DLC shouldn't fucking exist
We're living in the worst time period
The fact they had to cut it out of the game to be sold at a separate time because a studio needs out in a year and not any less is cancer
And people defend this by saying?
"WELL IT AIN'T SO BAD IF ITS DONE GOOD RIGHT?"
We truly live in the worst timeline
DLC isn't always content that was ' cut out of the game to be sold at a separate time'. Sometimes devs really make extra content months after the original game was released. The only DLC I ever bought was AotA for DaS and it was arguably better than the main game. DLC isn't necessarily bad
>It's fine because sometimes it's good
How is that an argument
So because 10% of the time the dlc is extra good content and 90% of the time its just shit ripped out of the game to be re-branded and sold at a later time its justified?
And if it didn't exist
We wouldn't have
Paid map packs
Paid charcter packs
All the EA bullshit
and most importantly
WE WOULD HAVE A GOOD BATTLEFRONT GAME
>Paid map packs
>Paid charcter packs
Most games with that stuff are shit anyway
That game is a good example. The core game is deeply flawed, a few extra maps would not have magically made the game good
I checked and I've bought AotA and Xcom EW, both of which were great. I haven't bought 5 DLCs but I think those show the potential that is there.
You're an idiot.
DLC is not inherently bad. It just means downloadable content.
What you used to know as "expansion packs" would be called a DLC nowadays.
It's just shitty companies nickel & diming you for all sorts of miniscule shit now.
Look at Mario Kart 8 or Blood Dragon, both excellent examples of DLC done right.
Eh I'm pretty sure dlc is preventing price hikes to cover rising costs. Like the only memorable price increase in my memory was the 50 ps2 games to current 60 prices. Not justifying prices but remeber kiddies this is a hobby. Don't get butt blasted if luxuries cost money
>expansion pack is the same as dlc
>Op is the idiot
After a game makes its initial sales, developers and publishers have little reason to maintain the game. Keeping servers up and patching the game costs money, and you've already made all you're gonna make off this game.
I know, let's create more content for the game so people won't lose interest and we don't have to lose interest either.
DLC is not a bad idea. The only problem is that it's become the norm. Every new release is expected to have multiple DLC's and a season pass.
Do you realise that DLC just means digitally delivered extra content and that includes everything including Horse Armor to big expansions. So every DLC isn't an expansion, but every expansion is DLC too now.
>>What you used to know as "expansion packs" would be called a DLC nowadays.
No, they would be called content patches. Gamers would have ripped into any company that attempted to pass off the typical DLC as an expansion pack.
If you think these two things are the same
You shouldn't post on this board
But that is wrong.
Remember Gothic 2 for example?
Night of the Raven was a well done expansion pack. It was an addon, it added more stuff to the main game.
If they were to release this nowadays it would just be called DLC because you can download it digitally too.
Easy as that.
DLC is not bad by definition, it's the companies way of handling it that is bad.
>Op: DLC is bad
>people go on and actually defend it
I think I'm too old to browse /v/ the fact that 1998 born millennial kids can now post their corporate shill opinons just proves it
Can't wait till I see the next thread of why all mobile games aren't so bad
lets go over some facts:
-Due to inflation, games rake in almost 1/3rd of the cash they did back on the SNES.
-Games cost immensely more to develop than they did back in the 90s, due to more employees being needed.
If we want fully finished masterpiece games like back in the day, we should be prepared to spend about 129.99us at the least per game. This is exactly why season passes are made.
I bet you enjoy talking out of your ass
DLC can be good, and it's getting better recently.
Stuff like expansion packs are great. There's no problem with them.
It's stuff like microtransactions and cut content day 1 DLC that's cancer though.
Writing off all DLC is absolutely fucking retarded though.
what absolute twaddle. games today are made the way movies are, millions upon millions spent on marketing to hype the shit out of mediocre yearly turds. look at fallout 4, how much money did they waste on some stupid red carpet hollywood "opening" and paying bazingirl to show up.
Well, no not really you fucking idiot. They're extra little adventures set outside of the Mojave, they're totally seperate from the base game and you're not missing anything without them. They are literally bonus content addons to the game.
>content made after the release, that incorporates feedback and goes for slightly different gameplay style (DM especially)
>could have been in the base game
You're just pretending, right?
I like cosmetic microtransactions.
They can significantly pay for games.
Case in point Path of exile.
No p2w bullshit, so if theres going to be some form of microtrans, at least follow that example
Actually, not it couldn't have you fucking useless sack of cum.
It was content developed AFTER the game's release, totally seperated from the base game with a connected storyline of it's own and balances made to address complaints to the base game. New Vegas's development was fucking rushed as it was with the time they were given by Bethesda. If they'd had to develop the DLCs on top of that, it would have been unplayable.
Microtransactions aren't necessarily evil in single-player games. If some fucking scrub wants to spend five bucks to gain ten levels in their RPG of choice, why not?
The problems begin when developers start trying to incentivize microtransactions by making the game worse for people who play without them. Like limited lives/plays in mobile games, stacking odds against the player, or whatever.
Point Lookout was the best part of Fallout 3 and that was DLC.
Shivering Isles was probably the last expansion pack I know of that felt like a traditional expansion and that was nearly 10 years ago. I got a solid 40 hours worth of content out of SI.
that's why me3 multiplayer was the best game in the last 10 years
Nah, DLC is a decent concept when it isn't taken out of the base game.
Anyone that thinks DLC is evil and believes that should never have to pay money for post launch support is a fucking retard with 0 business sense.
Businesses don't live on kindness and giving free shit retard.
Okay, live in your fantasy world where businesses can sell their games and post launch content for free and make enough of a profit to fund an entirely new game without going under.
This shit doesn't work if you aren't Valve, because if anyone else tries to open up a digital store/DRM platform everyone shits on them for doing it.
Grow up manchild.
I work in gaming.
I know that they can.
And I KNOW you're a shill. And a despicable human being.
Video games are the easiest to be made then at any other time
Dev costs are the smallest they have ever been
and some retard with enough coding experience can make some shit in unity
>I work in gaming.
>I know that they can.
Lesser known companies can't.
Bigger companies shouldn't just because they have more money you dumb Berniecuck.
Your Gibsmedat mentality is why no one can respect you.
>8-bit games and tetris costed more to develop than Fallout 4.
It's just that you're so overwhelmingly in the wrong, shill.
It's ok though, it's just your job. I get it. Let's be friends.
>WELL IT AIN'T SO BAD IF ITS DONE GOOD RIGHT?"
If done well it's just expansions, and there's absolutely nothing wrong with getting more quality content for games you like
>Feels the need to tell us you work for the game industry
>Knows fuck all about dev costs
>Actually thinks companies should seek lesser profits because he's entitled to post launch content
The street fighter 2 one is taking arcade cabinet production into count, which is pretty much 95% of the cost. Mario world, Super mario bros, and sonic respectively have the SNES, NES, and Genesis SYSTEMS bundled with them. You fat fucking dumb-ass degenerate fuck.
>but muh FF7
FF7's production cost and marketing were revolutionary for the time, that doesn't fucking count.
>I want free shit because I'm pro consumer
>Companies wanting money is anti consumer and literally fucking consumers in the ass.
>None of this is due to my lack of funds
>Wikipedia isn't a valid source
You're just a child screaming for free shit.
>That feel when if videogames went up in price now all the poorfaggots would revolt and say it's never been that high before and everyone is jews despite the fact that all started gaming on the 360
I hate you so fucking much it's not even funny
I DESERVE FREE DLC
IT'S NOT FUCKING FAIR
SHILLS AND DEFENDING BUSINESSES
WHY WOULD ANYONE WANT MONEY?!
I WANT MONEY BUT I'M SPECIAL SO IT'S OKAY
Why aren't we all feeling the Bern in this thread?
We DESERVE free DLC right?
Why should companies strive to make money!
We should have the government limit profits quarterly! That would mean more money for us!
My very first post was that DLC is decent as long as it isn't cut from the game and a bunch of mega faggots decided to take offense because mommy doesn't let them charge her credit card more than once a year, which ensued in the shitposting above where they got BTFO so hard they just stopped embarassing themselves.
I'm basically saying I agree with you and the reason I'm shitposting is to shame the lesser minds that believe devs should work on post launch content for free.
Maybe you should read a lingo book before you come here or something you newfuck.
>Everyone else has a lesser mind
All of these arguments currently is just the costs for "AAA" games. The gaming equivalent of blockbusters-- empty, meaningless action and romance flicks designed to grab money.
It's actually easier for a single person or a small group of people to develop games these days because of the various tools around; one doesn't even need to program their own game engine,
This thread is a fucking shitshow but DLC is fine. If you don't like it don't buy it.
Then you get to sit in your castle of superiority yelling about what you deserve while other people enjoy post launch content
>Shitposting instantly disqualifies any academic or intellectual merits you may have.
Also AAA games are straight better than most one man games made.
You could cite Undertale, Lisa and other successes but for each one I can name 100 that are hot fucking garbage and have never been touched by human hands.
AAA is better quality than anything else we got whether you want to believe so or not.
You throw enough money and talent into an idea and it can work.
I rather like how Crusader Kings 2 does its DLC's.
At first it was released as a full game where you, as the title would suggest, were a christian noble who interacted with other christians and could go on crusades.
It was perfectly complete package. It did everything it set out to do.
Then over time the game was expanded with DLC's where each DLC upgraded base game with smth for free.
Now it has 120€ of DLC and the base game which costs about 30€ while the base game is actually worth more than that price.
That's another argument
Lets take another example?
The original Doom was developed by something like 15 people with an even smaller core team. The entire engine was coded almost single-handedly by one person. Today id Software employs 200+ people and their latest game Rage was made by 60 core developers, basically to create a modern-day equivalent of Doom.
It's more of people getting mismanaged that comes with these huge development costs, so in order to cover their bullshit they have to release things like DLC's, etc
So when you say "DLC's are fine" you're basically giving these mismanaged dev's a free pass
I just want you to see both sides of the argument
Mario Kart 8
...Fuck, that's all I've ever bought.
Now we're delving into an economic argument here.
It could, say, be more efficient to have 10 guys on a project, but putting 30 there gives more jobs, and less stress to everyone else in the project.
Also if the game and the DLC aren't up to snuff people will simply not buy it.
You can't possibly tell me that games that sell well are bad, you could even cite CoD, but god damn if you're going to try to convince me CoD tricked the same people into buying it every year, that's be foolhearty.
Oh god it's far worse than Anchorage.
>linear as fuck
>main npc is annoying clueless child
>side characters are bland as fuck
>everything is one giant dungeon with a spaceship theme
>all the new armor is worn by the shitty npcs
>missable collectables everywhere
>you beat it all you get is junk each week
>Oh god it's far worse than Anchorage.
That's a new low then, glad I dodged that bullet.
Believe it or not, Anchorage is a masterpiece when compared to Motherfucker Zeta. Zeta has no variety in it, it's just a horribly long spaceship dungeon with bland energy weapons, ayy lmaos and similar corridors for hours and hours.
I've never felt so fucking angry over any DLC.
I worked as a tester for a while and you'll be surprised at the amount of useless people that work at a single task
And most of the time the only way to mitigate those costs is to "cut and paste" content for a later time
If you don't believe that happens more often then you're just being delusional
>open up locked door with loot
>everyone randomly opens fire on each other
>random act of unannounced betrayal occurs in story point
>survivor explains that black guy suddenly executed a mutiny in the group after he was dead
What the fuck was the point of that? Did they just think everything was going too smoothly in the plot so they hamfisted a drama point?
>and you'll be surprised at the amount of useless people that work at a single task
That's every job anon.
>And most of the time the only way to mitigate those costs is to "cut and paste" content for a later time
Which is 100% fine if the average person playing can't discern that.
>If you don't believe that happens more often then you're just being delusional
I don't know a single thing about game design, and I never claimed to, I just cited costs.
However, as stated before, if they can cut costs in such ways like Todd Howards infamous "Train head" than it's 100% fine.
>see chinese general with cool as fuck armor
>can't get armor because simulation
>glitch exists to get it
>glitch was patched early on