Torn between chosen and cursed undead. Hunter has no armour and while having access to arcane abilities, the others have outright sorcery and miracles. Slayer of demons doesn't have poise, so is at a disadvantage there and has severely fewer spells/weapons.
Probably cursed undead. While it's the shittiest game, hexes and spells can be OP and he has healing items/spell regen items along with estus, which chosen undead doesn't.
These threads are never specific enough as to whether or not we should base this on feats of strength from story or gameplay possibilities. I'd choose the Slayer of Demons for his insane passive blessed regen and stockpile of full heals and reusable revive spell.
>>323391450 The shittier spells, sure. But dodging something like WotG while pursuers or homing crystal soulmass is up is much more difficult. Pair that with the hunter's lack of ability to punish slower attacks with instant backstabs and the fact that dark wood grain ring exists to surpass the hunter's speed. The hunter really isn't all that competent by comparison. The hunter's weapons probably wouldn't even do much damage to the amount of defence of the others, especially since they're usually coated in blood for beasts, which the other 3 aren't.
>>323390541 Lore-wise the Slayer of Demons is the strongest, no question. Gameplay-wise he'd probably still be the strongest due to the overpowered healing and some funky shit like running Firestorm, so I'm gonna go with him.
>>323392321 Nope, you can go look up videos of people using the rings it doesn't make them magically swing their weapons faster than the hunter. Its also mechanically limited in 4 directions unlike the hunter's dash
>>323391450 >the canon/gatling gun wrecks eveything In Bloodborne, yeah, but couldn't the chosen undead just block the projectiles?
The Hunter has the speed and health-regen which might give him the edge though. Problem is if say... Tarkus ran at him I'm pretty sure he'd poise through the Hunter's attacks and take him down with very few hits as the Hunter doesn't have armor.
>>323391450 Does the gatling gun allow for full mobility? I've not played the DLC so I don't know, but I'd assume it doesn't. To which the others could simply cast homing soulmass and employ a greatshield. I doubt any bullets would get through havels shield.
>>323391648 Yeah, only if he manages to get multiple consecutive hits. If the Chosen Undead blocks his attacks he won't get his health back. Not to mention the Chosen Undead could use his poise and armor advantage to tank any hits he takes to still make his hits land.
>>323393235 >amped for the 'hold triangle to 2-hand your left hand weapon' feature >realize you could avoid shields entirely by alternating the side you strike on >this plus powerstancing gave me the impression that dark souls 2 could evolve the combat beyond lol2kat pushlocks >it's too slow to be viable and the combat is the same with new poise rules Fucking dark souls 2.
>>323393313 Gatling gun fires for 30-40 seconds continously depending on runes, and the hunter can aim and move while its firing. Any shield trying to block it would lose stamina too quickly. Dodging it is hard even with BB dashes, it does about 200 damage per tick. There is literally nothing in the previous games that can hold a candle to it.
>>323392430 In Demon's Souls lore, absorbing another's soul grants you immense power, and a mature demon's soul is described as being "beyond human imagination." The Slayer of Demons absorbs five Archdemons plus countless other demons during the game. Basically it's because using souls to level up is an actual story element in DeS and not just a gameplay mechanic like the other games.
>>323394031 I know it's easily good enough to avoid a shitty flamethrower type attack, since that's easily proven. While hunter is pissing about with that, he'd be insta-backstabbed. Hunter is incapable of backstabs, so all he'd be able to do is attempt to avoid it. Then there's cloranthy ring and grass crest shield to allow them to outlast the hunter's stamina. It's really no contest.
>>323394606 >the DWGR won't allow you to dodge evelyn spam I disagree. Though for the sake of argument, let's assume the chosen or cursed undead stands there and gets hit with the evelyn. What do you think would happen? They're in possession of armour made for the "gods" in Bloodborne, bullets only do the damage they do due to being soaked in blood to damage beasts. This wouldn't affect any of the other 3.
>>323395114 Since Manus can traverse the abyss without losing his mind, it'd be a physical bout, to which the moon presence is actually pretty weak and shit by comparison. Especially if it has no way to defend against Manus' dark magic spam.
>>323395074 Bullets don't just damage beasts, where the hell are you getting this from? Hunter fights knights, aliens, and other hunters (some wearing armor specifically desgined to negate blood damge) with ease.
>>323390541 Slayer of demons because he has more outright broken shit than ANY OTHER CHARACTER.
>Morion blade can boost ANY WEAPONS damage to the thousands when stacked with ring >Rolling cursed greataxe r1 >best halberd class weapon in the series will inf stunlock, assuming stunlock conditions are applied as being an effect of the weapon from the respective game >can be fully invisible >Stormruler and UGS has massive knockback >Fire stuns forever >Roll is hyper effective and backstabs are as instant as DaS, though they take more careful positioning >Range of weapon effects range of backstab, so halberd class has longest reaching bs. >Soulsucker can fuck up other peoples soul level. >Scrape away armor AND weapons with scraping spear. >infinite instant heals, meaning if you arent on him 24-7 you wont win, but his r1 hits are much harder than yours at equal levels. >Curse weapon. theres more I could list
>>323395319 That's literally their purpose, why do you think you have to use quicksilver bullets and any additional bullets are blood bullets? You use your own blood to supplement them because they'd be useless otherwise. The bullets in BB are only practical against the enemies in BB.
>>323395592 Manus isn't a regular human, his ability to transcend the abyss speaks volumes about his abilities, especially since a being like Artorias wasn't capable enough to resist it. I think he'd have a good shot at surpassing MP.
>>323395423 dont forget, most pvp builds on DeS only need 2-3 hits to kill you, if not just 1 rolling greataxe hit. So shit like >>323393413 wouldnt work. also, Slayer of demons has very loose roll restrictions, so he can roll pretty easily while wearing okay armor and still be able to get just as many if not more iframes as the other three. this allows him to pump more points into something like str or int at equivilent levels. at level 50, hes doing more damage in a single hit than Chosen or cursed undead do in a full stamina unload.
>>323396587 Are you an idiot? QS bullets are infused with blood, they're infused with blood because regular bullets won't work on beasts. QS bullets would be as effective against an enemy that isn't effected by the beast effects as much as a regular ass bow and arrow, which is to say, not much at all if they're wearing armour.
>>323396773 >DeS bows did a good amount of damage, DaS avelyn did good damage, Greatbows were great at knockingback, and DaS 2 they were very good. >implying they're the same as small knives and other projectiles as mentioned above
>>323396742 They are infused with blood, but that doesn't make them specifically for beasts retard, nowhere in the fucking game does it say that. There were armor in the BB universe in the past it was done away with it because it became useless compared to the speed and mobility the garbs provided.
And before you go on about how that's because they carry the beast curse inside them already, then remind yourself that this means that mundane projectiles therefore won't work against a hunter as well (so the Slayer/Undead can't expect to get anything out of them).
>>323397193 That's because other hunters use blood to heal and therefore do carry the curse. Mundane projectiles work on enemies, but nowhere near as well as they would if infused with blood, like the quicksilver bullets.
>>323397178 >reverting back to muh aliums and knights due to being proved outright wrong
Knights = Affected. "Aliens" = No armour, not comparable to the chosen undead or slayer of demons in full fucking plate armour.
>>323397148 >You think something that liquefies on impact would do any damage against full plate armor? Didn't even consider this. Makes QS bullets even more useless if employed against any of the other characters.
>>323397245 not as fast or as hard as Slayer of demons, and slayer has a spell that raises him from death in the middle of battle with 50% hp on reraise, if you somehow get past his infinite heals, and forever stunlocking instakill cursed halberd/greataxe morion-buffed bow. remember, if you get his health low, he can potentially do thousands of damage off of a GRAZE, and CAN recast his revival spell if it wears off, because he has infinite mana too.
>>323398010 >He is not affected by the plague of beasts  To address the whole "alien" bullshit, the curse derives from the healing blood which itself was derived from the great ones. It's logical to assume the reason QS bullets work on them is the same reason they work on beasts.
>canon Lol, as if that slow piece of shit could hit anything. Also only fires the same mercury ammunition as the regular weapons.
>>323399735 Slayer has infinite heals, right? or at least 2 stacks of 99 of the ones that heal you to full, and they deploy as fast as blood vials. lets not forget thats just one type of healing, grass, and there are others the slayer can abuse, such as revival magic, infinite mana/spells.
Imagine you would be in the prime of your souls skills in each respecting game. Imagine that somehow it would be possible to do Bloodborne / DS1 / DS2 crossplatform dueling.
Do you think, you could somehow beat ''yourself''? Imagine that you're PvP'ing with your favoirte spec and suddenly a hunter from bloodborne invades you from a parallel universe that is actually you but in a world where sony aren't greedy jews.
It think it's impossible duo to the engine limitations and the hunter being able to shot the living shit out of you and basically parry you. I guess maybe some pants on head retarded, fast onehit kill combo might work tho.
>>323401870 A. The hunter isn't restricted by a shield, he parries with his gun which is: B. undeniably a lot stronger than a shield in terms of redirecting attacks. Also quicksilver isn't just for beasts, just in case you missed out on the second half of the game.
Let us assume for every weapon in every respective game that their parrying mechanics are innate to said weapon. THAT SAID, we must assume that the frames that you are ABLE to parry a weapon is innate to the weapon you are TRYING to parry.
I think the argument is over which weapon has the least parryable/parry vulnerability frames.
I find the reason there is no heavy armor is that "you need more mobility over defense," if you had to midroll in BB you could easily get through the game doing so, not only that but I'm pretty sure some nice armor would probably stop some of those real bullshit instant kill counter hits.
>>323402536 what bothered me about Giantdad is that he is no where fucking NEAR how broken havelmoms were with their TWoP and WoG spam, flipping everywhere, raping you with the crystal ring shield or making themselves practically unkillable with the greater magic shield glitch. They don't even KNOW!
>>323403058 That wasn't really the point of Giantdad though. It was just a troll build to make people get angry like the Havels one used to, it was only intended to be a legend, passed down from the original source.
And it worked.
People get so fucking mad when they see a giantdad. Now, they get mad because its a meme, but before, it was because it was a minmaxing build made to appear as try hard as possible, using overused weapons, looking ridiculous, and moving fast in huge fucking armour.
Was there ever any other build in any game that made as many people butthurt as giantdad did?
And I don't mean OP builds that were nerfed or whatever, I mean builds that are genuinely balanced, but use everything that the community hates, just to made people furious when fighting it, effective or not. And before you say anything, if you think that giantdad is OP, you're a huge fucking casual.
>>323403871 Dark Magic always gets people salty. >wannabe giantdad flipping into a corner trying to evade my dark bead >just shotgun him dead >get messages along the lines of "fight like a man" 99 int pvp was the best investment I have ever made.
>>323403058 I think you're forgetting the part that you could giant dad AT LEVEL 1 and troll early levels
imagine your first playthrough going against a giant dad in undead parish
he's got 50% exactly with weight so he can ninja flip ring pre patch, the lighting zweihander +5 is the best weapon in the game because scaling was garbage when the game came out, he's got obscene defense because of his set
>>323405958 ah man I totally forgot about how elemental was better than scaling. People would vit/end gouge so hard because they didn't need to pump stats any further than what was needed to use their weapon. goddamn that was terrible times.
Who's the fucking idiot saying bullets wont work on armour? You didn't see people with muskets wearing full plate armor and you don't see them today. How retarded can someone be? To think paste armor stops bullets?
>>323407324 >Is not fucking aliens They're fucking aliens mate. ou are everything wrong with human beings. You see weird shit that came from the sky and think "Oop it's a god, I better worship it and create profane statues all over town." There's more to being a god than just being a fucking monster from what is clearly outer space. So fucking delusional.
>>323407672 Are you an idiot? Kos comes from the ocean. It's based off of Lovecraft which is mostly from the sea and some from the cosmos. The great ones exist in dimensions parallel to our own. There's a huge underground endless labyrinth where the great ones used to live and some still do. Holy shit Oedon, one of the most unique great ones, doesn't even have a physical form and exists everywhere.
>>323407342 Giantdads are the least of the problems when it comes to twinks. The weapons that hit fast and hard are always the worst for newbies. It still happens on ps3 pretty often, considering twinking as a white/gold phantom to give them a chance and/or cheese their boss for them.
>>323409298 No need to be outright autistic. They function the same, only one drains humanity and the other one actually kills enemies while draining souls. However it won't kill players and bosses so that's a matter of context.
>>323408136 > Starting up a new character > At Parish, meters away from door to Andre > Still human from kindling Burg Bonfire. > Fog gate appears > Nononononononono > Xx_obnoxiusPSNname_xX has invaded. > Havels Armour and a lightning katana, walking slowly around the parish. > He bows > I am desperate so I jump attack him. > +0 Halbard does almost nothing. > Try sprint to summon Solaire to help me > Lag Backstabs me from across the room.
>Meanwhile, manus is so weak that he cant even beat gwyn in a straight 1v1. He literally just hid in a cave for thousands of years, waiting for the inevitable darkness to swallow up everything for him.
Manus was in that cave because it was the grave where he rested in peace. He was just a primeval human sorcerer until Oolacile dug him up and drove him bonkers, which caused his big chunk of Humanity to go out of control and become the Abyss.
Hunter becomes a Great One. No other protagonist can't kill Great Ones. Even the protagonist of DeS who becomes an incredibly strong hero in the end. Both CU and BotC are only fighting fake self-proclaimed humanoid gods. CU can't even kill Manus completely. BotC can't kill Aldia.
Isn't the whole idea of Souls game is that you fight things supposedly way beyond your own power, but they always end up weakened in some way when you fight ? You fight Nito, who got siphoned off by Pinwheel, and Gwyn, who burned out long ago. Haven't played BB, but I recall someone saying than the gods get weaker when they take on physical form or something.
>>323418078 >gods get weaker when they take on physical form or something. fan theory, nothing in the game states or implies it. It's just a way people who played the game could come up with reasons as to why the Hunter could "kill" aliens.
>>323418078 More like your own soul is reinforced with the souls your foes carry. Unless you're like, an SL1 character. Then it's likely you're on par with a normal healthy human with some weapons training.
>>323390541 See, the problem is that none of them can even kill me. Because the problem is, none of them can climb a slight raise in elevation. So all I need to do is climb up a small incline, go around a corner out of range of magic/arrows/guns etc and I'm fucking fine.
>>323418078 In Souls you get stronger and higher tier as you go because of the souls you absorb. Same in BB with blood echoes and insight. When you get up to, say, Ebrietas, you're actually closer to her level than you think. When you fight Moon Presence you're actually stronger than it.
>>323416534 I wouldn't mind if invaders had similar gear to me, and the NetCode worked properly.
I don't see the appeal of twinking, sure it's probably hilarious to invade someone in the Burg/Parish with endgame gear and slaughter them for a few times. But how is it fun when you have a gigantic advantage over your opponent?
Soul Memory was a terrible idea and should never return. But Bloodborne did it better.
You can't be invaded until level 30, so the minimum level an invader has any reason to go is 43. By that stage people have half decent gear, and have cleared more than the first area.
>>323420119 I'd be 100% into PvP if there were certain ways to restrict the gear. I'd love a fight against someone with the same level of gear as me, just an even, fun fight with no stupid gimmick build crap.
>>323420334 You know what would have made soul memory work? If soul memory were just the total value of your levels and equipment. PvP is locked to a level range, then soul memory ensures that you can't invade someone with gear ten times shittier than your own. That would make PvP work fine.
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