Banjo-Kazooie is absolute trash. I don't understand how anybody could play it now and unironically call it a masterpiece: >character designs are just low detail, deformed humanoid animals with either just pants or a coat and not both >ripping off Super Mario 64 all over the place, as that game comes out and does wonders with flight, camera control, combat, interaction and physics all in a 3d environment, Rareware jumps on the bandwagon and makes a hackjob with all the same basic shit (even stealing the minor gameplay mechanics like ground pounding and high-jumping) >Every level is find dead ends, get collectible and turn back and find another. Masterful level design Rareware. >HAVING TO UNLOCK THE ABILITY TO RUN >HAVING TO UNLOCK THE ABILITY TO RUN FASTER WITH THE OTHER ABILITY TO RUN SO WHY NOT JUST MAKE THAT THE NORMAL SPEED >that flatulence people call music, just listen to https://www.youtube.com/watch?v=pPUn5biib1c all you can hear is farts birds and a single out of place instrument at a time >Again, ripping a page out of Super Mario 64, it has just one intro cutscene at the beginning explaining the whole story which is just rescue girl and beat the bad person, who doesn't even impede your progress with boss fights. They rip off Bowser's schtick and don't even fully follow through with it, just trudge through level after level until you beat it. Thank god this series is dead, we would probably see the bear in outer space next, or NEW Banjo Kazooie.
Max Payne: The faces look perpetually constipated, the final levels have a difficulty spike, and the in-engine cutscenes are janky as fuck. The voice acting is b-movie tier and Max is a stereotypical noir cop
Oblivion: The stealth can be pretty damn satisfying.
Spyro 1 has some really goofy voice acting, and most of the dragons you rescue don't have anything interesting to say. Having all of your available movement skills right at the start of the game dampens any feeling of progression, and the lack of side challenges makes every level feel samey. Dark Hollow, my favorite level thanks to its amazing atmosphere, is also the shortest, easiest, and most linear level I have ever seen in a 3D video game.
Sonic Chronicles: The Dark Brotherhood had an interesting premise built around teamwork and the various abilities your allies could use. The writing was decent and pretty much the game's saving grace.
>>323264809 Monster Hunter >the grind is tenuous as shit especially for that ONE specific part that is a total ass slapper to get >Hammer is cucked by Hunting Horn with tail cutting >a majority of the community is full of elitist autists that are triggered by certain weapons
Sunset Overmeme >The parkour is pretty fun >world is colorful >some lines of dialogue are snarky enough to earn a few chuckles >The weapons do pride to Insomniacs style in comparison to R&C >the devs actually take part in its community which is refreshing in games today
Persona 3 is a mess of a game that forces you to interact with annoying fucks who you won't like, lie to get further along in those relationships, and winds up being for basically no reason at the end of the game. The dating sim is half-assed, you don't get to know a few major characters unless you play as a girl in the portable version and fuck them, and the schedule you have to maintain is incredibly tedious and can cost you a good portion of the game if you're off by even a day. You also don't even get any good Personas until over halfway through the game, but even them you have to keep cycling or else you're shit outta luck.
Pokemon X and Y brought in a ton of great Pokemon, sacrificing quantity for quality. The new features that were added, such as Pokemon Amie and easier EV training, were interesting and added a lot more fun to the games. If you like running around in circles hatching eggs all day and want that as your entire postgame, you'll love this game. Best breeding mechanics of the series so far.
The plot to ff7 after they added all the compilation stuff doesn't make any goddamn sense at all. Once you start to get down in the weeds of things like how jenova is supposed to work, you realize there's no consistency in anything or anyone's behavior.
Silent Hill 4 had that head thing, that was pretty neat, and the portals looked kinda cool.
Persona 4 is the worst fucking jrpg ever. It's just about some edgy teens putting on some fake mask and playing pretend in some stupid tv world. The main character is a MANWHORE and he should be trans bi sexual binary 8-bit. Undertale is better.
>>323270051 My friends plan on getting back into it with MHX when it gets an NA release. My friend is a Souls shitter so unless he has a way to roll through attacks he isnt happy. So with the Hunting styles (Bushido) he should be content enough to enjoy playing.
yes I told him about evasion, his timing still a shit
>>323272410 >he didn't ride the bike the bike around after dropping paula off at house and being miserable in both the fact that the game is over and that you'll never do anything as amazing as ness did pleb
Skies of Arcadia's encounter rate was through the fucking roof, to the point where it felt like I wasn't going anywhere after a while. Thankfully, the GCN remake fixed it a bit, but it still felt excessive.
Crash of the Titans' titan-controlling mechanic sounded kinda good on paper. Unfortunately, it was attached to a Crash Bandicoot game.
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