Its already hard to find matches though, people are leaving till the content updates. A big problem will be the next content update is 3 fucking months down the line. I just want more THunt modes.
Also >Hard THunt, instant queue into 4 people >Realistic takes like 10m of searching if you even get a match in that amount of time >Hard gives the exact same amount of Renown and is EXPONENTIALLY easier than Realistic
I've been playing it daily with friends for about 2 weeks its pretty fucking bland now. It feels good to kill a entire team but that is about it for me. Its a peekaboo shooter with COD kill rates and it feels meta as fuck.
It feels like you honestly pick 1 or 3 locations be it in the room or roaming and wait for the enemy team to attempt to access them. Most teams are the same also defense is always Castle Rook Doc Kapkan and then either mute or Jaegar
and attack always has a Ash because her assault rifle is braindead and doesn't shake even if you fire a whole clip Thermite for the same reason plus best breacher Fuze because his ability is fucking silly easy to apply to most rooms and if you don't get anyone you atleast ruined the place and Jaegar traps only stop 2 nads each Sledge usually Then a toss up of Glaz and like 2 others.
I don't feel any depth to the game after such a little time. Its basically basic team communication and reflexive aiming the game.
>>323268845 It's visible to opfor and gives away your position, only put it on your pistols since the enemy will already know where you are if you find yourself in a situation where you need to use your sidearm.
>The finally are now updating the movement tick rates
Fucking pitiful. Noticed shit was up day one playing this. You clearly die in 1 second when someone comes around the corner but when you watch the kill Cam its a full 3 seconds of lining shit up once they're around and firing.
A movement tick rate of 30 is not acceptable in a shooter like this especially where you die in half a second of firing. It also makes turning the corner well pre firing especially with auto shotguns fucking idiotic.
Siege isn't even worthy of being call that. The only thing i felt in common was the 1 life and round situations. Counterstrikes movement speed makes it a radically different game. If this is a imitation of CS that is like calling Halo a imitation of Quake.
>>323269129 They've had 60 tick for a while on PC actually, but they were experimenting with other server configuration variables so servers had all kinds of different settings, this update is makes it universal.
>>323269302 That is a good thing to know i felt much better playing it today and that must be why. I don't understand how it could release like that though. But i just assume it was Ubisoft trying to cut corners like always.
Can't wait for the shit show Overwatch will be with a 20 tick rate.
>>323269694 >Expecting modern shooters especially Jewisoft to make a game with a multitude of skill based elements.
Its over anon basic team play and reflex shoots is all that is left replaced with slow as dirt shooters and tacticool crap. Things people will claim are "intelligent and tactical" but really the game is just based on a preset meta you learn a few days in.
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