Hopefully 2 will be more like this.
TPP would've been so much better if instead of being open world it had "open zones" like this one. so a more linear MGS-style story with some bigger maps like this one where you can work out your stealthy approach and skip all the empty "open world" shit in between
I see I'm not the only one that thought GZ was better.
Mankind Divided and Dishonored 2 are the games I'm most hyped about for this year. Assuming they dont get fucking delayed like so many games have recently.
I like both but I try to sneak as much as possible. I also raise the difficulty, to make direct combat more risky.
The obvious candidate
Agreed. To me, a good stealth game must have non linear open areas filled to the brim with details and opportunities for you to discover. Open world adds nothing to stealth games.
This and Retribution. Not nearly as repetetive as the main game.
Kshatriya is the only worthwhile level, but it's better than the the base game and all the other DLC combined.
I loved how, after playing through the stories, you can see how the bag of diamonds was a driving force between all three, and you can follow where it went from the time it arrived in Liberty City to the time the hobo got it. Though I'm still unclear on how it went from the back of a dump truck in Alderney to a garbage can in Dukes.
Dead Space 3: Awakened. More Dead Space-like and scarier than the base game which I thought was pretty boring
Extraction Point was the shit, although the base game was really good too
Good thing you posted that, reminded me to post this.
Now, I fucking loved DAO but this one was just a tiny bit better. I really enjoyed ruling my own little region and the villain was a lot more interesting than the Archdemon.
In which case, if Visceral really wanted to tell a complete story, they need to make at least one sequel where the Necromoons are all defeated. But the decision is up to EA, who don't give a shit I guess.
Dishonored was one of two games (the other being Dude Sex: Human Revolution) where I've actually done a non lethal stealth playthrough.
They give you the tools to make it enjoyable instead of tedious. Except for HR's boss fights, but.