative psi part, but the black fabric will probably give you only a small bonus.
>>
>>323482453
I've leveled up a bit since I made this.

>that stat distribution
I know
>>
>>323482453
They are pretty shitty actually.

They are strong against firearms, but it becomes redundant once you get a semi-decent energy shield.

Riot gear is far better because of the 75% more resistance/threshold against melee since shields won't protect you from melee, and 20-30% penalty is not that bad.
>>
>>323482640
>only a small bonus
Is it just stealth or a is it like ninja tabi level movement points and bonuses?
>>
>>323482847
Only stealth on armors.
>>
>>323482827
Yeah. Riot Gear with the overcoat fabric is what I'm planning on.
>>
>>323482946
I'll save the fabric for a new pair of Tabis then
>>
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>>323482952
Here is what I managed to craft with 60 tailoring (just spend a few points in it to be able to craft anything) and like 150 mechanics.

I expected more, but I guess it's better than bought shit. CAU armor would be better though.
>>
>>323482827
my problem with riot gear is that the threshold they give seems to be tiny compared to the ones from tac vests.

Like, using the exact same materials, I can make a tac vest with 30%/10 against mechanic, while the riot gear is 20%5.
What's the point of +75% against melee if the total threshold is still lower even with that bonus?

also the shield part is pointless for a psi build, since psi beetles carapaces make for shitty shields, a 46 quality one (best psy beetle carapace I found) is 30% chance to block 10 damage, which is nothing.
>>
whats the difference between assault rifle frames and which caliber is best?
>>
>currency only stacks up to 999
>even though they have no weight
>and inventory space is endless anyway
for what purpose?

also
>plot items don't have a separate inventory
why
>>
>>323483642
>armor pen 30
Oh boy. No mater what I get, it'll be better than bought shit, but at what cost? I hope the Psi buff is worth it.
>>
>>323483774
>Like, using the exact same materials, I can make a tac vest with 30%/10 against mechanic, while the riot gear is 20%5.
That is incorrect.

Tac vests and riot gears have exactly the same resistances/thresholds if crafted with the exact same materials.

http://www.underrail.com/wiki/index.php?title=Riot_Gear
http://www.underrail.com/wiki/index.php?title=Tactical_Vest
>>
>>323484054
30% penalty is not that much. The lowest you can get is 20% on riot gears.
>>
>>323484005
Because plot items have weight and are marked as plot in the tab anyway.

>for what purpose
I think it's the way Styg built that game. Larger stacks would be unstable.
>>
>>323484058
that's odd
I wonder what's causing the discrepancy when I try
>>
Where is Hecate Research Outpost?
>>
>>323484346
Maybe you are disassembling the item and lowering it's quality?

Or maybe using different plates? Some have better threshold but lower resistance and other way around.
>>
>>323484558
I just compare it while in the craft interface, I don't actually use the materials

I think it is because while the psi beetle carapace is used purely as a shield in riot gear, it also gives a further bonus to mechanical threshold in tac vests?
>>
>>323484750
No, it only gives psi bonuses as far as I know.

Care to post pics?
>>
>>323484378
Leave Foundry to the east, and go north until you reach it.
>>
>>323484943
hang on I'll have to take a train back to SGS (I'm in the foundry now) to grab where I left the psi beetle carapaces
>>
>>323485341
What a god damn coincidence. I just got to foundry after deciding to do precisely that.

I had a gut feeling based on my nebulous mental map that this might turn out well.
>>
>Finally get to coretech warehouse defense
>Expect a tough fight with lots of retrying
>Finish it first go, with no traps at all
Well. That was slightly anticlimatic.
>>
>>323485608
what build?
>>
>>323486063
Pure Psi. Guess everyone was right about it being easy mode.

That said, when do you get the shop in coretech? Apparently they're done with me for the moment, but all I wanted was access to better crafting mats, and I still don't have it.
>>
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>>323484943
look
threshold 9 in vest
threshold 5 in gear
exact same materials

clearly the psy beetle carapace also adds to threshold
>>
>>323486330
you should've been able to get the shop after you talked to the super boss upstairs, the guy who gave you the first two quests will be your shop
>>
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>finally get thirst for blood + vile wep + lightning punches
>>
>>323486361
It's riot gear, it adds to the threshold by adding a shield, but I don't think the carapace adds anything on it's own to defense. Try it with a vest.
>>
>>323483840
guys pls i dont know shit
>>
>>323486330
talk to the leader and he should okay shop access. maybe one more quest past warehouse.
>>
>>323486657
?
top is a riot gear, bottom is a psionic vest
>>
>>323486361
Seems that way.

So the vest will block 9 points of melee damage, while riot gear will block 16 with a 30% chance to block another 9, so 19 on the average.

The armor penalty is about the same, slighly lower on riot gear.

So all in all, I would say riot gear still comes out better.
>>
>>323486604
I don't think I can talk to the super boss. Everything has been through Harlan so far, and the door to what I assume the boss's room is still off limits.
>>
>>323486681
Chimera a best

Marauder — mediocre damage spread
Huszar — high damage spread, increased critical chance
Hornet — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
Chimera (crafting only) — highest critical damage bonus
>>
>>323486787
Oops, disregard me. I'm blind.
>>
>>323486839
ohh, that means you have to do a different questline first. did you find out about the acid hunters yet?
>>
Where do I get ballistic panels from?
>>
>>323486838
while riot gear will block 16 with a 30% chance to block another 9, so 19 on the average.
Err, i took the wrong number.

it will block 9, so same as the vest, with a 30% chance to block another 9, so 12 on average.

Turns out it's all mostly negligent and it doesn't matter all that much.
>>
>>323487051
I did. Talked to Hugo about them, and he told me some crap. Do I need to talk to him more to trigger something specific?
>>
>>323486330
>>323485608
This quest is kicking my ass. Worst part is that each time some guys make it past traps my fuckload of traps and the barrage fire, they shoot at me even if my teammates are closer.
>>
>>323487224
did you learn about the cube the faceless seek?
>>
>>323487118
yeah, I'd rather have 9 vs everything then 5 vs everything with 12 vs melee
seems to me riot gear is kind of shit for psi, because beetle carapaces don't block enough as a shield.
>>
>>323487232
What's your build? I tended to hide behind corners and pop out long enough to throw out everything I could. I had two or three ways of totally stopping the fight for a few moments, but it wasn't necessary, for me anyways. They certainly did seem to focus on me when they could, and they absolutely destroyed the guards with me, but my shield didn't even run out through the fight.
>>
>>323487232
Stand inside the area and use movement points to peek out once they're close. Your companions are glad to take the first shots.

Also, more traps.

I didn't have any points in it, so I just used caltrops and bear traps. I didn't expect the traps to kill, just waste meds and slow down approach.

Who else saved Agent Henderson? Why won't Styg let me see her again? I think I'm in love.
>>
>>323487391
Yeah, some 20 sided thing. Immediately thought of dnd dice. Tanner thinks it's part of some weapon apparently? I don't really know much else, really. Only that we think Cornell? has it.
>>
>>323487636
Psi loser here, she was the only one who lived with me. Everyone else got blown up, and she managed to live by hiding in a corner.
>>
>>323487118
>>323487430
>>323486361
upon further testing, I also found out that a psionic vest gives a bigger bonus to your psi skills then a riot gear with carapace shield (something like 4 point difference)

it's not much, since both still give 10% psi cost reduction which is the important part, but it further cements the psionic vest as the armor of choice for pure psi builds.
>>
I've got an idea for my next character
>>
>>323487636
i managed to save all three of them as a snipper, was disappointed when she had no extra dialogue or anything.
>>
>>323488035
>psionic vest
Which blueprint is this?
>>
>>323487658
right okay, did you go to the arena yet? some anon mentioned that you need some ranks in the arena before the oligarchs upstairs talk to you
>>
>>323488041
>rainbow bullets
what the fuck

also
perfect repeating pattern from right to left and then you fuck up at the end

fix it dammit
>>
>>323488137
Just a tactical vest with a carapace. Nothing special.
>>
>>323488137
it's just a tactical vest with a psionic beetle carapace inserted in it

the game calls it a psionic vest or psionic overcoat if you put some fabric in it
>>
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>>323488281
I was wondering if that would trigger someones autism.

It will never ever ever be fixed.
>>
>>323488165
Oh, I was wondering when that would come up. Did I miss some prompt to do it somehow? Oh well. I'll try it, cheers anon.
>>
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>>323488458
>It will never ever ever be fixed.
>>
I want to marry Vivian!
>>
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>returned to junkyard after not being there for 20 hours
>protectorate really posted guard on a harbor with guns pointing out towards SGS
I TOLD YOU FUCKS
I TOLD YOU BUT YOU REFUSED TO LISTEN TO ME
>>
>>323488041
I see you took the "one green bullet at the top of the magazine" further.

Now just find the special ammo blueprint, bump your chemistry to 35 and complete it with acid bullets.
>>
>>323489025
gotchu fampai
>>
>>323488041
bladed gloves my man
with perks gets your melee ap cost down to something retarded like 5 with 50% increased melee damage
>>
>>323474713
Multi tool.
>>
So how did the game performed financially? Are there any plans for a sequel?
>>
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>mfw I just found a psi mentor in the medicine vendor in foundry
>>
best mods for 9mm neo lugar?
>>
>>323489967
There's at least 24 spells.
Enjoy.
>>
>>323490215
rapid reloader and laser sight.
>>
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>>323489928
>>
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>>323488984
This is what you get for listening to /v/ and not investing in persuasion.
>>
>>323490417
spotted the anarchist scum
>>
>>323490709
SGS has nothing to do with anarchists.
They are by far the most adequate faction.
>>
>>323490709
>anarchist
Naw, chum. I serve SGS, and SGS only. Well, mainly.
>>
whats the most common ammo type

trying to decide between 7.62, 8.6 and 9mm
>>
>>
>>323490709
I joined the Protectorate yet I still choose to ask SGS for help.
>>
>>323490936
at some point you're going to drown in every kind of ammo so just pick your preferred combination of AP cost and damage
>>
>>323491098
I killed a fuck ton of sentries and never got this.

How?
>>
>>323490329
Am I reading this right? 35k were buying this game every day? Or there are around 35k owners total?
>>
>>323491358
Your typical shielded plasma sentry. Luck.
>>
>>323491372
Total, and some of them got it ages ago during Early Access. There are still the GOG sales, but it's probably not that high.
>>
>>323491553
So all in all half a mill or whereabouts earned. We might get another game around 2022.
>>
>equip hooded robe
>perception decreased by 2

Haha.
>>
>reroll a stealthy character, use Will as a dump stat
>put some points into Persuasion
>it says 10 (6)
Wait, does that mean my persuasion is really only 6 then? That's the first time I've seen a skill be negatively affected instead of positively.
>>
>>323491543
Guess I'm gonna grind them once i got to Deep Caverns then.
>>
>>323491372
Don't worry. This project wasn't a gamble on whether or not this Serb would be able to eat again. He's gainfully employed.

If he makes another game it'll be another side project building off of this I hope. Would've loved if this had made him an overnight millionaire and he could do full time game development if he cared to.
>>
>>323491780
Minus Steam/GOG's cut, VAT, and taxes.
>>
>>323491828
>That's the first time I've seen a skill be negatively affected instead of positively.
Stats at 5 and below reduce your capacity with correlated skills and above 5 bump it.
>>
>>323491828
Yes. If one of your stat is 3 or less, a penalty is applied to all skills it affects.
>>
>>323491828
you can dump up to 4 without penalty
but 3 or less you start to get penalties
>>
>>323492031
Scratch this. I didn't think very hard when writing it.
>>
>>323491897
Forgot about that.

>>323491878
I hope he (and his team) attracts some financing this way. It would be nice to be compensated for all the work, maybe turn this into a full time job.
>>
>>323492063
>>323492204
Damn, I was in such a rush to reroll I totally forgot about that. Maybe I'll put my first attribute point into Will just so I can actually use Persuasion...
>>
>>323492773
It's fine even with 3 will if you max it on every level.
>>
>>323492947
I'm not sure I have the points to spare since I plan on crafting.
>>
are there any unique snipers other then dragunov
>>
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What is the most damage consistent Rifle?
>>
What are some components I should watch out for for end game psi gear?
>>
>>323494615
Quality Psi beetle carapaces, and just look at the psi headgear parts and keep an eye out for when you come across one.
>>
>>323494242
I'm maxing mechanics and electronics, have 35 in chemistry and still have enoug to max persuasion.
>>
So Gorsky wants to oppose the Faceless. Should I even help him? I don't mind his row row fight the power crap, but if he thinks I'm going to ruin my relationship with the Faceless just so he can play gang leader he is in for a rude awakening.
>>
>>323495792
Actually he lies to you and is using you to recreate his old gang.

Once you are done helping him he does nothing but squats and laughts in his new base and says fuck you to SGS.
>>
>>323495792
You can actually help one faceless if you do his quest.
>>
>>323496039
I seriously don't give a single fuck what he does after we are done, but I'm going to milk this relationship for all its worth because I need the exp.

He is welcome to squat anywhere he wants, it's not like he was useful before. As long as we don't lay a single finger on the Faceless, or fuck with them in any other way.

>>323496041
The one in the cage? Already freed him and gave him an advanced hypo. Here's hoping he made it. I don't know if there's a higher tier hypo that would have been better.
>>
what is the halfway point of the game?
>>
>>323496598
There is no real halfway point because after Depot A you can do quests and explore places in any order you wish.
>>
>>323496598
That's tough. Completing some of Core City maybe?
>>
>>323496860

Halfway point of the story line I mean. Im in the deep caverns right now at the outpost.
>>
>>323496550
It's ok, he doesn't do anything related to Faceless.

But tell me, did you let them kill Buzzer or persuaded them not to?

Because if you did the latter, there is a bug that makes the game consider it a hostile act.
>>
>>323496991
Shieeet I wiped all of them at Buzzers place (not that anon). Is my relationship with them salvageable?
>>
>>323496991
>or persuaded them not to?

Tried to, but I failed the check. After that I agreed to let them kill him.

Is that really a bug? I could see them throwing a bitch fit just because they couldn't get what they wanted.
>>
Does the feat Power Management also affect energy shield capacity? If so then it's borderline OP.
>>
>>323497486
I assume so. Don't see why not.
>>
>>323497486

You know what is funny? I asked this question about 2 days ago on these threads. Everyone told me i was stupid not to take it.

Well, my shields now have almost 1500 capacity because of the perk.

Fucking take it.
>>
Tchortists did nothing wrong.
>>
I think I may have fucked up. I'm currently at the Junkyard trying to get the drill parts as a level six psionic tank and I'm getting destroyed by the muties and acid dogs. I can survive the encounters if I manage how many come at my at once with bear traps and caltrops but I've burnt through all of my health hypos and I'm not sure where to get more.
>>
>>323497391
styg said he was looking into fixing it which means it's unintentional.
>>
>>323497391
It is a bug, if you pass the check you actually make them understand that Buzzer might be useful in the future, helping them even more.
>>
>>323441132
If you've got issues with the way SELLING THINGS works then you should have put points into mercantile which is the skill for SELLING THINGS.

There's a feat that allows you to literally sell fucking everything to vendors multiple times over if you have high mercantile.
>>
>>323497486
Yes it does, and yes it's OP. Take it.
>>
>>323498104
>no mention of fire
You are setting them on fire, right?
>>
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Oh boy are they in for a treat
>>
>>
>>323498306
I'm using the fireball and flamethrower psionics as much as I can, but I took the feat that increases the cost of powers for a better chance to crit so I run dry pretty fast. Was a shitty option to take?
>>
>>323498671
yes
>>
are there any enemies that warrant the horrifying damage output that I can deal via these 2 feats plus the 360 crits I can already pull off

Hypertoxicity (burrower poison traps would do 150 damage vs 75 standard)
Vile Weaponry (works with bleeding bolts, metal armor or beartraps to increase damage taken by 10% and nerf healing by 25%, stacks 3 times)
>>
Right before the last fight of the game
Do you have to match the order of the Exitus-1 atoms, or do you just have to have the correct atoms in the mix?
>>
>>323499068
They need to be in the correct order.
>>
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>>323498997
maybe tanner or six.

I've killed tanner, but not six
>>
>>323498671
That's up for much debate. Do you have Biology? Trance is going to be your best friend.
>>
>>323499163
The hellfire was the coolest shit ever.
>>
>>323472464
You can mix the type of rounds you have loaded in your gun?! Tacticool.
>>
>>323499163
How do you go around his resists?
>>
>>323499185
I haven't been focusing much on the mind control tree, just the burning and smashing the other two grant me. I only have neural overload which isn't all that impressive.
>>
>>323498671
Psychosis is better late game once you have options to reduce the PSI cost increase and health loss on your critical.

>pyrokinetic stream
A waste of Psi if it's not guarenteeing kills or setting someone on fire.

I'd kite them while reducing their movement points and dealing damage with the cryokinesis technique.
>>
>>323499330
You can loaded them one at a time.

It's actually useful when you have one heavily armored enemy and one in plain robes for example, you can load a few W2C rounds and a few JHP ones.
>>
>All these stock avatars

Why the hell are you guys not using custom portraits?
>>
>>323499437
>neural overload
It'll get better once you can guarantee crits and increase crit chance.
>>
>>323499496
Muh immersion.
>>
>>323499683

Well my pure psi user has a cute avatar of Sylveon. My immersion is even better.
>>
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>>323499290
Its a bug it ends up, i can replicate it on almost every map now.

>>323499334
you know i fucking thought i understood that, but i tired it on six and couldn't kill that faggot. So i don't know.
>>
>>323499546
Hypothermia is actually pretty good. It's like +10 to all your freeze spell damage up to 50 HP enemy can't heal for 24 turns. And given how much icicles you can shit out with ice orb alone, it's pretty potent at what it does.
>>
>>323499851
Six is good at this game. Makes me wish players could press their Thought Control on people.
>>
>>323499928

>using ice orb unironically

Tell me master of the psi, how the fuck do you make it actually hit anything properly. Because mine either one shots a random guy, or misses all six people in the AOE.
>>
>>323499928
I took it, but like the filename says, just one anon's opining I more or less agreed with.
>>
>>323500040
>Fire is nice
Oh boy you saw the way i handled that room huh
>>
>>323500169
>>323499928

It was me who wrote it initially, maybe ill make you a nice shiny one that's got all the abilities and feats in one photoshop image with better opinions yeah?
>>
>>323499150
Thanks, anon. That did it! Also made the puzzle easier, surprisingly
>>
>>323500518
Stop being a namefaggot first.
>>
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>>323500398
Sure did
>>
im in the deep cavern is there any way out of this place? Or is it a point of no return.

I have to say hardest fight in game so far was finding that tchorist deserter and all those robots. Especially if you want to keep the fucker alive which sadly gets you nothing.
>>
>>323500839
Did you try hacking the security system?
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>>323501006
couldn't had to put my shields up and hope my guy doesnt throw emp grenade on himself. It was really tough with melee psi build to kill the robots before they kill the derserter.
>>
Is this game worth 17 canuckbucks?
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>>323499851
>Its a bug it ends up, i can replicate it on almost every map now.
how to create hellflire on every map? I must know
>>
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>>323501425
?

You should have plenty of time to walk up to the console after he speaks with you.
>>
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>>323501482
It's 2016. What do you think?
>>
>quests keep draining more more money than they earn you

What the hell.
>>
>>323502046
>money
>ever being an issue
You're doing something wrong. The odd 60k price tag is nothing.

You do have lockers full of shit to sell every 90 minutes in SGS, right?
>>
are cyrogrenades any good? I threw one and it didn't seem to do much to the poor helpless thug that I locked him inside a room (with force cube) with 2 ice grenades inside.

I got much better results with molotovs and toxic grenades
>>
>>323501731
Is that a yes?
>>
>>323502408
They're slow as SHIT to expand. But they also don't share a cooldown with normal nades. Take that as you will.
>>
>>323502408
You need to throw it before you actually expect it to take any effect. It's very good on psi builds as you can lure enemies in and seal yourself with psi wall. Most of enemies are too fucking dumb to run away from the cloud so most of them will get frozen when wall fades.
Same as gas grenades.
>>
>>323502230
>You do have lockers full of shit to sell every 90 minutes in SGS, right?

You kidding? I got tired of carrying loot with my 3 STR character, so I only pick up one or two of the most valuable shit and just leave the rest there. I only have about 20k charons.
>>
I just realized I'm carrying 133 worth of encumbrance, and it's all grenades

I don't know if my response to this should be to put most of them in a locker somewhere or to just use them with reckless abandom
>>
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>>323502805
>I only have about 20k charons.
AAAAAAAAAAAAAAAAAAAAGGGGGHHHHHHH

>3str
I've only got 4. Return trips to SGS are worth the effort. When you're leaving SGS you should only be carrying essentials.
>>323502459
yes
>>
>>323487537
>>323487636
I'm a sniper with backup smg. I put down at least 8 bear traps, 4 caltrops, mines and an acide trap. Most of the time there's some trapper asshole disarmig them. And moving + shooting isn't really efficient since there's a hefty penalty for the sniper rifle, and my smg doesn't reach super far.
>>
>>323503257
But sgs only gives you shit monery tho. I never go to sgs because no charons there.
>>
>>323503669
>4 caltrops
MORE

>mines
I didn't even have mines. You just need MORE CALTROPS.

>bear trap
I don't think mine even went off.

Go get some poison caltrops and drop it like it's hot. Or poisoned. Or pointy.
>>
>>323503813
SGS for the locker, free healing, occasional shopping (that's where I buy my bandages), and because it's home.

Use SGS bux to travel on the boat.

Sell shit in core city, junkyard, foundry...anywhere else.
>>
If I join the protectorate am I still able to do those shady quests given by Abram?
>>
>>323497318
> Is my relationship with them salvageable?
They won't be friendly to you. Neutral at best.
>>
>>323504138
y e s
>>
>>323504138
Yes.
>>
>>323500754
>>
I just started playing and I noticed the image you choose for your character seemingly doesn't alter his appearance much.

I chose a dude in a cowl and I just got generic dude No. 37.
Is there any piece of gear in the game that makes my character actually look like he has a robe on? Preferably with a cowl as well.
>>
>>323504320
>>323504416
Alright thanks, time to fuck some drones up I guess. I really don't see what people dislike about the Protectorate. Sure they're a bit too bureaucratic and kinda brutal but hey, at least they don't run around killing innocents left and right while shitting up the place. Reminds me of the NCR, guess I'm one of the few there too that liked them because the good outweights the bad.
>>
>>323425752
That leather-armored guy in the cover is not hiding properly, his foot is exposed
>>
>>323504583
there is a robe but all it does is take you perception away
>>
>>323504583
Gear changes your appearance dramatically and yes, there are robes (although only 2 are actually somewhat useful).
>>
>>323504801
>>323504843
Alright, thanks.
Guess I'll just have to hunt for those.
Are they far into the game? I'm still at the whole "capture the hoppers and find some lost dude" quest.
>>
>>323504071
>and because it's home
That's the only reason I need. Even if I've been part of SGS for like two days.
>>
>>323505242
>Are they far into the game?
yes
>>
>>323504731
>at least they don't run around killing innocents left and right while shitting up the place

im-fucking-plying
You do realize these people were regular gang assholes before getting organized into the Nazi Empire?
>>
>>323505372
Fug
>>
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>>323504574
Now it's a wallpaper
>>
>>323505457
>You do realize these people were regular gang assholes
Yup, while Free Drones are regular gang assholes.

Protectorate kills bandits, Free Drones encourages them. That's really all you need to know.
>>
>>323505738
Free Drones only exist because the Protectorate keeps invading sovereign station states. Maybe if those assholes respected the rights of others to autonomy such drastic measures wouldn't be necessary.
>>
fuck fucking depot fucking a
>>
How do I get Bob Smith's uniform AND the pass? I killed him but all I get is the pass. I want to join the Protectorate so I don't want to force my way in but damn this game got boring and confusing as soon as Depot A ended.
>>
>>323506531
He has a footlocker in his room.
>>
>>323506102
>autonomy
Nah, humanity needs unity.

>>323506531
His uniform should be there and you'll need about 40-50 persuade at the gate.
>>
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>>323500105
>>323500040
>>323499546
>>323500518

Yall like this format, or should i change it around?
>>
>>323506102
>Protectorate keeps invading sovereign station states
Last I checked Rail Crossing actually asked for their help.

While Free Deones stole the supplies train from them, and if you help them, bandits destroy the Rail Crossing.

Free Drones literally prefer to have bandits and cannibals around rather than any kind of unification, kill civilians, destroys small stations that refuse to die by asking for Protectorate help.

And that brings us to another point, which is that Free Drones don't fucking help anybody but bandits. Protectorate kills bandits and gives food to the poor, while Free Drones do nothing but fuck shit up and kill people they don't like.

While Protectorate does have some saving graces, Free Drones have literally none.
>>
Man, you faggots always discover these awesome niche-ass games that I never would've heard about otherwise.

You're all lovely, lovely people.
>>
>>323506694
>>323506701
That just angers me more about this game's biggest flaws. The fact that walls don't go invisible when you're behind them.
>>
>>323506721

that's why the canon ending for free dones is the protectorate literally gassing them watership down style.

>>323506875
It worries me you've been playing this game without pressing the tab or z buttons.
>>
>>323506960

except when there's acid on the ground and you can't see it because there's no transparency
>>
>>323506715
looks fine desu senpai
>>
>>323506960
>that's why the canon ending for free dones is the protectorate literally gassing them watership down style.
Good, I have nothing against killing self-righteous nutjobs who think they have every right to kill whoever they don't like just because.

While I do have a problem with killing civilians and supporting bandits/cannibals.
>>