Has video games gone too far?
It's one thing to make a big map.
It's completely another to make a big map and fill it with content and interesting characters - something Witcher 3 did very well.
What is the first map showing? I'm familiar with the map from Witcher 1 and 2 but since my PC can't run 3 I can't understand what part of the continent the game takes place on without refferences
XBX's map doesn't look that big but it feels massive.
First of all, excuse my bad drawing skills.
Red circle is Witcher 1.
Green line is Witcher 2.
Blue 'circles' are Witcher 3.
OPs pic shows the blue circle in the middle.
I love these threads, post more vidya maps or views from above.
This is the farthest I can get before it teleport me back, I think that small island ahead is the place, doesn't seem to have anything there.
>being this much of a contrarian
You are wrong and game will forever be remembered as GOTY with GOAT quests and open world and there is LITERALLY nothing you can do about it. Suck to be you I guess, having to listen for eternity how good the game is, especially world and quests. Meanwhile I will nod and have fun ;)
>but the openworld is completely empty on interesting content, bruh.
its the best open world to date, open world games often suffer from feeling empty but the witcher makes the most of open world, i guess that's kind of sad but things gotta get better step by step
tell me how its not empty? well i mean its ok because its a fucking vast world and looks beautiful but its empty as fuck
i know everyone of of you will hate me for this but fallout 4 has the best open world. there is something to discover everywhere. (but like i said its not as big as witcher 3)
There are interesting quests in almost every town. It really is mindblowing on your first play.
The sidequests to the story are all great and blend seamlessly into the open world.
I think it's as not empty as a medieval map can get. You can't make it as dense as GTA because that wouldn't fit the scale of it.
I was just playing it for a while, I was wandering randomly in Skellige then come across a shepherd fighting some sirens and he told me where he learnt to fight.
It's interesting you could come across some little things like this that's not marked on the map.
I remember when I had to get from one side of the big Skellige island to the other and as I didn't feel like fast travelling with a boat I ended up riding Roach.
Took me a few hours more than planned because I kept taking Witchers contracts and quests. Good time.
For some reason only a small part of it show up
>snowy mountain right next to a desert
Don't know anything about that, but you have certainly gone too far up.
There's plenty of viable criticism for the game, but empty on interesting content is just wrong. For every two or three bandit camps or hidden treasure there's a worthwhile sidequest. Easily could spend 30-50 hours on worthwhile sidequests alone.