>>323354857 The GBA games were good at the time. I think the Djinn system was a good addition to the standard turn based JRPG system, and most of the puzzles were good.
DS game sucked because it was too much like the GBA games that it didn't feel like it made any meaningful progress on a technical level despite the 8 year gap.
Sakuraba is a great composer but it needs to tone down the synths in favor of actual instruments more often. It was fine on the GBA because it had a lower quality soundchip, but on better sounding systems his best songs are ones that aren't just all synth.
As a child I played the first one over and over and over again and was so excited when there was a sequel announced. Got 10 minutes into the sequel and dropped it. Never even tried the third one. I've always felt like I should give them another chance though as the original was one of my adolescence defining games.
>>323354857 a fun romp, with the game link working wonders. All the stuff in 2 was great, basic save the world story non with standing. Really wish they would have worked on dialogue with Isaac in the first and Felix in the second, as that would have been better than emotes. The endgame content in two along with entire soundtrack was good.
Story is needlessly WORDS WORDS WORDS and characters are flatter than paper
Combat mechanics are good but the game never really requires you to make any good use of them
Dungeon design is the one place it truly shines, especially in recent times where so many JRPGs have dungeons that are just bland corridors that all look the same with no puzzles or gimmicks of any sort
Dark Dawn gets more shit than deserved but the points of no return with permanently missable things were still bullshit, and battle mechanics were pretty much straight copypaste from the GBA titles in every way with no real progression made
>>323356164 >>323355710 The second one is a chore because you're thrown into a bigger open world from the beginning. It's not very clear about where to go once you start, and there's plenty of areas that you can't get through.
I needed a guide for the beginning but once you get past a few of the first areas it's a lot easier.
>>323357353 Not exactly, there's only a bunch of places to go at the beginning, so you just have to explore and see which ones you can do something at. You can't make any progress in most areas until you get an item or power from another of the available zones and so on.
>>323354857 I was late to the series and started with dark dawn. I thought it was pretty good but hated how you had areas you couldn't return to, at the end of the game it was easily about a quarter of the map inaccessible. Fights became quite easy too, only difficulty from some of the few story relevant fights. Still, as i said it was fun and still has potential for a sequal.
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