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>literally just a phone taped to some goggles
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>literally just a phone taped to some goggles
>600 fucking dollars
>need a $1000 PC to run it in the first place
Is there any reason not to just get a PS4 + Morpheus?
>>
porn
>>
>>323253268
VR is a gimmick don't pay money to beta test hardware that is years away from usability.
How stupid do you feel the first person to buy a 720p HD tv for $3000 felt when only a few years later 1080p TV cost only $1000?
>>
How is samsug vr?
>>
>>323253268
>>literally just a phone taped to some goggles
But that's wrong you triple nigger
>>
>>323253268
>Phone taped to your face
>Phoes cost $600
>Surprised at the price
>>
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>yfw VR fails again
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>>323253268
>Is there any reason not to just get a PS4 + Morpheus?
Because PS4 only supports one primary console at a time and the only way to deactivate the primary console is by using the primary console.

Oh yeah, I had forgotten that Sony had a shitty OS on this console.
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>>323253268
Morpheus will be $1200
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>>323253763
>Oneplus X
>Literally all the power you need in a fucking phone
>1080P AMOLED screen
>5" perfect size, no phablet shit
>legitimately one of the best looking Android phones ever made
>literally only $250

mate if you pay $600 for a phone in 2016 you fucked up.
>>
>>323253268
>600 fucking dollars

Morpheus confirmed to be $800.
Pick your poison yo.
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VR is gonna flop harder than motion controls.
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>>323253268
this is why
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>>323255378
Amazon is not a trustworthy source of information.
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>>323255461
>From the manufacturer
kek
>>
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>>323255492
The description is from the manufacturer, not the price.
Amazon has always been extremely wonky with leaks, usually more fake ones that real.
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>>323255643
>Ships from and sold by Amazon
Okay
>>
>literally just a phone taped to some goggles

That's already a thing.
>>
>being poor
my fucking sides. i'm waiting for the vive anyway since i want an actual vr experience
>>
>>323253767
Good, it's a shitty gimmick, causes cataracts, eye cancer and eye strain, along with motion sickness.
Holograms are the future.
>>
>>323255492
>games rendered at 120FPS

That should be illegal right there.

Advertising PS4 as 1080P 120FPS.
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>>323255728
>mines coming in the mail tomorrow
>they fell for the oculus meme
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>>323255706
That literally says nothing as the device is not even being manufactured yet.
Stop being such a newfag and realize that Amazon leaks don't mean shit.
And I'm not even saying this as a pscuck doing damage control, I don't care about consoles.
>>
Why exactly does the oculus need a high end pc?
>>
>>323256007
PRE-ORDER
R
E
-
O
R
D
E
R
>>
>>323255971
Who is "they"? I have a Cardboard and it's nothing special at all, I have no plans on buying a Rift either.
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>>323253268
Its $200 more expensive and VR is a gimmick only shilled by brand loyalist autists.
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>>323256056
It doesnt, nyggers are just nygging like usual.
>>
>>323256056
Because higher than 1080p resolutions at more than 60 fps while keeping it looking good requires a decent computer or better
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>>323256094
Pre order doesn't mean anything on Amazon. The price was just an ill conceived place marker. Xenoblade Chronicles was pre orderable back when the game wasn't going to be localized in the US. Also plenty of items have been put up for pre-order on Amazon with the wrong price. Stop being an idiot.
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>>323253268
>literally just a phone taped to some goggles
I love posts like these
>>
>>323256056
>90 FPS 1440P
>With special rendering sauce to do each frame at two angles
>>
>>323256620
>The price was just an ill conceived place marker.
>Coincidentally converts to 799 US DOLLARS
>Sony not denying the price
Okay.
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>>323254607
shit battery life though

my S6 active lasts DAYS on a single charge whereas my oneplus had difficulties with a single day or two
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>>323256620
>Xenoblade Chronicles was pre orderable back when the game wasn't going to be localized in the US.
Yeah and see what happened?
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>>323256741
A day and a half is fine for me.

S6 Active is nice, but eh. And the locked down hardware-fuse bullshit to detect if you did anything Samsung doesn't like with root or ROMs so they can deny warranty if your screen develops a bunch of dead pixels.
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>>323256916
Also touchjizz
>>
>>323256916
>And the locked down hardware-fuse bullshit to detect if you did anything Samsung doesn't like with root or ROMs so they can deny warranty if your screen develops a bunch of dead pixels.
you fucking what

I just got a succesful refund/repair for my S6 because some screen bullshit despite me completely fucking over the roms and shit
>>
If you think Morpheus will cost less than a Rift, you are a fool, Anon.
>>
>>323256989
is hardly prevalent on the default rom and can be bypassed with a custom one
>>
>>323257046
Sony would be foolish to expect consolecuck normies to buy a VR set more expensive than the Oculus.
They will sell it for cheaper even if it means selling at a loss.
>>
>>323257098
>phone literally burns out a physical fuse to kill your resale value and make the phone warranty-void
>>
>>323253648
Its a $100 case for your recent galaxy phone. Its the same thing as the newest model of the oculus rift and you can even use it with a cable to your pc
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>>323257301
>phone literally burns out a physical fuse to kill your resale value and make the phone warranty-void
how is that related to touchjizz?
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>>323257384
If you have a custom ROM your fuse is burned, and your phone is worth ~1/2 its normal resale value.
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>>323257519
then how did I just get a successful warranty claim with a custom rom installed?
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VR is the future.

The future, not the present.
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>>323253268
>Is there any reason not to just get a PS4 + Morpheus?
I know I am.
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>>323256734
>coincidentally
That is further proof of it being fake. Canadian prices for game hardware NEVER results in a nice number like 799 or 800. For example, the battlefront PS4 bundle converts to 373 USD.

>>323256901
Sony of Europe decided to localize the game later on? The pre order existed without the game existing, and with near certainty from NOA that it would NEVER exist.
>>
ITT people who have never actually tried Oculus.
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>>323257589
broken policy
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>>323255492
>120 fps
>ps4
ok, if the graphics are ass I can see it happening

>OLED display
>1920x1080
per eye? or just one 1080p screen for both?

>super low latency
>less than 18ms
holy fuck, they can't be serious
maybe 9 ms, but fucking 18? jesus this thing is going to bomb

>tekken 7 as a vr game
but y tho
>>
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>>323253268

>literally just
>proceeds to lie
>>
>>323257903
you just said it was so they could deny warranty


whatever you say f a m
>>
google.com/cardboard
>>
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>>323253346

You know it pornBro
>>
>>323257912
1920x1080 TOTAL
60fps upscaled to 120 through some interpolation bullshit
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>>323257912

1080p screen for both.

The 18ms is what makes me think this is a fuckup with old data. They said before that they were aiming for a lower latency last time they showed it off.
>>
>>323253268
I'm just looking forward to the virtual theaters. No way I'm buying a 1st get Oculus, the resolution isn't there.

But in a few years I'll be all over that shit once they have 8K displays. Literal home theater here I come.
>>
>>323258117
>120fps interpolation
what's the fucking point of having a high framerate to prevent blurring if you're just going to fucking blur the screen with interpolation FUCKING STUPID GOD DAMN PEOPLE WILL BUY IT AND THINK IT'S BETTER THAN VIVE/RIFT FUCK
>>
>>323256056
because oculus forgot that if no one buys it devs aren't going to bother making content for it so they told them to make games that no one will be able run to instead of games with source engine level graphics that enough people will be able to run for it to actually be a viable market.
>>
$600 would be acceptable, if there were any games for VR. If you aren't into hardcore flight or racing sims there is basically only Eve and a couple 30 minute indie games.
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>>323258282
What? FPS and interpolation have nothing to do with blurriness.
>>
the NEETs and the grapes
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>>323258706
if 60fps is interpolated up to 120fps, yes, that's exactly what interpolation does. It blurs inbetween frames to give you an image average.

same for 30 to 60 or more commonly 24 (movies) to 60 (monitors)
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>>323258117
Interpolation doesn't even make sense. You can only interpolate if you know what the next frame is going to be, but if you did you wouldn't need interpolation.

VR games for PS4 will be tuned for real 120fps. They will probably look like last gen games, but that's not too bad.
>>
>>323253268
>PS4 + Morpheus costs 1400 dollars plus subscription fee + sony's shiteater fanbase + guarantee that your credit card will get stolen
If you need VR get Google Cardboard instead.
>>
>ps4 vr

good luck

dunno how sony thinks they're gonna pull VR off on a console that can't run 97% of games above 1080p/30fps
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>>323259013
If they want to achieve 120 at any non-vomit inducing resolution on PSVR the games are gonna look fucking PS2-era.

This whole PSVR thing is just a really desperate move by Sony to try getting into VR even though they don't have the actual platform for it.

There's a silver lining though, it might push Sony to make their next console not a total piece of shit in terms of hardware.
>>
>>323253268
A new phone is $600 unsubsidized.
>>
>>323259310
Your point?
>>
ps4 games can run at 120fps
IN THE CLOUD; ONLY $19.99 A MONTH TO USE!!!!!!!!!
>>
>>323253268
when these drop to reasonable prices im probably just gonna buy one in lieu of buying a new monitor.

by then there should be plenty of software but mostly im just gonna use it for the same mundane shit i do now.
>>
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>>323258109
>Tenga
What does it feel like to have shit tastes?
I bet you buy parody onaholes too, you fucking faggot.
>>
>>323258282
>>323258974
https://developer.oculus.com/blog/asynchronous-timewarp-examined/
https://youtu.be/WvtEXMlQQtI
"Interpolation" in this case is where they warp the last frame based upon the new frame's camera rotation (without rendering a completely new frame). It works really well if the player's standing still and isn't moving quickly. I dunno how adequate it is for typical gameplay but it sounds alright; obviously it isn't as good as rendering a new frame as usual.
>>
>>323253268
I'll let you in on a secret.

The games are terrible.

The porn is awesome.

Save yourself some money and get a google cardboard knockoff and have fun jackin' it, because that's all VR is good for.
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>>323256709
>two frames at different angles
>implying thats difficult or graphically intensive
Split screen has been a thing since the 90s
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>>323259013
see
>>323259510
>>
>>323258974
No, it uses algorithms that analyses concurrent frames and inserts intermediary frames that simulate the motions between frames, giving them a smoother appearance and actually DECREASING perceived motion blur and jitter.
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>>323255864
>causes cataracts, eye cancer and eye strain

Source?
>>
>>323259075
>forget about PC's extremely horrible gaming community
>anon reminds me by talking about PS4's decently less horrible gaming community
Thanks for another reason not to get the rift just yet anon. PC had a great community years ago, so maybe there is a slight chance of it returning by the time VR is actually worth investing in. By then console players will probably reach 100% saturation in shittyness like the current state of PCs.
>>
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>>323255728
MGA2 is so underrated.
>>
>>323259223
PS4 uses basically a HD 7850. A 7850 can easily do last gen graphics at 120fps.
>>
>>323259223
>PSVita originally paired with the PS3
>wasn't worth pairing until the PS4
>PSVR originally pairing with the PS4
>won't be worth pairing until the PS5
Nice catch anon.
>>
>people excited about Sony's VR
really? how can you even think about spending money on that shit after all their other failed tech projects that nobody cares about now, even the PS move is dead, it had like 1 game for it released last year and maybe 2 or 3 the year before

VR is a gimmick as far as gaming goes anyway, it will end up being used a lot more in other hobbies/fields than gaming once all is said and done
>>
The PSVR doomsayers are so funny considering it is being demoed all the time at hardware and gaming events and people only have good things to say about it.
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>>323260313
It'll be forgotten just like all of their other gimmick tech.

The real money is in mobile VR. Samsung is absolutely killing it.
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>>323253268
You people don't understand anything.
>>
>>323253268
>spent $1200 on new PC last year
>graphics card isn't quite up to snuff
>not enough USB ports

These things are easy to fix, but fucking hell I don't want to just so I can spend another 600 on a game peripheral.
>>
>>323260297
Just a side note. People have a tendency to program console peripherals to work with PC's. If the PSVR is lucky enough to get the same treatment, then that means VR for both your console AND PC with just one purchase. Would that be such a bad thing?
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>>323260736
It would be a genius move to support PC officially but this is Sony we are talking about.

But people will just make unofficial drivers anyway.
>>
>>323260626
>not enough USB ports
>for a computer you built in the last 20 years
How did you fuck up so much that you don't have a shit ton of unused USB ports? I mean damn, you should easily have at least 10 from a PC built in the last year.
>>
>>323259696
>frame 1 is clear
>frame 2 is clear
>blend them together
>the blended frame is blurry
>"but you have more frames so it makes the motion look smoother!"
it makes motion smoother, but not the fidelity of the images.
>>
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>>323255971
Google cardboard will actually sell you on an oculus or vine or whatever the fuck else vr. I'm convinced people who think vr is shit have never actually used one thanks to Google cardboard. Even with the shitty quality and my cracked screen sitting around watching 360 YouTube videos, being under the ocean and shit, was amazing. I played one game where you go and look at the planets in our solar system. You have a stiff unmovable body in a cockpit of a ship and even then looking down at it I felt like I was a part of it. It was fucking wild.

Shame I can't afford and OR
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>>323261220
It doesn't blend frames, it analyses movement and creates intermediary frames.
It's not as good as actually rendered frames because of the unnatural computer-generated motion it creates, but it's not blurry at all and you obviously don't know what you are talking about.
>>
>>323253636
If you think like that you can never buy anything ever.

I mean, ho stupid doesn't the people who bought this pic related in the 20's feel now that VR is coming, LOL!
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>>323259223
I love PC friends like you and your delusions of grandeur

There are hours of proof on YouTube right now of PSVR running games that don't look like PS2 era.
There are games confirmed to be fully playable in VR like GranTurismo and AceCombat7, and yet they MUST somehow look like 2 gens old, even though we already saw in-engine footage.
Time Warp MUST be shit, even though every casual and expert alike said there were no problems whatsoever with the years old demos in that regard.

You can see live second hand experiences, read/see experts giving their opinions on it, or even get out of your chair and go to one of the handful of yearly events like I did and see for yourself, but no. you do nothing and just assume the very worst of the product you'd never buy on the first place

I have never seen anyone disappointed with Morpheus, at the very worst a mixed reaction, not any worse than Rift/Vive criticisms you can look up. For the most part everyone is happy with all of them, minor differences aside (such as Vive being the only one you'd buy if you want to move around, while in PSVR you're supposed to always be sitting or standing in place)

It's just tiresome by now, best ignore blatant fanboy know-nothings from now on

>>323260626
In curious myself, as I lack the required USB 3.0 slots. Can we really just use a USB hub? If that's the case why wouldn't Oculus just merge all 4 USB cables into one from the start? isn't there a limit of data per USB slot, in which case a USB hub wouldn't work?
I didn't pre order but I'm afraid of a long waiting line at launch too

>>323261220
here's a worst case scenario of the tech. frame by frame animation 24 to 60fps
https://youtu.be/NZfFAPii2gE
but you really don't notice the artifacts while playing, they aren't nearly as bad
>>
>>323261291
I tried a gear vr. Random blurry splotches all over the place just ruin the experience.
>>
>>323261082
Yeah, unless I can get a good set for $200 or less, I won't consider VR until it is usable on both my PS4 and PC. No reason to pay an arm and a leg for something so limited in usage.
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