While I enjoyed 4 a lot and probly replayed it more than the rest, I would say this is relatively accurate list when taking everything into account.
If we were talking pure story, this list would be different.
I'm still not sure where I rank it, but MGSV has grown on me A LOT since I beat it back in October. Anyone have that same reaction? I know Hideo probably didn't plan it that way, but feeling the phantom pain from the missing game content made me really empathetic with Venom
>having a preference between two games that are 3 years apart is the division between two entire generations.
2 will always have a special place in my heart, mainly because i want to
>oh hey ottacon what's up?
>not much, oh btw while I was cucking my dad with my step-mom my sister nearly drowned
>also imma be a massive beta on her death bed and not even honor her dying words while she was still alive cause I'm a beta
>my life is terrible
>oh yea btw go fuck up like 50 Reys.
There is the millenial ;)
4 is the best game in the series to anyone who played the MGS games beyond 2/3. The fact that you're not even including the earlier ones shows how much of a millenial redditor you are. There isn't a food analogy I can come up with that accurately highlights your retardation.
IMO 4 was the perfect modernization of standard MGS gameplay. Basically everything was improved (obviously some questionable decisions but as a whole it was improved), and the amount of gun porn was insane down to actually getting the fire rate of the AN94 perfect for not only burst but full auto as well, although my biggest gripe with that aspect was that there was no FAMAS for when you have the safety scene flashback (however with how detailed the guns were in 4 its probly cause it would show why that scene was technically stupid in MGS1)
you're a big christopher nolan fan aren't you
The original version used the fixed camera but it was shit for MGS3s level designs. If you really want to play it that way you're still able to set it that way when you boot the game.
4 needed to give you more time to play around with your items or your environment. It had a shitton of cool gear and interaction but was constantly pushing you forward and preventing you from backtracking. The chapters themselves put you into new environments and never let you go back to the previous areas, to use the war economy system or new weapons on different guards. I'm not sure you even see a normal guard/soldier after chapter 3.
the game is meant to be played slowly, you're meant to use the radar, the directional mic, to change camo every 20 steps. The moment they added the new camera they invalidated the original because seeing and shooting enemies from across the map became a dominant strategy.